19:34:32: [RoR] Rigs of Rods (www.rigsofrods.org) version 0.4.8.0-RC5-4b30114c 19:34:32: [RoR] Current date: 2019-08-03 19:34:32: [RoR|GVar] sys_config_dir: SetActive(), new: "C:\Users\omeri\Documents\Rigs of Rods 0.4\config", old: "" 19:34:32: [RoR|GVar] sys_cache_dir: SetActive(), new: "C:\Users\omeri\Documents\Rigs of Rods 0.4\cache", old: "" 19:34:32: [RoR|GVar] sys_savegames_dir: SetActive(), new: "C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames", old: "" 19:34:32: [RoR|GVar] sys_screenshot_dir: SetActive(), new: "C:\Users\omeri\Documents\Rigs of Rods 0.4\screenshots", old: "" 19:34:32: [RoR|GVar] sys_resources_dir: SetActive(), new: "C:\Program Files\Rigs of Rods\resources", old: "" 19:34:32: [RoR|GVar] audio_device_name: SetActive(), new: "", old: "" 19:34:32: [RoR|GVar] app_country: SetActive(), new: "us", old: "us" 19:34:32: [RoR|GVar] app_extra_mod_path: SetActive(), new: "", old: "" 19:34:32: [RoR|GVar] app_language: SetActive(), new: "en", old: "en" 19:34:32: [RoR|GVar] mp_player_name: SetActive(), new: "Player", old: "Player" 19:34:32: [RoR|GVar] mp_api_url: SetActive(), new: "http://api.rigsofrods.org", old: "http://api.rigsofrods.org" 19:34:32: [RoR|GVar] io_outgauge_ip: SetActive(), new: "192.168.1.100", old: "192.168.1.100" 19:34:32: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 19:34:32: [RoR|GVar] diag_preset_terrain: SetStored(), new: "", old: "" 19:34:32: [RoR|GVar] diag_preset_vehicle: SetActive(), new: "", old: "" 19:34:32: [RoR|GVar] diag_preset_vehicle: SetStored(), new: "", old: "" 19:34:32: [RoR|GVar] diag_preset_veh_config: SetActive(), new: "", old: "" 19:34:32: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 19:34:32: [RoR|GVar] app_screenshot_format: SetActive(), new: "png", old: "png" 19:34:32: [RoR|GVar] mp_server_host: SetActive(), new: "", old: "" 19:34:32: [RoR|GVar] mp_server_password: SetActive(), new: "", old: "" 19:34:32: [RoR|GVar] mp_server_password: SetStored(), new: "", old: "" 19:34:32: Creating resource group General 19:34:32: Creating resource group OgreInternal 19:34:32: Creating resource group OgreAutodetect 19:34:32: SceneManagerFactory for type 'DefaultSceneManager' registered. 19:34:32: Registering ResourceManager for type Material 19:34:32: Registering ResourceManager for type Mesh 19:34:32: Registering ResourceManager for type Skeleton 19:34:32: MovableObjectFactory for type 'ParticleSystem' registered. 19:34:32: ArchiveFactory for archive type FileSystem registered. 19:34:32: ArchiveFactory for archive type Zip registered. 19:34:32: ArchiveFactory for archive type EmbeddedZip registered. 19:34:32: DDS codec registering 19:34:32: ETC codec registering 19:34:32: Registering ResourceManager for type HighLevelGpuProgram 19:34:32: Registering ResourceManager for type Compositor 19:34:32: MovableObjectFactory for type 'Entity' registered. 19:34:32: MovableObjectFactory for type 'Light' registered. 19:34:32: MovableObjectFactory for type 'BillboardSet' registered. 19:34:32: MovableObjectFactory for type 'ManualObject' registered. 19:34:32: MovableObjectFactory for type 'BillboardChain' registered. 19:34:32: MovableObjectFactory for type 'RibbonTrail' registered. 19:34:32: *-*-* OGRE Initialising 19:34:32: *-*-* Version 1.11.6 (Rhagorthua) 19:34:32: Loading library .\Codec_FreeImage 19:34:32: FreeImage version: 3.15.3 19:34:32: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 19:34:32: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic 19:34:32: Loading library .\RenderSystem_Direct3D9 19:34:32: Installing plugin: D3D9 RenderSystem 19:34:32: D3D9 : Direct3D9 Rendering Subsystem created. 19:34:32: D3D9: Driver Detection Starts 19:34:32: D3D9: Driver Detection Ends 19:34:32: Plugin successfully installed 19:34:32: Loading library .\RenderSystem_GL 19:34:32: Installing plugin: GL RenderSystem 19:34:32: OpenGL Rendering Subsystem created. 19:34:32: Plugin successfully installed 19:34:32: Loading library .\Plugin_ParticleFX 19:34:32: Installing plugin: ParticleFX 19:34:32: Particle Emitter Type 'Point' registered 19:34:32: Particle Emitter Type 'Box' registered 19:34:32: Particle Emitter Type 'Ellipsoid' registered 19:34:32: Particle Emitter Type 'Cylinder' registered 19:34:32: Particle Emitter Type 'Ring' registered 19:34:32: Particle Emitter Type 'HollowEllipsoid' registered 19:34:32: Particle Affector Type 'LinearForce' registered 19:34:32: Particle Affector Type 'ColourFader' registered 19:34:32: Particle Affector Type 'ColourFader2' registered 19:34:32: Particle Affector Type 'ColourImage' registered 19:34:32: Particle Affector Type 'ColourInterpolator' registered 19:34:32: Particle Affector Type 'Scaler' registered 19:34:32: Particle Affector Type 'Rotator' registered 19:34:32: Particle Affector Type 'DirectionRandomiser' registered 19:34:32: Particle Affector Type 'DeflectorPlane' registered 19:34:32: Plugin successfully installed 19:34:32: Loading library .\Plugin_OctreeSceneManager 19:34:32: Installing plugin: Octree Scene Manager 19:34:32: Plugin successfully installed 19:34:32: Loading library .\Plugin_CgProgramManager 19:34:32: Installing plugin: Cg Program Manager 19:34:32: Plugin successfully installed 19:34:32: Loading library .\Caelum 19:34:32: Installing plugin: Caelum 19:34:32: Caelum plugin version 0.6.3 installed 19:34:32: Registering ResourceManager for type PropertyScript 19:34:32: Plugin successfully installed 19:34:32: D3D9 : RenderSystem Option: Allow DirectX9Ex = No 19:34:32: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 19:34:32: D3D9 : RenderSystem Option: Backbuffer Count = Auto 19:34:32: D3D9 : RenderSystem Option: FSAA = 0 19:34:32: D3D9 : RenderSystem Option: Fixed Pipeline Enabled = Yes 19:34:32: D3D9 : RenderSystem Option: Floating-point mode = Fastest 19:34:32: D3D9 : RenderSystem Option: Full Screen = No 19:34:32: D3D9 : RenderSystem Option: Multi device memory hint = Auto hardware buffers management 19:34:32: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-Intel(R) HD Graphics 3000 19:34:32: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices 19:34:32: D3D9 : RenderSystem Option: Use Multihead = Auto 19:34:32: D3D9 : RenderSystem Option: VSync = No 19:34:32: D3D9 : RenderSystem Option: VSync Interval = 1 19:34:32: D3D9 : RenderSystem Option: Video Mode = 1680 x 1050 @ 32-bit colour 19:34:32: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No 19:34:32: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 19:34:32: CPU Identifier & Features 19:34:32: ------------------------- 19:34:32: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz 19:34:32: * SSE: yes 19:34:32: * SSE2: yes 19:34:32: * SSE3: yes 19:34:32: * SSE41: yes 19:34:32: * SSE42: yes 19:34:32: * MMX: yes 19:34:32: * MMXEXT: yes 19:34:32: * 3DNOW: no 19:34:32: * 3DNOWEXT: no 19:34:32: * CMOV: yes 19:34:32: * TSC: yes 19:34:32: *INVARIANT TSC: yes 19:34:32: * FPU: yes 19:34:32: * PRO: yes 19:34:32: * HT: no 19:34:32: ------------------------- 19:34:32: D3D9 : Subsystem Initialising 19:34:32: Registering ResourceManager for type Texture 19:34:32: Registering ResourceManager for type GpuProgram 19:34:32: *************************************** 19:34:32: *** D3D9 : Subsystem Initialised OK *** 19:34:32: *************************************** 19:34:32: D3D9RenderSystem::_createRenderWindow "Rigs of Rods version 0.4.8.0-RC5-4b30114c", 1680x1050 windowed miscParams: FSAA=0 gamma=No monitorIndex=0 vsync=No windowProc=140729884291120 19:34:32: D3D9 : Created D3D9 Rendering Window 'Rigs of Rods version 0.4.8.0-RC5-4b30114c' : 1664x971, 32bpp 19:34:32: Warning: D3D9: disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem. 19:34:32: D3D9: Vertex texture format supported - PF_L8 19:34:32: D3D9: Vertex texture format supported - PF_L16 19:34:32: D3D9: Vertex texture format supported - PF_A8 19:34:32: D3D9: Vertex texture format supported - PF_BYTE_LA 19:34:32: D3D9: Vertex texture format supported - PF_R5G6B5 19:34:32: D3D9: Vertex texture format supported - PF_B5G6R5 19:34:32: D3D9: Vertex texture format supported - PF_A4R4G4B4 19:34:32: D3D9: Vertex texture format supported - PF_A1R5G5B5 19:34:32: D3D9: Vertex texture format supported - PF_A8R8G8B8 19:34:32: D3D9: Vertex texture format supported - PF_B8G8R8A8 19:34:32: D3D9: Vertex texture format supported - PF_A2R10G10B10 19:34:32: D3D9: Vertex texture format supported - PF_A2B10G10R10 19:34:32: D3D9: Vertex texture format supported - PF_DXT1 19:34:32: D3D9: Vertex texture format supported - PF_DXT2 19:34:32: D3D9: Vertex texture format supported - PF_DXT3 19:34:32: D3D9: Vertex texture format supported - PF_DXT4 19:34:32: D3D9: Vertex texture format supported - PF_DXT5 19:34:32: D3D9: Vertex texture format supported - PF_FLOAT16_RGB 19:34:32: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA 19:34:32: D3D9: Vertex texture format supported - PF_FLOAT32_RGB 19:34:32: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA 19:34:32: D3D9: Vertex texture format supported - PF_X8R8G8B8 19:34:32: D3D9: Vertex texture format supported - PF_R8G8B8A8 19:34:32: D3D9: Vertex texture format supported - PF_DEPTH16 19:34:32: D3D9: Vertex texture format supported - PF_SHORT_RGBA 19:34:32: D3D9: Vertex texture format supported - PF_FLOAT16_R 19:34:32: D3D9: Vertex texture format supported - PF_FLOAT32_R 19:34:32: D3D9: Vertex texture format supported - PF_SHORT_GR 19:34:32: D3D9: Vertex texture format supported - PF_FLOAT16_GR 19:34:32: D3D9: Vertex texture format supported - PF_FLOAT32_GR 19:34:32: D3D9: Vertex texture format supported - PF_SHORT_RGB 19:34:32: D3D9: Vertex texture format supported - PF_PVRTC_RGB2 19:34:32: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2 19:34:32: D3D9: Vertex texture format supported - PF_PVRTC_RGB4 19:34:32: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4 19:34:32: D3D9: Vertex texture format supported - PF_PVRTC2_2BPP 19:34:32: D3D9: Vertex texture format supported - PF_PVRTC2_4BPP 19:34:32: D3D9: Vertex texture format supported - PF_R11G11B10_FLOAT 19:34:32: D3D9: Vertex texture format supported - PF_R8_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R8G8_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R8G8B8_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R8G8B8A8_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R16_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R16G16_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R16G16B16_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R16G16B16A16_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R32_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R32G32_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R32G32B32_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R32G32B32A32_UINT 19:34:32: D3D9: Vertex texture format supported - PF_R8_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R8G8_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R8G8B8_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R8G8B8A8_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R16_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R16G16_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R16G16B16_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R16G16B16A16_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R32_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R32G32_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R32G32B32_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R32G32B32A32_SINT 19:34:32: D3D9: Vertex texture format supported - PF_R9G9B9E5_SHAREDEXP 19:34:32: D3D9: Vertex texture format supported - PF_BC4_UNORM 19:34:32: D3D9: Vertex texture format supported - PF_BC4_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_BC5_UNORM 19:34:32: D3D9: Vertex texture format supported - PF_BC5_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_BC6H_UF16 19:34:32: D3D9: Vertex texture format supported - PF_BC6H_SF16 19:34:32: D3D9: Vertex texture format supported - PF_BC7_UNORM 19:34:32: D3D9: Vertex texture format supported - PF_R8 19:34:32: D3D9: Vertex texture format supported - PF_RG8 19:34:32: D3D9: Vertex texture format supported - PF_R8_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_R8G8_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_R8G8B8_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_R8G8B8A8_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_R16_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_R16G16_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_R16G16B16_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_R16G16B16A16_SNORM 19:34:32: D3D9: Vertex texture format supported - PF_ETC1_RGB8 19:34:32: D3D9: Vertex texture format supported - PF_ETC2_RGB8 19:34:32: D3D9: Vertex texture format supported - PF_ETC2_RGBA8 19:34:32: D3D9: Vertex texture format supported - PF_ETC2_RGB8A1 19:34:32: D3D9: Vertex texture format supported - PF_ATC_RGB 19:34:32: D3D9: Vertex texture format supported - PF_ATC_RGBA_EXPLICIT_ALPHA 19:34:32: D3D9: Vertex texture format supported - PF_ATC_RGBA_INTERPOLATED_ALPHA 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_4X4_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X4_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X5_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X5_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X6_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X5_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X6_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X8_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X5_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X6_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X8_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X10_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X10_LDR 19:34:32: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X12_LDR 19:34:32: D3D9: Vertex texture format supported - PF_DEPTH32 19:34:32: RenderSystem capabilities 19:34:32: ------------------------- 19:34:32: RenderSystem Name: Direct3D9 Rendering Subsystem 19:34:32: GPU Vendor: intel 19:34:32: Device Name: Monitor-1-Intel(R) HD Graphics 3000 19:34:32: Driver Version: 9.17.10.4459 19:34:32: * Fixed function pipeline: yes 19:34:32: * Anisotropic texture filtering: yes 19:34:32: * Cube mapping: yes 19:34:32: * Hardware stencil buffer: yes 19:34:32: - Stencil depth: 8 19:34:32: - Two sided stencil support: yes 19:34:32: - Wrap stencil values: yes 19:34:32: * 32-bit index buffers: yes 19:34:32: * Vertex programs: yes 19:34:32: * Number of floating-point constants for vertex programs: 256 19:34:32: * Number of integer constants for vertex programs: 16 19:34:32: * Number of boolean constants for vertex programs: 16 19:34:32: * Fragment programs: yes 19:34:32: * Number of floating-point constants for fragment programs: 224 19:34:32: * Number of integer constants for fragment programs: 16 19:34:32: * Number of boolean constants for fragment programs: 16 19:34:32: * Geometry programs: no 19:34:32: * Number of floating-point constants for geometry programs: 0 19:34:32: * Number of integer constants for geometry programs: 23296 19:34:32: * Number of boolean constants for geometry programs: 13839 19:34:32: * Tessellation Hull programs: no 19:34:32: * Number of floating-point constants for tessellation hull programs: 45376 19:34:32: * Number of integer constants for tessellation hull programs: 64253 19:34:32: * Number of boolean constants for tessellation hull programs: 571 19:34:32: * Tessellation Domain programs: no 19:34:32: * Number of floating-point constants for tessellation domain programs: 0 19:34:32: * Number of integer constants for tessellation domain programs: 0 19:34:32: * Number of boolean constants for tessellation domain programs: 0 19:34:32: * Compute programs: no 19:34:32: * Number of floating-point constants for compute programs: 0 19:34:32: * Number of integer constants for compute programs: 0 19:34:32: * Number of boolean constants for compute programs: 42496 19:34:32: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0 19:34:32: * Texture Compression: yes 19:34:32: - DXT: yes 19:34:32: - VTC: no 19:34:32: - PVRTC: no 19:34:32: - ATC: no 19:34:32: - ETC1: no 19:34:32: - ETC2: no 19:34:32: - BC4/BC5: no 19:34:32: - BC6H/BC7: no 19:34:32: - ASTC: no 19:34:32: - Mipmaps for compressed formats: no 19:34:32: * Hardware Occlusion Query: yes 19:34:32: * User clip planes: yes 19:34:32: * VET_UBYTE4 vertex element type: yes 19:34:32: * Infinite far plane projection: yes 19:34:32: * Hardware render-to-texture: yes 19:34:32: * Floating point textures: yes 19:34:32: * Non-power-of-two textures: yes 19:34:32: * 1d textures: yes 19:34:32: * Volume textures: yes 19:34:32: * Multiple Render Targets: 4 19:34:32: - With different bit depths: yes 19:34:32: * Point Sprites: yes 19:34:32: * Wide Lines: no 19:34:32: * Hardware Gamma: no 19:34:32: * Extended point parameters: yes 19:34:32: * Max Point Size: 256 19:34:32: * Vertex texture fetch: yes 19:34:32: * Number of texture units: 8 19:34:32: * Number of vertex attributes: 14 19:34:32: * Stencil buffer depth: 8 19:34:32: * Number of vertex blend matrices: 0 19:34:32: - Max vertex textures: 4 19:34:32: - Vertex textures shared: no 19:34:32: * Render to Vertex Buffer : no 19:34:32: * Hardware Atomic Counters: no 19:34:32: * DirectX per stage constants: yes 19:34:32: * W-Buffer supported: no 19:34:32: DefaultWorkQueue('Root') initialising on thread 17524. 19:34:32: Particle Renderer Type 'billboard' registered 19:34:32: DefaultWorkQueue('Root')::WorkerFunc - thread 17632 starting. 19:34:32: SceneManagerFactory for type 'OctreeSceneManager' registered. 19:34:32: DefaultWorkQueue('Root')::WorkerFunc - thread 17144 starting. 19:34:32: Creating resource group SrcRG 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\skeleton.zip' of type 'Zip' to resource group 'SrcRG' 19:34:32: Creating resource group DstRG 19:34:32: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\' of type 'FileSystem' to resource group 'DstRG' 19:34:32: Destroying resource group SrcRG 19:34:32: Unloading resource group SrcRG 19:34:32: Finished unloading resource group SrcRG 19:34:32: Destroying resource group DstRG 19:34:32: Unloading resource group DstRG 19:34:32: Finished unloading resource group DstRG 19:34:32: OverlayElementFactory for type Panel registered. 19:34:32: OverlayElementFactory for type BorderPanel registered. 19:34:32: OverlayElementFactory for type TextArea registered. 19:34:32: Registering ResourceManager for type Font 19:34:32: Texture 'Warning': Loading 1 faces(PF_R5G6B5,8x8x1) Internal format is PF_R5G6B5,8x8x1. 19:34:32: [RoR|ContentManager] Loading resource pack "flags" to group "FlagsRG" (ZIP archive) 19:34:32: Creating resource group FlagsRG 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\flags.zip' of type 'Zip' to resource group 'FlagsRG' 19:34:32: Initialising resource group FlagsRG 19:34:32: Parsing scripts for resource group FlagsRG 19:34:32: Finished parsing scripts for resource group FlagsRG 19:34:32: Creating resources for group FlagsRG 19:34:32: All done 19:34:32: [RoR|ContentManager] Loading resource pack "icons" to group "IconsRG" (ZIP archive) 19:34:32: Creating resource group IconsRG 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\icons.zip' of type 'Zip' to resource group 'IconsRG' 19:34:32: Initialising resource group IconsRG 19:34:32: Parsing scripts for resource group IconsRG 19:34:32: Finished parsing scripts for resource group IconsRG 19:34:32: Creating resources for group IconsRG 19:34:32: All done 19:34:32: [RoR|ContentManager] Loading resource pack "OgreCore" to group "OgreCoreRG" (ZIP archive) 19:34:32: Creating resource group OgreCoreRG 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\OgreCore.zip' of type 'Zip' to resource group 'OgreCoreRG' 19:34:32: Initialising resource group OgreCoreRG 19:34:32: Parsing scripts for resource group OgreCoreRG 19:34:32: Parsing script StdQuad_vp.program 19:34:32: Parsing script OgreCore.material 19:34:32: Parsing script OgreProfiler.material 19:34:32: Parsing script Vera.fontdef 19:34:32: Error: ScriptCompiler - unexpected token in Vera.fontdef(1): 'VeraMono'. If this is a legacy script you must prepend the type (e.g. font, overlay). 19:34:32: Error: ScriptCompiler - unexpected token in Vera.fontdef(10): 'VeraMonoBold'. If this is a legacy script you must prepend the type (e.g. font, overlay). 19:34:32: Parsing script cent.fontdef 19:34:32: Error: ScriptCompiler - unexpected token in cent.fontdef(1): 'cent'. If this is a legacy script you must prepend the type (e.g. font, overlay). 19:34:32: Error: ScriptCompiler - unexpected token in cent.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 19:34:32: Error: ScriptCompiler - invalid parameters in cent.fontdef(137) 19:34:32: Error: ScriptCompiler - invalid parameters in cent.fontdef(204) 19:34:32: Parsing script cyberbit.fontdef 19:34:32: Error: ScriptCompiler - unexpected token in cyberbit.fontdef(1): 'CyberbitEnglish'. If this is a legacy script you must prepend the type (e.g. font, overlay). 19:34:32: Parsing script highcontrast.fontdef 19:34:32: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(1): 'highcontrast_black'. If this is a legacy script you must prepend the type (e.g. font, overlay). 19:34:32: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 19:34:32: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(209): 'highcontrast_green'. If this is a legacy script you must prepend the type (e.g. font, overlay). 19:34:32: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(410): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 19:34:32: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(137) 19:34:32: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(204) 19:34:32: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(345) 19:34:32: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(412) 19:34:32: Parsing script OgreDebugPanel.overlay 19:34:32: Texture 'New_Ogre_Border_Center.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 19:34:32: Texture 'New_Ogre_Border.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 19:34:32: Texture 'New_Ogre_Border_Break.png': Loading 1 faces(PF_A8R8G8B8,32x32x1) Internal format is PF_A8R8G8B8,32x32x1. 19:34:32: Texture 'ogretext.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 19:34:32: Finished parsing scripts for resource group OgreCoreRG 19:34:32: Creating resources for group OgreCoreRG 19:34:32: All done 19:34:32: [RoR|ContentManager] Loading resource pack "wallpapers" to group "Wallpapers" (ZIP archive) 19:34:32: Creating resource group Wallpapers 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\wallpapers.zip' of type 'Zip' to resource group 'Wallpapers' 19:34:32: Initialising resource group Wallpapers 19:34:32: Parsing scripts for resource group Wallpapers 19:34:32: Finished parsing scripts for resource group Wallpapers 19:34:32: Creating resources for group Wallpapers 19:34:32: All done 19:34:32: Creating resource group LngRG 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\languages' of type 'FileSystem' to resource group 'LngRG' 19:34:32: Destroying resource group LngRG 19:34:32: Unloading resource group LngRG 19:34:32: Finished unloading resource group LngRG 19:34:32: [RoR|App] Error loading language file: 'C:\Program Files\Rigs of Rods\languages\en\LC_MESSAGES\ror.mo' 19:34:32: Creating resource group ManagedMaterials 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'ManagedMaterials' 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'ManagedMaterials' 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'ManagedMaterials' 19:34:32: Initialising resource group ManagedMaterials 19:34:32: Parsing scripts for resource group ManagedMaterials 19:34:32: Parsing script shadows.material 19:34:32: Parsing script texture_manager.material 19:34:32: Parsing script managed_mats.material 19:34:32: Parsing script managed_mats_vehicles.material 19:34:32: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Parsing script managed_mats_vehicles_transparent.material 19:34:32: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Parsing script managed_submesh.material 19:34:32: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:32: Finished parsing scripts for resource group ManagedMaterials 19:34:32: Creating resources for group ManagedMaterials 19:34:32: All done 19:34:32: [RoR|ContentManager] Loading resource pack "mygui" to group "MyGuiRG" (ZIP archive) 19:34:32: Creating resource group MyGuiRG 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\mygui.zip' of type 'Zip' to resource group 'MyGuiRG' 19:34:32: Initialising resource group MyGuiRG 19:34:32: Parsing scripts for resource group MyGuiRG 19:34:32: Finished parsing scripts for resource group MyGuiRG 19:34:32: Creating resources for group MyGuiRG 19:34:32: All done 19:34:32: [RoR|ContentManager] Loading resource pack "dashboards" to group "DashboardsRG" (ZIP archive) 19:34:32: Creating resource group DashboardsRG 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\dashboards.zip' of type 'Zip' to resource group 'DashboardsRG' 19:34:32: Initialising resource group DashboardsRG 19:34:32: Parsing scripts for resource group DashboardsRG 19:34:32: Finished parsing scripts for resource group DashboardsRG 19:34:32: Creating resources for group DashboardsRG 19:34:32: All done 19:34:32: RoR|ContentManager: Registering Particle Box Emitter 19:34:32: Particle Renderer Type 'shader' registered 19:34:32: Particle Affector Type 'FireExtinguisher' registered 19:34:32: Particle Affector Type 'ExtinguishableFire' registered 19:34:32: RoR|ContentManager: Creating Sound Manager 19:34:32: [RoR|Audio] No audio device configured, opening default. 19:34:32: SoundManager: OpenAL vendor is: OpenAL Community 19:34:32: SoundManager: OpenAL version is: 1.1 ALSOFT 1.19.0 19:34:32: SoundManager: OpenAL renderer is: OpenAL Soft 19:34:32: SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize 19:34:32: SoundManager: OpenAL device is: OpenAL Soft 19:34:32: SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device 19:34:32: SoundScriptManager: Sound Manager started with 32 sources 19:34:32: [RoR|ContentManager] Loading resource pack "sounds" to group "SoundsRG" (ZIP archive) 19:34:32: Creating resource group SoundsRG 19:34:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\sounds.zip' of type 'Zip' to resource group 'SoundsRG' 19:34:32: Initialising resource group SoundsRG 19:34:32: Parsing scripts for resource group SoundsRG 19:34:32: Parsing script defaults.soundscript 19:34:32: SoundScriptManager: Parsing script defaults.soundscript 19:34:32: SoundScriptManager: creating template tracks/main_menu_tune 19:34:32: SoundScriptManager: creating template tracks/default_diesel 19:34:32: SoundScriptManager: creating template tracks/default_force 19:34:32: SoundScriptManager: creating template tracks/default_car 19:34:32: SoundScriptManager: creating template tracks/default_starter 19:34:32: SoundScriptManager: creating template tracks/default_turbo 19:34:32: SoundScriptManager: creating template tracks/default_turbo_small 19:34:32: SoundScriptManager: creating template tracks/default_turbo_mid 19:34:32: SoundScriptManager: creating template tracks/default_turbo_big 19:34:32: SoundScriptManager: creating template tracks/default_turbo_bov 19:34:32: SoundScriptManager: creating template tracks/default_wastegate_flutter 19:34:32: SoundScriptManager: creating template tracks/default_turbo_backfire 19:34:32: SoundScriptManager: creating template tracks/default_air_purge 19:34:32: SoundScriptManager: creating template tracks/default_horn 19:34:32: SoundScriptManager: creating template tracks/default_pump 19:34:32: SoundScriptManager: creating template tracks/default_police 19:34:32: SoundScriptManager: creating template tracks/default_screetch 19:34:32: SoundScriptManager: creating template tracks/default_brakes 19:34:32: SoundScriptManager: creating template tracks/default_parkbrakes 19:34:32: SoundScriptManager: creating template tracks/default_air 19:34:32: SoundScriptManager: creating template tracks/default_shift 19:34:32: SoundScriptManager: creating template tracks/default_break 19:34:32: SoundScriptManager: creating template tracks/default_creak 19:34:32: Bad SoundScript attribute line: 'trigger_source creak' in defaults.soundscript 19:34:32: SoundScriptManager: creating template tracks/default_gear_slide 19:34:32: SoundScriptManager: creating template tracks/default_marine_large 19:34:32: SoundScriptManager: creating template tracks/default_marine_small 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_start1 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_lopower1 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_hipower1 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_start2 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_lopower2 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_hipower2 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_start3 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_lopower3 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_hipower3 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_start4 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_lopower4 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_hipower4 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_start5 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_lopower5 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_hipower5 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_start6 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_lopower6 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_hipower6 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_start7 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_lopower7 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_hipower7 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_start8 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_lopower8 19:34:32: SoundScriptManager: creating template tracks/default_turboprop_hipower8 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_start1 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_lopower1 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_hipower1 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_start2 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_lopower2 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_hipower2 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_start3 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_lopower3 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_hipower3 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_start4 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_lopower4 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_hipower4 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_lopower5 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_hipower5 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_lopower6 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_hipower6 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_lopower7 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_hipower7 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_lopower8 19:34:32: SoundScriptManager: creating template tracks/default_pistonprop_hipower8 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_start1 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_lopower1 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_hipower1 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_afterburner1 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_start2 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_lopower2 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_hipower2 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_afterburner2 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_start3 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_lopower3 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_hipower3 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_afterburner3 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_start4 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_lopower4 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_hipower4 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_afterburner4 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_start5 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_lopower5 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_hipower5 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_afterburner5 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_start6 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_lopower6 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_hipower6 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_afterburner6 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_start7 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_lopower7 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_hipower7 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_afterburner7 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_start8 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_lopower8 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_hipower8 19:34:32: SoundScriptManager: creating template tracks/default_turbojet_afterburner8 19:34:32: SoundScriptManager: creating template tracks/default_reverse_beep 19:34:32: SoundScriptManager: creating template tracks/default_turn_signal 19:34:32: SoundScriptManager: creating template tracks/default_antilock 19:34:32: SoundScriptManager: creating template tracks/default_tractioncontrol 19:34:32: SoundScriptManager: creating template tracks/default_gpws_10 19:34:32: SoundScriptManager: creating template tracks/default_gpws_20 19:34:32: SoundScriptManager: creating template tracks/default_gpws_30 19:34:32: SoundScriptManager: creating template tracks/default_gpws_40 19:34:32: SoundScriptManager: creating template tracks/default_gpws_50 19:34:32: SoundScriptManager: creating template tracks/default_gpws_100 19:34:32: SoundScriptManager: creating template tracks/default_gpws_pullup 19:34:32: SoundScriptManager: creating template tracks/default_gpws_minimums 19:34:32: SoundScriptManager: creating template tracks/default_gpws_apdisconnect 19:34:32: SoundScriptManager: creating template tracks/default_aoa_warning 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat01 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat02 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat03 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat04 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat05 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat06 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat07 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat08 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat09 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat10 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat11 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat12 19:34:32: SoundScriptManager: creating template tracks/default_aivionic_chat13 19:34:32: Finished parsing scripts for resource group SoundsRG 19:34:32: Creating resources for group SoundsRG 19:34:32: All done 19:34:32: RoR|ContentManager: Loading filesystems 19:34:32: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\config' of type 'FileSystem' to resource group 'General' 19:34:32: Creating resource group Scripts 19:34:32: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\scripts' of type 'FileSystem' to resource group 'Scripts' 19:34:32: RoR|ContentManager: Registering colored text overlay factory 19:34:32: OverlayElementFactory for type ColoredTextArea registered. 19:34:32: RoR|ContentManager: Calling initialiseAllResourceGroups() 19:34:32: Parsing scripts for resource group General 19:34:32: Finished parsing scripts for resource group General 19:34:32: Creating resources for group General 19:34:32: All done 19:34:32: Parsing scripts for resource group OgreAutodetect 19:34:32: Finished parsing scripts for resource group OgreAutodetect 19:34:32: Creating resources for group OgreAutodetect 19:34:32: All done 19:34:32: Parsing scripts for resource group OgreInternal 19:34:32: Finished parsing scripts for resource group OgreInternal 19:34:32: Creating resources for group OgreInternal 19:34:32: All done 19:34:32: Parsing scripts for resource group Scripts 19:34:32: Finished parsing scripts for resource group Scripts 19:34:32: Creating resources for group Scripts 19:34:32: All done 19:34:32: Texture 'MyGUI_BlueWhiteSkins.png': Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 19:34:32: Texture 'RoR_Pointers.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 19:34:33: Texture 'FpsCounter.png': Loading 1 faces(PF_A8R8G8B8,260x160x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,260x160x1. 19:34:33: Texture 'truckinfobox.png': Loading 1 faces(PF_A8R8G8B8,340x400x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,340x400x1. 19:34:33: Texture 'NotificationBg.png': Loading 1 faces(PF_A8R8G8B8,500x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,500x100x1. 19:34:33: Texture 'error.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 19:34:33: Texture 'mpbg.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 19:34:33: Texture 'user_go.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 19:34:33: Texture 'rorlogo.png': Loading 1 faces(PF_A8R8G8B8,231x172x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,231x172x1. 19:34:33: Invalid target for D3D9 shader 'imgui/VP/D3D11' - 'vs_4_0' 19:34:33: Invalid target for D3D9 shader 'imgui/FP/D3D11' - 'ps_4_0' 19:34:33: Texture 'wallpaper.jpg': Loading 1 faces(PF_R8G8B8,495x371x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,495x371x1. 19:34:33: Texture 'loading_23.jpg': Loading 1 faces(PF_R8G8B8,1920x1080x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1. 19:34:33: *** Loading OIS *** 19:34:33: *** Initializing OIS *** 19:34:33: *** OIS WINDOW: 1180104 19:34:33: OIS Version: 1.4.0 19:34:33: + Release Name: 1.4.0 19:34:33: + Manager: Win32InputManager 19:34:33: + Total Keyboards: 1 19:34:33: + Total Mice: 1 19:34:33: + Total JoySticks: 0 19:34:33: * Device: Keyboard Vendor: Win32InputManager 19:34:33: * Device: Mouse Vendor: Win32InputManager 19:34:33: * Loading input mapping input.map 19:34:33: * Input map successfully loaded: 252 entries 19:34:33: Creating resource group Cache 19:34:33: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\cache' of type 'FileSystem' to resource group 'Cache' 19:34:33: Creating resource group Content 19:34:33: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods' of type 'FileSystem' to resource group 'Content' 19:34:33: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\packs' of type 'FileSystem' to resource group 'Content' 19:34:33: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\terrains' of type 'FileSystem' to resource group 'Content' 19:34:33: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\vehicles' of type 'FileSystem' to resource group 'Content' 19:34:33: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Content' 19:34:33: Added resource location 'C:\Program Files\Rigs of Rods\resources\beamobjects.zip' of type 'Zip' to resource group 'Content' 19:34:33: Creating resource group Temp 19:34:33: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods' of type 'FileSystem' to resource group 'Temp' with recursive option 19:34:33: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\packs' of type 'FileSystem' to resource group 'Temp' with recursive option 19:34:33: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\terrains' of type 'FileSystem' to resource group 'Temp' with recursive option 19:34:33: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\vehicles' of type 'FileSystem' to resource group 'Temp' with recursive option 19:34:33: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Temp' with recursive option 19:34:33: Destroying resource group Temp 19:34:33: Unloading resource group Temp 19:34:33: Finished unloading resource group Temp 19:34:33: [RoR|ModCache] Cache valid 19:34:33: [RoR|ModCache] Cache loaded 19:34:33: [RoR] Loading skidmarks.cfg... 19:34:33: [RoR] skidmarks.cfg loaded OK 19:34:33: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "BOOTSTRAP" 19:34:35: Texture 'auriga-0.4.zip_31.terrn2.mini.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 19:34:38: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 19:34:38: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 19:34:38: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "" 19:34:38: BEAMFACTORY: 8 logical CPU cores found 19:34:38: [RoR|GVar] app_num_workers: SetActive(), new: "7", old: "0" 19:34:38: BEAMFACTORY: Creating 7 worker threads 19:34:38: [RoR] Loading resources... 19:34:38: [RoR|ContentManager] Loading resource pack "airfoils" to group "AirfoilsRG" (ZIP archive) 19:34:38: Creating resource group AirfoilsRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\airfoils.zip' of type 'Zip' to resource group 'AirfoilsRG' 19:34:38: Initialising resource group AirfoilsRG 19:34:38: Parsing scripts for resource group AirfoilsRG 19:34:38: Finished parsing scripts for resource group AirfoilsRG 19:34:38: Creating resources for group AirfoilsRG 19:34:38: All done 19:34:38: [RoR|ContentManager] Loading resource pack "textures" to group "TexturesRG" (ZIP archive) 19:34:38: Creating resource group TexturesRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'TexturesRG' 19:34:38: Initialising resource group TexturesRG 19:34:38: Parsing scripts for resource group TexturesRG 19:34:38: Finished parsing scripts for resource group TexturesRG 19:34:38: Creating resources for group TexturesRG 19:34:38: All done 19:34:38: [RoR|ContentManager] Loading resource pack "famicons" to group "FamiconsRG" (ZIP archive) 19:34:38: Creating resource group FamiconsRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\famicons.zip' of type 'Zip' to resource group 'FamiconsRG' 19:34:38: Initialising resource group FamiconsRG 19:34:38: Parsing scripts for resource group FamiconsRG 19:34:38: Finished parsing scripts for resource group FamiconsRG 19:34:38: Creating resources for group FamiconsRG 19:34:38: All done 19:34:38: [RoR|ContentManager] Loading resource pack "materials" to group "MaterialsRG" (ZIP archive) 19:34:38: Creating resource group MaterialsRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'MaterialsRG' 19:34:38: Initialising resource group MaterialsRG 19:34:38: Parsing scripts for resource group MaterialsRG 19:34:38: Parsing script general.program 19:34:38: Parsing script nicemetal.program 19:34:38: Parsing script character.material 19:34:38: Parsing script eurosigns.material 19:34:38: Parsing script ferryslip.material 19:34:38: Parsing script floatingdocks.material 19:34:38: Parsing script fresnel.material 19:34:38: Parsing script general.material 19:34:38: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Parsing script grass.material 19:34:38: Parsing script hangar.material 19:34:38: Parsing script largedocks.material 19:34:38: Parsing script load-spawner.material 19:34:38: Parsing script marina.material 19:34:38: Parsing script open-truck-spawner.material 19:34:38: Parsing script ror.material 19:34:38: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Parsing script runway.material 19:34:38: Parsing script trafficlights.material 19:34:38: Parsing script train_platform.material 19:34:38: Parsing script train_rails.material 19:34:38: Parsing script truckshop.material 19:34:38: Finished parsing scripts for resource group MaterialsRG 19:34:38: Creating resources for group MaterialsRG 19:34:38: All done 19:34:38: [RoR|ContentManager] Loading resource pack "meshes" to group "MeshesRG" (ZIP archive) 19:34:38: Creating resource group MeshesRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'MeshesRG' 19:34:38: Initialising resource group MeshesRG 19:34:38: Parsing scripts for resource group MeshesRG 19:34:38: Parsing script character.material 19:34:38: Finished parsing scripts for resource group MeshesRG 19:34:38: Creating resources for group MeshesRG 19:34:38: All done 19:34:38: [RoR|ContentManager] Loading resource pack "overlays" to group "OverlaysRG" (ZIP archive) 19:34:38: Creating resource group OverlaysRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\overlays.zip' of type 'Zip' to resource group 'OverlaysRG' 19:34:38: Initialising resource group OverlaysRG 19:34:38: Parsing scripts for resource group OverlaysRG 19:34:38: Parsing script 3d_dashblend.overlay 19:34:38: Texture 'dashblend.dds': Loading 1 faces(PF_DXT5,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x64x1. 19:34:38: Parsing script 3d_dashboard.overlay 19:34:38: Texture 'dashboard.dds': Loading 1 faces(PF_DXT1,1024x256x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x256x1. 19:34:38: Texture 'tacho.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Texture 'speedo.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Parsing script 3d_dashboard_needles.overlay 19:34:38: Texture 'redneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 19:34:38: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:30 19:34:38: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 19:34:38: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:49 19:34:38: Warning: Overlay: caption value must be enclosed by quotes: 'caption R' 19:34:38: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:68 19:34:38: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 19:34:38: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:87 19:34:38: Warning: Overlay: caption value must be enclosed by quotes: 'caption D' 19:34:38: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:106 19:34:38: Warning: Overlay: caption value must be enclosed by quotes: 'caption 2' 19:34:38: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:125 19:34:38: Warning: Overlay: caption value must be enclosed by quotes: 'caption 1' 19:34:38: Parsing script airdashboard.overlay 19:34:38: Texture 'dashbar.dds': Loading 1 faces(PF_DXT1,512x16x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x16x1. 19:34:38: Texture 'airspeed.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Texture 'altimeter.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Texture 'vvi.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 19:34:38: Texture 'adi-tape.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Texture 'adi.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 19:34:38: Texture 'adi-bugs.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 19:34:38: Texture 'aoa.