dev-a356fc... graphics problem: OGRE exception

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Sep 15, 2018
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RoR runs, but shaders are not working, which is probably the cause for grey and dull terrain everywhere.

There are numerous messeges of the following type:

High-level program OgreTerrain/499765815/sm2/fp/hlod encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Failed to preprocess shader OgreTerrain/499765815/sm2/fp/hlod in loadFromSource at /home/conan/.conan/data/OGRE/1.9.1/anotherfoxguy/stable/build/2d5685a99e2ff5a0d2b054bb1fbfa46781f8a46a/RenderSystems/GL/src/GLSL/src/OgreGLSLProgram.cpp (line 133)
High-level program OgreTerrain/499765815/sm2/vp/llod/llod encountered an error during loading and is thus not supported.

How would I debug this ?

This is on an OpenSUSE system. GPU is an RX580 with amdgpu driver. Other OpenGL and Vulkan programs run fine.


E.
 
Fixed.

Make sure you have Cg installed. The indicator is that CgProgramManager fails to load because libCg.so is missing.


E.
 
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