Search results

  1. AnotherFoxGuy

    OgreMeshy

    AnotherFoxGuy submitted a new resource: OgreMeshy - OgreMeshy is a tool to view mesh files Read more about this resource...
  2. AnotherFoxGuy

    [Test build] Version 0.4.8 RC4

    Hello everyone, and welcome to the 4th round of the 0.4.8 release candidates! This RC has been focused on fixing and improving multiplayer Changes since RC3: 🔧 Auto-scale reflection textures 🎮 Resurrected the race results submission 🔧 More beautiful (and coloured) netlabels: 🐛 Fixed the...
  3. AnotherFoxGuy

    [Test build] Version 0.4.8 RC3

    Hello everyone, and welcome to round 3 of the 0.4.8 release candidates! This build adds some new features and fixes some crashes that occurred in RC2 Changes since RC2: Basic savegame functionality (with quick- & autosave) One autosave slot (allows you to resume the previous session from...
  4. AnotherFoxGuy

    [Test build] Version 0.4.8 RC2

    Hello everyone, and welcome to round 2 of the 0.4.8 release candidates! This build fixes some crashes that occurred in RC1 and adds some new features Changes since RC1: Revived the top speed indicator Revived the max g-forces visualization Added a rotators debug view mode Revamped the static...
  5. AnotherFoxGuy

    [Test build] Version 0.4.8 RC1

    Hello everyone Finally, more than 2 years after 0.4.7 was released, version 0.4.8 is almost ready! But first, we release this RC to see if everything is working as expected Some highlights in 0.4.8: Removed RoRConfig: All settings can now be changed inside RoR Submesh friction fix: Vehicles...
  6. AnotherFoxGuy

    RoR Development builds (For Windows and Linux!)

    ACTION REQUIRED: If you are switching between the latest version of RoR and developments builds you MUST delete your RoR.cfg and ogre.cfg otherwise you will encounter errors! If you want to test the latest changes to RoR without having to compile the game yourself, you can download a...
Back
Top