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 19:34:38: Texture 'hsi.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Texture 'hsi-rose.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 19:34:38: Texture 'hsi-bug.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 19:34:38: Texture 'hsi-v.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 19:34:38: Texture 'hsi-h.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 19:34:38: Texture 'thrusttrack.dds': Loading 1 faces(PF_DXT1,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,32x128x1. 19:34:38: Texture 'engfire-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 19:34:38: Texture 'engstart-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 19:34:38: Texture 'airrpm.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 19:34:38: Texture 'airpitch.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 19:34:38: Texture 'airtorque.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 19:34:38: Texture 'val-bg.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 19:34:38: Texture 'ap-up.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 19:34:38: Texture 'ap-dn.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 19:34:38: Texture 'hdg-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:34:38: Texture 'wlv-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:34:38: Texture 'nav-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:34:38: Texture 'hold-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:34:38: Texture 'vs-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:34:38: Texture 'athr-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:34:38: Texture 'gpws-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:34:38: Texture 'brks-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:34:38: Parsing script airneedles.overlay 19:34:38: Texture 'thrusthandle.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1. 19:34:38: Texture 'whiteneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 19:34:38: Parsing script boatdashboard.overlay 19:34:38: Texture 'shipsteer_bg.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Texture 'boatspeed.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 19:34:38: Texture 'boatdepthmeter.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 19:34:38: Texture 'boatthrusttrack.dds': Loading 1 faces(PF_DXT3,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,32x128x1. 19:34:38: Parsing script boatneedles.overlay 19:34:38: Texture 'shipsteer.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 19:34:38: Parsing script chat.overlay 19:34:38: Parsing script credits.overlay 19:34:38: Texture 'credits.dds': Loading 1 faces(PF_DXT1,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x512x1. 19:34:38: Parsing script directionarrow.overlay 19:34:38: Parsing script engine.overlay 19:34:38: Parsing script loader.overlay 19:34:38: Texture 'unknown.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 19:34:38: Parsing script machinedashboard.overlay 19:34:38: Texture 'instructions.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Parsing script needles.overlay 19:34:38: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:38 19:34:38: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:56 19:34:38: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:72 19:34:38: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:88 19:34:38: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:104 19:34:38: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:120 19:34:38: Parsing script various.overlay 19:34:38: Texture 'pressure.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 19:34:38: Finished parsing scripts for resource group OverlaysRG 19:34:38: Creating resources for group OverlaysRG 19:34:38: All done 19:34:38: [RoR|ContentManager] Loading resource pack "particles" to group "ParticlesRG" (ZIP archive) 19:34:38: Creating resource group ParticlesRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\particles.zip' of type 'Zip' to resource group 'ParticlesRG' 19:34:38: Initialising resource group ParticlesRG 19:34:38: Parsing scripts for resource group ParticlesRG 19:34:38: Parsing script particles.material 19:34:38: Parsing script dust.particle 19:34:38: Texture 'smoke.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 19:34:38: Texture 'flaretrail.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 19:34:38: Texture 'dust.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 19:34:38: Texture 'splash.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 19:34:38: Texture 'ripple.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 19:34:38: Parsing script mud.particle 19:34:38: Texture 'mud.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:34:38: Parsing script smoke.particle 19:34:38: Parsing script snow.particle 19:34:38: Texture 'flare.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:34:38: Parsing script water.particle 19:34:38: Finished parsing scripts for resource group ParticlesRG 19:34:38: Creating resources for group ParticlesRG 19:34:38: All done 19:34:38: [RoR|ContentManager] Loading resource pack "scripts" to group "ScriptsRG" (ZIP archive) 19:34:38: Creating resource group ScriptsRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\scripts.zip' of type 'Zip' to resource group 'ScriptsRG' 19:34:38: Initialising resource group ScriptsRG 19:34:38: Parsing scripts for resource group ScriptsRG 19:34:38: Finished parsing scripts for resource group ScriptsRG 19:34:38: Creating resources for group ScriptsRG 19:34:38: All done 19:34:38: [RoR|ContentManager] Loading resource pack "caelum" to group "CaelumRG" (ZIP archive) 19:34:38: Creating resource group CaelumRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\caelum.zip' of type 'Zip' to resource group 'CaelumRG' 19:34:38: Initialising resource group CaelumRG 19:34:38: Parsing scripts for resource group CaelumRG 19:34:38: Parsing script DepthRender.program 19:34:38: Parsing script GroundFog.program 19:34:38: Parsing script Haze.program 19:34:38: Parsing script MinimalCompositorVP.program 19:34:38: Parsing script DepthComposer.material 19:34:38: Parsing script GroundFog.material 19:34:38: Parsing script LayeredClouds.material 19:34:38: Parsing script PointStarfield.material 19:34:38: Parsing script Precipitation.material 19:34:38: Parsing script SkyDome.material 19:34:38: Parsing script Starfield.material 19:34:38: Parsing script Sun.material 19:34:38: Parsing script moon.material 19:34:38: Parsing script DepthComposer.compositor 19:34:38: Parsing script Precipitation.compositor 19:34:38: Parsing script CaelumSkies.os 19:34:38: Parsing script RoRSkies.os 19:34:38: Finished parsing scripts for resource group CaelumRG 19:34:38: Creating resources for group CaelumRG 19:34:38: All done 19:34:38: [RoR|ContentManager] Loading resource pack "paged" to group "PagedRG" (ZIP archive) 19:34:38: Creating resource group PagedRG 19:34:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\paged.zip' of type 'Zip' to resource group 'PagedRG' 19:34:38: Initialising resource group PagedRG 19:34:38: Parsing scripts for resource group PagedRG 19:34:38: Parsing script grass.material 19:34:38: Parsing script palm.material 19:34:38: Parsing script tree.material 19:34:38: Parsing script tree_01.material 19:34:38: Finished parsing scripts for resource group PagedRG 19:34:38: Creating resources for group PagedRG 19:34:38: All done 19:34:38: Mesh: Loading character.mesh. 19:34:38: Skeleton: Loading character.skeleton 19:34:38: Can't assign material 'character' to SubEntity of 'Character0_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:34:38: Texture 'character.dds': Loading 1 faces(PF_X8R8G8B8,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 19:34:38: Texture 'character-alpha.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:34:38: [RoR|GVar] sim_terrain_name: SetPending(), new: "31.terrn2", old: "" 19:34:38: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 19:34:38: Creating resource group Mod-0 19:34:38: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\auriga-0.4.zip' of type 'Zip' to resource group 'Mod-0' 19:34:38: Initialising resource group Mod-0 19:34:38: Parsing scripts for resource group Mod-0 19:34:38: Parsing script 31-grass.material 19:34:38: Parsing script AurigaProvingGrounds.material 19:34:38: Warning: ScriptCompiler - deprecated symbol in AurigaProvingGrounds.material(35): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Warning: ScriptCompiler - deprecated symbol in AurigaProvingGrounds.material(72): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Warning: ScriptCompiler - deprecated symbol in AurigaProvingGrounds.material(94): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:38: Parsing script LJTree04PagedGeo.material 19:34:38: Parsing script pits.material 19:34:38: Parsing script 31.os 19:34:38: Finished parsing scripts for resource group Mod-0 19:34:38: Creating resources for group Mod-0 19:34:38: All done 19:34:38: Loading terrain: 31.terrn2 19:34:38: ===== LOADING TERRAIN 31.terrn2 19:34:38: ## Initializing Geometry Subsystem 19:34:38: ## Initializing Object Subsystem 19:34:38: ## Initializing Shadow Subsystem 19:34:38: ## Initializing Camera Subsystem 19:34:38: ## Initializing Sky Subsystem 19:34:38: Caelum: Initialising Caelum system... 19:34:38: Caelum: Creating required internal resource group 'Caelum' 19:34:38: Creating resource group Caelum 19:34:38: Caelum: Creating caelum sub-components. 19:34:38: Texture 'EarthClearSky2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:34:38: Texture 'AtmosphereDepth.png': Loading 1 faces(PF_R8G8B8,32x1x1) Internal format is PF_X8R8G8B8,32x1x1. 19:34:38: Caelum: Creating CaelumSphericDome sphere mesh resource... 19:34:38: Caelum: generateSphericDome DONE 19:34:38: Texture 'sun_disc.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 19:34:38: Texture 'moon_disc.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 19:34:38: Texture 'noise1.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Texture 'noise2.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Texture 'noise4.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:38: Caelum: DONE initializing 19:34:38: CaelumSystem: Attached to viewport 2456636971456 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 19:34:38: Error: ScriptCompiler - unexpected token in 31.os(12): property "manage_scene_fog" not recognized; missing from type descriptor. 19:34:38: ## Initializing Light Subsystem 19:34:38: ## Initializing Vegetation Subsystem 19:34:38: ===== LOADING TERRAIN GEOMETRY 31.terrn2 19:34:38: ## Loading Terrain Geometry 19:34:38: done loading page: loaded 6 layers 19:34:38: Terrain created; size=1025 minBatch=17 maxBatch=65 treeDepth=5 lodLevels=7 leafLods=3 19:34:40: Texture '31-gravel_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-gravel_normalheight.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-rock_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-rock_normalheight.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-sand_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-sand_normalheight.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-grass_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-grass_normalheight.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-asphalt_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-asphalt_normalheight.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Texture '31-shadow_diffusespecular.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 19:34:40: Texture '31-shadow_normalheight.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 19:34:40: *** Terrain loaded from cache *** 19:34:40: ## Initializing Collision Subsystem 19:34:40: ## Initializing Script Subsystem 19:34:40: Mesh: Loading 31-checkpoint8m.mesh. 19:34:40: Warning: 31-checkpoint8m.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Texture '31-decalwhite.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 19:34:40: Texture 'icon_racestart.dds': Loading 1 faces(PF_A8B8G8R8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1. 19:34:40: Texture 'icon_checkpoint.dds': Loading 1 faces(PF_DXT5,16x16x1) with 4 custom mipmaps from Image. Internal format is PF_DXT5,16x16x1. 19:34:40: Texture 'perlinvolume.dds': Loading 1 faces(PF_L8,128x128x128) with 5 generated mipmaps from Image. Internal format is PF_L8,128x128x128. 19:34:40: ===== LOADING TERRAIN OBJECTS 31.terrn2 19:34:40: ## Loading Terrain Objects 19:34:40: Mesh: Loading 31-scenery.mesh. 19:34:40: Warning: 31-scenery.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Texture '31-scenery-texture.dds': Loading 1 faces(PF_DXT1,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_DXT1,2048x2048x1. 19:34:40: Mesh: Loading open-truck-spawner.mesh. 19:34:40: Texture 'open-truck-spawner.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 19:34:40: Texture 'icon_sale.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 19:34:40: Mesh: Loading pits.mesh. 19:34:40: Warning: pits.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Texture 'pits-CHAINS.dds': Loading 1 faces(PF_DXT1,64x2048x1) with 11 custom mipmaps from Image. Internal format is PF_DXT1,64x2048x1. 19:34:40: Texture 'pits-roller_doors.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:34:40: Texture 'pits-bricks.dds': Loading 1 faces(PF_DXT1,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_DXT1,2048x2048x1. 19:34:40: Texture 'pits-BITS.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:34:40: Texture 'pits-SHADOW.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 19:34:40: Texture 'pits-ROOF.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:34:40: Mesh: Loading pits_coll.mesh. 19:34:40: Warning: pits_coll.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Can't assign material '413/SOLID/TEX/BRICKS' to SubEntity of 'Ogre/MO2' because this Material does not exist in group 'Mod-0'. Have you forgotten to define it in a .material script? 19:34:40: ODEF: unknown command in pits.odef : 19:34:40: Mesh: Loading load-spawner.mesh. 19:34:40: Texture 'load-spawner.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:34:40: Mesh: Loading truckshop.mesh. 19:34:40: Texture 'truckshopdiffuse.dds': Loading 1 faces(PF_B8G8R8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 19:34:40: Mesh: Loading truckshopcol.mesh. 19:34:40: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO4' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:34:40: Mesh: Loading hangar.mesh. 19:34:40: Texture 'hangarskindiffuse.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:34:40: Mesh: Loading hangarcol.mesh. 19:34:40: Mesh: Loading AurigaTestTrack02.mesh. 19:34:40: Warning: AurigaTestTrack02.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Texture 'AurigaCubicShadow.dds': Loading 6 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 19:34:40: Mesh: Loading AurigaTestTrack03.mesh. 19:34:40: Warning: AurigaTestTrack03.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Mesh: Loading AurigaTestTrack07.mesh. 19:34:40: Warning: AurigaTestTrack07.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Mesh: Loading AurigaTestTrack05.mesh. 19:34:40: Warning: AurigaTestTrack05.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Texture '31-mud_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:40: Mesh: Loading AurigaTestTrack06.mesh. 19:34:40: Warning: AurigaTestTrack06.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Mesh: Loading AurigaTestTrack09.mesh. 19:34:40: Warning: AurigaTestTrack09.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Mesh: Loading AurigaTestTrack10.mesh. 19:34:40: Warning: AurigaTestTrack10.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Mesh: Loading AurigaTestTrack019.mesh. 19:34:40: Warning: AurigaTestTrack019.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Texture '31-cobblestone.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 19:34:40: Mesh: Loading AurigaTestTrack016.mesh. 19:34:40: Warning: AurigaTestTrack016.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Mesh: Loading AurigaTestTrack021.mesh. 19:34:40: Warning: AurigaTestTrack021.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:40: Mesh: Loading AurigaTestTrack015.mesh. 19:34:40: Warning: AurigaTestTrack015.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:41: Mesh: Loading AurigaCrashTest01.mesh. 19:34:41: Warning: AurigaCrashTest01.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:41: Mesh: Loading AurigaCrashTest02.mesh. 19:34:41: Warning: AurigaCrashTest02.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:41: Mesh: Loading AurigaCrashTest03.mesh. 19:34:41: Warning: AurigaCrashTest03.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:41: Mesh: Loading 31BrakingDistance.mesh. 19:34:41: Warning: 31BrakingDistance.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:41: Mesh: Loading 31FlatSurface.mesh. 19:34:41: Warning: 31FlatSurface.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:41: Texture '31-fresnel.dds': Loading 1 faces(PF_BYTE_LA,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1. 19:34:41: Mesh: Loading sign-rightturn.mesh. 19:34:41: Texture 'trianglediffuse.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 19:34:41: Texture 'sign-rightturn.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 19:34:41: Mesh: Loading sign-leftturn.mesh. 19:34:41: Texture 'sign-leftturn.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 19:34:42: Texture '31-grasscolor.png': Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 19:34:42: Texture '31-grassdensity.png': Loading 1 faces(PF_R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 19:34:42: Texture '31-treedensity.png': Loading 1 faces(PF_R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 19:34:42: Creating resource group Impostors 19:34:42: Mesh: Loading LJTree04PagedGeo.mesh. 19:34:42: Warning: LJTree04PagedGeo.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:42: Texture 'Branches02branchonly.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:42: Texture 'Branches01b.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:42: Texture 'Branches01a.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:34:42: Texture 'Branches02trunk.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 19:34:42: Mesh: Loading 31TreeColl40cm.mesh. 19:34:42: Warning: 31TreeColl40cm.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:42: Parsing landuse config: '31-landuse.cfg' 19:34:42: Texture '31-traction.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 19:34:42: ## Initializing terrain light properties 19:34:42: ## Initializing Overview Map Subsystem 19:34:43: Texture 'icon_other.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 19:34:43: ===== LOADING TERRAIN ACTORS 31.terrn2 19:34:43: ## Loading Terrain Actors 19:34:43: ===== TERRAIN LOADING DONE 31.terrn2 19:34:43: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "31.terrn2", old: "" 19:34:43: Mesh: Loading arrow2.mesh. 19:34:43: Texture 'targetarrowtex.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 19:34:43: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 19:34:43: ===== LOADING VEHICLE: KinematicsRig.fixed 19:34:43: [RoR] Parsing truckfile 'KinematicsRig.fixed' 19:34:43: == Parsing done, report: #FF3300 ERROR #FFFFFF (Section triggers) Line (431): id1, id2, short, long, shortkey, longkey, options Message: Argument [3] ("short") is not valid float #FF3300 ERROR #FFFFFF (Section triggers) Line (431): id1, id2, short, long, shortkey, longkey, options Message: Argument [4] ("long") is not valid float #FF3300 ERROR #FFFFFF (Section triggers) Line (431): id1, id2, short, long, shortkey, longkey, options Message: Argument [5] is not valid integer #FF3300 ERROR #FFFFFF (Section triggers) Line (431): id1, id2, short, long, shortkey, longkey, options Message: Argument [6] is not valid integer #FFFF00 WARNING #FFFFFF (Section triggers) Line (431): id1, id2, short, long, shortkey, longkey, options Message: e, ignoring flag '%c' #FFFF00 WARNING #FFFFFF (Section triggers) Line (431): id1, id2, short, long, shortkey, longkey, options Message: , ignoring flag '%c' #FFFF00 WARNING #FFFFFF (Section triggers) Line (431): id1, id2, short, long, shortkey, longkey, options Message: e, ignoring flag '%c' #FFFF00 WARNING #FFFFFF (Section triggers) Line (431): id1, id2, short, long, shortkey, longkey, options Message: de, ignoring flag '%c' 19:34:43: == Validating vehicle: Kinematics Rig 19:34:43: == Validating done, report: #FF3300 ERROR #FFFFFF: Wrong parameter 'shortbound_trigger_action': 0; Alloved range is <0 - 84>. Trigger deactivated. 19:34:43: == Spawning vehicle: Kinematics Rig 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 19:34:43: Mesh: Loading beam.mesh. 19:34:43: Texture 'RustySteel.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:43: TOTAL VEHICLE MASS: 3860 kg 19:34:43: Texture 'icon_load.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: AngleTest.fixed 19:34:43: [RoR] Parsing truckfile 'AngleTest.fixed' 19:34:43: == Parsing done, report: #FF3300 ERROR #FFFFFF (Section triggers) Line (112): id1, id2, short, long, shortkey, longkey, options Message: Argument [3] ("short") is not valid float #FF3300 ERROR #FFFFFF (Section triggers) Line (112): id1, id2, short, long, shortkey, longkey, options Message: Argument [4] ("long") is not valid float #FF3300 ERROR #FFFFFF (Section triggers) Line (112): id1, id2, short, long, shortkey, longkey, options Message: Argument [5] is not valid integer #FF3300 ERROR #FFFFFF (Section triggers) Line (112): id1, id2, short, long, shortkey, longkey, options Message: Argument [6] is not valid integer #FFFF00 WARNING #FFFFFF (Section triggers) Line (112): id1, id2, short, long, shortkey, longkey, options Message: e, ignoring flag '%c' #FFFF00 WARNING #FFFFFF (Section triggers) Line (112): id1, id2, short, long, shortkey, longkey, options Message: , ignoring flag '%c' #FFFF00 WARNING #FFFFFF (Section triggers) Line (112): id1, id2, short, long, shortkey, longkey, options Message: e, ignoring flag '%c' #FFFF00 WARNING #FFFFFF (Section triggers) Line (112): id1, id2, short, long, shortkey, longkey, options Message: de, ignoring flag '%c' 19:34:43: == Validating vehicle: Roll angle test rig 19:34:43: == Validating done, report: #FF3300 ERROR #FFFFFF: Wrong parameter 'shortbound_trigger_action': 0; Alloved range is <0 - 84>. Trigger deactivated. 19:34:43: == Spawning vehicle: Roll angle test rig 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: Mesh: Loading AngleTest.mesh. 19:34:43: Warning: AngleTest.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:43: Texture 'AngleTest.png': Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 19:34:43: Can't assign material '-1' to SubEntity of 'rod28@actor1' because this Material does not exist in group 'OgreAutodetect'. Have you forgotten to define it in a .material script? 19:34:43: TOTAL VEHICLE MASS: 3220 kg 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: [RoR] Parsing truckfile 'SlalomCone.load' 19:34:43: == Parsing done OK, nothing to report 19:34:43: == Validating vehicle: Slalom Cone 19:34:43: == Validating done OK 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: Texture '31-orange.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: Loading WAV file default_alb.wav 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-2-0 19:34:43: Loading WAV file default_tc.wav 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-2-1 19:34:43: Loading WAV file default_break.wav 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-2-2 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-3-3 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-3-4 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-3-5 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-4-6 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-4-7 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-4-8 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-5-9 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-5-10 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-5-11 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-6-12 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-6-13 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-6-14 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-7-15 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-7-16 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-7-17 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-8-18 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-8-19 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-8-20 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-9-21 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-9-22 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-9-23 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-10-24 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-10-25 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-10-26 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-11-27 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-11-28 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-11-29 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-12-30 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-12-31 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-12-32 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-13-33 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-13-34 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-13-35 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-14-36 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-14-37 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-14-38 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-15-39 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-15-40 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-15-41 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-16-42 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-16-43 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-16-44 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-17-45 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-17-46 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-17-47 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-18-48 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-18-49 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-18-50 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-19-51 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-19-52 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-19-53 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-20-54 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-20-55 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-20-56 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-21-57 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-21-58 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-21-59 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-22-60 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-22-61 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-22-62 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-23-63 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-23-64 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-23-65 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-24-66 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-24-67 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-24-68 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-25-69 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-25-70 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-25-71 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-26-72 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-26-73 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-26-74 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-27-75 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-27-76 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-27-77 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-28-78 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-28-79 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-28-80 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-29-81 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-29-82 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-29-83 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-30-84 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-30-85 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-30-86 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: ===== LOADING VEHICLE: SlalomCone.load 19:34:43: == Spawning vehicle: Slalom Cone 19:34:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:34:43: TOTAL VEHICLE MASS: 27 kg 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-31-87 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-31-88 19:34:43: SoundScriptInstance: instance created: defaults.soundscript-31-89 19:34:43: ===== DONE LOADING VEHICLE 19:34:43: Texture 'DesGrass4.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:34:43: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\cache\' of type 'FileSystem' to resource group 'Impostors' 19:34:43: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource Impostor.CGJIITIYCGMLDEBTBWUIEWVKHXVYRUCI.128.dds in resource group Impostors. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:34:43: Texture 'Impostor.CGJIITIYCGMLDEBTBWUIEWVKHXVYRUCI.128.png': Loading 1 faces(PF_A8R8G8B8,1024x512x1) Internal format is PF_A8R8G8B8,1024x512x1. 19:34:43: Texture 'icon_person.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 19:34:43: Texture 'icon_person_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 19:34:45: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:34:45: Texture 'ABC_69SuperBee_V2.zip_ABC_69SuperBee.truck.mini.png': Loading 1 faces(PF_A8R8G8B8,574x574x1) Internal format is PF_A8R8G8B8,574x574x1. 19:34:46: Texture '1988_Audi_Quattro.zip_1988AudiQuattroRally.car.mini.png': Loading 1 faces(PF_R8G8B8,850x439x1) Internal format is PF_X8R8G8B8,850x439x1. 19:34:47: Texture '1988_Audi_Quattro.zip_1988AudiQuattro.car.mini.png': Loading 1 faces(PF_R8G8B8,850x441x1) Internal format is PF_X8R8G8B8,850x441x1. 19:34:48: Texture 'DodgeViperGTS.zip_ViperGTS.car.mini.jpg': Loading 1 faces(PF_R8G8B8,850x465x1) Internal format is PF_X8R8G8B8,850x465x1. 19:34:54: Creating resource group Mod-1 19:34:54: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\2014_F250_SuperDuty.zip' of type 'Zip' to resource group 'Mod-1' 19:34:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-1' 19:34:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-1' 19:34:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-1' 19:34:54: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-1" (ZIP archive) 19:34:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-1' 19:34:54: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-1" (ZIP archive) 19:34:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-1' 19:34:54: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-1" (ZIP archive) 19:34:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-1' 19:34:54: Initialising resource group Mod-1 19:34:54: Parsing scripts for resource group Mod-1 19:34:54: Parsing script general.program 19:34:54: Parsing script nicemetal.program 19:34:54: Parsing script 14ford_lights.material 19:34:54: Parsing script superduty_14_tire.material 19:34:54: Parsing script shadows.material 19:34:54: Parsing script texture_manager.material 19:34:54: Parsing script managed_mats.material 19:34:54: Parsing script managed_mats_vehicles.material 19:34:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Parsing script managed_mats_vehicles_transparent.material 19:34:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Parsing script managed_submesh.material 19:34:54: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Parsing script character.material 19:34:54: Parsing script eurosigns.material 19:34:54: Parsing script ferryslip.material 19:34:54: Parsing script floatingdocks.material 19:34:54: Parsing script fresnel.material 19:34:54: Parsing script general.material 19:34:54: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Parsing script grass.material 19:34:54: Parsing script hangar.material 19:34:54: Parsing script largedocks.material 19:34:54: Parsing script load-spawner.material 19:34:54: Parsing script marina.material 19:34:54: Parsing script open-truck-spawner.material 19:34:54: Parsing script ror.material 19:34:54: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:34:54: Parsing script runway.material 19:34:54: Parsing script trafficlights.material 19:34:54: Parsing script train_platform.material 19:34:54: Parsing script train_rails.material 19:34:54: Parsing script truckshop.material 19:34:54: Parsing script character.material 19:34:54: Parsing script 6.7Powerstroke.soundscript 19:34:54: SoundScriptManager: Parsing script 6.7Powerstroke.soundscript 19:34:54: SoundScriptManager: creating template 6.7 19:34:54: SoundScriptManager: creating template starter6.7 19:34:54: SoundScriptManager: creating template ignition351V8 19:34:54: SoundScriptManager: creating template horn 19:34:54: SoundScriptManager: creating template indicator 19:34:54: SoundScriptManager: creating template pbrake 19:34:54: SoundScriptManager: creating template skid 19:34:54: SoundScriptManager: creating template break 19:34:54: Finished parsing scripts for resource group Mod-1 19:34:54: Creating resources for group Mod-1 19:34:54: All done 19:34:54: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:34:54: ===== LOADING VEHICLE: 19:34:54: [RoR] Parsing truckfile '2014superduty-singlecab.truck' 19:34:54: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section SECTION_NONE) Line (22): fileinfo 2014_sd, 146, 1.1 Message: Integer argument [4] has invalid trailing characters 19:34:54: == Validating vehicle: 2014 Ford F-250 Super Duty Single Cab 19:34:54: == Validating done OK 19:34:54: == Spawning vehicle: 2014 Ford F-250 Super Duty Single Cab 19:34:54: == ActorSpawner: Module added to configuration: Mirrors 19:34:54: Texture 'flare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 19:34:54: Texture 'blinkflare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 19:34:54: Texture 'brakeflare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 19:34:54: == ActorSpawner: INFO (Keyword fusedrag) Fusedrag autocalculation size: 0.6 m^2 19:34:54: == ActorSpawner: INFO (Keyword fusedrag) Fusedrag autocalculation size: 0.6 m^2 19:34:54: Mesh: Loading 14ford_steer.mesh. 19:34:54: Warning: 14ford_steer.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:54: Texture '14ford_steer.png': Loading 1 faces(PF_R8G8B8,2000x2000x1) Internal format is PF_X8R8G8B8,2000x2000x1. 19:34:54: Mesh: Loading 14ford_needle.mesh. 19:34:54: Warning: 14ford_needle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:54: Mesh: Loading 14ford_needlesmall.mesh. 19:34:54: Warning: 14ford_needlesmall.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:54: Mesh: Loading 14ford_lmT.mesh. 19:34:54: Warning: 14ford_lmT.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:54: Texture 'vidscreen-disabled.png': Loading 1 faces(PF_R8G8B8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 19:34:54: Mesh: Loading 14ford_lmB.mesh. 19:34:54: Warning: 14ford_lmB.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:54: Mesh: Loading 14ford_rmT.mesh. 19:34:54: Warning: 14ford_rmT.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:54: Mesh: Loading 14ford_rmB.mesh. 19:34:54: Warning: 14ford_rmB.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:54: Mesh: Loading superduty_14_tire.mesh. 19:34:55: Warning: superduty_14_tire.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Texture 'superduty_14_tire.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 19:34:55: Mesh: Loading FordSC-14Chassis.mesh. 19:34:55: Warning: FordSC-14Chassis.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Texture 'FordExt14Chassis.png': Loading 1 faces(PF_A8R8G8B8,2024x2024x1) Internal format is PF_A8R8G8B8,2024x2024x1. 19:34:55: Texture 'FordExt14Chassis_S.png': Loading 1 faces(PF_A8R8G8B8,2024x2024x1) Internal format is PF_A8R8G8B8,2024x2024x1. 19:34:55: Mesh: Loading FordExtFrontaxle.mesh. 19:34:55: Warning: FordExtFrontaxle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordExtSteering.mesh. 19:34:55: Warning: FordExtSteering.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordExtDraglink.mesh. 19:34:55: Warning: FordExtDraglink.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordExtActuator.mesh. 19:34:55: Warning: FordExtActuator.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordExtPitman.mesh. 19:34:55: Warning: FordExtPitman.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:34:55: Mesh: Loading FordExtFrontsprings.mesh. 19:34:55: Warning: FordExtFrontsprings.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordExtFrontarms.mesh. 19:34:55: Warning: FordExtFrontarms.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordExtFrontsdampers.mesh. 19:34:55: Warning: FordExtFrontsdampers.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordRearAxle.mesh. 19:34:55: Warning: FordRearAxle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordExtRearLeafs.mesh. 19:34:55: Warning: FordExtRearLeafs.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordExtRearDampers.mesh. 19:34:55: Warning: FordExtRearDampers.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading FordExtHitch.mesh. 19:34:55: Warning: FordExtHitch.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Mesh: Loading 14ford_hitch.mesh. 19:34:55: Warning: 14ford_hitch.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Texture '14ford_hitch.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 19:34:55: Mesh: Loading 14ford_goose.mesh. 19:34:55: Warning: 14ford_goose.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:55: Texture '14ford_goose.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:34:55: Texture '14ford_goose_s.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:34:56: Mesh: Loading F250SC-Cab.mesh. 19:34:56: Warning: F250SC-Cab.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:56: Texture 'Ford-F250-EXT-Red.png': Loading 1 faces(PF_R8G8B8,4024x4024x1) Internal format is PF_X8R8G8B8,4024x4024x1. 19:34:56: Texture 'Ford-F250-EXT_S-3.png': Loading 1 faces(PF_R8G8B8,4024x4024x1) Internal format is PF_X8R8G8B8,4024x4024x1. 19:34:57: Mesh: Loading 14ford_cablights.mesh. 19:34:57: Warning: 14ford_cablights.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Texture '14ford_cablights_0.dds': Loading 1 faces(PF_DXT3,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_DXT3,2048x2048x1. 19:34:57: Texture '14ford_cablights_1.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 19:34:57: Mesh: Loading F250ExtDoor.mesh. 19:34:57: Warning: F250ExtDoor.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading F250ExtHood.mesh. 19:34:57: Warning: F250ExtHood.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading F250ExtHeadlight.mesh. 19:34:57: Warning: F250ExtHeadlight.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading F250ExtFender.mesh. 19:34:57: Warning: F250ExtFender.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading F250ExtFascia.mesh. 19:34:57: Warning: F250ExtFascia.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading F250ExtBedExt.mesh. 19:34:57: Warning: F250ExtBedExt.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading F250ExtTailgateExt.mesh. 19:34:57: Warning: F250ExtTailgateExt.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading F250ExtBumperF.mesh. 19:34:57: Warning: F250ExtBumperF.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading F250ExtBumperR.mesh. 19:34:57: Warning: F250ExtBumperR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading BaseTailLight.mesh. 19:34:57: Warning: BaseTailLight.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading F250SC-CabGlass.mesh. 19:34:57: Warning: F250SC-CabGlass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Texture 'F250-ExtGlass.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:34:57: Texture 'F250-ExtGlass_S.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:34:57: Mesh: Loading F250ExtFDoorGlass.mesh. 19:34:57: Warning: F250ExtFDoorGlass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading LightGlass.mesh. 19:34:57: Warning: LightGlass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading TailLight.mesh. 19:34:57: Warning: TailLight.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading 14ford_sc_int.mesh. 19:34:57: Warning: 14ford_sc_int.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Texture '14interior-tex.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 19:34:57: Mesh: Loading 14ford_dash.mesh. 19:34:57: Warning: 14ford_dash.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Texture '14dash-tex.png': Loading 1 faces(PF_A8R8G8B8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 19:34:57: Mesh: Loading 14ford_steerholder.mesh. 19:34:57: Warning: 14ford_steerholder.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading 14ford_int_steerfiller.mesh. 19:34:57: Warning: 14ford_int_steerfiller.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Mesh: Loading 14ford_dash_labels.mesh. 19:34:57: Warning: 14ford_dash_labels.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Texture '14ford_dash_labels.png': Loading 1 faces(PF_R8G8B8,267x72x1) Internal format is PF_X8R8G8B8,267x72x1. 19:34:57: Mesh: Loading 14ford_dash_tsL.mesh. 19:34:57: Warning: 14ford_dash_tsL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Texture '14ford_tsL_0.png': Loading 1 faces(PF_R8G8B8,37x29x1) Internal format is PF_X8R8G8B8,37x29x1. 19:34:57: Texture '14ford_tsL_1.png': Loading 1 faces(PF_R8G8B8,37x29x1) Internal format is PF_X8R8G8B8,37x29x1. 19:34:57: Mesh: Loading 14ford_dash_tsR.mesh. 19:34:57: Warning: 14ford_dash_tsR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:57: Texture '14ford_tsR_0.png': Loading 1 faces(PF_R8G8B8,38x29x1) Internal format is PF_X8R8G8B8,38x29x1. 19:34:57: Texture '14ford_tsR_1.png': Loading 1 faces(PF_R8G8B8,38x29x1) Internal format is PF_X8R8G8B8,38x29x1. 19:34:57: Mesh: Loading 14ford_sc_seatint.mesh. 19:34:57: Warning: 14ford_sc_seatint.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:58: Texture '14seats-tex.png': Loading 1 faces(PF_A8R8G8B8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 19:34:58: Mesh: Loading 14ford_frdoorpanel.mesh. 19:34:58: Warning: 14ford_frdoorpanel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:58: Mesh: Loading 14ford_fldoorpanel.mesh. 19:34:58: Warning: 14ford_fldoorpanel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:58: Mesh: Loading F250ExtMirror2.mesh. 19:34:58: Warning: F250ExtMirror2.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:58: Loading WAV file 6.7Idle.wav 19:34:58: Loading WAV file 6.7.wav 19:34:58: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-32-90 19:34:58: Loading WAV file 6.7Start.wav 19:34:58: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-32-91 19:34:58: Loading WAV file ford_ignition_351V8.wav 19:34:58: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-32-92 19:34:58: Loading WAV file ford_hornstart.wav 19:34:58: Loading WAV file ford_hornend.wav 19:34:58: Loading WAV file ford_horn.wav 19:34:58: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-32-93 19:34:58: Loading WAV file ford_indicatorstart.wav 19:34:58: Loading WAV file ford_indicatorend.wav 19:34:58: Loading WAV file ford_indicator.wav 19:34:58: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-32-94 19:34:58: Loading WAV file ford_tiresqueal.wav 19:34:58: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-32-95 19:34:58: Loading WAV file ford_break.wav 19:34:58: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-32-96 19:34:58: Loading WAV file default_turn_signal.wav 19:34:58: SoundScriptInstance: instance created: defaults.soundscript-32-97 19:34:58: Texture 'Chrome.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:34:58: Texture 'autogears.png': Loading 1 faces(PF_A8R8G8B8,26x101x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,26x101x1. 19:34:58: Texture 'tacho4000_digital_v2.png': Loading 1 faces(PF_A8R8G8B8,400x300x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x300x1. 19:34:58: Texture 'pbrake_v2-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:34:58: Texture 'turn_signal_left-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:34:58: Texture 'turn_signal_right-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:34:58: Texture 'tractioncontrol-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:34:58: Texture 'antilockbrake_v2-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:34:58: Texture 'lights_v2-off.png': Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1. 19:34:58: Texture 'secured_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:34:58: Texture 'locked_v2-0.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:34:58: Texture 'clutch_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:34:58: Texture 'batt_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:34:58: Texture 'ign_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:34:58: Texture 'lopress_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:34:58: Texture 'redneedle_v2.png': Loading 1 faces(PF_A8R8G8B8,600x600x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,600x600x1. 19:34:58: Texture 'needle_prt2.png': Loading 1 faces(PF_A8R8G8B8,72x72x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,72x72x1. 19:34:58: Texture 'turbo_v2.png': Loading 1 faces(PF_A8R8G8B8,200x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,200x200x1. 19:34:58: Mesh: Loading 14ford_wheelF.mesh. 19:34:58: Warning: 14ford_wheelF.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:58: Texture '14ford_wheelF_tex.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 19:34:58: Texture '14ford_wheelF_tex_S.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 19:34:58: Mesh: Loading 14ford_wheelR.mesh. 19:34:58: Warning: 14ford_wheelR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:34:59: Texture '14ford_wheelR_tex.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 19:34:59: Texture '14ford_wheelR_tex_S.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 19:34:59: Texture 'sd_emblem.png': Loading 1 faces(PF_R8G8B8,320x120x1) Internal format is PF_X8R8G8B8,320x120x1. 19:34:59: Texture 'sd_gen-spec.png': Loading 1 faces(PF_A8R8G8B8,185x185x1) Internal format is PF_A8R8G8B8,185x185x1. 19:34:59: TOTAL VEHICLE MASS: 3604 kg 19:34:59: Texture 'icon_truck.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:34:59: ===== DONE LOADING VEHICLE 19:34:59: Texture 'tractioncontrol-1.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:34:59: Texture 'antilockbrake_v2-1.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:34:59: Texture 'icon_truck_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 19:34:59: Font CyberbitEnglish using texture size 1024x512 19:34:59: Info: Freetype returned null for character 127 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 128 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 129 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 130 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 131 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 132 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 133 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 134 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 135 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 136 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 137 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 138 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 139 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 140 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 141 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 142 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 143 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 144 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 145 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 146 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 147 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 148 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 149 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 150 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 151 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 152 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 153 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 154 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 155 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 156 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 157 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 158 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 159 in font CyberbitEnglish 19:34:59: Info: Freetype returned null for character 160 in font CyberbitEnglish 19:34:59: Texture 'CyberbitEnglishTexture': Loading 1 faces(PF_BYTE_LA,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x512x1. 19:35:07: Texture 'clutch_v2-on.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:35:14: Texture 'lopress_v2-on.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:35:38: Texture 'icon_load_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 19:36:48: Texture 'batt_v2-on.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:36:48: Texture 'ign_v2-on.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:37:18: [RoR|GVar] gfx_envmap_rate: SetActive(), new: "0", old: "1" 19:38:47: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:38:49: Texture 'An-12.zip_5822UID-an-12.airplane.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 19:38:50: Texture 'Cpack.zip_C1-trans.trailer.mini.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:38:52: Texture 'dafsemi.zip_b6b0UID-semi.truck.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 19:38:57: Texture 'elsp1991_discovery3_v4.3.zip_discovery3.truck.mini.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:38:59: Texture 'class1buggy10.zip_class1buggy09.truck.mini.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 19:39:00: Creating resource group Mod-2 19:39:00: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\class1buggy10.zip' of type 'Zip' to resource group 'Mod-2' 19:39:00: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-2' 19:39:00: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-2' 19:39:00: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-2' 19:39:00: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-2" (ZIP archive) 19:39:00: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-2' 19:39:00: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-2" (ZIP archive) 19:39:00: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-2' 19:39:00: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-2" (ZIP archive) 19:39:00: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-2' 19:39:00: Initialising resource group Mod-2 19:39:00: Parsing scripts for resource group Mod-2 19:39:00: Parsing script general.program 19:39:00: Parsing script nicemetal.program 19:39:01: Parsing script class1buggy.material 19:39:01: Warning: ScriptCompiler - deprecated symbol in class1buggy.material(43): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in class1buggy.material(93): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in class1buggy.material(144): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in class1buggy.material(293): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Parsing script shadows.material 19:39:01: Parsing script texture_manager.material 19:39:01: Parsing script managed_mats.material 19:39:01: Parsing script managed_mats_vehicles.material 19:39:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Parsing script managed_mats_vehicles_transparent.material 19:39:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Parsing script managed_submesh.material 19:39:01: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Parsing script character.material 19:39:01: Parsing script eurosigns.material 19:39:01: Parsing script ferryslip.material 19:39:01: Parsing script floatingdocks.material 19:39:01: Parsing script fresnel.material 19:39:01: Parsing script general.material 19:39:01: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Parsing script grass.material 19:39:01: Parsing script hangar.material 19:39:01: Parsing script largedocks.material 19:39:01: Parsing script load-spawner.material 19:39:01: Parsing script marina.material 19:39:01: Parsing script open-truck-spawner.material 19:39:01: Parsing script ror.material 19:39:01: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:39:01: Parsing script runway.material 19:39:01: Parsing script trafficlights.material 19:39:01: Parsing script train_platform.material 19:39:01: Parsing script train_rails.material 19:39:01: Parsing script truckshop.material 19:39:01: Parsing script character.material 19:39:01: Parsing script class1buggy.soundscript 19:39:01: SoundScriptManager: Parsing script class1buggy.soundscript 19:39:01: SoundScriptManager: creating template Engine 19:39:01: SoundScriptManager: creating template Brakes 19:39:01: SoundScriptManager: creating template Whine 19:39:01: SoundScriptManager: creating template Starter 19:39:01: SoundScriptManager: creating template Ignition 19:39:01: SoundScriptManager: creating template Wind 19:39:01: SoundScriptManager: creating template Beam 19:39:01: SoundScriptManager: creating template Shift 19:39:01: Finished parsing scripts for resource group Mod-2 19:39:01: Creating resources for group Mod-2 19:39:01: All done 19:39:01: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:39:01: ===== LOADING VEHICLE: 19:39:01: [RoR] Parsing truckfile 'class1buggy09.truck' 19:39:01: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section nodes) Line (56): 1, 1.878, 0.77, -0.284, c l 30 Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (74): 19, 1.878, 0.77, 0.284, c l 30 Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (100): 45, 2.541, 0.882, -0.262, c l 30 Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (112): 57, 2.541, 0.882, 0.262, c l 30 Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (121): 65, 1.542, 0.18, 0.0, c l 3 Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (133): 77, 1.542, 0.18, 0.0, c l 3 Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... 19:39:01: == Validating vehicle: Tatum Class 1 Buggy 19:39:01: == Validating done OK 19:39:01: == Spawning vehicle: Tatum Class 1 Buggy 19:39:01: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: red 19:39:01: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:39:01: Mesh: Loading class1buggy-steer.mesh. 19:39:01: Warning: class1buggy-steer.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Texture 'class1buggy-steer.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:39:01: Mesh: Loading dashboard-class1buggy.mesh. 19:39:01: Warning: dashboard-class1buggy.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-rear-arm-5.mesh. 19:39:01: Warning: class1buggy-rear-arm-5.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Texture 'class1buggy-02-diff.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:39:01: Texture 'class1buggy-02-spec.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:39:01: Texture 'class1buggy-02-refl.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:39:01: Mesh: Loading class1buggy-rear-arm-4.mesh. 19:39:01: Warning: class1buggy-rear-arm-4.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-frame.mesh. 19:39:01: Warning: class1buggy-frame.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Texture 'class1buggy-03a-diff.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:39:01: Texture 'class1buggy-03a-spec.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:39:01: Texture 'class1buggy-03a-refl.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:39:01: Mesh: Loading class1buggy-shock-rear-lower-right.mesh. 19:39:01: Warning: class1buggy-shock-rear-lower-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Texture 'class1buggy-01-diff.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:39:01: Texture 'class1buggy-01-spec.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:39:01: Texture 'class1buggy-01-refl.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:39:01: Mesh: Loading class1buggy-shock-rear-upper-right.mesh. 19:39:01: Warning: class1buggy-shock-rear-upper-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock-rear-lower-left.mesh. 19:39:01: Warning: class1buggy-shock-rear-lower-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock-rear-upper-left.mesh. 19:39:01: Warning: class1buggy-shock-rear-upper-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock2-rear-upper-right.mesh. 19:39:01: Warning: class1buggy-shock2-rear-upper-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock2-rear-upper-left.mesh. 19:39:01: Warning: class1buggy-shock2-rear-upper-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-front-arm-lower-right.mesh. 19:39:01: Warning: class1buggy-front-arm-lower-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-front-arm-lower-left.mesh. 19:39:01: Warning: class1buggy-front-arm-lower-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-front-arm-upper-right.mesh. 19:39:01: Warning: class1buggy-front-arm-upper-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-front-arm-upper-left.mesh. 19:39:01: Warning: class1buggy-front-arm-upper-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock-front-lower-right.mesh. 19:39:01: Warning: class1buggy-shock-front-lower-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock-front-upper-right.mesh. 19:39:01: Warning: class1buggy-shock-front-upper-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock-front-lower-left.mesh. 19:39:01: Warning: class1buggy-shock-front-lower-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock-front-upper-left.mesh. 19:39:01: Warning: class1buggy-shock-front-upper-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock2-front-upper-right.mesh. 19:39:01: Warning: class1buggy-shock2-front-upper-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-shock2-front-upper-left.mesh. 19:39:01: Warning: class1buggy-shock2-front-upper-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-knuckle-right.mesh. 19:39:01: Warning: class1buggy-knuckle-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-knuckle-left.mesh. 19:39:01: Warning: class1buggy-knuckle-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-trackrod-right.mesh. 19:39:01: Warning: class1buggy-trackrod-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-trackrod-left.mesh. 19:39:01: Warning: class1buggy-trackrod-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-steering.mesh. 19:39:01: Warning: class1buggy-steering.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-body-01.mesh. 19:39:01: Warning: class1buggy-body-01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-body-02.mesh. 19:39:01: Warning: class1buggy-body-02.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-body-03.mesh. 19:39:01: Warning: class1buggy-body-03.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-brakes.mesh. 19:39:01: Warning: class1buggy-brakes.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Texture 'class1buggy-brakes_0.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 19:39:01: Texture 'class1buggy-brakes_1.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 19:39:01: Mesh: Loading class1buggy-spare.mesh. 19:39:01: Warning: class1buggy-spare.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-pulleys.mesh. 19:39:01: Warning: class1buggy-pulleys.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-pulley-01.mesh. 19:39:01: Warning: class1buggy-pulley-01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Texture 'class1buggy-pulley-01.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:39:01: Mesh: Loading class1buggy-pulley-02.mesh. 19:39:01: Warning: class1buggy-pulley-02.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Texture 'class1buggy-pulley-03.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:39:01: Mesh: Loading class1buggy-pulley-03.mesh. 19:39:01: Warning: class1buggy-pulley-03.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-pulley-04.mesh. 19:39:01: Warning: class1buggy-pulley-04.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Texture 'class1buggy-pulley-02.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:39:01: Mesh: Loading class1buggy-pulley-05.mesh. 19:39:01: Warning: class1buggy-pulley-05.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-pulley-06.mesh. 19:39:01: Warning: class1buggy-pulley-06.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-engine2b.mesh. 19:39:01: Warning: class1buggy-engine2b.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-engine3.mesh. 19:39:01: Warning: class1buggy-engine3.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-exhaust3.mesh. 19:39:01: Warning: class1buggy-exhaust3.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-tyre-02.mesh. 19:39:01: Warning: class1buggy-tyre-02.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-tyre-01.mesh. 19:39:01: Warning: class1buggy-tyre-01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-rear-coils.mesh. 19:39:01: Warning: class1buggy-rear-coils.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-front-coils.mesh. 19:39:01: Warning: class1buggy-front-coils.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-aerial.mesh. 19:39:01: Warning: class1buggy-aerial.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:39:01: Mesh: Loading class1buggy-shaft-left3.mesh. 19:39:01: Warning: class1buggy-shaft-left3.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Loading WAV file v8_idle.wav 19:39:01: Loading WAV file v8_700.wav 19:39:01: Loading WAV file v8_800.wav 19:39:01: Loading WAV file v8_900.wav 19:39:01: Loading WAV file v8_1000.wav 19:39:01: Loading WAV file v8_1100.wav 19:39:01: Loading WAV file v8_1200.wav 19:39:01: Loading WAV file v8_2800.wav 19:39:01: Loading WAV file v8_3000.wav 19:39:01: SoundScriptInstance: instance created: class1buggy.soundscript-33-98 19:39:01: Loading WAV file class1buggy_shift.wav 19:39:01: Invalid WAV file (no data/fact): class1buggy_shift.wav 19:39:01: SoundScriptInstance: instance created: class1buggy.soundscript-33-99 19:39:01: Loading WAV file class1buggy_brake.wav 19:39:01: SoundScriptInstance: instance created: class1buggy.soundscript-33-100 19:39:01: Loading WAV file class1buggy_whine.wav 19:39:01: SoundScriptInstance: instance created: class1buggy.soundscript-33-101 19:39:01: Loading WAV file class1buggy_stop.wav 19:39:01: SoundScriptInstance: instance created: class1buggy.soundscript-33-102 19:39:01: Loading WAV file class1buggy-start.wav 19:39:01: SoundScriptInstance: instance created: class1buggy.soundscript-33-103 19:39:01: Loading WAV file Wind.wav 19:39:01: SoundScriptInstance: instance created: class1buggy.soundscript-33-104 19:39:01: Loading WAV file class1buggy_beam.wav 19:39:01: SoundScriptInstance: instance created: class1buggy.soundscript-33-105 19:39:01: Texture 'tacho8000_digital_v2.png': Loading 1 faces(PF_A8R8G8B8,400x300x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x300x1. 19:39:01: Texture 'turbo_v4.png': Loading 1 faces(PF_A8R8G8B8,200x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,200x200x1. 19:39:01: Mesh: Loading class1buggy-wheel-02.mesh. 19:39:01: Warning: class1buggy-wheel-02.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:01: Mesh: Loading class1buggy-wheel-01.mesh. 19:39:02: Warning: class1buggy-wheel-01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:39:02: TOTAL VEHICLE MASS: 1263 kg 19:39:02: ===== DONE LOADING VEHICLE 19:43:48: [RoR|GVar] sim_state: SetPending(), new: "PAUSED", old: "RUNNING" 19:43:48: [RoR|GVar] sim_state: ApplyPending(), new: "PAUSED", old: "RUNNING" 19:43:50: [RoR|GVar] app_state: SetPending(), new: "MAIN_MENU", old: "SIMULATION" 19:43:50: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 19:43:50: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "PAUSED" 19:43:50: Caelum: Shutting down Caelum system... 19:43:50: Caelum: Delete UniversalClock 19:43:50: Destroying resource group Impostors 19:43:50: Unloading resource group Impostors 19:43:50: Finished unloading resource group Impostors 19:43:50: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "SIMULATION" 19:43:50: Caelum: Delete UniversalClock 19:43:50: Caelum: CaelumSystem destroyed. 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "3019", old: "5000" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2276", old: "3019" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2237", old: "2276" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2198", old: "2237" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2172", old: "2198" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2133", old: "2172" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2107", old: "2133" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2068", old: "2107" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2055", old: "2068" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2029", old: "2055" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "2003", old: "2029" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1977", old: "2003" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1951", old: "1977" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1924", old: "1951" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1885", old: "1924" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1872", old: "1885" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1846", old: "1872" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1833", old: "1846" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1820", old: "1833" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1781", old: "1820" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1768", old: "1781" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1742", old: "1768" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1716", old: "1742" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1690", old: "1716" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1664", old: "1690" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1651", old: "1664" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1625", old: "1651" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1599", old: "1625" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1586", old: "1599" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1560", old: "1586" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1520", old: "1560" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1507", old: "1520" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1481", old: "1507" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1455", old: "1481" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1429", old: "1455" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1403", old: "1429" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1390", old: "1403" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1364", old: "1390" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1351", old: "1364" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1338", old: "1351" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1312", old: "1338" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1299", old: "1312" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1286", old: "1299" 19:43:56: [RoR|GVar] gfx_sight_range: SetActive(), new: "1273", old: "1286" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1299", old: "1273" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1286", old: "1299" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1273", old: "1286" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1260", old: "1273" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1234", old: "1260" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1221", old: "1234" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1182", old: "1221" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1169", old: "1182" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1143", old: "1169" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1116", old: "1143" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1077", old: "1116" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1064", old: "1077" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1025", old: "1064" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "986", old: "1025" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "960", old: "986" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "908", old: "960" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "856", old: "908" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "804", old: "856" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "778", old: "804" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "726", old: "778" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "634", old: "726" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "608", old: "634" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "543", old: "608" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "504", old: "543" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "439", old: "504" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "361", old: "439" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "295", old: "361" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "217", old: "295" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "152", old: "217" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "100", old: "152" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "152", old: "100" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "217", old: "152" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "282", old: "217" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "309", old: "282" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "374", old: "309" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "426", old: "374" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "478", old: "426" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "530", old: "478" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "582", old: "530" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "608", old: "582" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "647", old: "608" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "686", old: "647" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "699", old: "686" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "752", old: "699" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "765", old: "752" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "791", old: "765" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "817", old: "791" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "830", old: "817" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "843", old: "830" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "856", old: "843" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "869", old: "856" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "882", old: "869" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "895", old: "882" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "908", old: "895" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "921", old: "908" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "934", old: "921" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "947", old: "934" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "960", old: "947" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "973", old: "960" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "986", old: "973" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "999", old: "986" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1012", old: "999" 19:43:58: [RoR|GVar] gfx_sight_range: SetActive(), new: "1025", old: "1012" 19:44:02: [RoR|GVar] sim_savegame: SetActive(), new: "autosave.sav", old: "" 19:44:02: [RoR|GVar] sim_load_savegame: SetActive(), new: "true", old: "false" 19:44:02: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 19:44:02: BEAMFACTORY: 8 logical CPU cores found 19:44:02: BEAMFACTORY: Creating 7 worker threads 19:44:02: [RoR] Loading resources... 19:44:02: Can't assign material 'character' to SubEntity of 'Character1_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:44:02: [RoR|GVar] sim_terrain_name: SetPending(), new: "31.terrn2", old: "31.terrn2" 19:44:02: [RoR|Savegame] Reading savegame from file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 19:44:02: [RoR|Savegame] Loading terrain '31.terrn2' ... 19:44:02: [RoR|GVar] sim_terrain_name: SetPending(), new: "31.terrn2", old: "31.terrn2" 19:44:02: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 19:44:02: Loading terrain: 31.terrn2 19:44:02: ===== LOADING TERRAIN 31.terrn2 19:44:02: ## Initializing Geometry Subsystem 19:44:02: ## Initializing Object Subsystem 19:44:02: ## Initializing Shadow Subsystem 19:44:02: ## Initializing Camera Subsystem 19:44:02: ## Initializing Sky Subsystem 19:44:02: Caelum: Initialising Caelum system... 19:44:02: Caelum: Creating caelum sub-components. 19:44:02: Caelum: DONE initializing 19:44:02: CaelumSystem: Attached to viewport 2456636971456 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 19:44:02: Error: ScriptCompiler - unexpected token in 31.os(12): property "manage_scene_fog" not recognized; missing from type descriptor. 19:44:02: ## Initializing Light Subsystem 19:44:02: ## Initializing Vegetation Subsystem 19:44:02: ===== LOADING TERRAIN GEOMETRY 31.terrn2 19:44:02: ## Loading Terrain Geometry 19:44:02: done loading page: loaded 6 layers 19:44:02: Terrain created; size=1025 minBatch=17 maxBatch=65 treeDepth=5 lodLevels=7 leafLods=3 19:44:03: *** Terrain loaded from cache *** 19:44:03: ## Initializing Collision Subsystem 19:44:03: ## Initializing Script Subsystem 19:44:03: ===== LOADING TERRAIN OBJECTS 31.terrn2 19:44:03: ## Loading Terrain Objects 19:44:03: Can't assign material '413/SOLID/TEX/BRICKS' to SubEntity of 'Ogre/MO736' because this Material does not exist in group 'Mod-0'. Have you forgotten to define it in a .material script? 19:44:03: ODEF: unknown command in pits.odef : 19:44:03: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO738' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:44:06: Creating resource group Impostors 19:44:06: Parsing landuse config: '31-landuse.cfg' 19:44:06: ## Initializing terrain light properties 19:44:06: ## Initializing Overview Map Subsystem 19:44:06: ===== LOADING TERRAIN ACTORS 31.terrn2 19:44:06: ## Loading Terrain Actors 19:44:06: ===== TERRAIN LOADING DONE 31.terrn2 19:44:06: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "31.terrn2", old: "31.terrn2" 19:44:06: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 19:44:06: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 19:44:06: ===== LOADING VEHICLE: KinematicsRig.fixed 19:44:06: == Spawning vehicle: Kinematics Rig 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 19:44:06: TOTAL VEHICLE MASS: 3860 kg 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: AngleTest.fixed 19:44:06: == Spawning vehicle: Roll angle test rig 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: Can't assign material '-1' to SubEntity of 'rod28@actor35' because this Material does not exist in group 'OgreAutodetect'. Have you forgotten to define it in a .material script? 19:44:06: TOTAL VEHICLE MASS: 3220 kg 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-36-106 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-36-107 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-36-108 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-37-109 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-37-110 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-37-111 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-38-112 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-38-113 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-38-114 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-39-115 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-39-116 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-39-117 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-40-118 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-40-119 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-40-120 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-41-121 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-41-122 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-41-123 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-42-124 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-42-125 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-42-126 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-43-127 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-43-128 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-43-129 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-44-130 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-44-131 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-44-132 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-45-133 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-45-134 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-45-135 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-46-136 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-46-137 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-46-138 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-47-139 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-47-140 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-47-141 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-48-142 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-48-143 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-48-144 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-49-145 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-49-146 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-49-147 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-50-148 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-50-149 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-50-150 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-51-151 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-51-152 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-51-153 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-52-154 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-52-155 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-52-156 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-53-157 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-53-158 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-53-159 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-54-160 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-54-161 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-54-162 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-55-163 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-55-164 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-55-165 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-56-166 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-56-167 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-56-168 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-57-169 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-57-170 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-57-171 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-58-172 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-58-173 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-58-174 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-59-175 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-59-176 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-59-177 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-60-178 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-60-179 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-60-180 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-61-181 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-61-182 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-61-183 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-62-184 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-62-185 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-62-186 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-63-187 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-63-188 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-63-189 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-64-190 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-64-191 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-64-192 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: ===== LOADING VEHICLE: SlalomCone.load 19:44:06: == Spawning vehicle: Slalom Cone 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: TOTAL VEHICLE MASS: 27 kg 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-65-193 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-65-194 19:44:06: SoundScriptInstance: instance created: defaults.soundscript-65-195 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: [RoR|Savegame] Reading savegame from file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 19:44:06: ===== LOADING VEHICLE: class1buggy09.truck 19:44:06: == Spawning vehicle: Tatum Class 1 Buggy 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: red 19:44:06: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: FLEXBODY ERROR on mesh class1buggy-aerial.mesh: VY node not found 19:44:06: SoundScriptInstance: instance created: class1buggy.soundscript-66-196 19:44:06: Loading WAV file class1buggy_shift.wav 19:44:06: Invalid WAV file (no data/fact): class1buggy_shift.wav 19:44:06: SoundScriptInstance: instance created: class1buggy.soundscript-66-197 19:44:06: SoundScriptInstance: instance created: class1buggy.soundscript-66-198 19:44:06: SoundScriptInstance: instance created: class1buggy.soundscript-66-199 19:44:06: SoundScriptInstance: instance created: class1buggy.soundscript-66-200 19:44:06: SoundScriptInstance: instance created: class1buggy.soundscript-66-201 19:44:06: SoundScriptInstance: instance created: class1buggy.soundscript-66-202 19:44:06: SoundScriptInstance: instance created: class1buggy.soundscript-66-203 19:44:06: TOTAL VEHICLE MASS: 1263 kg 19:44:06: ===== DONE LOADING VEHICLE 19:44:06: [RoR|GVar] sim_load_savegame: SetActive(), new: "false", old: "true" 19:44:06: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\cache\' of type 'FileSystem' to resource group 'Impostors' 19:44:06: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource Impostor.CGJIITIYCGMLDEBTBWUIEWVKHXVYRUCI.128.dds in resource group Impostors. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:44:06: Texture 'Impostor.CGJIITIYCGMLDEBTBWUIEWVKHXVYRUCI.128.png': Loading 1 faces(PF_A8R8G8B8,1024x512x1) Internal format is PF_A8R8G8B8,1024x512x1. 19:44:51: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:44:56: Creating resource group Mod-3 19:44:56: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\elsp1991_discovery3_v4.3.zip' of type 'Zip' to resource group 'Mod-3' 19:44:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-3' 19:44:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-3' 19:44:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-3' 19:44:56: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-3" (ZIP archive) 19:44:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-3' 19:44:56: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-3" (ZIP archive) 19:44:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-3' 19:44:56: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-3" (ZIP archive) 19:44:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-3' 19:44:56: Initialising resource group Mod-3 19:44:56: Parsing scripts for resource group Mod-3 19:44:56: Parsing script general.program 19:44:56: Parsing script nicemetal.program 19:44:56: Parsing script lrd3_interior.material 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(34): token "1574.8031496063," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(63): token "1574.8031496063," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(93): token "3.93700787401575," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(110): token "43.3070866141732," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(127): token "43.3070866141732," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(144): token "43.3070866141732," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(173): token "51.1811023622047," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(190): token "29.5669291338583," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(207): token "1.25984251968504," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_interior.material(224): token "3.93700787401575," is not recognized 19:44:56: Parsing script lrd3_parts.material 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_parts.material(26): token "18.9763779527559," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_parts.material(41): token "0.94488188976378," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_parts.material(123): token "19.7637795275591," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_parts.material(140): token "8.96792990284743," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_parts.material(157): token "8.682643059465," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3_parts.material(214): token "18.2885826771654," is not recognized 19:44:56: Error: ScriptCompiler - fewer parameters expected in lrd3_parts.material(256): ambient must have at most 4 parameters 19:44:56: Parsing script lrd3-base.material 19:44:56: Error: ScriptCompiler - unexpected token in lrd3-base.material(114): token "1.0," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3-base.material(132): token "1.0," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3-base.material(151): token "1.0," is not recognized 19:44:56: Error: ScriptCompiler - unexpected token in lrd3-base.material(203): token "1.0," is not recognized 19:44:56: Parsing script shadows.material 19:44:56: Parsing script texture_manager.material 19:44:56: Parsing script managed_mats.material 19:44:56: Parsing script managed_mats_vehicles.material 19:44:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Parsing script managed_mats_vehicles_transparent.material 19:44:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Parsing script managed_submesh.material 19:44:56: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Parsing script character.material 19:44:56: Parsing script eurosigns.material 19:44:56: Parsing script ferryslip.material 19:44:56: Parsing script floatingdocks.material 19:44:56: Parsing script fresnel.material 19:44:56: Parsing script general.material 19:44:56: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Parsing script grass.material 19:44:56: Parsing script hangar.material 19:44:56: Parsing script largedocks.material 19:44:56: Parsing script load-spawner.material 19:44:56: Parsing script marina.material 19:44:56: Parsing script open-truck-spawner.material 19:44:56: Parsing script ror.material 19:44:56: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:44:56: [RoR|ContentManager] Skipping resource with duplicate name: 'tracks/beamblack' (origin: '') 19:44:56: Parsing script runway.material 19:44:56: Parsing script trafficlights.material 19:44:56: Parsing script train_platform.material 19:44:56: Parsing script train_rails.material 19:44:56: Parsing script truckshop.material 19:44:56: Parsing script character.material 19:44:56: Parsing script Discovery3.soundscript 19:44:56: SoundScriptManager: Parsing script Discovery3.soundscript 19:44:56: SoundScriptManager: creating template DisEngine 19:44:56: Bad SoundScript attribute line: 'stop_sound Discovery_IdOff.wav' in Discovery3.soundscript 19:44:56: SoundScriptManager: creating template DisEngineExhaust 19:44:56: SoundScriptManager: creating template DisIntake 19:44:56: SoundScriptManager: creating template DisStarter 19:44:56: SoundScriptManager: creating template DisHorn 19:44:56: SoundScriptManager: creating template DisParking 19:44:56: SoundScriptManager: creating template DisShift 19:44:56: SoundScriptManager: creating template DisBreak 19:44:56: SoundScriptManager: creating template DisTorque 19:44:56: Bad SoundScript attribute line: 'sound Discovery_Fan.wav' in Discovery3.soundscript 19:44:56: SoundScriptManager: creating template DisTurn 19:44:56: SoundScriptManager: creating template discovery3winch 19:44:56: SoundScriptManager: creating template 3800_V6_3.8l_engine 19:44:56: SoundScriptManager: creating template 3800_V6_3.8l_exhaust 19:44:56: SoundScriptManager: creating template 3800_V6_3.8l_Starter 19:44:56: SoundScriptManager: creating template 3800_V6_3.8l_engine_stop 19:44:56: Finished parsing scripts for resource group Mod-3 19:44:56: Creating resources for group Mod-3 19:44:56: All done 19:44:56: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:44:56: ===== LOADING VEHICLE: 19:44:56: [RoR] Parsing truckfile 'discovery3.truck' 19:44:56: == Parsing done, report: #FF3300 ERROR #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [1] ("min") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [2] ("rpm") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [3] ("max") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [4] ("rpm") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [5] ("torque") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [6] ("diff") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [7] ("R") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [8] ("N") is not valid float #FFFF00 WARNING #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [9] (type: float) has invalid trailing characters ("st") #FFFF00 WARNING #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [10] (type: float) has invalid trailing characters ("nd") #FFFF00 WARNING #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [11] (type: float) has invalid trailing characters ("rd") #FFFF00 WARNING #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [12] (type: float) has invalid trailing characters ("th") #FFFF00 WARNING #FFFFFF (Section engine) Line (31): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [13] (type: float) has invalid trailing characters ("th") #FF3300 ERROR #FFFFFF (Section guisettings) Line (58): speedoMax 160 Message: Unknown setting [speedoMax], ignoring... 19:44:56: == Validating vehicle: land rover discovery 3 19:44:56: == Validating done OK 19:44:56: == Spawning vehicle: land rover discovery 3 19:44:56: == ActorSpawner: Module added to configuration: red 19:44:56: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Inertia| Stop Function not found 19:44:56: Mesh: Loading lrd3_interior.mesh. 19:44:57: Warning: lrd3_interior.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:44:57: Texture 'Leather2.jpg': Loading 1 faces(PF_R8G8B8,640x640x1) Internal format is PF_X8R8G8B8,640x640x1. 19:44:57: Texture 'Leather.jpg': Loading 1 faces(PF_R8G8B8,640x640x1) Internal format is PF_X8R8G8B8,640x640x1. 19:44:57: Texture 'consolePHuo2.png': Loading 1 faces(PF_R8G8B8,1480x1438x1) Internal format is PF_X8R8G8B8,1480x1438x1. 19:44:57: Texture 'frontpanel1.png': Loading 1 faces(PF_R8G8B8,442x351x1) Internal format is PF_X8R8G8B8,442x351x1. 19:44:57: Texture 'DASHBOARD.png': Loading 1 faces(PF_R8G8B8,1280x960x1) Internal format is PF_X8R8G8B8,1280x960x1. 19:44:57: Texture 'dashboard_base.png': Loading 1 faces(PF_R8G8B8,1280x960x1) Internal format is PF_X8R8G8B8,1280x960x1. 19:44:57: Texture 'reartpanel.png': Loading 1 faces(PF_R8G8B8,442x351x1) Internal format is PF_X8R8G8B8,442x351x1. 19:44:57: Texture 'lr3_controls.png': Loading 1 faces(PF_R8G8B8,1276x1417x1) Internal format is PF_X8R8G8B8,1276x1417x1. 19:44:57: Texture 'dashback.png': Loading 1 faces(PF_A8R8G8B8,500x502x1) Internal format is PF_A8R8G8B8,500x502x1. 19:44:57: Texture 'nickel.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) Internal format is PF_A8R8G8B8,64x64x1. 19:44:57: Texture 'nickel_spec.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) Internal format is PF_A8R8G8B8,64x64x1. 19:44:57: Mesh: Loading lrd3_interior_knob.mesh. 19:44:57: Warning: lrd3_interior_knob.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:44:57: Mesh: Loading lrd-hitch.mesh. 19:44:57: Warning: lrd-hitch.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:44:57: Mesh: Loading upright_left.mesh. 19:44:57: Warning: upright_left.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:44:57: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_3@Actor_67' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:44:57: Can't assign material 'disk' to SubEntity of 'PropEntity_3@Actor_67' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:44:57: Mesh: Loading upright_right.mesh. 19:44:57: Warning: upright_right.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:44:57: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_4@Actor_67' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:44:57: Can't assign material 'disk' to SubEntity of 'PropEntity_4@Actor_67' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:44:57: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_5@Actor_67' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:44:57: Can't assign material 'disk' to SubEntity of 'PropEntity_5@Actor_67' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:44:57: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_6@Actor_67' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:44:57: Can't assign material 'disk' to SubEntity of 'PropEntity_6@Actor_67' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:44:57: Mesh: Loading lrd3_steerwheel.mesh. 19:44:58: Warning: lrd3_steerwheel.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:44:58: Texture 'steer.png': Loading 1 faces(PF_R8G8B8,1024x768x1) Internal format is PF_X8R8G8B8,1024x768x1. 19:44:58: Mesh: Loading dashboard-invis.mesh. 19:44:58: Warning: dashboard-invis.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:44:58: Can't assign material '6810cUID-invis' to SubEntity of 'PropEntity_7@Actor_67' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:44:58: Mesh: Loading lrd3_stock_body.mesh. 19:44:58: Warning: lrd3_stock_body.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:44:58: Texture '50ADC8A9.png': Loading 1 faces(PF_A8R8G8B8,128x32x1) Internal format is PF_A8R8G8B8,128x32x1. 19:44:58: Texture 'EEAC4D37.png': Loading 1 faces(PF_A8R8G8B8,175x88x1) Internal format is PF_A8R8G8B8,175x88x1. 19:44:58: Texture '1DE3D107.png': Loading 1 faces(PF_A8R8G8B8,64x32x1) Internal format is PF_A8R8G8B8,64x32x1. 19:44:58: Texture 'A931EC40_material_0.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 19:44:58: Texture 'A931EC40_material_1.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 19:44:58: Texture 'B45F029D_material_0.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 19:44:58: Texture 'B45F029D_material_1.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 19:44:58: Texture '39D5533D.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:44:58: Texture '39D5533D-spec.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:44:58: Texture '2E1F5A1A-red.png': Loading 1 faces(PF_A8R8G8B8,1024x512x1) Internal format is PF_A8R8G8B8,1024x512x1. 19:44:58: Texture '2E1F5A1A-spec.png': Loading 1 faces(PF_R8G8B8,512x256x1) Internal format is PF_X8R8G8B8,512x256x1. 19:44:58: Loading WAV file Discovery_IdLoop.wav 19:44:58: Loading WAV file Discovery_IdLow.wav 19:44:58: Loading WAV file Discovery_IdHigh.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-204 19:44:58: Loading WAV file Discovery_ExLoop.wav 19:44:58: Loading WAV file Discovery_ExLow.wav 19:44:58: Loading WAV file Discovery_ExHigh.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-205 19:44:58: Loading WAV file Discovery_Intake.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-206 19:44:58: Loading WAV file Discovery_Start.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-207 19:44:58: Loading WAV file Discovery_Horn.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-208 19:44:58: Loading WAV file Discovery_Park.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-209 19:44:58: Loading WAV file Discovery_Shift.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-210 19:44:58: Loading WAV file Discovery_Crash.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-211 19:44:58: Loading WAV file Discovery_Turn.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-212 19:44:58: Loading WAV file jeep_winch_start.wav 19:44:58: Loading WAV file jeep_winch_stop.wav 19:44:58: Loading WAV file jeep_winch.wav 19:44:58: SoundScriptInstance: instance created: Discovery3.soundscript-67-213 19:44:58: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 19:44:58: Mesh: Loading lrd3-stock-wheel.mesh. 19:44:58: Warning: lrd3-stock-wheel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:44:58: Texture 'rim_stefani2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) Internal format is PF_A8R8G8B8,64x64x1. 19:44:58: Texture 'rim_stefani_spec.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) Internal format is PF_A8R8G8B8,64x64x1. 19:44:58: Texture 'rim2.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:44:58: Texture 'rim_spec.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:44:58: Texture 'disk_texture.png': Loading 1 faces(PF_R8G8B8,288x288x1) Internal format is PF_X8R8G8B8,288x288x1. 19:44:58: Texture 'bfgoodrichR.dds': Loading 1 faces(PF_DXT5,512x128x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x128x1. 19:44:58: Texture 'bfgoodrichL.dds': Loading 1 faces(PF_DXT5,512x128x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x128x1. 19:44:58: TOTAL VEHICLE MASS: 2770 kg 19:44:58: ===== DONE LOADING VEHICLE 19:44:58: Texture 'discovery3-help.png': Loading 1 faces(PF_R8G8B8,512x128x1) Internal format is PF_X8R8G8B8,512x128x1. 19:44:58: Texture 'tractioncontrol-2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:44:58: Texture 'antilockbrake_v2-2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:45:00: Texture 'tractioncontrol-3.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:45:22: Texture 'antilockbrake_v2-3.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:46:35: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.096000", old: "1.000000" 19:46:36: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.120000", old: "1.096000" 19:46:36: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.144000", old: "1.120000" 19:46:36: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.216000", old: "1.144000" 19:46:36: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.240000", old: "1.216000" 19:46:36: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.264000", old: "1.240000" 19:46:36: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.312000", old: "1.264000" 19:46:36: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.360000", old: "1.312000" 19:46:36: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.384000", old: "1.360000" 19:46:42: Texture 'pbrake_v2-on.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:50:13: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:50:16: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:50:16: ===== LOADING VEHICLE: 19:50:16: [RoR] Parsing truckfile 'discovery3raid.truck' 19:50:16: == Parsing done, report: #FF3300 ERROR #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [1] ("min") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [2] ("rpm") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [3] ("max") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [4] ("rpm") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [5] ("torque") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [6] ("diff") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [7] ("R") is not valid float #FF3300 ERROR #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [8] ("N") is not valid float #FFFF00 WARNING #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [9] (type: float) has invalid trailing characters ("st") #FFFF00 WARNING #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [10] (type: float) has invalid trailing characters ("nd") #FFFF00 WARNING #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [11] (type: float) has invalid trailing characters ("rd") #FFFF00 WARNING #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [12] (type: float) has invalid trailing characters ("th") #FFFF00 WARNING #FFFFFF (Section engine) Line (36): min rpm,max rpm,torque, diff,R, N,1st, 2nd,3rd,4th,5th Message: Argument [13] (type: float) has invalid trailing characters ("th") #FF3300 ERROR #FFFFFF (Section guisettings) Line (62): speedoMax 160 Message: Unknown setting [speedoMax], ignoring... #FFFF00 WARNING #FFFFFF (Section soundsources) Line (879): Flexbodywheels Message: Keyword has invalid lettercase. Correct form is: flexbodywheels 19:50:16: == Validating vehicle: land rover discovery 3 raid 19:50:16: == Validating done OK 19:50:16: == Spawning vehicle: land rover discovery 3 raid 19:50:16: == ActorSpawner: Module added to configuration: G4 19:50:16: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Inertia| Stop Function not found 19:50:16: Texture 'foglight_material_0.png': Loading 1 faces(PF_A8R8G8B8,400x300x1) Internal format is PF_A8R8G8B8,400x300x1. 19:50:16: Texture 'foglight_material_1.png': Loading 1 faces(PF_A8R8G8B8,400x300x1) Internal format is PF_A8R8G8B8,400x300x1. 19:50:16: Mesh: Loading lrd3_roofrack_skin.mesh. 19:50:17: Warning: lrd3_roofrack_skin.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:17: Texture 'ima.jpg': Loading 1 faces(PF_R8G8B8,173x78x1) Internal format is PF_X8R8G8B8,173x78x1. 19:50:17: Texture 'Blinds_Cloth_Horizontal.jpg': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:50:17: Texture 'first_aid.png': Loading 1 faces(PF_R8G8B8,2171x2002x1) Internal format is PF_X8R8G8B8,2171x2002x1. 19:50:17: Texture 'hi_lift_jack.png': Loading 1 faces(PF_A8R8G8B8,144x727x1) Internal format is PF_A8R8G8B8,144x727x1. 19:50:17: Texture 'shovel.png': Loading 1 faces(PF_A8R8G8B8,700x723x1) Internal format is PF_A8R8G8B8,700x723x1. 19:50:17: Texture 'g4-logo.png': Loading 1 faces(PF_R8G8B8,165x77x1) Internal format is PF_X8R8G8B8,165x77x1. 19:50:17: Texture 'plastic.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) Internal format is PF_A8R8G8B8,64x64x1. 19:50:17: Mesh: Loading lrd3_spare_wheel.mesh. 19:50:17: Warning: lrd3_spare_wheel.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:17: Texture 'rim_stefani.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) Internal format is PF_A8R8G8B8,64x64x1. 19:50:17: Texture 'rim.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:50:17: Mesh: Loading lrd-antena-base.mesh. 19:50:17: Warning: lrd-antena-base.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:17: Mesh: Loading hook.mesh. 19:50:17: Warning: hook.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:17: Texture 'f719UID-tray.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 19:50:17: Mesh: Loading lrd3_bullbar.mesh. 19:50:17: Warning: lrd3_bullbar.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:17: Texture 'gr_els_1991.png': Loading 1 faces(PF_A8R8G8B8,350x76x1) Internal format is PF_A8R8G8B8,350x76x1. 19:50:17: Mesh: Loading hook_loop.mesh. 19:50:17: Warning: hook_loop.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:17: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_8@Actor_68' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:50:17: Can't assign material 'disk' to SubEntity of 'PropEntity_8@Actor_68' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:50:17: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_9@Actor_68' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:50:17: Can't assign material 'disk' to SubEntity of 'PropEntity_9@Actor_68' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:50:17: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_10@Actor_68' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:50:17: Can't assign material 'disk' to SubEntity of 'PropEntity_10@Actor_68' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:50:17: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_11@Actor_68' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:50:17: Can't assign material 'disk' to SubEntity of 'PropEntity_11@Actor_68' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:50:17: Can't assign material '6810cUID-invis' to SubEntity of 'PropEntity_14@Actor_68' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 19:50:17: Mesh: Loading lrd3_modified_body.mesh. 19:50:18: Warning: lrd3_modified_body.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:18: Texture '2E1F5A1A-g4-R.png': Loading 1 faces(PF_R8G8B8,1280x640x1) Internal format is PF_X8R8G8B8,1280x640x1. 19:50:18: Texture '2E1F5A1A-g4.png': Loading 1 faces(PF_R8G8B8,1280x640x1) Internal format is PF_X8R8G8B8,1280x640x1. 19:50:18: Mesh: Loading snorkel_skin.mesh. 19:50:18: Warning: snorkel_skin.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:18: Texture 'snorkel_skin3.png': Loading 1 faces(PF_L8,360x360x1) with 5 generated mipmaps from Image. Internal format is PF_L8,360x360x1. 19:50:18: Texture 'no_reflection.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) Internal format is PF_A8R8G8B8,64x64x1. 19:50:18: Mesh: Loading roof_ladder.mesh. 19:50:18: Warning: roof_ladder.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:18: FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing! 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-214 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-215 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-216 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-217 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-218 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-219 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-220 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-221 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-222 19:50:18: SoundScriptInstance: instance created: Discovery3.soundscript-68-223 19:50:18: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 19:50:18: Mesh: Loading lrd3-stock-wheel-mod.mesh. 19:50:18: Warning: lrd3-stock-wheel-mod.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:18: Mesh: Loading flexwheel.mesh. 19:50:18: Warning: flexwheel.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:50:18: FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing! 19:50:18: FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing! 19:50:18: FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing! 19:50:18: FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing! 19:50:18: TOTAL VEHICLE MASS: 3006 kg 19:50:18: ===== DONE LOADING VEHICLE 19:50:18: Texture 'discovery3mod-help.png': Loading 1 faces(PF_A8R8G8B8,512x128x1) Internal format is PF_A8R8G8B8,512x128x1. 19:53:05: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:53:09: Texture 'E39.zip_bmwe39.truck.mini.dds': Loading 1 faces(PF_A8B8G8R8,1000x563x1) Internal format is PF_A8R8G8B8,1000x563x1. 19:53:10: Texture 'E39.zip_bmwe39driftking.truck.mini.dds': Loading 1 faces(PF_A8B8G8R8,1000x563x1) Internal format is PF_A8R8G8B8,1000x563x1. 19:53:13: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:53:13: ===== LOADING VEHICLE: 19:53:13: [RoR] Parsing truckfile '2014superduty.truck' 19:53:13: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section SECTION_NONE) Line (20): fileinfo 2014_sd, 146, 1.1 Message: Integer argument [4] has invalid trailing characters 19:53:13: == Validating vehicle: 2014 Ford F-250 Super Duty XLT 19:53:13: == Validating done OK 19:53:13: == Spawning vehicle: 2014 Ford F-250 Super Duty XLT 19:53:13: == ActorSpawner: Module added to configuration: Mirrors 19:53:13: == ActorSpawner: INFO (Keyword fusedrag) Fusedrag autocalculation size: 0.6 m^2 19:53:13: == ActorSpawner: INFO (Keyword fusedrag) Fusedrag autocalculation size: 0.6 m^2 19:53:13: Mesh: Loading FordExt14Chassis.mesh. 19:53:13: Warning: FordExt14Chassis.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 19:53:13: Mesh: Loading F250ExtCab.mesh. 19:53:13: Warning: F250ExtCab.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:53:13: Mesh: Loading F250ExtDoorExt.mesh. 19:53:13: Warning: F250ExtDoorExt.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:53:13: Mesh: Loading F250ExtCabGlass.mesh. 19:53:13: Warning: F250ExtCabGlass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:53:13: Mesh: Loading F250ExtRDoorGlass.mesh. 19:53:13: Warning: F250ExtRDoorGlass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:53:13: Mesh: Loading 14ford_int.mesh. 19:53:13: Warning: 14ford_int.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:53:13: Mesh: Loading 14ford_seatint.mesh. 19:53:13: Warning: 14ford_seatint.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:53:13: Mesh: Loading 14ford_rldoorpanel.mesh. 19:53:13: Warning: 14ford_rldoorpanel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:53:13: Mesh: Loading 14ford_rrdoorpanel.mesh. 19:53:13: Warning: 14ford_rrdoorpanel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:53:13: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-69-224 19:53:13: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-69-225 19:53:13: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-69-226 19:53:13: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-69-227 19:53:13: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-69-228 19:53:13: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-69-229 19:53:13: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-69-230 19:53:13: SoundScriptInstance: instance created: defaults.soundscript-69-231 19:53:13: TOTAL VEHICLE MASS: 3674 kg 19:53:13: ===== DONE LOADING VEHICLE 19:53:35: Texture 'locked_v2-2.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 19:55:19: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:55:25: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:57:34: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:57:38: Creating resource group Mod-4 19:57:38: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\camaroirocz.zip' of type 'Zip' to resource group 'Mod-4' 19:57:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-4' 19:57:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-4' 19:57:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-4' 19:57:38: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-4" (ZIP archive) 19:57:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-4' 19:57:38: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-4" (ZIP archive) 19:57:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-4' 19:57:38: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-4" (ZIP archive) 19:57:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-4' 19:57:38: Initialising resource group Mod-4 19:57:38: Parsing scripts for resource group Mod-4 19:57:38: Parsing script general.program 19:57:38: Parsing script nicemetal.program 19:57:38: Parsing script shadows.material 19:57:38: Parsing script texture_manager.material 19:57:38: Parsing script managed_mats.material 19:57:38: Parsing script managed_mats_vehicles.material 19:57:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Parsing script managed_mats_vehicles_transparent.material 19:57:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Parsing script managed_submesh.material 19:57:38: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Parsing script character.material 19:57:38: Parsing script eurosigns.material 19:57:38: Parsing script ferryslip.material 19:57:38: Parsing script floatingdocks.material 19:57:38: Parsing script fresnel.material 19:57:38: Parsing script general.material 19:57:38: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Parsing script grass.material 19:57:38: Parsing script hangar.material 19:57:38: Parsing script largedocks.material 19:57:38: Parsing script load-spawner.material 19:57:38: Parsing script marina.material 19:57:38: Parsing script open-truck-spawner.material 19:57:38: Parsing script ror.material 19:57:38: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:57:38: Parsing script runway.material 19:57:38: Parsing script trafficlights.material 19:57:38: Parsing script train_platform.material 19:57:38: Parsing script train_rails.material 19:57:38: Parsing script truckshop.material 19:57:38: Parsing script character.material 19:57:38: Parsing script IrocZ.soundscript 19:57:38: SoundScriptManager: Parsing script IrocZ.soundscript 19:57:38: SoundScriptManager: creating template IrocZ 19:57:38: SoundScriptManager: creating template Skid 19:57:38: SoundScriptManager: creating template reverse 19:57:38: SoundScriptManager: creating template Starter 19:57:38: SoundScriptManager::createTemplate(): SoundScript with name [Starter] already exists, skipping... 19:57:38: SoundScriptManager: Error, this sound script is already defined: Starter 19:57:38: SoundScriptManager: creating template break 19:57:38: SoundScriptManager::createTemplate(): SoundScript with name [break] already exists, skipping... 19:57:38: SoundScriptManager: Error, this sound script is already defined: break 19:57:38: SoundScriptManager: creating template horn 19:57:38: SoundScriptManager::createTemplate(): SoundScript with name [horn] already exists, skipping... 19:57:38: SoundScriptManager: Error, this sound script is already defined: horn 19:57:38: SoundScriptManager: creating template shift 19:57:38: SoundScriptManager: creating template ill 19:57:38: SoundScriptManager: creating template pbrake 19:57:38: SoundScriptManager::createTemplate(): SoundScript with name [pbrake] already exists, skipping... 19:57:38: SoundScriptManager: Error, this sound script is already defined: pbrake 19:57:38: SoundScriptManager: creating template indicator 19:57:38: SoundScriptManager::createTemplate(): SoundScript with name [indicator] already exists, skipping... 19:57:38: SoundScriptManager: Error, this sound script is already defined: indicator 19:57:38: Finished parsing scripts for resource group Mod-4 19:57:38: Creating resources for group Mod-4 19:57:38: All done 19:57:38: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:57:38: ===== LOADING VEHICLE: 19:57:38: [RoR] Parsing truckfile 'firebirdtransam.truck' 19:57:38: == Parsing done, report: #FF3300 ERROR #FFFFFF (Section guisettings) Line (54): speedoMax 225 Message: Unknown setting [speedoMax], ignoring... #FFFF00 WARNING #FFFFFF (Section nodes) Line (76): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (77): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (88): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (89): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (90): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (91): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (119): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (135): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (136): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (147): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (148): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (149): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (150): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (164): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (178): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (201): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (202): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (203): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (204): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (205): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (206): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (207): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (208): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (209): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (210): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (211): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (212): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (213): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (214): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (217): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (218): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (219): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (220): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (221): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (222): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (223): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (224): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (225): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (226): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (227): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (228): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (229): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (230): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (231): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (232): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (233): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (234): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (235): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (236): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (237): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (240): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (243): l5 Message: Ignoring invalid option: 5 19:57:38: == Validating vehicle: Pontiac Firebird Trans-Am 19:57:38: == Validating done OK 19:57:38: == Spawning vehicle: Pontiac Firebird Trans-Am 19:57:38: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:57:38: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:57:38: Mesh: Loading irocz_steer.mesh. 19:57:38: Warning: irocz_steer.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:38: Texture 'irocz_trim.psd': Loading 1 faces(PF_R8G8B8,278x278x1) Internal format is PF_X8R8G8B8,278x278x1. 19:57:38: Texture 'iroctrim-spec.png': Loading 1 faces(PF_R8G8B8,278x278x1) Internal format is PF_X8R8G8B8,278x278x1. 19:57:38: Mesh: Loading dashboard-irocz.mesh. 19:57:38: Warning: dashboard-irocz.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:38: Can't assign material 'SketchupDefault' to SubEntity of 'PropEntity_0@Actor_70' because this Material does not exist in group 'Mod-4'. Have you forgotten to define it in a .material script? 19:57:38: Mesh: Loading transam_body.mesh. 19:57:38: Warning: transam_body.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:38: Texture 'transam_body.psd': Loading 1 faces(PF_R8G8B8,3041x1421x1) Internal format is PF_X8R8G8B8,3041x1421x1. 19:57:38: Texture 'gloss-spec.png': Loading 1 faces(PF_A8R8G8B8,38x34x1) Internal format is PF_A8R8G8B8,38x34x1. 19:57:38: Texture 'transam_trim.psd': Loading 1 faces(PF_R8G8B8,278x278x1) Internal format is PF_X8R8G8B8,278x278x1. 19:57:38: Texture 'irocz_glass.psd': Loading 1 faces(PF_A8R8G8B8,185x185x1) Internal format is PF_A8R8G8B8,185x185x1. 19:57:38: Texture 'chrome-spec.png': Loading 1 faces(PF_A8R8G8B8,38x34x1) Internal format is PF_A8R8G8B8,38x34x1. 19:57:38: Mesh: Loading transam_seats.mesh. 19:57:38: Warning: transam_seats.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:38: Mesh: Loading irocz_pipe.mesh. 19:57:38: Warning: irocz_pipe.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:38: Mesh: Loading irocz_axle.mesh. 19:57:39: Warning: irocz_axle.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading irocz_rsus.mesh. 19:57:39: Warning: irocz_rsus.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading irocz_fsus.mesh. 19:57:39: Warning: irocz_fsus.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading irocz_hubs.mesh. 19:57:39: Warning: irocz_hubs.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_nose.mesh. 19:57:39: Warning: transam_nose.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_rfender.mesh. 19:57:39: Warning: transam_rfender.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_lfender.mesh. 19:57:39: Warning: transam_lfender.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_bonnet.mesh. 19:57:39: Warning: transam_bonnet.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_hatch.mesh. 19:57:39: Warning: transam_hatch.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_rlights.mesh. 19:57:39: Warning: transam_rlights.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Texture 'transam_light.psd': Loading 1 faces(PF_R8G8B8,235x72x1) Internal format is PF_X8R8G8B8,235x72x1. 19:57:39: Texture 'matt-spec.png': Loading 1 faces(PF_A8R8G8B8,38x34x1) Internal format is PF_A8R8G8B8,38x34x1. 19:57:39: Mesh: Loading transam_rbumper.mesh. 19:57:39: Warning: transam_rbumper.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_rdoor.mesh. 19:57:39: Warning: transam_rdoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_ldoor.mesh. 19:57:39: Warning: transam_ldoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_engine.mesh. 19:57:39: Warning: transam_engine.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_lhlight.mesh. 19:57:39: Warning: transam_lhlight.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_rhlight.mesh. 19:57:39: Warning: transam_rhlight.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_rtop.mesh. 19:57:39: Warning: transam_rtop.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_ltop.mesh. 19:57:39: Warning: transam_ltop.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Mesh: Loading transam_wing.mesh. 19:57:39: Warning: transam_wing.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:39: Loading WAV file C_idle.wav 19:57:39: Loading WAV file C_1000.wav 19:57:39: Loading WAV file C_2000.wav 19:57:39: Loading WAV file C_3000.wav 19:57:39: Loading WAV file C_4000.wav 19:57:39: Loading WAV file C_limit.wav 19:57:39: SoundScriptInstance: instance created: IrocZ.soundscript-70-232 19:57:39: Loading WAV file C_skid.wav 19:57:39: SoundScriptInstance: instance created: IrocZ.soundscript-70-233 19:57:39: Loading WAV file C_reverse.wav 19:57:40: SoundScriptInstance: instance created: IrocZ.soundscript-70-234 19:57:40: SoundScriptInstance: instance created: class1buggy.soundscript-70-235 19:57:40: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-70-236 19:57:40: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-70-237 19:57:40: Loading WAV file C_shift.wav 19:57:40: SoundScriptInstance: instance created: IrocZ.soundscript-70-238 19:57:40: Loading WAV file ford_pbrake.wav 19:57:40: Ogre::ItemIdentityException::ItemIdentityException: Unable to derive resource group for ford_pbrake.wav automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 1673) 19:57:40: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-70-239 19:57:40: Loading WAV file C_ill.wav 19:57:40: SoundScriptInstance: instance created: IrocZ.soundscript-70-240 19:57:40: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 19:57:40: Mesh: Loading transam_rim.mesh. 19:57:40: Warning: transam_rim.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:57:40: Texture 'irocz_tire.png': Loading 1 faces(PF_L8,256x64x1) with 5 generated mipmaps from Image. Internal format is PF_L8,256x64x1. 19:57:40: TOTAL VEHICLE MASS: 1610 kg 19:57:40: ===== DONE LOADING VEHICLE 19:58:19: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:58:27: Texture 'ABC_69SuperBee_V2.zip_ABC_69SuperBeeTuned.truck.mini.png': Loading 1 faces(PF_A8R8G8B8,453x453x1) Internal format is PF_A8R8G8B8,453x453x1. 19:58:30: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:58:34: [RoR|GVar] app_state: SetPending(), new: "MAIN_MENU", old: "SIMULATION" 19:58:34: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 19:58:34: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "RUNNING" 19:58:34: Caelum: Shutting down Caelum system... 19:58:34: Caelum: Delete UniversalClock 19:58:34: Destroying resource group Impostors 19:58:34: Unloading resource group Impostors 19:58:34: Finished unloading resource group Impostors 19:58:34: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "SIMULATION" 19:58:34: Caelum: Delete UniversalClock 19:58:34: Caelum: CaelumSystem destroyed. 19:58:36: Texture 'FlatMap 2013.zip_f4afUID-flat_map_full32xa.terrn2.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 19:58:37: Texture 'LJGreece.zip_LJGreece.terrn2.mini.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 19:58:37: Texture 'LJGreece.zip_LJGreeceFPS.terrn2.mini.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 19:58:40: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 19:58:40: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 19:58:40: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "31.terrn2" 19:58:40: BEAMFACTORY: 8 logical CPU cores found 19:58:40: BEAMFACTORY: Creating 7 worker threads 19:58:40: [RoR] Loading resources... 19:58:40: Can't assign material 'character' to SubEntity of 'Character2_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:58:40: [RoR|GVar] sim_terrain_name: SetPending(), new: "LJGreeceFPS.terrn2", old: "" 19:58:40: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 19:58:40: Creating resource group Mod-5 19:58:40: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\LJGreece.zip' of type 'Zip' to resource group 'Mod-5' 19:58:40: Initialising resource group Mod-5 19:58:40: Parsing scripts for resource group Mod-5 19:58:40: Parsing script ETShader.program 19:58:40: Parsing script LJGreece.program 19:58:40: Parsing script CETree.material 19:58:40: Parsing script ETTerrain.material 19:58:40: Parsing script LJ-DN-SmallTree-01.material 19:58:40: Parsing script LJ-DN-SmallTree-01b.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef.001/SOLID/TEX/LJ-DN-SpikyLeaves.dds/TWOSIDE' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef.001/SOLID/TEX/LJ-DN-Trunk-D.dds' (origin: '') 19:58:40: Parsing script LJ-DN-SmallTree-01bL1.material 19:58:40: Parsing script LJ-DN-SmallTree-01c.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef.001/SOLID/TEX/LJ-DN-SpikyLeaves.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-DN-SmallTree-01cL1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef.001/SOLID/TEX/LJ-DN-SpikyLeaves-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-DN-SmallTree-01L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef.001/SOLID/TEX/LJ-DN-Trunk-D-low.dds/TWOSIDE' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef.001/SOLID/TEX/LJ-DN-SpikyLeaves-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GN-AleppoPine01.material 19:58:40: Parsing script LJ-GN-AleppoPine02.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GN-AleppoPineFoliage.dds/TWOSIDE' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GN-Olive-Branch-Noleaves.dds/TWOSIDE' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJTrunk01.dds' (origin: '') 19:58:40: Parsing script LJ-GN-Background01.material 19:58:40: Parsing script LJ-GN-GreekBush01.material 19:58:40: Parsing script LJ-GN-GreekBush02.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJBushGreek01Branchesb.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GN-HolmOak01-L1.material 19:58:40: Parsing script LJ-GN-HolmOak01.material 19:58:40: Parsing script LJ-GN-Middleground01.material 19:58:40: Parsing script LJ-GN-OliveTree01.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GN-Olive-Branch-Noleaves.dds/TWOSIDE' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJTrunk01.dds' (origin: '') 19:58:40: Parsing script LJ-GN-OliveTree01_L1.material 19:58:40: Parsing script LJ-GN-OliveTree01_L2.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GN-Olive-Branch02-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GN-RockNC01.material 19:58:40: Error: ScriptCompiler - base object not found in LJ-GN-RockNC01.material(3): RoR/Managed_Mats/Base 19:58:40: Parsing script LJ-GN-RockNC01_L1.material 19:58:40: Parsing script LJ-GN-RockNCrawl1.material 19:58:40: Error: ScriptCompiler - base object not found in LJ-GN-RockNCrawl1.material(3): RoR/Managed_Mats/Base 19:58:40: Parsing script LJ-GN-RockNCrawl1L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GN-RockNCrawl1L2.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GN-RockNlg01.material 19:58:40: Error: ScriptCompiler - base object not found in LJ-GN-RockNlg01.material(3): RoR/Managed_Mats/Base 19:58:40: Parsing script LJ-GN-RockNlg01_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GN-RockNmd01.material 19:58:40: Error: ScriptCompiler - base object not found in LJ-GN-RockNmd01.material(3): RoR/Managed_Mats/Base 19:58:40: Parsing script LJ-GN-RockNmd01_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GN-RockNS01.material 19:58:40: Error: ScriptCompiler - base object not found in LJ-GN-RockNS01.material(3): RoR/Managed_Mats/Base 19:58:40: Parsing script LJ-GN-RockNS01_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GN-RockNsm01.material 19:58:40: Error: ScriptCompiler - base object not found in LJ-GN-RockNsm01.material(3): RoR/Managed_Mats/Base 19:58:40: Parsing script LJ-GN-RockNsm01_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GSBridge01.material 19:58:40: Parsing script LJ-GSBridge01L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GSCheckpoint01.material 19:58:40: Parsing script LJ-GSCheckpoint02.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStripedSign.dds/TWOSIDE' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStripedSign.dds' (origin: '') 19:58:40: Parsing script LJ-GSCheckpoint03.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStripedSign.dds/TWOSIDE' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStripedSign.dds' (origin: '') 19:58:40: Parsing script LJ-GSChurch01.material 19:58:40: Parsing script LJ-GSChurch01_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GSFence-N.material 19:58:40: Parsing script LJ-GSHouse01.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSWall01.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HalfRef/SOLID/TEX/LJ-GSTiles01.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSExtras.dds' (origin: '') 19:58:40: Parsing script LJ-GSHouse01_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall-low.dds' (origin: '') 19:58:40: Parsing script LJ-GSHouse02.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'Glass/SOLID/TEX/LJ-GSExtras.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HalfRef/SOLID/TEX/LJ-GSTiles01.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSExtras.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall.dds' (origin: '') 19:58:40: Parsing script LJ-GSHouse02_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'Glass/SOLID/TEX/LJ-GSExtras-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSStoneWall-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSExtras-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSTiles01-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GSHouse03.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'Glass/SOLID/TEX/LJ-GSExtras.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HalfRef/SOLID/TEX/LJ-GSTiles01.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSExtras.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall.dds' (origin: '') 19:58:40: Parsing script LJ-GSHouse03_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'Glass/SOLID/TEX/LJ-GSExtras-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSStoneWall-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSExtras-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSTiles01-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GSShed01.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'Glass/SOLID/TEX/LJ-GSExtras.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSWall01.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HalfRef/SOLID/TEX/LJ-GSTiles01.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSExtras.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall.dds' (origin: '') 19:58:40: Parsing script LJ-GSShed01_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'Glass/SOLID/TEX/LJ-GSExtras-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSStoneWall-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSStoneWall-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'NoRef/SOLID/TEX/LJ-GSExtras-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSTiles01-low.dds' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds' (origin: '') 19:58:40: Parsing script LJ-GSSignDLeft.material 19:58:40: Parsing script LJ-GSWall-NH.material 19:58:40: Parsing script LJ-GSWall-NHEnd_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GSWall-NHSrt_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GSWall-NH_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GSWall-NSEnd_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GSWall-NSSrt_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GSWall-NS_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSWall01-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GSWall-SRn1.material 19:58:40: Parsing script LJ-GSWall-SRn1_L1.material 19:58:40: Parsing script LJ-GSWall-SRn2_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSStoneWall-low.dds' (origin: '') 19:58:40: Parsing script LJ-GSWall-SRnd_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSStoneWall-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GSWall-SSgtL_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSStoneWall-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GSWall-SSgt_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSStoneWall-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-GSWall-SSrt_L1.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'HouseBase/SOLID/TEX/LJ-GSStoneWall-low.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJ-Pz3-L1.material 19:58:40: Parsing script LJ-Pz3.material 19:58:40: Parsing script LJBushGreek01.material 19:58:40: Parsing script LJBushGreek02.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'ALPHA/TEX/LJBushGreek01Branchesa.dds/TWOSIDE' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'ALPHA/TEX/LJBushGreek01Branchesb.dds/TWOSIDE' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'ALPHA/TEX/LJBranchesonly01.dds/TWOSIDE' (origin: '') 19:58:40: Parsing script LJGreece-grass.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'DesGrass1' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'DesGrass2' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'DesGrass3' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'DesGrass4' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'DesGrass6' (origin: '') 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'DesGrass7' (origin: '') 19:58:40: Parsing script LJGreece.material 19:58:40: Parsing script LJLJSoundLoadSymbol01.material 19:58:40: Parsing script LJLJSoundLoadSymbol02.material 19:58:40: Parsing script LJLoadSpawner.material 19:58:40: Parsing script LJTruckShop.material 19:58:40: Parsing script LJTruckShopC.material 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: 'SOLID/TEX/LJTruckShop.dds' (origin: '') 19:58:40: Parsing script 31.os 19:58:40: [RoR|ContentManager] Skipping resource with duplicate name: '31.os' (origin: '') 19:58:40: Parsing script LJGreece.terrn.os 19:58:40: Parsing script LJGreeceFPS.terrn.os 19:58:40: Parsing script LJGreeceRace.terrn.os 19:58:40: Parsing script LJGreeceRaceFPS.terrn.os 19:58:40: Parsing script rdesv3.os 19:58:40: Parsing script LJF-SoundLoad.soundscript 19:58:40: SoundScriptManager: Parsing script LJF-SoundLoad.soundscript 19:58:40: SoundScriptManager: creating template tracks/LJCicadas 19:58:40: Parsing script LJF-SoundLoad2.soundscript 19:58:40: SoundScriptManager: Parsing script LJF-SoundLoad2.soundscript 19:58:40: SoundScriptManager: creating template tracks/LJCicadas 19:58:40: SoundScriptManager::createTemplate(): SoundScript with name [tracks/LJCicadas] already exists, skipping... 19:58:40: SoundScriptManager: Error, this sound script is already defined: tracks/LJCicadas 19:58:40: Finished parsing scripts for resource group Mod-5 19:58:40: Creating resources for group Mod-5 19:58:40: All done 19:58:40: Loading terrain: LJGreeceFPS.terrn2 19:58:40: ===== LOADING TERRAIN LJGreeceFPS.terrn2 19:58:40: ## Initializing Geometry Subsystem 19:58:40: ## Initializing Object Subsystem 19:58:40: ## Initializing Shadow Subsystem 19:58:40: ## Initializing Camera Subsystem 19:58:40: ## Initializing Sky Subsystem 19:58:40: Caelum: Initialising Caelum system... 19:58:40: Caelum: Creating caelum sub-components. 19:58:40: Caelum: DONE initializing 19:58:40: CaelumSystem: Attached to viewport 2456636971456 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 19:58:40: Error: ScriptCompiler - unexpected token in rdesv3.os(12): property "manage_scene_fog" not recognized; missing from type descriptor. 19:58:40: ## Initializing Light Subsystem 19:58:40: ## Initializing Vegetation Subsystem 19:58:40: ===== LOADING TERRAIN GEOMETRY LJGreeceFPS.terrn2 19:58:40: ## Loading Terrain Geometry 19:58:40: done loading page: loaded 6 layers 19:58:40: [RoR|Terrain] loading RAW image: 2101250 / 2101250 19:58:40: Terrain created; size=1025 minBatch=33 maxBatch=65 treeDepth=5 lodLevels=6 leafLods=2 19:58:42: Texture 'TEX-GN-Grass01-D2.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:42: Texture 'TEX-GN-Grass01-N2.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:58:42: Texture 'TEX-GN-Rock03-D2.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:42: Texture 'TEX-GN-Rock03-N2.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:58:42: Texture 'TEX-GN-Dirt4-D2.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:42: Texture 'TEX-GN-Dirt4-N2.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:58:42: Texture 'TEX-GN-Rocky02-D2.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:42: Texture 'TEX-GN-Rocky02-N2.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:58:42: Texture 'TEX-GN-Asphalt01-D2.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:42: Texture 'TEX-GN-Asphalt01-N2.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:42: Texture 'TEX-GN-Rocky01-D2.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:42: Texture 'TEX-GN-Rocky01-N2.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:42: done loading page: loaded 6 layers 19:58:42: ## Initializing Collision Subsystem 19:58:42: ## Initializing Script Subsystem 19:58:42: ===== LOADING TERRAIN OBJECTS LJGreeceFPS.terrn2 19:58:42: ## Loading Terrain Objects 19:58:42: Texture 'LJGreeceOA.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Texture 'LJGreece-grassmapdbrown1.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Texture 'LJGreece-grassmapgreen1.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Texture 'LJGreece-grassmaparid1.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Texture 'LJGreece-grassmapaleppoforest2.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Texture 'LJGreece-grassmapfield1.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Texture 'LJGreece-grassmapbocage1.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Texture 'LJGreece-grassmapbush1.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Texture 'LJGreece-grassmapaleppoforest1.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Creating resource group Impostors 19:58:42: Mesh: Loading LJ-GN-AleppoPine01-PagedGeo.mesh. 19:58:42: Warning: LJ-GN-AleppoPine01-PagedGeo.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:42: Texture 'LJ-GN-Olive-Branch-Noleaves.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:58:42: Texture 'LJ-GN-AleppoPineFoliage.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 19:58:42: Texture 'LJTrunk01.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 19:58:42: Mesh: Loading LJ-GN-AleppoPine02-PagedGeo.mesh. 19:58:42: Warning: LJ-GN-AleppoPine02-PagedGeo.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:42: Texture 'LJGreece-grassmapforest1.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Mesh: Loading LJ-GN-HolmOak01-PagedGeo.mesh. 19:58:42: Warning: LJ-GN-HolmOak01-PagedGeo.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:42: Texture 'LJ-GN-Foliage01.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Texture 'LJ-GN-HolmOakTrunk.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 19:58:42: Texture 'LJGreece-grassmapfield2.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:42: Mesh: Loading LJ-GN-OliveTree01-PagedGeo.mesh. 19:58:42: Warning: LJ-GN-OliveTree01-PagedGeo.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:42: Texture 'LJ-GN-Olive-Branch02.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 19:58:42: Texture 'LJ-GN-Olive-Branch01.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:58:42: Mesh: Loading LJ-GN-Background01.mesh. 19:58:42: Warning: LJ-GN-Background01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:42: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource leak.png in resource group Mod-5. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:42: Error: preparing texture 'leak.png'. Texture layer will be blank: Cannot locate resource leak.png in resource group Mod-5. 19:58:42: Texture 'LJ-GN-Background01.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 19:58:42: Texture 'LJ-GN-Background01OA.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:42: Mesh: Loading LJ-GN-Middleground01.mesh. 19:58:42: Warning: LJ-GN-Middleground01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:42: Texture 'LJ-GN-Middleground.dds': Loading 1 faces(PF_B8G8R8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 19:58:42: Texture 'LJ-GN-MiddlegroundTEX.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 19:58:42: Mesh: Loading LJTruckShop.mesh. 19:58:43: Warning: LJTruckShop.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Texture 'LJTruckShop.dds': Loading 1 faces(PF_DXT1,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_DXT1,2048x2048x1. 19:58:43: Mesh: Loading LJTruckShopC.mesh. 19:58:43: Warning: LJTruckShopC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Texture 'icon_shop.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 19:58:43: Mesh: Loading LJLoadSpawner.mesh. 19:58:43: Warning: LJLoadSpawner.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Texture 'LJLoadSpawner.png': Loading 1 faces(PF_A8R8G8B8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 19:58:43: Mesh: Loading LJLoadSpawnerC.mesh. 19:58:43: Warning: LJLoadSpawnerC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-Pz3.mesh. 19:58:43: Warning: LJ-Pz3.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource leak.png in resource group Mod-5. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:43: Error: preparing texture 'leak.png'. Texture layer will be blank: Cannot locate resource leak.png in resource group Mod-5. 19:58:43: Texture 'LJ-Pz3-Texture.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 19:58:43: Texture 'LJ-Pz3-AO.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 19:58:43: Mesh: Loading LJ-Pz3_clod_180.mesh. 19:58:43: Warning: LJ-Pz3_clod_180.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Texture 'LJ-Pz3-Low.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1. 19:58:43: Mesh: Loading LJ-GSShed01.mesh. 19:58:43: Warning: LJ-GSShed01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Texture 'LJ-GSExtras.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:43: Texture 'LJ-GSStoneWall.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 19:58:43: Texture 'LJ-GSWall01.dds': Loading 1 faces(PF_B8G8R8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 19:58:43: Texture 'LJ-GSTiles01.dds': Loading 1 faces(PF_B8G8R8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 19:58:43: Texture 'LJ-GSShed01.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:43: Mesh: Loading LJ-GSShed01C.mesh. 19:58:43: Warning: LJ-GSShed01C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSShed01.dds' to SubEntity of 'Ogre/MO1474' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GSWall-SRn2.mesh. 19:58:43: Warning: LJ-GSWall-SRn2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-SRn2C.mesh. 19:58:43: Warning: LJ-GSWall-SRn2C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1475' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GN-RockNS01.mesh. 19:58:43: Warning: LJ-GN-RockNS01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource leak.png in resource group Mod-5. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:43: Error: preparing texture 'leak.png'. Texture layer will be blank: Cannot locate resource leak.png in resource group Mod-5. 19:58:43: Texture 'TEX-GN-Rock01.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:43: Texture 'LJ-GN-RockNS01.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:58:43: Mesh: Loading LJ-GN-RockNlg01.mesh. 19:58:43: Warning: LJ-GN-RockNlg01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource leak.png in resource group Mod-5. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:43: Error: preparing texture 'leak.png'. Texture layer will be blank: Cannot locate resource leak.png in resource group Mod-5. 19:58:43: Texture 'LJ-GN-RockNlg01.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:58:43: Mesh: Loading LJ-GSBridge01.mesh. 19:58:43: Warning: LJ-GSBridge01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Texture 'LJ-GSBridge01.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:43: Mesh: Loading LJ-GSWall-SRnd.mesh. 19:58:43: Warning: LJ-GSWall-SRnd.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-SRndC.mesh. 19:58:43: Warning: LJ-GSWall-SRndC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1481' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GSWall-SRn1.mesh. 19:58:43: Warning: LJ-GSWall-SRn1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-SRn1C.mesh. 19:58:43: Warning: LJ-GSWall-SRn1C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1482' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1483' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1484' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1485' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1486' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1488' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1489' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1490' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GN-RockNmd01.mesh. 19:58:43: Warning: LJ-GN-RockNmd01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource leak.png in resource group Mod-5. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:43: Error: preparing texture 'leak.png'. Texture layer will be blank: Cannot locate resource leak.png in resource group Mod-5. 19:58:43: Texture 'LJ-GN-RockNmd01.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:58:43: Mesh: Loading LJ-GN-RockNsm01.mesh. 19:58:43: Warning: LJ-GN-RockNsm01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource leak.png in resource group Mod-5. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:43: Error: preparing texture 'leak.png'. Texture layer will be blank: Cannot locate resource leak.png in resource group Mod-5. 19:58:43: Texture 'LJ-GN-RockNsm01.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1503' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1504' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1505' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1506' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1507' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1508' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GN-RockNC01.mesh. 19:58:43: Warning: LJ-GN-RockNC01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource leak.png in resource group Mod-5. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:43: Error: preparing texture 'leak.png'. Texture layer will be blank: Cannot locate resource leak.png in resource group Mod-5. 19:58:43: Texture 'LJ-GN-RockNC01.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:58:43: Mesh: Loading LJ-GSWall-SSgtL.mesh. 19:58:43: Warning: LJ-GSWall-SSgtL.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-SSgtLC.mesh. 19:58:43: Warning: LJ-GSWall-SSgtLC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1532' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1533' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1534' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GSWall-SSgt.mesh. 19:58:43: Warning: LJ-GSWall-SSgt.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-SSgtC.mesh. 19:58:43: Warning: LJ-GSWall-SSgtC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1535' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1536' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1537' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1538' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1625' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1626' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1627' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1628' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1629' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1630' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1631' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1632' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1633' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1634' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1635' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GSFence-NL.mesh. 19:58:43: Warning: LJ-GSFence-NL.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Texture 'LJ-GSExtrasWood.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:58:43: Mesh: Loading LJ-GSFence-NLC.mesh. 19:58:43: Warning: LJ-GSFence-NLC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1639' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1640' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1641' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1642' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GSFence-NEnd.mesh. 19:58:43: Warning: LJ-GSFence-NEnd.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1643' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1644' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1645' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1646' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1647' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1648' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1649' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1650' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1651' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1652' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1653' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GSHouse02.mesh. 19:58:43: Warning: LJ-GSHouse02.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Texture 'LJ-GSHouse02.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:43: Mesh: Loading LJ-GSHouse02C.mesh. 19:58:43: Warning: LJ-GSHouse02C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO1654' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSShed01.dds' to SubEntity of 'Ogre/MO1655' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GSWall-NH.mesh. 19:58:43: Warning: LJ-GSWall-NH.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-NHC.mesh. 19:58:43: Warning: LJ-GSWall-NHC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-NHEnd.mesh. 19:58:43: Warning: LJ-GSWall-NHEnd.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-NHEndC.mesh. 19:58:43: Warning: LJ-GSWall-NHEndC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-NHSrt.mesh. 19:58:43: Warning: LJ-GSWall-NHSrt.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-NHSrtC.mesh. 19:58:43: Warning: LJ-GSWall-NHSrtC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-NS.mesh. 19:58:43: Warning: LJ-GSWall-NS.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Mesh: Loading LJ-GSWall-NSC.mesh. 19:58:43: Warning: LJ-GSWall-NSC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1669' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Mesh: Loading LJ-GSHouse01.mesh. 19:58:43: Warning: LJ-GSHouse01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Texture 'LJ-GSHouse01.dds': Loading 1 faces(PF_B8G8R8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 19:58:43: Mesh: Loading LJ-GSHouse01C.mesh. 19:58:43: Warning: LJ-GSHouse01C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:43: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO1670' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1671' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1672' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1673' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1674' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1675' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1676' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1688' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1689' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1690' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1691' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1692' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1693' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1694' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1695' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO1696' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSShed01.dds' to SubEntity of 'Ogre/MO1698' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1699' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1700' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1701' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1702' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1703' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1704' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1705' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1706' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1707' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1708' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1709' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1710' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1711' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1712' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1713' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1714' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1715' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1716' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1717' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1718' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1719' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1720' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1721' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1722' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1723' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1724' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1725' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1726' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1727' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1728' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1729' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1730' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1731' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1732' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1733' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1734' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1735' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1736' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1737' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1738' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1739' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1740' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1741' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1742' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1743' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1744' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1745' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1746' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1747' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1748' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1749' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1750' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:43: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1751' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Mesh: Loading LJ-GSChurch01.mesh. 19:58:44: Warning: LJ-GSChurch01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Texture 'LJ-GSChurch01.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:44: Mesh: Loading LJ-GSChurch01C.mesh. 19:58:44: Warning: LJ-GSChurch01C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSChurch01.dds' to SubEntity of 'Ogre/MO1782' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO1787' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Mesh: Loading LJ-GSHouse03.mesh. 19:58:44: Warning: LJ-GSHouse03.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Texture 'LJ-GSHouse03.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:58:44: Mesh: Loading LJ-GSHouse03C.mesh. 19:58:44: Warning: LJ-GSHouse03C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO1788' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO1792' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO1793' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Mesh: Loading LJ-GN-OliveTree01.mesh. 19:58:44: Warning: LJ-GN-OliveTree01.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : beginlodmesh 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : 20, LJ-GN-OliveTree01_LOD1.mesh 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : 200, LJ-GN-OliveTree01_LOD2.mesh 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : endlodmesh 19:58:44: Mesh: Loading LJ-GN-OliveTree01C.mesh. 19:58:44: Warning: LJ-GN-OliveTree01C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO1811' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO1812' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1814' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO1815' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO1816' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO1817' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO1820' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO1822' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO1824' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO1828' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO1829' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Mesh: Loading LJ-GSWall-NSEnd.mesh. 19:58:44: Warning: LJ-GSWall-NSEnd.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Mesh: Loading LJ-GSWall-NSEndC.mesh. 19:58:44: Warning: LJ-GSWall-NSEndC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1854' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1855' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1856' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1857' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1858' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1859' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1860' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1861' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1862' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1863' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1864' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1865' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1866' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Mesh: Loading LJ-GSWall-SSrt.mesh. 19:58:44: Warning: LJ-GSWall-SSrt.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Mesh: Loading LJ-GSWall-SSrtC.mesh. 19:58:44: Warning: LJ-GSWall-SSrtC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1867' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1918' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1919' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1920' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1921' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1922' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1934' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1935' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1936' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSShed01.dds' to SubEntity of 'Ogre/MO1952' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1984' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1985' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1986' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1987' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1988' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1989' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1990' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1991' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO1992' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSShed01.dds' to SubEntity of 'Ogre/MO1993' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1994' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1995' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO1996' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2018' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO2035' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2036' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO2037' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Mesh: Loading LJ-GSFence-NBk.mesh. 19:58:44: Warning: LJ-GSFence-NBk.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Mesh: Loading LJ-GSFence-NBkC.mesh. 19:58:44: Warning: LJ-GSFence-NBkC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2039' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : beginlodmesh 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : 20, LJ-GN-OliveTree01_LOD1.mesh 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : 200, LJ-GN-OliveTree01_LOD2.mesh 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : endlodmesh 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2071' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2072' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSShed01.dds' to SubEntity of 'Ogre/MO2075' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSShed01.dds' to SubEntity of 'Ogre/MO2076' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2077' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2078' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2097' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2098' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2099' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2100' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2101' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2102' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2103' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2104' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2105' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2106' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2107' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2108' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2109' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2128' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO2129' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO2132' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO2133' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2134' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2135' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO2137' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2142' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2143' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO2144' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2146' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2147' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO2148' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO2149' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2153' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2154' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2155' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2156' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO2157' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2177' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO2178' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO2179' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSChurch01.dds' to SubEntity of 'Ogre/MO2180' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO2181' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO2182' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2183' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2184' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : beginlodmesh 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : 20, LJ-GN-OliveTree01_LOD1.mesh 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : 200, LJ-GN-OliveTree01_LOD2.mesh 19:58:44: ODEF: unknown command in LJ-GN-OliveTree01.odef : endlodmesh 19:58:44: Mesh: Loading LJ-GSSignDLeft.mesh. 19:58:44: Warning: LJ-GSSignDLeft.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Texture 'LJ-GSSigns.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:58:44: Mesh: Loading LJ-GSSignDRight.mesh. 19:58:44: Warning: LJ-GSSignDRight.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2187' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2188' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Mesh: Loading LJ-GSSignGiveWay.mesh. 19:58:44: Warning: LJ-GSSignGiveWay.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Mesh: Loading LJ-GSSignStop.mesh. 19:58:44: Warning: LJ-GSSignStop.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Mesh: Loading LJ-GSSignOtherD.mesh. 19:58:44: Warning: LJ-GSSignOtherD.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2189' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2190' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:44: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2191' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Mesh: Loading LJ-GN-RockNCrawl1.mesh. 19:58:45: Warning: LJ-GN-RockNCrawl1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:58:45: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource leak.png in resource group Mod-5. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:45: Error: preparing texture 'leak.png'. Texture layer will be blank: Cannot locate resource leak.png in resource group Mod-5. 19:58:45: Texture 'LJ-GN-RockNCrawl1.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 19:58:45: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO2275' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'NoRef' to SubEntity of 'Ogre/MO2347' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse02.dds' to SubEntity of 'Ogre/MO2385' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase/SOLID/TEX/LJ-GSHouse03.dds' to SubEntity of 'Ogre/MO2386' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2387' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2388' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2389' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2390' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: ODEF: unknown command in LJ-GN-OliveTree01.odef : beginlodmesh 19:58:45: ODEF: unknown command in LJ-GN-OliveTree01.odef : 20, LJ-GN-OliveTree01_LOD1.mesh 19:58:45: ODEF: unknown command in LJ-GN-OliveTree01.odef : 200, LJ-GN-OliveTree01_LOD2.mesh 19:58:45: ODEF: unknown command in LJ-GN-OliveTree01.odef : endlodmesh 19:58:45: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2443' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2444' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2445' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2446' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: Can't assign material 'HouseBase' to SubEntity of 'Ogre/MO2447' because this Material does not exist in group 'Mod-5'. Have you forgotten to define it in a .material script? 19:58:45: ## Initializing terrain light properties 19:58:45: ## Initializing Overview Map Subsystem 19:58:45: ===== LOADING TERRAIN ACTORS LJGreeceFPS.terrn2 19:58:45: ## Loading Terrain Actors 19:58:45: ===== TERRAIN LOADING DONE LJGreeceFPS.terrn2 19:58:45: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "LJGreeceFPS.terrn2", old: "31.terrn2" 19:58:45: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: [RoR] Parsing truckfile 'LJF-SoundLoad.fixed' 19:58:45: == Parsing done OK, nothing to report 19:58:45: == Validating vehicle: SoundLoad 19:58:45: == Validating done OK 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: Loading WAV file AmbientLoop-Birds-01-Short.wav 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-71-241 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-71-242 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-71-243 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-72-244 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-72-245 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-72-246 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-73-247 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-73-248 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-73-249 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-74-250 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-74-251 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-74-252 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-75-253 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-75-254 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-75-255 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-76-256 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-76-257 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-76-258 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-77-259 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-77-260 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-77-261 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-78-262 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-78-263 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-78-264 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-79-265 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-79-266 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-79-267 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-80-268 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-80-269 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-80-270 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-81-271 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-81-272 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-81-273 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-82-274 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-82-275 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-82-276 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-83-277 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-83-278 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-83-279 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-84-280 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-84-281 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-84-282 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-85-283 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-85-284 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-85-285 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:45: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:45: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:45: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-86-286 19:58:45: TOTAL VEHICLE MASS: 400 kg 19:58:45: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-86-287 19:58:45: SoundScriptInstance: instance created: defaults.soundscript-86-288 19:58:45: ===== DONE LOADING VEHICLE 19:58:45: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:45: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-87-289 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-87-290 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-87-291 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-88-292 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-88-293 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-88-294 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-89-295 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-89-296 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-89-297 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-90-298 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-90-299 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-90-300 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-91-301 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-91-302 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-91-303 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-92-304 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-92-305 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-92-306 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-93-307 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-93-308 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-93-309 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-94-310 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-94-311 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-94-312 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-95-313 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-95-314 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-95-315 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-96-316 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-96-317 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-96-318 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-97-319 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-97-320 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-97-321 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-98-322 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-98-323 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-98-324 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-99-325 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-99-326 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-99-327 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-100-328 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-100-329 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-100-330 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-101-331 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-101-332 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-101-333 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-102-334 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-102-335 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-102-336 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-103-337 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-103-338 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-103-339 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: ===== LOADING VEHICLE: LJF-SoundLoad.fixed 19:58:46: == Spawning vehicle: SoundLoad 19:58:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:58:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 19:58:46: SoundScriptInstance: instance created: LJF-SoundLoad.soundscript-104-340 19:58:46: TOTAL VEHICLE MASS: 400 kg 19:58:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-104-341 19:58:46: SoundScriptInstance: instance created: defaults.soundscript-104-342 19:58:46: ===== DONE LOADING VEHICLE 19:58:46: Texture 'DesGrass6.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:58:46: Texture 'Grass01.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:58:46: Texture 'Grass02.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:58:46: Texture 'LJGrain01.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:58:46: Texture 'LJ-GN-GreekBush02.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 19:58:46: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\cache\' of type 'FileSystem' to resource group 'Impostors' 19:58:46: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource Impostor.CGBWHVKPFIXIWFEPQXHRHUSQYCOTVEDD.128.dds in resource group Impostors. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:46: Texture 'Impostor.CGBWHVKPFIXIWFEPQXHRHUSQYCOTVEDD.128.png': Loading 1 faces(PF_A8R8G8B8,1024x512x1) Internal format is PF_A8R8G8B8,1024x512x1. 19:58:46: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\cache\' of type 'FileSystem' to resource group 'Impostors' 19:58:46: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource Impostor.LHLEDCMCFAHGBEXHDDGBFHCMXLYJMQWM.128.dds in resource group Impostors. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:46: Texture 'Impostor.LHLEDCMCFAHGBEXHDDGBFHCMXLYJMQWM.128.png': Loading 1 faces(PF_A8R8G8B8,1024x512x1) Internal format is PF_A8R8G8B8,1024x512x1. 19:58:46: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\cache\' of type 'FileSystem' to resource group 'Impostors' 19:58:46: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource Impostor.HKPMHYLRSWIAQKZQBRUURFCJVIFODFBL.128.dds in resource group Impostors. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 19:58:46: Texture 'Impostor.HKPMHYLRSWIAQKZQBRUURFCJVIFODFBL.128.png': Loading 1 faces(PF_A8R8G8B8,1024x512x1) Internal format is PF_A8R8G8B8,1024x512x1. 19:59:03: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:59:06: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:59:07: [RoR|GVar] app_state: SetPending(), new: "MAIN_MENU", old: "SIMULATION" 19:59:07: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 19:59:07: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "RUNNING" 19:59:08: Caelum: Shutting down Caelum system... 19:59:08: Caelum: Delete UniversalClock 19:59:08: Destroying resource group Impostors 19:59:08: Unloading resource group Impostors 19:59:08: Finished unloading resource group Impostors 19:59:08: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "SIMULATION" 19:59:08: Caelum: Delete UniversalClock 19:59:08: Caelum: CaelumSystem destroyed. 19:59:12: Texture 'nhelens.zip_a1da0UID-nhelens.terrn2.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 19:59:18: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 19:59:18: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 19:59:18: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "LJGreeceFPS.terrn2" 19:59:18: BEAMFACTORY: 8 logical CPU cores found 19:59:18: BEAMFACTORY: Creating 7 worker threads 19:59:18: [RoR] Loading resources... 19:59:18: Can't assign material 'character' to SubEntity of 'Character3_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:59:18: [RoR|GVar] sim_terrain_name: SetPending(), new: "f4afUID-flat_map_full32xa.terrn2", old: "" 19:59:18: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 19:59:18: Creating resource group Mod-6 19:59:18: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\FlatMap 2013.zip' of type 'Zip' to resource group 'Mod-6' 19:59:18: Initialising resource group Mod-6 19:59:18: Parsing scripts for resource group Mod-6 19:59:18: Finished parsing scripts for resource group Mod-6 19:59:18: Creating resources for group Mod-6 19:59:18: All done 19:59:18: Loading terrain: f4afUID-flat_map_full32xa.terrn2 19:59:18: ===== LOADING TERRAIN f4afUID-flat_map_full32xa.terrn2 19:59:18: ## Initializing Geometry Subsystem 19:59:18: ## Initializing Object Subsystem 19:59:18: ## Initializing Shadow Subsystem 19:59:18: ## Initializing Camera Subsystem 19:59:18: ## Initializing Sky Subsystem 19:59:18: Caelum: Initialising Caelum system... 19:59:18: Caelum: Creating caelum sub-components. 19:59:18: Caelum: DONE initializing 19:59:18: CaelumSystem: Attached to viewport 2456636971456 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 19:59:18: Error: ScriptCompiler - unexpected token in RoRSkies.os(17): property "manage_scene_fog" not recognized; missing from type descriptor. 19:59:18: ## Initializing Light Subsystem 19:59:18: ## Initializing Vegetation Subsystem 19:59:18: ===== LOADING TERRAIN GEOMETRY f4afUID-flat_map_full32xa.terrn2 19:59:18: ## Loading Terrain Geometry 19:59:18: done loading page: loaded 3 layers 19:59:18: [RoR|Terrain] loading RAW image: 50 / 50 19:59:18: Terrain created; size=1025 minBatch=33 maxBatch=65 treeDepth=5 lodLevels=6 leafLods=2 19:59:19: Texture 'f4afUID-flat_map_full32xa.dds': Loading 1 faces(PF_DXT3,2048x2048x1) with 11 custom mipmaps from Image. Internal format is PF_DXT3,2048x2048x1. 19:59:19: Texture 'grass_ds.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 19:59:19: Texture 'Flatmap_terrain_detail.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 19:59:19: done loading page: loaded 3 layers 19:59:19: ## Initializing Collision Subsystem 19:59:19: ## Initializing Script Subsystem 19:59:19: Mesh: Loading chp-start.mesh. 19:59:19: Texture 'chp.dds': Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1. 19:59:19: ===== LOADING TERRAIN OBJECTS f4afUID-flat_map_full32xa.terrn2 19:59:19: ## Loading Terrain Objects 19:59:19: Error while loading Terrain: truck scanialoader.truck not found. ignoring. 19:59:19: Error while loading Terrain: truck wrecker.truck not found. ignoring. 19:59:19: Creating resource group Mod-7 19:59:19: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\turbotwin.zip' of type 'Zip' to resource group 'Mod-7' 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-7' 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-7' 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-7' 19:59:19: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-7" (ZIP archive) 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-7' 19:59:19: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-7" (ZIP archive) 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-7' 19:59:19: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-7" (ZIP archive) 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-7' 19:59:19: Initialising resource group Mod-7 19:59:19: Parsing scripts for resource group Mod-7 19:59:19: Parsing script general.program 19:59:19: Parsing script nicemetal.program 19:59:19: Parsing script a90aUID-turbotwin.material 19:59:19: Parsing script shadows.material 19:59:19: Parsing script texture_manager.material 19:59:19: Parsing script managed_mats.material 19:59:19: Parsing script managed_mats_vehicles.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script managed_mats_vehicles_transparent.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script managed_submesh.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script character.material 19:59:19: Parsing script eurosigns.material 19:59:19: Parsing script ferryslip.material 19:59:19: Parsing script floatingdocks.material 19:59:19: Parsing script fresnel.material 19:59:19: Parsing script general.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script grass.material 19:59:19: Parsing script hangar.material 19:59:19: Parsing script largedocks.material 19:59:19: Parsing script load-spawner.material 19:59:19: Parsing script marina.material 19:59:19: Parsing script open-truck-spawner.material 19:59:19: Parsing script ror.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script runway.material 19:59:19: Parsing script trafficlights.material 19:59:19: Parsing script train_platform.material 19:59:19: Parsing script train_rails.material 19:59:19: Parsing script truckshop.material 19:59:19: Parsing script character.material 19:59:19: Finished parsing scripts for resource group Mod-7 19:59:19: Creating resources for group Mod-7 19:59:19: All done 19:59:19: Creating resource group Mod-8 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\content\dafsemi.zip' of type 'Zip' to resource group 'Mod-8' 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-8' 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-8' 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-8' 19:59:19: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-8" (ZIP archive) 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-8' 19:59:19: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-8" (ZIP archive) 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-8' 19:59:19: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-8" (ZIP archive) 19:59:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-8' 19:59:19: Initialising resource group Mod-8 19:59:19: Parsing scripts for resource group Mod-8 19:59:19: Parsing script general.program 19:59:19: Parsing script nicemetal.program 19:59:19: Parsing script b6b0UID-semi.material 19:59:19: Parsing script b6b0UID-semiflat.material 19:59:19: Parsing script shadows.material 19:59:19: Parsing script texture_manager.material 19:59:19: Parsing script managed_mats.material 19:59:19: Parsing script managed_mats_vehicles.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script managed_mats_vehicles_transparent.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script managed_submesh.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script character.material 19:59:19: Parsing script eurosigns.material 19:59:19: Parsing script ferryslip.material 19:59:19: Parsing script floatingdocks.material 19:59:19: Parsing script fresnel.material 19:59:19: Parsing script general.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script grass.material 19:59:19: Parsing script hangar.material 19:59:19: Parsing script largedocks.material 19:59:19: Parsing script load-spawner.material 19:59:19: Parsing script marina.material 19:59:19: Parsing script open-truck-spawner.material 19:59:19: Parsing script ror.material 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:19: Parsing script runway.material 19:59:19: Parsing script trafficlights.material 19:59:19: Parsing script train_platform.material 19:59:19: Parsing script train_rails.material 19:59:19: Parsing script truckshop.material 19:59:19: Parsing script character.material 19:59:19: Finished parsing scripts for resource group Mod-8 19:59:19: Creating resources for group Mod-8 19:59:19: All done 19:59:19: Error while loading Terrain: truck acontainer.load not found. ignoring. 19:59:19: Error while loading Terrain: truck acontainer.load not found. ignoring. 19:59:19: Error while loading Terrain: truck aflatbed.load not found. ignoring. 19:59:19: Error while loading Terrain: truck aflatbed.load not found. ignoring. 19:59:19: Error while loading Terrain: truck crate.load not found. ignoring. 19:59:19: Error while loading Terrain: truck crate.load not found. ignoring. 19:59:19: Error while loading Terrain: truck crate.load not found. ignoring. 19:59:19: Error while loading Terrain: truck crate.load not found. ignoring. 19:59:19: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO2453' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:59:19: Mesh: Loading myhangar2.mesh. 19:59:19: Texture 'master.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 19:59:19: Texture 'icon_repair.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 19:59:19: [ODEF] Invalid collision box (file: 'myhangar2', event: '', instance: 'Mainbase'), at least one axis has negative size. Ignoring the box. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-lab.odef. Ignoring entry. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:19: Mesh: Loading road-slab5.mesh. 19:59:19: Texture 'road.dds': Loading 1 faces(PF_B8G8R8,512x1024x1) Internal format is PF_X8R8G8B8,512x1024x1. 19:59:19: [ODEF] Invalid collision box (file: 'myhangar2', event: '', instance: 'CargoPort-'), at least one axis has negative size. Ignoring the box. 19:59:19: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO2458' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:19: [ODEF] Invalid collision box (file: 'myhangar2', event: '', instance: 'DragRace'), at least one axis has negative size. Ignoring the box. 19:59:19: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO2459' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-smallhouse.odef. Ignoring entry. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-smallhouse2.odef. Ignoring entry. 19:59:19: Mesh: Loading roadquay.mesh. 19:59:19: Mesh: Loading road-slab.mesh. 19:59:19: Mesh: Loading road-slab2.mesh. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:19: Mesh: Loading road-runway-end.mesh. 19:59:19: Texture 'Runwayheading90.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:59:19: Texture 'Runwaythreshold.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:59:19: Texture 'Runwaytouchdown.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:59:19: Mesh: Loading road-runway-band.mesh. 19:59:19: Texture 'Runwaybase.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:59:19: Texture 'Runwayfixeddistance.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-sign-dir-cargo.odef. Ignoring entry. 19:59:19: Mesh: Loading sign-crossing.mesh. 19:59:19: Texture 'sign-crossing.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 19:59:19: Mesh: Loading sign-warning.mesh. 19:59:19: Texture 'sign-warning.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:19: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:20: Mesh: Loading road-runway-middle.mesh. 19:59:20: Mesh: Loading localizer-h.mesh. 19:59:20: Mesh: Loading localizer-v.mesh. 19:59:20: Mesh: Loading road-block5.mesh. 19:59:20: Error while loading Terrain: could not find required .odef file: f4afuid-stand2.odef. Ignoring entry. 19:59:20: Mesh: Loading road-block2.mesh. 19:59:20: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO2462' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 19:59:20: [ODEF] Invalid collision box (file: 'myhangar2', event: '', instance: 'RaceTrack'), at least one axis has negative size. Ignoring the box. 19:59:20: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:20: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:20: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:20: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 19:59:20: Texture 'road2.dds': Loading 1 faces(PF_B8G8R8,512x1024x1) Internal format is PF_X8R8G8B8,512x1024x1. 19:59:20: Parsing landuse config: 'flat_map-landuse.cfg' 19:59:20: Texture 'flat_map_traction.png': Loading 1 faces(PF_A8R8G8B8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 19:59:21: ## Initializing terrain light properties 19:59:21: ## Initializing Overview Map Subsystem 19:59:21: ===== LOADING TERRAIN ACTORS f4afUID-flat_map_full32xa.terrn2 19:59:21: ## Loading Terrain Actors 19:59:21: ===== TERRAIN LOADING DONE f4afUID-flat_map_full32xa.terrn2 19:59:21: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "f4afUID-flat_map_full32xa.terrn2", old: "LJGreeceFPS.terrn2" 19:59:21: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 19:59:21: ===== LOADING VEHICLE: a90aUID-turbotwin.truck 19:59:21: [RoR] Parsing truckfile 'a90aUID-turbotwin.truck' 19:59:21: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (815): -41 Message: Encountered node with illegal negative number: '-41', parsing as positive '41' for backwards compatibility. Please fix as soon as possible. #FF3300 ERROR #FFFFFF (Section wings) Line (1468): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1468): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1469): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1469): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1470): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1470): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1472): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1472): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1473): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1473): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1474): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1474): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1475): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1475): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1476): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1476): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1479): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1479): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1480): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1480): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1481): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1481): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1482): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1482): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1483): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1483): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1484): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1484): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float 19:59:21: == Validating vehicle: 4x4 TurboTwin DAF v2 19:59:21: == Validating done OK 19:59:21: == Spawning vehicle: 4x4 TurboTwin DAF v2 19:59:21: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:59:21: Mesh: Loading dirwheel.mesh. 19:59:21: Texture 'dirwheel.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:59:21: Mesh: Loading dashboard.mesh. 19:59:21: Mesh: Loading leftmirror.mesh. 19:59:21: Texture 'mirror.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1. 19:59:21: Texture 'mirrorlayer.dds': Loading 1 faces(PF_DXT5,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,128x256x1. 19:59:21: Mesh: Loading rightmirror.mesh. 19:59:21: Mesh: Loading airintake.mesh. 19:59:21: Mesh: Loading seat.mesh. 19:59:21: Texture 'seat.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:59:21: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 19:59:21: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 19:59:21: Texture 'a90aUID-turbotwin.dds': Loading 1 faces(PF_A8R8G8B8,2048x1024x1) Internal format is PF_A8R8G8B8,2048x1024x1. 19:59:21: Texture 'a90aUID-turbotwin_emissive.dds': Loading 1 faces(PF_DXT1,256x128x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x128x1. 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 19:59:21: Texture 'ttwinwheelface.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 19:59:21: Texture 'ttwinwheelband.dds': Loading 1 faces(PF_DXT1,64x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,64x128x1. 19:59:21: TOTAL VEHICLE MASS: 15528 kg 19:59:21: Loading WAV file default_diesel_idle.wav 19:59:21: Loading WAV file default_diesel_low.wav 19:59:21: Loading WAV file default_diesel_medium.wav 19:59:21: Loading WAV file default_diesel_high.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-343 19:59:21: Loading WAV file default_diesel_force.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-344 19:59:21: Loading WAV file default_brakes.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-345 19:59:21: Loading WAV file default_parking_brakes.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-346 19:59:21: Loading WAV file default_reverse_beep.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-347 19:59:21: Loading WAV file default_turbo.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-348 19:59:21: Loading WAV file default_turbo_bov.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-349 19:59:21: Loading WAV file default_wastegate_flutter.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-350 19:59:21: Loading WAV file default_valve.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-351 19:59:21: Loading WAV file default_starter_start.wav 19:59:21: Loading WAV file default_starter_stop.wav 19:59:21: Loading WAV file default_starter.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-352 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-353 19:59:21: Loading WAV file default_horn_start.wav 19:59:21: Loading WAV file default_horn_stop.wav 19:59:21: Loading WAV file default_horn.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-354 19:59:21: Loading WAV file default_shift.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-355 19:59:21: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-356 19:59:21: Loading WAV file default_screetch.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-357 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-105-358 19:59:21: ===== DONE LOADING VEHICLE 19:59:21: ===== LOADING VEHICLE: b6b0UID-semi.truck 19:59:21: [RoR] Parsing truckfile 'b6b0UID-semi.truck' 19:59:21: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (533): -40 Message: Encountered node with illegal negative number: '-40', parsing as positive '40' for backwards compatibility. Please fix as soon as possible. 19:59:21: == Validating vehicle: Daf Semi truck 19:59:21: == Validating done OK 19:59:21: == Spawning vehicle: Daf Semi truck 19:59:21: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:59:21: Mesh: Loading dirwheel.mesh. 19:59:21: Mesh: Loading dashboard.mesh. 19:59:21: Mesh: Loading leftmirror.mesh. 19:59:21: Mesh: Loading rightmirror.mesh. 19:59:21: Mesh: Loading seat.mesh. 19:59:21: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 19:59:21: Texture 'b6b0UID-semi.dds': Loading 1 faces(PF_DXT3,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x512x1. 19:59:21: Texture 'b6b0UID-ampliroll_emissive.dds': Loading 1 faces(PF_DXT1,256x128x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x128x1. 19:59:21: Texture 'wheelband1.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1. 19:59:21: Texture 'wheelband2.dds': Loading 1 faces(PF_DXT1,32x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,32x64x1. 19:59:21: TOTAL VEHICLE MASS: 11156 kg 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-359 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-360 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-361 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-362 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-363 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-364 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-365 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-366 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-367 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-368 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-369 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-370 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-371 19:59:21: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-372 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-373 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-106-374 19:59:21: ===== DONE LOADING VEHICLE 19:59:21: ===== LOADING VEHICLE: b6b0UID-semi.trailer 19:59:21: [RoR] Parsing truckfile 'b6b0UID-semi.trailer' 19:59:21: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (328): -24 Message: Encountered node with illegal negative number: '-24', parsing as positive '24' for backwards compatibility. Please fix as soon as possible. #FFFF00 WARNING #FFFFFF (Section wheels) Line (330): -28 Message: Encountered node with illegal negative number: '-28', parsing as positive '28' for backwards compatibility. Please fix as soon as possible. #FFFF00 WARNING #FFFFFF (Section wheels) Line (332): -32 Message: Encountered node with illegal negative number: '-32', parsing as positive '32' for backwards compatibility. Please fix as soon as possible. 19:59:21: == Validating vehicle: Semi trailer (37tons) 19:59:21: == Validating done OK 19:59:21: == Spawning vehicle: Semi trailer (37tons) 19:59:21: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:59:21: Texture 'wheelface.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:59:21: TOTAL VEHICLE MASS: 38199 kg 19:59:21: Loading WAV file default_pump_start.wav 19:59:21: Loading WAV file default_pump_stop.wav 19:59:21: Loading WAV file default_pump.wav 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-107-375 19:59:21: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-107-376 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-107-377 19:59:21: ===== DONE LOADING VEHICLE 19:59:21: ===== LOADING VEHICLE: b6b0UID-semiflat.trailer 19:59:21: [RoR] Parsing truckfile 'b6b0UID-semiflat.trailer' 19:59:21: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (704): -73 Message: Encountered node with illegal negative number: '-73', parsing as positive '73' for backwards compatibility. Please fix as soon as possible. #FFFF00 WARNING #FFFFFF (Section wheels) Line (706): -77 Message: Encountered node with illegal negative number: '-77', parsing as positive '77' for backwards compatibility. Please fix as soon as possible. #FFFF00 WARNING #FFFFFF (Section wheels) Line (708): -110 Message: Encountered node with illegal negative number: '-110', parsing as positive '110' for backwards compatibility. Please fix as soon as possible. 19:59:21: == Validating vehicle: Flatbed semi trailer 19:59:21: == Validating done OK 19:59:21: == Spawning vehicle: Flatbed semi trailer 19:59:21: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:59:21: Texture 'b6b0UID-semiflat.dds': Loading 1 faces(PF_DXT1,512x256x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x256x1. 19:59:21: TOTAL VEHICLE MASS: 11971 kg 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-108-378 19:59:21: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-108-379 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-108-380 19:59:21: ===== DONE LOADING VEHICLE 19:59:21: ===== LOADING VEHICLE: b6b0UID-semi.trailer 19:59:21: == Spawning vehicle: Semi trailer (37tons) 19:59:21: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:59:21: TOTAL VEHICLE MASS: 38199 kg 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-109-381 19:59:21: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-109-382 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-109-383 19:59:21: ===== DONE LOADING VEHICLE 19:59:21: ===== LOADING VEHICLE: b6b0UID-semiflat.trailer 19:59:21: == Spawning vehicle: Flatbed semi trailer 19:59:21: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:59:21: TOTAL VEHICLE MASS: 11971 kg 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-110-384 19:59:21: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-110-385 19:59:21: SoundScriptInstance: instance created: defaults.soundscript-110-386 19:59:21: ===== DONE LOADING VEHICLE 19:59:24: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 19:59:38: Creating resource group Mod-9 19:59:38: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\CHskycrane-0.zip' of type 'Zip' to resource group 'Mod-9' 19:59:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-9' 19:59:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-9' 19:59:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-9' 19:59:38: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-9" (ZIP archive) 19:59:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-9' 19:59:38: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-9" (ZIP archive) 19:59:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-9' 19:59:38: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-9" (ZIP archive) 19:59:38: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-9' 19:59:38: Initialising resource group Mod-9 19:59:38: Parsing scripts for resource group Mod-9 19:59:38: Parsing script general.program 19:59:38: Ogre::InvalidParametersException::InvalidParametersException: Parameter called tvpMat does not exist. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1681) 19:59:38: Error: ScriptCompiler - invalid parameters in general.program(36): Parameter called tvpMat does not exist. 19:59:38: Ogre::InvalidParametersException::InvalidParametersException: Parameter called spotlightDir does not exist. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1681) 19:59:38: Error: ScriptCompiler - invalid parameters in general.program(37): Parameter called spotlightDir does not exist. 19:59:38: Ogre::InvalidParametersException::InvalidParametersException: Parameter called lightAtt0 does not exist. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1681) 19:59:38: Error: ScriptCompiler - invalid parameters in general.program(56): Parameter called lightAtt0 does not exist. 19:59:38: Ogre::InvalidParametersException::InvalidParametersException: Parameter called spotlightParams does not exist. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1681) 19:59:38: Error: ScriptCompiler - invalid parameters in general.program(58): Parameter called spotlightParams does not exist. 19:59:38: Parsing script general.program 19:59:38: [RoR|ContentManager] Skipping resource with duplicate name: 'ambient_vs' (origin: '') 19:59:38: Error: ScriptCompiler - object allocation error in general.program(2): GPU program "ambient_vs" could not be created 19:59:38: [RoR|ContentManager] Skipping resource with duplicate name: 'ambient_ps' (origin: '') 19:59:38: Error: ScriptCompiler - object allocation error in general.program(14): GPU program "ambient_ps" could not be created 19:59:38: [RoR|ContentManager] Skipping resource with duplicate name: 'diffuse_vs' (origin: '') 19:59:38: Error: ScriptCompiler - object allocation error in general.program(66): GPU program "diffuse_vs" could not be created 19:59:38: [RoR|ContentManager] Skipping resource with duplicate name: 'diffuse_ps' (origin: '') 19:59:38: Error: ScriptCompiler - object allocation error in general.program(80): GPU program "diffuse_ps" could not be created 19:59:38: Parsing script nicemetal.program 19:59:38: Parsing script ch-54-mat.material 19:59:38: Parsing script shadows.material 19:59:38: Parsing script texture_manager.material 19:59:38: Parsing script managed_mats.material 19:59:38: Parsing script managed_mats_vehicles.material 19:59:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Parsing script managed_mats_vehicles_transparent.material 19:59:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Parsing script managed_submesh.material 19:59:38: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Parsing script character.material 19:59:38: Parsing script eurosigns.material 19:59:38: Parsing script ferryslip.material 19:59:38: Parsing script floatingdocks.material 19:59:38: Parsing script fresnel.material 19:59:38: Parsing script general.material 19:59:38: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Parsing script grass.material 19:59:38: Parsing script hangar.material 19:59:38: Parsing script largedocks.material 19:59:38: Parsing script load-spawner.material 19:59:38: Parsing script marina.material 19:59:38: Parsing script open-truck-spawner.material 19:59:38: Parsing script ror.material 19:59:38: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 19:59:38: Parsing script runway.material 19:59:38: Parsing script trafficlights.material 19:59:38: Parsing script train_platform.material 19:59:38: Parsing script train_rails.material 19:59:38: Parsing script truckshop.material 19:59:38: Parsing script character.material 19:59:38: Finished parsing scripts for resource group Mod-9 19:59:38: Creating resources for group Mod-9 19:59:38: All done 19:59:38: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 19:59:38: ===== LOADING VEHICLE: 19:59:38: [RoR] Parsing truckfile 'CH-54-Skycrane.airplane' 19:59:38: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section shocks2) Line (1942): 301, 162, 1, 25, 0, 0, 1, 25, 0, 0, 0.0, 50, 1.00, io Message: Invalid option: 'o', ignoring... #FFFF00 WARNING #FFFFFF (Section props) Line (2483): add_animation 1, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2486): add_animation 1, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2497): add_animation 0.4, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2501): add_animation 0.1, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2504): add_animation 0.3, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2671): add_animation -0.0005, -19, 9, source: event, mode: x-rotation, autoanimate, noflip, nobounce, event:COMMANDS_03 Message: Invalid token: nobounce (Invalid keyword: nobounce) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2672): add_animation 0.0005, -19, 9, source: event, mode: x-rotation, autoanimate, noflip, nobounce, event:COMMANDS_04 Message: Invalid token: nobounce (Invalid keyword: nobounce) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2673): add_animation -0.00025, -10, 10, source: event, mode: y-rotation, autoanimate, noflip, nobounce, event:COMMANDS_05 Message: Invalid token: nobounce (Invalid keyword: nobounce) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2674): add_animation 0.00025, -10, 10, source: event, mode: y-rotation, autoanimate, noflip, nobounce, event:COMMANDS_06 Message: Invalid token: nobounce (Invalid keyword: nobounce) ignoring.... 19:59:38: == Validating vehicle: CH-54 Skycrane 19:59:38: == Validating done OK 19:59:38: == Spawning vehicle: CH-54 Skycrane 19:59:38: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: Black 19:59:38: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 19:59:38: Mesh: Loading nozzle.mesh. 19:59:38: Texture 'nozzle.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 19:59:38: Mesh: Loading abflame.mesh. 19:59:38: Texture 'abflame.dds': Loading 1 faces(PF_DXT5,256x32x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x32x1. 19:59:38: Mesh: Loading ch-54-transmission-1.mesh. 19:59:38: Warning: ch-54-transmission-1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:39: Texture 'ch-54-hook.dds': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:59:39: Mesh: Loading ch-54-transmission-2.mesh. 19:59:39: Warning: ch-54-transmission-2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:39: Mesh: Loading ch-54-turbine.mesh. 19:59:39: Warning: ch-54-turbine.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:39: Mesh: Loading ch-54-brakedisc.mesh. 19:59:39: Warning: ch-54-brakedisc.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:39: Mesh: Loading ch-54-cooling-1.mesh. 19:59:39: Warning: ch-54-cooling-1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:39: Mesh: Loading ch-54-cooling-2.mesh. 19:59:39: Warning: ch-54-cooling-2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:39: Mesh: Loading ch-54-cooling-3.mesh. 19:59:39: Warning: ch-54-cooling-3.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:39: Mesh: Loading ch-54-protect-L.mesh. 19:59:39: Warning: ch-54-protect-L.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'texture.png': Loading 1 faces(PF_A8R8G8B8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 19:59:40: Mesh: Loading ch-54-protect-UL.mesh. 19:59:40: Warning: ch-54-protect-UL.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-protect-UU.mesh. 19:59:40: Warning: ch-54-protect-UU.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-loadfix-pod.mesh. 19:59:40: Warning: ch-54-loadfix-pod.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-mainhook.mesh. 19:59:40: Warning: ch-54-mainhook.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-suspension-Front.mesh. 19:59:40: Warning: ch-54-suspension-Front.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-suspension-Front-U.mesh. 19:59:40: Warning: ch-54-suspension-Front-U.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-wheel-F.mesh. 19:59:40: Warning: ch-54-wheel-F.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-suspension-lever-FU.mesh. 19:59:40: Warning: ch-54-suspension-lever-FU.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-suspension-lever-FL.mesh. 19:59:40: Warning: ch-54-suspension-lever-FL.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-suspension-RearR.mesh. 19:59:40: Warning: ch-54-suspension-RearR.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-suspension-RearL.mesh. 19:59:40: Warning: ch-54-suspension-RearL.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-wheel-R.mesh. 19:59:40: Warning: ch-54-wheel-R.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-suspension-lever-RU.mesh. 19:59:40: Warning: ch-54-suspension-lever-RU.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-suspension-lever-RL.mesh. 19:59:40: Warning: ch-54-suspension-lever-RL.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-rotorblade-adapt.mesh. 19:59:40: Warning: ch-54-rotorblade-adapt.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'ch-54-blade.dds': Loading 1 faces(PF_R8G8B8,500x1000x1) Internal format is PF_X8R8G8B8,500x1000x1. 19:59:40: Mesh: Loading ch-54-rotorblade-adapt2.mesh. 19:59:40: Warning: ch-54-rotorblade-adapt2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-rotorhead.mesh. 19:59:40: Warning: ch-54-rotorhead.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-tail-rotorblade.mesh. 19:59:40: Warning: ch-54-tail-rotorblade.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-tail-rotor-mech.mesh. 19:59:40: Warning: ch-54-tail-rotor-mech.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-tail-rotorhead.mesh. 19:59:40: Warning: ch-54-tail-rotorhead.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-cockpit-gauges.mesh. 19:59:40: Warning: ch-54-cockpit-gauges.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'ch-54-instruments.dds': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:59:40: Texture 'ch-54-instruments-emissive.dds': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 19:59:40: Mesh: Loading ch-54-vh-ball.mesh. 19:59:40: Warning: ch-54-vh-ball.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-dir-needle.mesh. 19:59:40: Warning: ch-54-dir-needle.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-standard-needle.mesh. 19:59:40: Warning: ch-54-standard-needle.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-alti10-needle.mesh. 19:59:40: Warning: ch-54-alti10-needle.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-alti100-needle.mesh. 19:59:40: Warning: ch-54-alti100-needle.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-small-needle-second.mesh. 19:59:40: Warning: ch-54-small-needle-second.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-small-needle-minute.mesh. 19:59:40: Warning: ch-54-small-needle-minute.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-small-needle-hour.mesh. 19:59:40: Warning: ch-54-small-needle-hour.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-trim-big.mesh. 19:59:40: Warning: ch-54-trim-big.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-trim-small.mesh. 19:59:40: Warning: ch-54-trim-small.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-trim-big-green.mesh. 19:59:40: Warning: ch-54-trim-big-green.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-trim-small-green.mesh. 19:59:40: Warning: ch-54-trim-small-green.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-trim-ball.mesh. 19:59:40: Warning: ch-54-trim-ball.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-stick.mesh. 19:59:40: Warning: ch-54-stick.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-rudder-pedal-R.mesh. 19:59:40: Warning: ch-54-rudder-pedal-R.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-rudder-pedal-L.mesh. 19:59:40: Warning: ch-54-rudder-pedal-L.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-engine1-on.mesh. 19:59:40: Warning: ch-54-panel-engine1-on.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-engine2-on.mesh. 19:59:40: Warning: ch-54-panel-engine2-on.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-engine1-yellow.mesh. 19:59:40: Warning: ch-54-panel-engine1-yellow.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-engine2-yellow.mesh. 19:59:40: Warning: ch-54-panel-engine2-yellow.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-engine1-red.mesh. 19:59:40: Warning: ch-54-panel-engine1-red.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-engine2-red.mesh. 19:59:40: Warning: ch-54-panel-engine2-red.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-alti-on.mesh. 19:59:40: Warning: ch-54-panel-alti-on.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-rotor-red.mesh. 19:59:40: Warning: ch-54-panel-rotor-red.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-pbrake-red.mesh. 19:59:40: Warning: ch-54-panel-pbrake-red.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-speed-red.mesh. 19:59:40: Warning: ch-54-panel-speed-red.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-panel-overload-red.mesh. 19:59:40: Warning: ch-54-panel-overload-red.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading beacon-ch-54.mesh. 19:59:40: Warning: beacon-ch-54.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'ch-54-beacon-red-mat.dds': Loading 1 faces(PF_A8R8G8B8,16x16x1) Internal format is PF_A8R8G8B8,16x16x1. 19:59:40: Texture 'ch-54-beacon-red.dds': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 19:59:40: Mesh: Loading ch-54-hull.mesh. 19:59:40: Warning: ch-54-hull.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-avionic-flares.mesh. 19:59:40: Warning: ch-54-avionic-flares.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'ch-54-avionic-flare.dds': Loading 1 faces(PF_A8R8G8B8,16x16x1) Internal format is PF_A8R8G8B8,16x16x1. 19:59:40: Mesh: Loading ch-54-interior.mesh. 19:59:40: Warning: ch-54-interior.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-innerhull.mesh. 19:59:40: Warning: ch-54-innerhull.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'ch-54-insulation.dds': Loading 1 faces(PF_A8R8G8B8,138x205x1) Internal format is PF_A8R8G8B8,138x205x1. 19:59:40: Mesh: Loading ch-54-cockpit-interior.mesh. 19:59:40: Warning: ch-54-cockpit-interior.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-cockpit.mesh. 19:59:40: Warning: ch-54-cockpit.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-windows.mesh. 19:59:40: Warning: ch-54-windows.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'ch-54-glass_1.dds': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:59:40: Texture 'ch-54-glass_2.dds': Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 19:59:40: Mesh: Loading ch-54-windows-2.mesh. 19:59:40: Warning: ch-54-windows-2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'ch-54-glass_tint_1.dds': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 19:59:40: Mesh: Loading ch-54-windows-3.mesh. 19:59:40: Warning: ch-54-windows-3.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'ch-54-glass_3.dds': Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 19:59:40: Mesh: Loading ch-54-windows-4.mesh. 19:59:40: Warning: ch-54-windows-4.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Mesh: Loading ch-54-rotorblade.mesh. 19:59:40: Warning: ch-54-rotorblade.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 19:59:40: Texture 'greenflare.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 19:59:40: Texture 'redflare.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 19:59:40: TOTAL VEHICLE MASS: 11857 kg 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-387 19:59:40: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-388 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-389 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-390 19:59:40: Loading WAV file default_GPWS10.WAV 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-391 19:59:40: Loading WAV file default_GPWS20.WAV 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-392 19:59:40: Loading WAV file default_GPWS30.WAV 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-393 19:59:40: Loading WAV file default_GPWS40.WAV 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-394 19:59:40: Loading WAV file default_GPWS50.WAV 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-395 19:59:40: Loading WAV file default_GPWS100.WAV 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-396 19:59:40: Loading WAV file default_GPWSpullup.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-397 19:59:40: Loading WAV file default_GPWSminimums.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-398 19:59:40: Loading WAV file default_GPWSapdisconnect.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-399 19:59:40: Loading WAV file default_AOAwarning.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-400 19:59:40: Loading WAV file default_chatter01.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-401 19:59:40: Loading WAV file default_chatter02.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-402 19:59:40: Loading WAV file default_chatter03.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-403 19:59:40: Loading WAV file default_chatter04.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-404 19:59:40: Loading WAV file default_chatter05.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-405 19:59:40: Loading WAV file default_chatter06.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-406 19:59:40: Loading WAV file default_chatter07.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-407 19:59:40: Loading WAV file default_chatter08.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-408 19:59:40: Loading WAV file default_chatter09.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-409 19:59:40: Loading WAV file default_chatter10.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-410 19:59:40: Loading WAV file default_chatter11.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-411 19:59:40: Loading WAV file default_chatter12.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-412 19:59:40: Loading WAV file default_chatter13.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-413 19:59:40: Loading WAV file default_turbojet_start.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-414 19:59:40: Loading WAV file default_turbojet_lopower.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-415 19:59:40: Loading WAV file default_turbojet_hipower.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-416 19:59:40: Loading WAV file default_turbojet_afterburner.wav 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-417 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-418 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-419 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-420 19:59:40: SoundScriptInstance: instance created: defaults.soundscript-111-421 19:59:40: Texture 'icon_airplane.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:59:40: ===== DONE LOADING VEHICLE 19:59:40: Texture 'icon_airplane_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 19:59:40: Texture 'cent.png': Loading 1 faces(PF_R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 19:59:47: Texture 'engstart-on.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 20:02:14: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.360000", old: "1.384000" 20:02:14: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.336000", old: "1.360000" 20:02:15: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.312000", old: "1.336000" 20:02:15: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.288000", old: "1.312000" 20:04:33: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:04:36: Texture 'agora.zip_95bbUID-agoras.truck.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 20:04:38: Texture 'Cpack.zip_C1-tunnel-WIP.boat.mini.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 20:04:39: Texture 'wahoo.zip_b31cUID-wahoo.boat.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 20:04:41: Texture 'Cpack.zip_C1-tunnel-WIP.load.mini.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 20:04:45: Creating resource group Mod-10 20:04:45: Added resource location 'C:\Program Files\Rigs of Rods\content\An-12.zip' of type 'Zip' to resource group 'Mod-10' 20:04:45: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-10' 20:04:45: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-10' 20:04:45: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-10' 20:04:45: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-10" (ZIP archive) 20:04:45: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-10' 20:04:45: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-10" (ZIP archive) 20:04:45: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-10' 20:04:45: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-10" (ZIP archive) 20:04:45: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-10' 20:04:45: Initialising resource group Mod-10 20:04:45: Parsing scripts for resource group Mod-10 20:04:45: Parsing script general.program 20:04:45: Parsing script nicemetal.program 20:04:45: Parsing script 5822UID-an-12-interior.material 20:04:45: Parsing script 5822UID-an-12.material 20:04:45: Parsing script shadows.material 20:04:45: Parsing script texture_manager.material 20:04:45: Parsing script managed_mats.material 20:04:45: Parsing script managed_mats_vehicles.material 20:04:45: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Parsing script managed_mats_vehicles_transparent.material 20:04:45: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Parsing script managed_submesh.material 20:04:45: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Parsing script character.material 20:04:45: Parsing script eurosigns.material 20:04:45: Parsing script ferryslip.material 20:04:45: Parsing script floatingdocks.material 20:04:45: Parsing script fresnel.material 20:04:45: Parsing script general.material 20:04:45: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Parsing script grass.material 20:04:45: Parsing script hangar.material 20:04:45: Parsing script largedocks.material 20:04:45: Parsing script load-spawner.material 20:04:45: Parsing script marina.material 20:04:45: Parsing script open-truck-spawner.material 20:04:45: Parsing script ror.material 20:04:45: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:04:45: Parsing script runway.material 20:04:45: Parsing script trafficlights.material 20:04:45: Parsing script train_platform.material 20:04:45: Parsing script train_rails.material 20:04:45: Parsing script truckshop.material 20:04:45: Parsing script character.material 20:04:45: Finished parsing scripts for resource group Mod-10 20:04:45: Creating resources for group Mod-10 20:04:45: All done 20:04:45: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:04:45: ===== LOADING VEHICLE: 20:04:45: [RoR] Parsing truckfile '5822UID-an-12.airplane' 20:04:46: == Parsing done OK, nothing to report 20:04:46: == Validating vehicle: Antonov 12 20:04:46: == Validating done OK 20:04:46: == Spawning vehicle: Antonov 12 20:04:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:04:46: Mesh: Loading 5822UID-an12nacelle.mesh. 20:04:46: Warning: 5822UID-an12nacelle.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:04:46: Texture '5822UID-an-12.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:04:46: Mesh: Loading pale.mesh. 20:04:46: Texture 'prop.dds': Loading 1 faces(PF_DXT1,16x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,16x128x1. 20:04:46: Mesh: Loading spinprop.mesh. 20:04:46: Texture 'spinprop.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 20:04:46: Mesh: Loading redbeacon.mesh. 20:04:46: Texture 'redbeacon.dds': Loading 1 faces(PF_DXT5,16x16x1) with 4 custom mipmaps from Image. Internal format is PF_DXT5,16x16x1. 20:04:46: Texture 'redbeaconflare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 20:04:46: Mesh: Loading 5822UID-an12turret.mesh. 20:04:46: Warning: 5822UID-an12turret.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:04:46: Mesh: Loading 5822UID-an12fairing-left.mesh. 20:04:46: Warning: 5822UID-an12fairing-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:04:46: Mesh: Loading 5822UID-an12fairing-right.mesh. 20:04:46: Warning: 5822UID-an12fairing-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:04:46: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 0 at 46.9388% 20:04:46: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 7 is washed by prop 0 at 65.7143% 20:04:46: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 1 at 69.697% 20:04:46: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 1 at 46.9388% 20:04:46: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 2 at 46.9388% 20:04:46: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 3 is washed by prop 2 at 69.697% 20:04:46: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 1 is washed by prop 3 at 65.7143% 20:04:46: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 3 at 46.9388% 20:04:46: Texture 'an12wheelface.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 20:04:46: Texture 'an12wheelband.dds': Loading 1 faces(PF_DXT1,32x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,32x64x1. 20:04:46: TOTAL VEHICLE MASS: 29805 kg 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-422 20:04:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-423 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-424 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-425 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-426 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-427 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-428 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-429 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-430 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-431 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-432 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-433 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-434 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-435 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-436 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-437 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-438 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-439 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-440 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-441 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-442 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-443 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-444 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-445 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-446 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-447 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-448 20:04:46: Loading WAV file default_turboprop_start.wav 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-449 20:04:46: Loading WAV file default_turboprop_lopower.wav 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-450 20:04:46: Loading WAV file default_turboprop_hipower.wav 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-451 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-452 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-453 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-454 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-455 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-456 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-457 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-458 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-459 20:04:46: SoundScriptInstance: instance created: defaults.soundscript-112-460 20:04:46: ===== DONE LOADING VEHICLE 20:05:06: Texture 'brks-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 20:05:17: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:05:25: Texture 'turbotwin.zip_a90aUID-turbotwin.truck.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 20:05:29: Creating resource group Mod-11 20:05:29: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\E39.zip' of type 'Zip' to resource group 'Mod-11' 20:05:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-11' 20:05:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-11' 20:05:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-11' 20:05:29: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-11" (ZIP archive) 20:05:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-11' 20:05:29: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-11" (ZIP archive) 20:05:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-11' 20:05:29: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-11" (ZIP archive) 20:05:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-11' 20:05:29: Initialising resource group Mod-11 20:05:29: Parsing scripts for resource group Mod-11 20:05:29: Parsing script general.program 20:05:29: Parsing script nicemetal.program 20:05:29: Parsing script burngui.material 20:05:29: Parsing script bmwe39lights.material 20:05:29: Parsing script shadows.material 20:05:29: Parsing script texture_manager.material 20:05:29: Parsing script managed_mats.material 20:05:29: Parsing script managed_mats_vehicles.material 20:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Parsing script managed_mats_vehicles_transparent.material 20:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Parsing script managed_submesh.material 20:05:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Parsing script character.material 20:05:29: Parsing script eurosigns.material 20:05:29: Parsing script ferryslip.material 20:05:29: Parsing script floatingdocks.material 20:05:29: Parsing script fresnel.material 20:05:29: Parsing script general.material 20:05:29: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Parsing script grass.material 20:05:29: Parsing script hangar.material 20:05:29: Parsing script largedocks.material 20:05:29: Parsing script load-spawner.material 20:05:29: Parsing script marina.material 20:05:29: Parsing script open-truck-spawner.material 20:05:29: Parsing script ror.material 20:05:29: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:05:29: Parsing script runway.material 20:05:29: Parsing script trafficlights.material 20:05:29: Parsing script train_platform.material 20:05:29: Parsing script train_rails.material 20:05:29: Parsing script truckshop.material 20:05:29: Parsing script character.material 20:05:29: Parsing script bmwe39.soundscript 20:05:29: SoundScriptManager: Parsing script bmwe39.soundscript 20:05:29: SoundScriptManager: creating template bmwstart 20:05:29: SoundScriptManager: creating template bmwengine 20:05:29: SoundScriptManager: creating template bmwdriftengine 20:05:29: SoundScriptManager: creating template bmwgearshift 20:05:29: SoundScriptManager: creating template bmwpbrake 20:05:29: SoundScriptManager: creating template bmwhorn 20:05:29: SoundScriptManager: creating template bmwignition 20:05:29: SoundScriptManager: creating template bmwbreak 20:05:29: SoundScriptManager: creating template bmwindicator 20:05:29: Finished parsing scripts for resource group Mod-11 20:05:29: Creating resources for group Mod-11 20:05:29: All done 20:05:29: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:05:29: ===== LOADING VEHICLE: 20:05:29: [RoR] Parsing truckfile 'bmwe39.truck' 20:05:29: == Parsing done, report: #FF3300 ERROR #FFFFFF (Section SECTION_NONE) Line (10): author n/b original Gabester unknown Message: Argument [3] is not valid integer #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (42): foglights mesh_standard foglights.dds foglights_s.dds Message: Missing texture file: foglights_s.dds #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (70): intglass flexmesh_transparent burnwinds.dds burnwinds_d.dds - Message: Missing texture file: burnwinds.dds #FFFF00 WARNING #FFFFFF (Section submesh) Line (3612): rigidifiers Message: Rigidifiers are not supported, ignoring... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3615): 238,234,116,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3615): 238,234,116,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3615): 238,234,116,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3616): 237,233,115,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3616): 237,233,115,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3616): 237,233,115,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3617): 236,232,114,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3617): 236,232,114,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3617): 236,232,114,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3618): 235,231,113,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3618): 235,231,113,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3618): 235,231,113,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3620): 234,238,120,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3620): 234,238,120,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3620): 234,238,120,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3621): 233,237,119,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3621): 233,237,119,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3621): 233,237,119,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3622): 232,236,118,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3622): 232,236,118,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3622): 232,236,118,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3623): 231,235,117,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3623): 231,235,117,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3623): 231,235,117,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section hydros) Line (3783): position_nodes Message: Not enough arguments, 3 required, got 1. Skipping line. #FFFF00 WARNING #FFFFFF (Section hydros) Line (3784): include 0-72 Message: Not enough arguments, 3 required, got 2. Skipping line. #FFFF00 WARNING #FFFFFF (Section hydros) Line (3785): exclude 73-266 Message: Not enough arguments, 3 required, got 2. Skipping line. 20:05:29: == Validating vehicle: BMW E39 M5 20:05:29: == Validating done OK 20:05:29: == Spawning vehicle: BMW E39 M5 20:05:29: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: Mirrors 20:05:29: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:05:29: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:05:29: Mesh: Loading exhaustend.mesh. 20:05:29: Warning: exhaustend.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'exhausttips.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Texture 'exhausttips_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading propshaft.mesh. 20:05:29: Warning: propshaft.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'propshaft.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Texture 'propshaft_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading fanclutch.mesh. 20:05:29: Warning: fanclutch.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'fanclutch.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Texture 'fanclutch_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading radfan.mesh. 20:05:29: Warning: radfan.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'fanrad.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Texture 'fanrad_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading steeringwheel.mesh. 20:05:29: Warning: steeringwheel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'steeringwheel.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:29: Mesh: Loading handbrake.mesh. 20:05:29: Warning: handbrake.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'handbrake.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading gearstick.mesh. 20:05:29: Warning: gearstick.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'gearstick.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading speedoneedle.mesh. 20:05:29: Warning: speedoneedle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'speedoneedle.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading tachoneedle.mesh. 20:05:29: Warning: tachoneedle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'tachoneedle.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading tempneedle.mesh. 20:05:29: Warning: tempneedle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'tempneedle.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: == ActorSpawner: WARNING (Keyword props) Prop (mesh: tempneedle.mesh) has invalid animation ratio (0), using it anyway (compatibility)... 20:05:29: Mesh: Loading fuelneedle.mesh. 20:05:29: Warning: fuelneedle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'fuelneedle.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: == ActorSpawner: WARNING (Keyword props) Prop (mesh: fuelneedle.mesh) has invalid animation ratio (0), using it anyway (compatibility)... 20:05:29: Mesh: Loading accelpedal.mesh. 20:05:29: Warning: accelpedal.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'accelpedal.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading clutchpedal.mesh. 20:05:29: Warning: clutchpedal.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'clutchpedal.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading brakepedal.mesh. 20:05:29: Warning: brakepedal.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'brakepedal.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:29: Mesh: Loading bmwshell.mesh. 20:05:29: Warning: bmwshell.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:29: Texture 'bmwshell.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:29: Texture 'bmwshell_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:30: Mesh: Loading bmwshelltop.mesh. 20:05:30: Warning: bmwshelltop.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:30: Texture 'bmwshelltop.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:30: Texture 'bmwshelltop_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:30: Mesh: Loading interior.mesh. 20:05:30: Warning: interior.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:30: Texture 'interior.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:30: Mesh: Loading headliner.mesh. 20:05:30: Warning: headliner.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:30: Texture 'headliner.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:30: Mesh: Loading seats.mesh. 20:05:30: Warning: seats.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:30: Texture 'seats.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:30: Texture 'seats_s.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:30: Mesh: Loading woodtrim.mesh. 20:05:30: Warning: woodtrim.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:30: Texture 'woodtrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:30: Texture 'woodtrim_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:30: Mesh: Loading bootint.mesh. 20:05:30: Warning: bootint.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:30: Texture 'bootint.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:30: Mesh: Loading lights.mesh. 20:05:30: Warning: lights.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:30: Texture 'lights_0.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:30: Texture 'lights_1.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:30: Mesh: Loading headlightglass.mesh. 20:05:30: Warning: headlightglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:30: Texture 'headlightglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:31: Texture 'headlightglass_d.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:31: Mesh: Loading shellglass.mesh. 20:05:31: Warning: shellglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:31: Texture 'shellglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:31: Texture 'shellglass_d.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:31: Mesh: Loading enginebay.mesh. 20:05:31: Warning: enginebay.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:31: Texture 'enginebay.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:31: Texture 'enginebay_s.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:31: Mesh: Loading engine.mesh. 20:05:31: Warning: engine.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:31: Texture 'engine.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:31: Texture 'engine_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:31: Mesh: Loading bmwbonnet.mesh. 20:05:31: Warning: bmwbonnet.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:31: Texture 'bmwbonnet.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:32: Texture 'bmwbonnet_s.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:32: Mesh: Loading bonnetbadge.mesh. 20:05:32: Warning: bonnetbadge.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'bonnetbadge.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Texture 'bonnetbadge_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading bmwfrontpanel.mesh. 20:05:32: Warning: bmwfrontpanel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'frontpanels.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:32: Texture 'frontpanels_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:32: Mesh: Loading quarterpaneltrim.mesh. 20:05:32: Warning: quarterpaneltrim.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'quarterpaneltrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading sidelights.mesh. 20:05:32: Warning: sidelights.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'sidelights.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading bmwrearpanels.mesh. 20:05:32: Warning: bmwrearpanels.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'rearpanels.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:32: Texture 'rearpanels_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:32: Mesh: Loading bmwrearbumper.mesh. 20:05:32: Warning: bmwrearbumper.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'backbumper.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:32: Texture 'backbumper_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:32: Mesh: Loading rearbumpertrim.mesh. 20:05:32: Warning: rearbumpertrim.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'rearbumpertrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading bmwfrontbumper.mesh. 20:05:32: Warning: bmwfrontbumper.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'frontbumper.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Texture 'frontbumper_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading frontbumpertrim.mesh. 20:05:32: Warning: frontbumpertrim.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'frontbumpertrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading foglights.mesh. 20:05:32: Warning: foglights.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'foglights.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading foglightglass.mesh. 20:05:32: Warning: foglightglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'foglightglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading frontdoors.mesh. 20:05:32: Warning: frontdoors.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'frontdoors.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:32: Texture 'frontdoors_s.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:32: Mesh: Loading frontdoortrim.mesh. 20:05:32: Warning: frontdoortrim.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'frontdoortrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading frontglass.mesh. 20:05:32: Warning: frontglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'frontglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Texture 'frontglass_d.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:32: Mesh: Loading bmwsideskirts.mesh. 20:05:32: Warning: bmwsideskirts.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:32: Texture 'skirts.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:33: Texture 'skirts_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:33: Mesh: Loading bmwrightmirror.mesh. 20:05:33: Warning: bmwrightmirror.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:33: Texture 'rightmirror.dds': Loading 1 faces(PF_A8B8G8R8,513x512x1) Internal format is PF_A8R8G8B8,513x512x1. 20:05:33: Texture 'rightmirror_s.dds': Loading 1 faces(PF_A8B8G8R8,513x512x1) Internal format is PF_A8R8G8B8,513x512x1. 20:05:33: Mesh: Loading bmwleftmirror.mesh. 20:05:33: Warning: bmwleftmirror.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:33: Texture 'leftmirror.dds': Loading 1 faces(PF_A8B8G8R8,513x512x1) Internal format is PF_A8R8G8B8,513x512x1. 20:05:33: Texture 'leftmirror_s.dds': Loading 1 faces(PF_A8B8G8R8,513x512x1) Internal format is PF_A8R8G8B8,513x512x1. 20:05:33: Mesh: Loading reardoors.mesh. 20:05:33: Warning: reardoors.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:33: Texture 'reardoors.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:33: Texture 'reardoors_s.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:05:33: Mesh: Loading reardoortrim.mesh. 20:05:33: Warning: reardoortrim.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:33: Texture 'reardoortrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:33: Mesh: Loading rearglass.mesh. 20:05:33: Warning: rearglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:33: Texture 'rearglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:33: Texture 'rearglass_d.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:33: Mesh: Loading bmwboot.mesh. 20:05:33: Warning: bmwboot.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:33: Texture 'boot.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:33: Texture 'boot_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:33: Mesh: Loading bootbadge.mesh. 20:05:33: Warning: bootbadge.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:33: Mesh: Loading rsuspension.mesh. 20:05:33: Warning: rsuspension.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:33: Texture 'rsuspension.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:33: Texture 'rsuspension_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:05:33: Loading WAV file bmw_ignition.wav 20:05:33: SoundScriptInstance: instance created: bmwe39.soundscript-113-461 20:05:33: Loading WAV file bmw_start.wav 20:05:33: SoundScriptInstance: instance created: bmwe39.soundscript-113-462 20:05:33: Loading WAV file bmw_idle.wav 20:05:33: Loading WAV file bmw_2000.wav 20:05:33: Loading WAV file bmw_4000.wav 20:05:33: Loading WAV file bmw_7500.wav 20:05:34: SoundScriptInstance: instance created: bmwe39.soundscript-113-463 20:05:34: Loading WAV file bmw_pbrake.wav 20:05:34: SoundScriptInstance: instance created: bmwe39.soundscript-113-464 20:05:34: Loading WAV file bmw_hornstart.wav 20:05:34: Loading WAV file bmw_horn.wav 20:05:34: SoundScriptInstance: instance created: bmwe39.soundscript-113-465 20:05:34: Loading WAV file bmw_gearshift.wav 20:05:34: SoundScriptInstance: instance created: bmwe39.soundscript-113-466 20:05:34: Loading WAV file bmw_indicatorstart.wav 20:05:34: Loading WAV file bmw_indicatorend.wav 20:05:34: Loading WAV file bmw_indicator.wav 20:05:34: SoundScriptInstance: instance created: bmwe39.soundscript-113-467 20:05:34: Loading WAV file bmw_break.wav 20:05:34: SoundScriptInstance: instance created: bmwe39.soundscript-113-468 20:05:34: Mesh: Loading style65front.mesh. 20:05:34: Warning: style65front.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:34: Texture 'style65front.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:34: Texture 'style65front_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:34: Texture 'burnwheelband.dds': Loading 1 faces(PF_R8G8B8,512x128x1) with 9 custom mipmaps from Image. Internal format is PF_X8R8G8B8,512x128x1. 20:05:34: Mesh: Loading style65rear.mesh. 20:05:34: Warning: style65rear.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:05:34: Texture 'style65rear.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:34: Texture 'style65rear_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:05:34: TOTAL VEHICLE MASS: 1826 kg 20:05:34: ===== DONE LOADING VEHICLE 20:06:52: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:06:57: Creating resource group Mod-12 20:06:57: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\SeatIbiza.zip' of type 'Zip' to resource group 'Mod-12' 20:06:57: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-12' 20:06:57: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-12' 20:06:57: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-12' 20:06:57: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-12" (ZIP archive) 20:06:57: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-12' 20:06:57: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-12" (ZIP archive) 20:06:57: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-12' 20:06:57: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-12" (ZIP archive) 20:06:57: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-12' 20:06:57: Initialising resource group Mod-12 20:06:57: Parsing scripts for resource group Mod-12 20:06:57: Parsing script general.program 20:06:57: Parsing script nicemetal.program 20:06:57: Parsing script ibizagui.material 20:06:57: Parsing script seatibiza.material 20:06:57: Warning: ScriptCompiler - deprecated symbol in seatibiza.material(62): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in seatibiza.material(128): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in seatibiza.material(198): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in seatibiza.material(264): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: [RoR|ContentManager] Skipping resource with duplicate name: 'ibizatailblinkinnerR' (origin: '') 20:06:57: Warning: ScriptCompiler - deprecated symbol in seatibiza.material(506): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Parsing script shadows.material 20:06:57: Parsing script texture_manager.material 20:06:57: Parsing script managed_mats.material 20:06:57: Parsing script managed_mats_vehicles.material 20:06:57: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Parsing script managed_mats_vehicles_transparent.material 20:06:57: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Parsing script managed_submesh.material 20:06:57: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Parsing script character.material 20:06:57: Parsing script eurosigns.material 20:06:57: Parsing script ferryslip.material 20:06:57: Parsing script floatingdocks.material 20:06:57: Parsing script fresnel.material 20:06:57: Parsing script general.material 20:06:57: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Parsing script grass.material 20:06:57: Parsing script hangar.material 20:06:57: Parsing script largedocks.material 20:06:57: Parsing script load-spawner.material 20:06:57: Parsing script marina.material 20:06:57: Parsing script open-truck-spawner.material 20:06:57: Parsing script ror.material 20:06:57: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:06:57: Parsing script runway.material 20:06:57: Parsing script trafficlights.material 20:06:57: Parsing script train_platform.material 20:06:57: Parsing script train_rails.material 20:06:57: Parsing script truckshop.material 20:06:57: Parsing script character.material 20:06:57: Parsing script ibiza.soundscript 20:06:57: SoundScriptManager: Parsing script ibiza.soundscript 20:06:57: SoundScriptManager: creating template IBIZAGASOLINE 20:06:57: SoundScriptManager: creating template IBIZASTART 20:06:57: SoundScriptManager: creating template IBIZAHORN 20:06:57: SoundScriptManager: creating template IBIZAPARKINGBRAKES 20:06:57: Finished parsing scripts for resource group Mod-12 20:06:57: Creating resources for group Mod-12 20:06:57: All done 20:06:57: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:06:57: ===== LOADING VEHICLE: 20:06:57: [RoR] Parsing truckfile 'SeatIbiza.truck' 20:06:57: == Parsing done OK, nothing to report 20:06:57: == Validating vehicle: Seat Ibiza 1.4 20:06:57: == Validating done OK 20:06:57: == Spawning vehicle: Seat Ibiza 1.4 20:06:57: Mesh: Loading IbizastreetFLwishbone.mesh. 20:06:57: Warning: IbizastreetFLwishbone.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:57: Texture 'ibizastreetmechs.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:57: Texture 'Ibizastreetmechs_s.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:06:58: Mesh: Loading IbizastreetFRwishbone.mesh. 20:06:58: Warning: IbizastreetFRwishbone.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:58: Mesh: Loading Ibizastreetsteerwheel.mesh. 20:06:58: Warning: Ibizastreetsteerwheel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:58: Texture 'Ibizastreetinterior.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:58: Texture 'Ibizastreetinterior_s.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:06:58: Texture 'ibizastreetswitches.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:58: Texture 'Ibizastreetswitches_s.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:06:58: Mesh: Loading Ibizastreetneedle.mesh. 20:06:58: Warning: Ibizastreetneedle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:58: Texture 'Ibizastreetdials.png': Loading 1 faces(PF_R8G8B8,512x256x1) Internal format is PF_X8R8G8B8,512x256x1. 20:06:58: Mesh: Loading Ibizastreetgearst.mesh. 20:06:58: Warning: Ibizastreetgearst.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:58: Mesh: Loading Ibizastreethandbrake.mesh. 20:06:58: Warning: Ibizastreethandbrake.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:58: Mesh: Loading Ibizastreetframe.mesh. 20:06:58: Warning: Ibizastreetframe.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:58: Texture 'ibizastreetbody.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:58: Texture 'ibizastreetbody_s.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:58: Texture 'ibizastreetbody_d.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:58: Texture 'Ibizamirrors.dds': Loading 1 faces(PF_DXT3,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT3,32x32x1. 20:06:58: Texture 'Ibizamirrors_d.dds': Loading 1 faces(PF_DXT3,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT3,32x32x1. 20:06:58: Texture 'Ibizamirrors_s.dds': Loading 1 faces(PF_DXT3,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT3,32x32x1. 20:06:58: Mesh: Loading Ibizastreetglass.mesh. 20:06:58: Warning: Ibizastreetglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:58: Texture 'ibizastreetwindows.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:06:58: Texture 'ibizastreetwindows_d.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:06:58: Texture 'Ibizastreetwindows_s.dds': Loading 1 faces(PF_DXT3,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT3,32x32x1. 20:06:58: Texture 'ibizastreetwindowsIN.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:06:58: Mesh: Loading Ibizastreetseatsdash.mesh. 20:06:58: Warning: Ibizastreetseatsdash.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Texture 'ibizastreetheadlghtin_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:59: Texture 'ibizastreetheadlghtin_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:59: Mesh: Loading IbizastreetFLhub.mesh. 20:06:59: Warning: IbizastreetFLhub.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetFRhub.mesh. 20:06:59: Warning: IbizastreetFRhub.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetRaxle.mesh. 20:06:59: Warning: IbizastreetRaxle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreetengine.mesh. 20:06:59: Warning: Ibizastreetengine.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreetsteerrack.mesh. 20:06:59: Warning: Ibizastreetsteerrack.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreettrunklid.mesh. 20:06:59: Warning: Ibizastreettrunklid.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreettrunkglass.mesh. 20:06:59: Warning: Ibizastreettrunkglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetfenderL.mesh. 20:06:59: Warning: IbizastreetfenderL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetFenBlinkL.mesh. 20:06:59: Warning: IbizastreetFenBlinkL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Texture 'ibizastreetheadlght.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:06:59: Texture 'ibizastreetheadlight_d.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:06:59: Texture 'ibizastreetheadlghtout_s.png': Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 20:06:59: Mesh: Loading IbizastreetfenderR.mesh. 20:06:59: Warning: IbizastreetfenderR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetFenBlinkR.mesh. 20:06:59: Warning: IbizastreetFenBlinkR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreetsplitter.mesh. 20:06:59: Warning: Ibizastreetsplitter.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreetfogglass.mesh. 20:06:59: Warning: Ibizastreetfogglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetFbump.mesh. 20:06:59: Warning: IbizastreetFbump.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetRbump.mesh. 20:06:59: Warning: IbizastreetRbump.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreetbonnet.mesh. 20:06:59: Warning: Ibizastreetbonnet.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetdoorL.mesh. 20:06:59: Warning: IbizastreetdoorL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetdoorcardL.mesh. 20:06:59: Warning: IbizastreetdoorcardL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetdoorLglass.mesh. 20:06:59: Warning: IbizastreetdoorLglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetdoorR.mesh. 20:06:59: Warning: IbizastreetdoorR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetdoorcardR.mesh. 20:06:59: Warning: IbizastreetdoorcardR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetdoorRglass.mesh. 20:06:59: Warning: IbizastreetdoorRglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetMirrorL.mesh. 20:06:59: Warning: IbizastreetMirrorL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetMirrorR.mesh. 20:06:59: Warning: IbizastreetMirrorR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreetgrille.mesh. 20:06:59: Warning: Ibizastreetgrille.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetlightLF.mesh. 20:06:59: Warning: IbizastreetlightLF.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetlensLF.mesh. 20:06:59: Warning: IbizastreetlensLF.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetlightRF.mesh. 20:06:59: Warning: IbizastreetlightRF.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetlensRF.mesh. 20:06:59: Warning: IbizastreetlensRF.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetlightLR.mesh. 20:06:59: Warning: IbizastreetlightLR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Texture 'Ibizastreetrearclstr.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:06:59: Texture 'Ibizastreetrearclstrout_s.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:06:59: Texture 'ibizastreetrearclstr_d.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:06:59: Texture 'ibizastreetrearclstrin_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:59: Texture 'ibizastreetrearclstrin_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:06:59: Mesh: Loading IbizastreetlensLR.mesh. 20:06:59: Warning: IbizastreetlensLR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetlightRR.mesh. 20:06:59: Warning: IbizastreetlightRR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading IbizastreetlensRR.mesh. 20:06:59: Warning: IbizastreetlensRR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreetparcel.mesh. 20:06:59: Warning: Ibizastreetparcel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Mesh: Loading Ibizastreettire.mesh. 20:06:59: Warning: Ibizastreettire.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Texture 'Ibizastreettire.png': Loading 1 faces(PF_R8G8B8,512x768x1) Internal format is PF_X8R8G8B8,512x768x1. 20:06:59: Texture 'Ibizastreettire_s.png': Loading 1 faces(PF_R8G8B8,512x768x1) Internal format is PF_X8R8G8B8,512x768x1. 20:06:59: Loading WAV file IbizaGASIdle.wav 20:06:59: Loading WAV file IbizaGASHigh.wav 20:06:59: SoundScriptInstance: instance created: ibiza.soundscript-114-469 20:06:59: Loading WAV file IbizaGASStartStart.wav 20:06:59: Loading WAV file IbizaGASStartStop.wav 20:06:59: Loading WAV file IbizaGASStart.wav 20:06:59: SoundScriptInstance: instance created: ibiza.soundscript-114-470 20:06:59: Loading WAV file IbizaHornStart.wav 20:06:59: Loading WAV file IbizaHornStop.wav 20:06:59: Loading WAV file IbizaHorn.wav 20:06:59: SoundScriptInstance: instance created: ibiza.soundscript-114-471 20:06:59: Loading WAV file IbizaHBrake.wav 20:06:59: SoundScriptInstance: instance created: ibiza.soundscript-114-472 20:06:59: SoundScriptInstance: instance created: defaults.soundscript-114-473 20:06:59: Mesh: Loading IbizastreetFrim.mesh. 20:06:59: Warning: IbizastreetFrim.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: Texture 'Ibizastreetblack.dds': Loading 1 faces(PF_DXT3,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT3,32x32x1. 20:06:59: Texture 'Ibizastreetblack_s.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:06:59: Texture 'Ibizawheelsilver.dds': Loading 1 faces(PF_DXT3,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT3,32x32x1. 20:06:59: Texture 'Ibizawheelsilver_s.dds': Loading 1 faces(PF_DXT3,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT3,64x64x1. 20:06:59: Texture 'Ibizainvisible.dds': Loading 1 faces(PF_DXT3,16x16x1) with 4 custom mipmaps from Image. Internal format is PF_DXT3,16x16x1. 20:06:59: Mesh: Loading IbizastreetRrim.mesh. 20:06:59: Warning: IbizastreetRrim.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:06:59: TOTAL VEHICLE MASS: 858 kg 20:06:59: ===== DONE LOADING VEHICLE 20:09:19: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:09:22: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:09:22: ===== LOADING VEHICLE: 20:09:22: == Spawning vehicle: Seat Ibiza 1.4 20:09:22: SoundScriptInstance: instance created: ibiza.soundscript-115-474 20:09:22: SoundScriptInstance: instance created: ibiza.soundscript-115-475 20:09:22: SoundScriptInstance: instance created: ibiza.soundscript-115-476 20:09:22: SoundScriptInstance: instance created: ibiza.soundscript-115-477 20:09:22: SoundScriptInstance: instance created: defaults.soundscript-115-478 20:09:22: TOTAL VEHICLE MASS: 858 kg 20:09:22: ===== DONE LOADING VEHICLE 20:09:34: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:09:36: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:09:36: ===== LOADING VEHICLE: 20:09:36: [RoR] Parsing truckfile 'camaroirocz.truck' 20:09:37: == Parsing done, report: #FF3300 ERROR #FFFFFF (Section guisettings) Line (54): speedoMax 225 Message: Unknown setting [speedoMax], ignoring... #FFFF00 WARNING #FFFFFF (Section nodes) Line (76): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (77): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (88): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (89): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (90): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (91): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (119): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (135): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (136): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (147): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (148): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (149): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (150): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (164): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (178): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (201): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (202): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (203): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (204): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (205): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (206): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (207): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (208): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (209): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (210): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (211): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (212): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (213): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (214): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (217): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (218): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (219): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (220): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (221): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (222): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (223): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (224): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (225): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (226): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (227): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (228): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (229): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (230): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (231): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (232): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (233): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (234): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (235): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (236): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (237): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (240): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (243): l5 Message: Ignoring invalid option: 5 20:09:37: == Validating vehicle: Chevrolet Camaro IROC-Z 20:09:37: == Validating done OK 20:09:37: == Spawning vehicle: Chevrolet Camaro IROC-Z 20:09:37: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:09:37: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:09:37: Can't assign material 'SketchupDefault' to SubEntity of 'PropEntity_0@Actor_116' because this Material does not exist in group 'Mod-4'. Have you forgotten to define it in a .material script? 20:09:37: Mesh: Loading irocz_body.mesh. 20:09:37: Warning: irocz_body.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Texture 'irocz_body.psd': Loading 1 faces(PF_R8G8B8,3041x1421x1) Internal format is PF_X8R8G8B8,3041x1421x1. 20:09:37: Texture 'irocz_seat.psd': Loading 1 faces(PF_R8G8B8,278x278x1) Internal format is PF_X8R8G8B8,278x278x1. 20:09:37: Mesh: Loading irocz_seats.mesh. 20:09:37: Warning: irocz_seats.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_nose.mesh. 20:09:37: Warning: irocz_nose.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_rfend.mesh. 20:09:37: Warning: irocz_rfend.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_lfend.mesh. 20:09:37: Warning: irocz_lfend.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_hood.mesh. 20:09:37: Warning: irocz_hood.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_hatch.mesh. 20:09:37: Warning: irocz_hatch.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_rlights.mesh. 20:09:37: Warning: irocz_rlights.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_rbumper.mesh. 20:09:37: Warning: irocz_rbumper.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_rdoor.mesh. 20:09:37: Warning: irocz_rdoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_ldoor.mesh. 20:09:37: Warning: irocz_ldoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: Mesh: Loading irocz_engine.mesh. 20:09:37: Warning: irocz_engine.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: SoundScriptInstance: instance created: IrocZ.soundscript-116-479 20:09:37: SoundScriptInstance: instance created: IrocZ.soundscript-116-480 20:09:37: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:09:37: SoundScriptInstance: instance created: class1buggy.soundscript-116-481 20:09:37: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-116-482 20:09:37: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-116-483 20:09:37: SoundScriptInstance: instance created: IrocZ.soundscript-116-484 20:09:37: Loading WAV file ford_pbrake.wav 20:09:37: Ogre::ItemIdentityException::ItemIdentityException: Unable to derive resource group for ford_pbrake.wav automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 1673) 20:09:37: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-116-485 20:09:37: SoundScriptInstance: instance created: IrocZ.soundscript-116-486 20:09:37: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 20:09:37: Mesh: Loading irocz_rim.mesh. 20:09:37: Warning: irocz_rim.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:09:37: TOTAL VEHICLE MASS: 1561 kg 20:09:37: ===== DONE LOADING VEHICLE 20:09:50: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:09:55: Texture 'twinotter.zip_476cUID-otter.airplane.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 20:09:56: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:09:57: ===== LOADING VEHICLE: 20:09:57: == Spawning vehicle: Antonov 12 20:09:57: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:09:57: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 0 at 46.9388% 20:09:57: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 7 is washed by prop 0 at 65.7143% 20:09:57: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 1 at 69.697% 20:09:57: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 1 at 46.9388% 20:09:57: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 2 at 46.9388% 20:09:57: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 3 is washed by prop 2 at 69.697% 20:09:57: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 1 is washed by prop 3 at 65.7143% 20:09:57: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 3 at 46.9388% 20:09:57: TOTAL VEHICLE MASS: 29805 kg 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-487 20:09:57: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-488 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-489 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-490 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-491 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-492 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-493 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-494 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-495 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-496 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-497 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-498 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-499 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-500 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-501 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-502 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-503 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-504 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-505 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-506 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-507 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-508 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-509 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-510 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-511 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-512 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-513 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-514 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-515 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-516 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-517 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-518 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-519 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-520 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-521 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-522 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-523 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-524 20:09:57: SoundScriptInstance: instance created: defaults.soundscript-117-525 20:09:57: ===== DONE LOADING VEHICLE 20:14:38: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\quicksave-1.sav' ... 20:15:09: [RoR|Savegame] Reading savegame from file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\quicksave-1.sav' ... 20:15:24: [RoR|GVar] gfx_fov_external: SetActive(), new: "59", old: "60" 20:15:24: [RoR|GVar] gfx_fov_external: SetActive(), new: "58", old: "59" 20:15:24: [RoR|GVar] gfx_fov_external: SetActive(), new: "57", old: "58" 20:18:56: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:19:02: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:19:02: ===== LOADING VEHICLE: 20:19:02: [RoR] Parsing truckfile 'SeatIbizaGTI.truck' 20:19:02: == Parsing done OK, nothing to report 20:19:02: == Validating vehicle: Seat Ibiza 2.0l GTI 20:19:02: == Validating done OK 20:19:02: == Spawning vehicle: Seat Ibiza 2.0l GTI 20:19:02: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: Black 20:19:02: Mesh: Loading Ibizastreetframe_GTI.mesh. 20:19:02: Warning: Ibizastreetframe_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:02: Texture 'ibizastreetbody_ALPINE.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:19:02: Texture 'ibizastreetbody_OTHER_s.png': Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 20:19:02: Texture 'ibizastreetbody_ALPINE_d.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:19:02: Mesh: Loading Ibizastreettrunklid_GTI.mesh. 20:19:02: Warning: Ibizastreettrunklid_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:02: Mesh: Loading IbizastreetfenderL_GTI.mesh. 20:19:02: Warning: IbizastreetfenderL_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:02: Mesh: Loading IbizastreetfenderR_GTI.mesh. 20:19:02: Warning: IbizastreetfenderR_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading Ibizastreetsplitter_GTI.mesh. 20:19:03: Warning: Ibizastreetsplitter_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading IbizastreetFbump_GTI.mesh. 20:19:03: Warning: IbizastreetFbump_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading IbizastreetRbump_GTI.mesh. 20:19:03: Warning: IbizastreetRbump_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading Ibizastreetbonnet_GTI.mesh. 20:19:03: Warning: Ibizastreetbonnet_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading IbizastreetdoorL_GTI.mesh. 20:19:03: Warning: IbizastreetdoorL_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading IbizastreetdoorcardL_GTI.mesh. 20:19:03: Warning: IbizastreetdoorcardL_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading IbizastreetdoorR_GTI.mesh. 20:19:03: Warning: IbizastreetdoorR_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading IbizastreetdoorcardR_GTI.mesh. 20:19:03: Warning: IbizastreetdoorcardR_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading IbizastreetMirrorL_GTI.mesh. 20:19:03: Warning: IbizastreetMirrorL_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading IbizastreetMirrorR_GTI.mesh. 20:19:03: Warning: IbizastreetMirrorR_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: Mesh: Loading Ibizastreetgrille_GTI.mesh. 20:19:03: Warning: Ibizastreetgrille_GTI.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:19:03: SoundScriptInstance: instance created: ibiza.soundscript-118-526 20:19:03: SoundScriptInstance: instance created: ibiza.soundscript-118-527 20:19:03: SoundScriptInstance: instance created: ibiza.soundscript-118-528 20:19:03: SoundScriptInstance: instance created: ibiza.soundscript-118-529 20:19:03: SoundScriptInstance: instance created: defaults.soundscript-118-530 20:19:03: TOTAL VEHICLE MASS: 858 kg 20:19:03: ===== DONE LOADING VEHICLE 20:19:19: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.312000", old: "1.288000" 20:19:19: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.360000", old: "1.312000" 20:19:26: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.432000", old: "1.360000" 20:19:27: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.456000", old: "1.432000" 20:19:27: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.500000", old: "1.456000" 20:21:42: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:21:43: Texture 'renault8x8.zip_470bUID-renault8x8.truck.mini.dds': Loading 1 faces(PF_B8G8R8,1904x1042x1) Internal format is PF_X8R8G8B8,1904x1042x1. 20:21:45: Texture 'Bombardier_ALP-45DP.zip_7e75UID-ALP-45DP_diesel.train.mini.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:21:46: Texture 'Bombardier_ALP-45DP.zip_7e75UID-ALP-45DP_electric.train.mini.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:21:46: Texture 'agora.zip_95bbUID-agoral.truck.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 20:21:52: Texture 'dafsemi.zip_b6b0UID-semiflat.trailer.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 20:21:55: Texture 'Cpack.zip_oshkoshloader.truck.mini.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 20:21:57: Texture 'P51.zip_P51.airplane.mini.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 20:22:00: Texture 'dafsemi.zip_b6b0UID-semi.trailer.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 20:22:07: Creating resource group Mod-13 20:22:07: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\impreza.zip' of type 'Zip' to resource group 'Mod-13' 20:22:07: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-13' 20:22:07: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-13' 20:22:07: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-13' 20:22:07: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-13" (ZIP archive) 20:22:07: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-13' 20:22:07: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-13" (ZIP archive) 20:22:07: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-13' 20:22:07: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-13" (ZIP archive) 20:22:07: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-13' 20:22:07: Initialising resource group Mod-13 20:22:07: Parsing scripts for resource group Mod-13 20:22:07: Parsing script general.program 20:22:07: Parsing script nicemetal.program 20:22:07: Parsing script shadows.material 20:22:07: Parsing script texture_manager.material 20:22:07: Parsing script managed_mats.material 20:22:07: Parsing script managed_mats_vehicles.material 20:22:07: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Parsing script managed_mats_vehicles_transparent.material 20:22:07: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Parsing script managed_submesh.material 20:22:07: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Parsing script character.material 20:22:07: Parsing script eurosigns.material 20:22:07: Parsing script ferryslip.material 20:22:07: Parsing script floatingdocks.material 20:22:07: Parsing script fresnel.material 20:22:07: Parsing script general.material 20:22:07: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Parsing script grass.material 20:22:07: Parsing script hangar.material 20:22:07: Parsing script largedocks.material 20:22:07: Parsing script load-spawner.material 20:22:07: Parsing script marina.material 20:22:07: Parsing script open-truck-spawner.material 20:22:07: Parsing script ror.material 20:22:07: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:22:07: Parsing script runway.material 20:22:07: Parsing script trafficlights.material 20:22:07: Parsing script train_platform.material 20:22:07: Parsing script train_rails.material 20:22:07: Parsing script truckshop.material 20:22:07: Parsing script character.material 20:22:07: Parsing script scooby.soundscript 20:22:07: SoundScriptManager: Parsing script scooby.soundscript 20:22:07: SoundScriptManager: creating template ignition 20:22:07: SoundScriptManager: creating template Starter 20:22:07: SoundScriptManager::createTemplate(): SoundScript with name [Starter] already exists, skipping... 20:22:07: SoundScriptManager: Error, this sound script is already defined: Starter 20:22:07: SoundScriptManager: creating template scoobyengineacc 20:22:07: SoundScriptManager: creating template scoobyenginedec 20:22:07: SoundScriptManager: creating template BOV 20:22:07: SoundScriptManager: creating template pbrake 20:22:07: SoundScriptManager::createTemplate(): SoundScript with name [pbrake] already exists, skipping... 20:22:07: SoundScriptManager: Error, this sound script is already defined: pbrake 20:22:07: SoundScriptManager: creating template turbo 20:22:07: SoundScriptManager: creating template break 20:22:07: SoundScriptManager::createTemplate(): SoundScript with name [break] already exists, skipping... 20:22:07: SoundScriptManager: Error, this sound script is already defined: break 20:22:07: SoundScriptManager: creating template horn 20:22:07: SoundScriptManager::createTemplate(): SoundScript with name [horn] already exists, skipping... 20:22:07: SoundScriptManager: Error, this sound script is already defined: horn 20:22:07: SoundScriptManager: creating template indicator 20:22:07: SoundScriptManager::createTemplate(): SoundScript with name [indicator] already exists, skipping... 20:22:07: SoundScriptManager: Error, this sound script is already defined: indicator 20:22:07: SoundScriptManager: creating template skid 20:22:07: SoundScriptManager::createTemplate(): SoundScript with name [skid] already exists, skipping... 20:22:07: SoundScriptManager: Error, this sound script is already defined: skid 20:22:07: Finished parsing scripts for resource group Mod-13 20:22:07: Creating resources for group Mod-13 20:22:07: All done 20:22:07: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:22:07: ===== LOADING VEHICLE: 20:22:07: [RoR] Parsing truckfile 'impreza_coupe97.truck' 20:22:07: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section nodes) Line (82): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (82): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (101): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (101): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (102): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (102): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (110): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (110): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (111): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (111): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (112): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (112): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (113): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (113): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (148): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (148): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (167): 10 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (167): 10 Message: Ignoring invalid option: 0 #FFFF00 WARNING #FFFFFF (Section nodes) Line (168): 10 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (168): 10 Message: Ignoring invalid option: 0 #FFFF00 WARNING #FFFFFF (Section nodes) Line (176): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (176): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (177): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (177): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (178): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (178): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (179): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (179): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (220): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (221): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (222): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (225): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (226): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (227): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (232): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (233): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (234): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (236): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (238): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (239): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (240): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (242): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (250): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (251): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section beams) Line (3333): set_beam_defaults -1, 1000, 50000000, 5000000000, 0.02, tracks/beamblack,1ck, 0.0 Message: Argument [8] (type: float) has invalid trailing characters ("ck") #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3483): impreza_lights mesh_standard impreza_lights.psd matt-spec.png Message: Missing texture file: impreza_lights.psd #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3494): impreza_frontsignal_glass mesh_transparent impreza_frontsignal_glass.png mattspec.png Message: Missing texture file: mattspec.png #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3496): impreza_sidesignal_glass mesh_transparent impreza_sidesignal_glass.png mattspec.png Message: Missing texture file: mattspec.png #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3498): impreza_foglight_glass mesh_transparent impreza_foglight_glass.png mattspec.png Message: Missing texture file: mattspec.png #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3500): impreza_winglight_glass mesh_transparent impreza_winglight_glass.png mattspec.png Message: Missing texture file: mattspec.png 20:22:07: == Validating vehicle: Subaru Impreza WRX STI (Coupe) 20:22:07: == Validating done OK 20:22:07: == Spawning vehicle: Subaru Impreza WRX STI (Coupe) 20:22:07: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: red 20:22:07: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:22:07: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:22:07: Mesh: Loading impreza_97_body_coupe.mesh. 20:22:07: Warning: impreza_97_body_coupe.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Texture 'impreza_body.png': Loading 1 faces(PF_A8R8G8B8,1926x1049x1) Internal format is PF_A8R8G8B8,1926x1049x1. 20:22:08: Texture 'gloss-spec.png': Loading 1 faces(PF_A8R8G8B8,38x34x1) Internal format is PF_A8R8G8B8,38x34x1. 20:22:08: Texture 'impreza_trim.png': Loading 1 faces(PF_A8R8G8B8,185x185x1) Internal format is PF_A8R8G8B8,185x185x1. 20:22:08: Texture 'trim-spec.png': Loading 1 faces(PF_A8R8G8B8,185x185x1) Internal format is PF_A8R8G8B8,185x185x1. 20:22:08: Texture 'impreza_glass.png': Loading 1 faces(PF_A8R8G8B8,185x185x1) Internal format is PF_A8R8G8B8,185x185x1. 20:22:08: Mesh: Loading impreza_97_engine_ej25d.mesh. 20:22:08: Warning: impreza_97_engine_ej25d.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_fsus.mesh. 20:22:08: Warning: impreza_97_fsus.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_rsus.mesh. 20:22:08: Warning: impreza_97_rsus.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_tierod.mesh. 20:22:08: Warning: impreza_97_tierod.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_rfender.mesh. 20:22:08: Warning: impreza_97_rfender.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Texture 'impreza_sidesignal.png': Loading 1 faces(PF_A8R8G8B8,84x36x1) Internal format is PF_A8R8G8B8,84x36x1. 20:22:08: Texture 'chrome-spec.png': Loading 1 faces(PF_A8R8G8B8,38x34x1) Internal format is PF_A8R8G8B8,38x34x1. 20:22:08: Texture 'impreza_sidesignal_glass.png': Loading 1 faces(PF_A8R8G8B8,84x36x1) Internal format is PF_A8R8G8B8,84x36x1. 20:22:08: Mesh: Loading impreza_97_lfender.mesh. 20:22:08: Warning: impreza_97_lfender.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_bonnet_wrx.mesh. 20:22:08: Warning: impreza_97_bonnet_wrx.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_fbumper_wrx.mesh. 20:22:08: Warning: impreza_97_fbumper_wrx.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Can't assign material 'impreza_lights' to SubEntity of 'Flexbody_8@Actor_119' because this Material does not exist in group 'Mod-13'. Have you forgotten to define it in a .material script? 20:22:08: Texture 'plate_front.png': Loading 1 faces(PF_A8R8G8B8,200x44x1) Internal format is PF_A8R8G8B8,200x44x1. 20:22:08: Texture 'impreza_headlight.png': Loading 1 faces(PF_A8R8G8B8,221x63x1) Internal format is PF_A8R8G8B8,221x63x1. 20:22:08: Texture 'impreza_frontsignal.png': Loading 1 faces(PF_A8R8G8B8,205x53x1) Internal format is PF_A8R8G8B8,205x53x1. 20:22:08: Texture 'impreza_frontsignal_glass.png': Loading 1 faces(PF_A8R8G8B8,205x53x1) Internal format is PF_A8R8G8B8,205x53x1. 20:22:08: Texture 'impreza_foglight.png': Loading 1 faces(PF_A8R8G8B8,188x191x1) Internal format is PF_A8R8G8B8,188x191x1. 20:22:08: Texture 'impreza_foglight_glass.png': Loading 1 faces(PF_A8R8G8B8,188x191x1) Internal format is PF_A8R8G8B8,188x191x1. 20:22:08: Mesh: Loading impreza_97_lightcaps.mesh. 20:22:08: Warning: impreza_97_lightcaps.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_rhlight.mesh. 20:22:08: Warning: impreza_97_rhlight.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Texture 'impreza_headlight_glass.png': Loading 1 faces(PF_A8R8G8B8,221x63x1) Internal format is PF_A8R8G8B8,221x63x1. 20:22:08: Texture 'matt-spec.png': Loading 1 faces(PF_A8R8G8B8,38x34x1) Internal format is PF_A8R8G8B8,38x34x1. 20:22:08: Mesh: Loading impreza_97_lhlight.mesh. 20:22:08: Warning: impreza_97_lhlight.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_rbumper.mesh. 20:22:08: Warning: impreza_97_rbumper.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Texture 'plate_rear.png': Loading 1 faces(PF_A8R8G8B8,200x44x1) Internal format is PF_A8R8G8B8,200x44x1. 20:22:08: Mesh: Loading impreza_97_boot.mesh. 20:22:08: Warning: impreza_97_boot.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_rtaillight.mesh. 20:22:08: Warning: impreza_97_rtaillight.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Texture 'impreza_taillight.png': Loading 1 faces(PF_A8R8G8B8,214x80x1) Internal format is PF_A8R8G8B8,214x80x1. 20:22:08: Texture 'impreza_taillight_glass.png': Loading 1 faces(PF_A8R8G8B8,214x80x1) Internal format is PF_A8R8G8B8,214x80x1. 20:22:08: Mesh: Loading impreza_97_ltaillight.mesh. 20:22:08: Warning: impreza_97_ltaillight.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_wing.mesh. 20:22:08: Warning: impreza_97_wing.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Texture 'impreza_winglight.png': Loading 1 faces(PF_A8R8G8B8,275x22x1) Internal format is PF_A8R8G8B8,275x22x1. 20:22:08: Texture 'impreza_winglight_glass.png': Loading 1 faces(PF_A8R8G8B8,275x22x1) Internal format is PF_A8R8G8B8,275x22x1. 20:22:08: Mesh: Loading impreza_97_ldoor_coupe.mesh. 20:22:08: Warning: impreza_97_ldoor_coupe.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_rdoor_coupe.mesh. 20:22:08: Warning: impreza_97_rdoor_coupe.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_rmirror.mesh. 20:22:08: Warning: impreza_97_rmirror.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Mesh: Loading impreza_97_lmirror.mesh. 20:22:08: Warning: impreza_97_lmirror.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:08: Loading WAV file idle.wav 20:22:08: Loading WAV file 1000.wav 20:22:08: Loading WAV file 3000.wav 20:22:08: Loading WAV file 5000.wav 20:22:08: Loading WAV file 7000.wav 20:22:09: SoundScriptInstance: instance created: scooby.soundscript-119-531 20:22:09: SoundScriptInstance: instance created: scooby.soundscript-119-532 20:22:09: Loading WAV file BOV.wav 20:22:09: SoundScriptInstance: instance created: scooby.soundscript-119-533 20:22:09: Loading WAV file ford_pbrake.wav 20:22:09: Ogre::ItemIdentityException::ItemIdentityException: Unable to derive resource group for ford_pbrake.wav automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 1673) 20:22:09: Loading WAV file ignition.wav 20:22:09: SoundScriptInstance: instance created: scooby.soundscript-119-534 20:22:09: SoundScriptInstance: instance created: class1buggy.soundscript-119-535 20:22:09: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-119-536 20:22:09: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-119-537 20:22:09: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-119-538 20:22:09: Loading WAV file turbo.wav 20:22:09: SoundScriptInstance: instance created: scooby.soundscript-119-539 20:22:09: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-119-540 20:22:09: Mesh: Loading impreza_97_rim1.mesh. 20:22:09: Warning: impreza_97_rim1.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:09: Texture 'impreza_rim.png': Loading 1 faces(PF_R8G8B8,64x64x1) Internal format is PF_X8R8G8B8,64x64x1. 20:22:09: Texture 'impreza_tire.png': Loading 1 faces(PF_L8,256x64x1) with 5 generated mipmaps from Image. Internal format is PF_L8,256x64x1. 20:22:09: TOTAL VEHICLE MASS: 1458 kg 20:22:09: ===== DONE LOADING VEHICLE 20:22:55: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:22:58: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:22:58: ===== LOADING VEHICLE: 20:22:58: [RoR] Parsing truckfile 'impreza_estate97.truck' 20:22:59: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section nodes) Line (220): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (221): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (222): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (225): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (226): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (227): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (232): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (233): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (234): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (236): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (238): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (239): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (240): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (242): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (250): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (251): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section beams) Line (3537): set_beam_defaults -1, 1000, 50000000, 5000000000, 0.02, tracks/beamblack,1ck, 0.0 Message: Argument [8] (type: float) has invalid trailing characters ("ck") #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3705): impreza_lights mesh_standard impreza_lights.psd matt-spec.png Message: Missing texture file: impreza_lights.psd #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3716): impreza_frontsignal_glass mesh_transparent impreza_frontsignal_glass.png mattspec.png Message: Missing texture file: mattspec.png #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3718): impreza_sidesignal_glass mesh_transparent impreza_sidesignal_glass.png mattspec.png Message: Missing texture file: mattspec.png #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3720): impreza_foglight_glass mesh_transparent impreza_foglight_glass.png mattspec.png Message: Missing texture file: mattspec.png #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3722): impreza_winglight_glass mesh_transparent impreza_winglight_glass.png mattspec.png Message: Missing texture file: mattspec.png 20:22:59: == Validating vehicle: Subaru Impreza WRX STI (Estate) 20:22:59: == Validating done OK 20:22:59: == Spawning vehicle: Subaru Impreza WRX STI (Estate) 20:22:59: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:22:59: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:22:59: Mesh: Loading impreza_97_body_wagon.mesh. 20:22:59: Warning: impreza_97_body_wagon.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:59: Can't assign material 'impreza_lights' to SubEntity of 'Flexbody_8@Actor_120' because this Material does not exist in group 'Mod-13'. Have you forgotten to define it in a .material script? 20:22:59: Mesh: Loading impreza_97_boot_wagon.mesh. 20:22:59: Warning: impreza_97_boot_wagon.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:59: Mesh: Loading impreza_97_lfdoor.mesh. 20:22:59: Warning: impreza_97_lfdoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:59: Mesh: Loading impreza_97_rfdoor.mesh. 20:22:59: Warning: impreza_97_rfdoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:59: Mesh: Loading impreza_97_rrdoor.mesh. 20:22:59: Warning: impreza_97_rrdoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:59: Mesh: Loading impreza_97_lrdoor.mesh. 20:22:59: Warning: impreza_97_lrdoor.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:22:59: SoundScriptInstance: instance created: scooby.soundscript-120-541 20:22:59: SoundScriptInstance: instance created: scooby.soundscript-120-542 20:22:59: SoundScriptInstance: instance created: scooby.soundscript-120-543 20:22:59: Loading WAV file ford_pbrake.wav 20:22:59: Ogre::ItemIdentityException::ItemIdentityException: Unable to derive resource group for ford_pbrake.wav automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 1673) 20:22:59: SoundScriptInstance: instance created: scooby.soundscript-120-544 20:22:59: SoundScriptInstance: instance created: class1buggy.soundscript-120-545 20:22:59: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-120-546 20:22:59: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-120-547 20:22:59: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-120-548 20:22:59: SoundScriptInstance: instance created: scooby.soundscript-120-549 20:22:59: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-120-550 20:22:59: TOTAL VEHICLE MASS: 1497 kg 20:22:59: ===== DONE LOADING VEHICLE 20:23:05: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:23:08: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:23:08: ===== LOADING VEHICLE: 20:23:08: [RoR] Parsing truckfile 'impreza_22b.truck' 20:23:08: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section nodes) Line (82): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (82): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (101): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (101): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (102): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (102): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (110): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (110): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (111): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (111): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (112): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (112): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (113): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (113): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (148): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (148): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (167): 10 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (167): 10 Message: Ignoring invalid option: 0 #FFFF00 WARNING #FFFFFF (Section nodes) Line (168): 10 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (168): 10 Message: Ignoring invalid option: 0 #FFFF00 WARNING #FFFFFF (Section nodes) Line (176): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (176): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (177): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (177): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (178): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (178): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (179): 15 Message: Ignoring invalid option: 1 #FFFF00 WARNING #FFFFFF (Section nodes) Line (179): 15 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (220): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (221): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (222): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (226): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (227): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (228): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (233): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (234): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (235): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (237): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (240): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (241): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (242): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (244): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (252): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section nodes) Line (253): l5 Message: Ignoring invalid option: 5 #FFFF00 WARNING #FFFFFF (Section beams) Line (3365): set_beam_defaults -1, 1000, 50000000, 5000000000, 0.02, tracks/beamblack,1ck, 0.0 Message: Argument [8] (type: float) has invalid trailing characters ("ck") #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3513): impreza_body mesh_standard impreza_body_blue.psd gloss-spec.png Message: Missing texture file: impreza_body_blue.psd #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3515): impreza_lights mesh_standard impreza_lights.psd matt-spec.png Message: Missing texture file: impreza_lights.psd #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3526): impreza_frontsignal_glass mesh_transparent impreza_frontsignal_glass.png mattspec.png Message: Missing texture file: mattspec.png #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3528): impreza_sidesignal_glass mesh_transparent impreza_sidesignal_glass.png mattspec.png Message: Missing texture file: mattspec.png #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3530): impreza_foglight_glass mesh_transparent impreza_foglight_glass.png mattspec.png Message: Missing texture file: mattspec.png #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (3532): impreza_winglight_glass mesh_transparent impreza_winglight_glass.png mattspec.png Message: Missing texture file: mattspec.png 20:23:08: == Validating vehicle: Subaru Impreza 22B 20:23:08: == Validating done OK 20:23:08: == Spawning vehicle: Subaru Impreza 22B 20:23:09: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:23:09: Mesh: Loading impreza_97_body_22b.mesh. 20:23:09: Warning: impreza_97_body_22b.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:09: Mesh: Loading impreza_97_rfender_22b.mesh. 20:23:09: Warning: impreza_97_rfender_22b.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:09: Mesh: Loading impreza_97_lfender_22b.mesh. 20:23:09: Warning: impreza_97_lfender_22b.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:09: Mesh: Loading impreza_97_fbumper_22b.mesh. 20:23:09: Warning: impreza_97_fbumper_22b.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:09: Can't assign material 'impreza_lights' to SubEntity of 'Flexbody_8@Actor_121' because this Material does not exist in group 'Mod-13'. Have you forgotten to define it in a .material script? 20:23:09: Mesh: Loading impreza_97_rbumper_22b.mesh. 20:23:09: Warning: impreza_97_rbumper_22b.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:09: SoundScriptInstance: instance created: scooby.soundscript-121-551 20:23:09: SoundScriptInstance: instance created: scooby.soundscript-121-552 20:23:09: SoundScriptInstance: instance created: scooby.soundscript-121-553 20:23:09: Loading WAV file ford_pbrake.wav 20:23:09: Ogre::ItemIdentityException::ItemIdentityException: Unable to derive resource group for ford_pbrake.wav automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 1673) 20:23:09: SoundScriptInstance: instance created: scooby.soundscript-121-554 20:23:09: SoundScriptInstance: instance created: class1buggy.soundscript-121-555 20:23:09: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-121-556 20:23:09: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-121-557 20:23:09: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-121-558 20:23:09: SoundScriptInstance: instance created: scooby.soundscript-121-559 20:23:09: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-121-560 20:23:09: Mesh: Loading impreza_97_rim3.mesh. 20:23:09: Warning: impreza_97_rim3.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:09: TOTAL VEHICLE MASS: 1520 kg 20:23:09: ===== DONE LOADING VEHICLE 20:23:24: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:23:46: Creating resource group Mod-14 20:23:46: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\DodgeViperGTS.zip' of type 'Zip' to resource group 'Mod-14' 20:23:46: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-14' 20:23:46: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-14' 20:23:46: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-14' 20:23:46: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-14" (ZIP archive) 20:23:46: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-14' 20:23:46: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-14" (ZIP archive) 20:23:46: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-14' 20:23:46: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-14" (ZIP archive) 20:23:46: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-14' 20:23:46: Initialising resource group Mod-14 20:23:46: Parsing scripts for resource group Mod-14 20:23:46: Parsing script AurigaMat.program 20:23:46: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource AurigaMatChrome.cg in resource group Mod-14. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 20:23:46: High-level program 'AurigaMatChrome_VP' is not supported: Cannot locate resource AurigaMatChrome.cg in resource group Mod-14. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(35): setting of constant failed 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(36): Named constants have not been initialised, perhaps a compile error. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(37): setting of constant failed 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(38): setting of constant failed 20:23:46: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource AurigaMatChrome.cg in resource group Mod-14. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 20:23:46: High-level program 'AurigaMatChrome_FP' is not supported: Cannot locate resource AurigaMatChrome.cg in resource group Mod-14. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(49): Named constants have not been initialised, perhaps a compile error. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(50): Named constants have not been initialised, perhaps a compile error. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(51): Named constants have not been initialised, perhaps a compile error. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(52): setting of constant failed 20:23:46: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource AurigaMatDiffuse.cg in resource group Mod-14. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 20:23:46: High-level program 'AurigaMatDiffuse_VP' is not supported: Cannot locate resource AurigaMatDiffuse.cg in resource group Mod-14. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(63): setting of constant failed 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(64): Named constants have not been initialised, perhaps a compile error. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(65): setting of constant failed 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(66): setting of constant failed 20:23:46: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource AurigaMatDiffuse.cg in resource group Mod-14. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 20:23:46: High-level program 'AurigaMatDiffuse_FP' is not supported: Cannot locate resource AurigaMatDiffuse.cg in resource group Mod-14. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(76): Named constants have not been initialised, perhaps a compile error. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(77): Named constants have not been initialised, perhaps a compile error. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(78): Named constants have not been initialised, perhaps a compile error. 20:23:46: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreGpuProgramParams.cpp (line 1663) 20:23:46: Error: ScriptCompiler - invalid parameters in AurigaMat.program(79): setting of constant failed 20:23:46: Parsing script nicemetal.program 20:23:46: Parsing script general.program 20:23:46: Parsing script nicemetal.program 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'NiceMetal_VS' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(1): GPU program "NiceMetal_VS" could not be created 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'NiceMetal_PS' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(14): GPU program "NiceMetal_PS" could not be created 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'NiceMetal_transp_PS' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(28): GPU program "NiceMetal_transp_PS" could not be created 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'NiceMetal_PS_nodmg' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(42): GPU program "NiceMetal_PS_nodmg" could not be created 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'NiceMetal_transp_PS_nodmg' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(56): GPU program "NiceMetal_transp_PS_nodmg" could not be created 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'NiceMetal_Reflect_VS' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(70): GPU program "NiceMetal_Reflect_VS" could not be created 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'NiceMetal_Reflect_PS' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(86): GPU program "NiceMetal_Reflect_PS" could not be created 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'NiceMetal_Reflect_nocolor_PS' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(96): GPU program "NiceMetal_Reflect_nocolor_PS" could not be created 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'SimpleMetal_PS' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(106): GPU program "SimpleMetal_PS" could not be created 20:23:46: [RoR|ContentManager] Skipping resource with duplicate name: 'SimpleMetal_transp_PS' (origin: '') 20:23:46: Error: ScriptCompiler - object allocation error in nicemetal.program(120): GPU program "SimpleMetal_transp_PS" could not be created 20:23:46: Parsing script Auriga327_Viper.material 20:23:46: Warning: ScriptCompiler - deprecated symbol in Auriga327_Viper.material(25): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in Auriga327_Viper.material(57): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in Auriga327_Viper.material(87): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in Auriga327_Viper.material(164): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in Auriga327_Viper.material(57): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in Auriga327_Viper.material(57): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in Auriga327_Viper.material(57): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in Auriga327_Viper.material(57): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Parsing script shadows.material 20:23:46: Parsing script texture_manager.material 20:23:46: Parsing script managed_mats.material 20:23:46: Parsing script managed_mats_vehicles.material 20:23:46: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Parsing script managed_mats_vehicles_transparent.material 20:23:46: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Parsing script managed_submesh.material 20:23:46: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Parsing script character.material 20:23:46: Parsing script eurosigns.material 20:23:46: Parsing script ferryslip.material 20:23:46: Parsing script floatingdocks.material 20:23:46: Parsing script fresnel.material 20:23:46: Parsing script general.material 20:23:46: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Parsing script grass.material 20:23:46: Parsing script hangar.material 20:23:46: Parsing script largedocks.material 20:23:46: Parsing script load-spawner.material 20:23:46: Parsing script marina.material 20:23:46: Parsing script open-truck-spawner.material 20:23:46: Parsing script ror.material 20:23:46: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:23:46: Parsing script runway.material 20:23:46: Parsing script trafficlights.material 20:23:46: Parsing script train_platform.material 20:23:46: Parsing script train_rails.material 20:23:46: Parsing script truckshop.material 20:23:46: Parsing script character.material 20:23:46: Parsing script ViperV10.soundscript 20:23:46: SoundScriptManager: Parsing script ViperV10.soundscript 20:23:46: SoundScriptManager: creating template ViperV10 20:23:46: SoundScriptManager: creating template ViperV10_start 20:23:46: Finished parsing scripts for resource group Mod-14 20:23:46: Creating resources for group Mod-14 20:23:46: All done 20:23:46: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:23:48: ===== LOADING VEHICLE: 20:23:48: [RoR] Parsing truckfile 'ViperGTS.car' 20:23:48: == Parsing done, report: #FF3300 ERROR #FFFFFF (Section commands2) Line (1322): 25, 118, 0.30, 0.30, 1.0, 3.25, 5, 6, i 0.0, 0.0, smooth smooth 0 0 Message: Argument [12] ("smooth") is not valid float #FF3300 ERROR #FFFFFF (Section commands2) Line (1325): 61, 136, 0.30, 0.30, 1.0, 1.8, 7, 8, i 0.0, 0.0, smooth smooth 0 0 Message: Argument [12] ("smooth") is not valid float 20:23:48: == Validating vehicle: 1996 Dodge Viper GTS Coupe 20:23:48: == Validating done OK 20:23:48: == Spawning vehicle: 1996 Dodge Viper GTS Coupe 20:23:48: == ActorSpawner: Module added to configuration: 1996_Wheels 20:23:48: Mesh: Loading Progressive_5tireF.mesh. 20:23:48: Warning: Progressive_5tireF.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:48: Texture 'LowPro.png': Loading 1 faces(PF_A8R8G8B8,1024x256x1) Internal format is PF_A8R8G8B8,1024x256x1. 20:23:48: Texture 'LowPro_s.png': Loading 1 faces(PF_A8R8G8B8,1024x256x1) Internal format is PF_A8R8G8B8,1024x256x1. 20:23:48: Mesh: Loading Progressive_5tireR.mesh. 20:23:48: Warning: Progressive_5tireR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:48: Mesh: Loading nardi.mesh. 20:23:48: Warning: nardi.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:48: Texture 'nardi_base2.png': Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 20:23:48: Texture 'nardi_spec.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:23:48: Mesh: Loading DodgeViperFrontWheel.mesh. 20:23:48: Warning: DodgeViperFrontWheel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:48: Texture 'DodgeViperWheel.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:49: Texture 'DodgeViperWheel_s.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:49: Mesh: Loading DodgeViperRearWheel.mesh. 20:23:49: Warning: DodgeViperRearWheel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:49: Mesh: Loading DodgeViperShell.mesh. 20:23:49: Warning: DodgeViperShell.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:49: Texture 'DodgeViperBody_Blue.png': Loading 1 faces(PF_R8G8B8,4096x4096x1) Internal format is PF_X8R8G8B8,4096x4096x1. 20:23:49: Texture 'DodgeViperBody_s.png': Loading 1 faces(PF_R8G8B8,4096x4096x1) Internal format is PF_X8R8G8B8,4096x4096x1. 20:23:49: Mesh: Loading DodgeViperShellE.mesh. 20:23:49: Warning: DodgeViperShellE.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:49: Mesh: Loading DodgeViperFuel.mesh. 20:23:49: Warning: DodgeViperFuel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:49: Mesh: Loading DodgeViperRearBadge.mesh. 20:23:49: Warning: DodgeViperRearBadge.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:49: Texture 'DodgeViperBadges.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:23:49: Texture 'DodgeViperBadges_s.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:23:49: Texture 'DodgeViperLights.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:49: Texture 'DodgeViperLights_s.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:49: Mesh: Loading DodgeViperRearLens.mesh. 20:23:49: Warning: DodgeViperRearLens.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Texture 'DodgeViperLens.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:23:50: Texture 'DodgeViperLens_s.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:23:50: Mesh: Loading DodgeViperUnibody.mesh. 20:23:50: Warning: DodgeViperUnibody.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Texture 'DodgeViperUnibody.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:50: Texture 'DodgeViperUnibody_s.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:50: Mesh: Loading DodgeViperWindshield.mesh. 20:23:50: Warning: DodgeViperWindshield.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Texture 'DodgeViperWindows.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:23:50: Texture 'DodgeViperWindows_s.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:23:50: Mesh: Loading DodgeViperRearWindow.mesh. 20:23:50: Warning: DodgeViperRearWindow.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Texture 'DodgeViperInterior.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:50: Texture 'DodgeViperInterior_s.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:50: Mesh: Loading DodgeViperExhaust.mesh. 20:23:50: Warning: DodgeViperExhaust.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperShellUniB.mesh. 20:23:50: Warning: DodgeViperShellUniB.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperRearLights.mesh. 20:23:50: Warning: DodgeViperRearLights.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperHood.mesh. 20:23:50: Warning: DodgeViperHood.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperHoodE.mesh. 20:23:50: Warning: DodgeViperHoodE.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperHoodE2.mesh. 20:23:50: Warning: DodgeViperHoodE2.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperHoodInt.mesh. 20:23:50: Warning: DodgeViperHoodInt.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperHoodBadges.mesh. 20:23:50: Warning: DodgeViperHoodBadges.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperHoodUniB.mesh. 20:23:50: Warning: DodgeViperHoodUniB.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperDoors.mesh. 20:23:50: Warning: DodgeViperDoors.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperDoorsE.mesh. 20:23:50: Warning: DodgeViperDoorsE.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperMirrors.mesh. 20:23:50: Warning: DodgeViperMirrors.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperMirrorsRef.mesh. 20:23:50: Warning: DodgeViperMirrorsRef.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperDoorPanels.mesh. 20:23:50: Warning: DodgeViperDoorPanels.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperDoorsInt.mesh. 20:23:50: Warning: DodgeViperDoorsInt.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperDoorWindows.mesh. 20:23:50: Warning: DodgeViperDoorWindows.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperDoorTrim.mesh. 20:23:50: Warning: DodgeViperDoorTrim.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperFrontBumper.mesh. 20:23:50: Warning: DodgeViperFrontBumper.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperFrontBumperE.mesh. 20:23:50: Warning: DodgeViperFrontBumperE.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperFrontBumperUniB.mesh. 20:23:50: Warning: DodgeViperFrontBumperUniB.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperFrontBumperBadge.mesh. 20:23:50: Warning: DodgeViperFrontBumperBadge.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperFrontLights.mesh. 20:23:50: Warning: DodgeViperFrontLights.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Texture 'DodgeViperFrontLights.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:23:50: Texture 'DodgeViperFrontLights_s.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:23:50: Mesh: Loading DodgeViperFrontLens.mesh. 20:23:50: Warning: DodgeViperFrontLens.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperRearBumperE.mesh. 20:23:50: Warning: DodgeViperRearBumperE.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperRearBumperBadges.mesh. 20:23:50: Warning: DodgeViperRearBumperBadges.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperGauges.mesh. 20:23:50: Warning: DodgeViperGauges.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Texture 'DodgeViperGauges.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 20:23:50: Mesh: Loading DodgeViperGaugeGlass.mesh. 20:23:50: Warning: DodgeViperGaugeGlass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperDials.mesh. 20:23:50: Warning: DodgeViperDials.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Texture 'DodgeViperDials.png': Loading 1 faces(PF_R8G8B8,1024x256x1) Internal format is PF_X8R8G8B8,1024x256x1. 20:23:50: Mesh: Loading DodgeViperInterior.mesh. 20:23:50: Warning: DodgeViperInterior.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperDashboard.mesh. 20:23:50: Warning: DodgeViperDashboard.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperSeats.mesh. 20:23:50: Warning: DodgeViperSeats.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Texture 'DodgeViperSeats.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:50: Texture 'DodgeViperSeats_s.png': Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1. 20:23:50: Mesh: Loading DodgeViperSteeringColumn.mesh. 20:23:50: Warning: DodgeViperSteeringColumn.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Mesh: Loading DodgeViperBrakes.mesh. 20:23:50: Warning: DodgeViperBrakes.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:23:50: Loading WAV file ViperV10_idlehi.wav 20:23:50: Loading WAV file ViperV10_lo.wav 20:23:50: Loading WAV file ViperV10_lo2test.wav 20:23:50: Loading WAV file ViperV10_hitest.wav 20:23:50: SoundScriptInstance: instance created: ViperV10.soundscript-122-561 20:23:50: Loading WAV file ViperV10_start.wav 20:23:50: SoundScriptInstance: instance created: ViperV10.soundscript-122-562 20:23:50: SoundScriptInstance: instance created: defaults.soundscript-122-563 20:23:50: SoundScriptInstance: instance created: defaults.soundscript-122-564 20:23:50: TOTAL VEHICLE MASS: 1595 kg 20:23:50: ===== DONE LOADING VEHICLE 20:24:54: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:25:01: Creating resource group Mod-15 20:25:01: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\ABC_69SuperBee_V2.zip' of type 'Zip' to resource group 'Mod-15' 20:25:01: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-15' 20:25:01: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-15' 20:25:01: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-15' 20:25:01: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-15" (ZIP archive) 20:25:01: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-15' 20:25:01: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-15" (ZIP archive) 20:25:01: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-15' 20:25:01: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-15" (ZIP archive) 20:25:01: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-15' 20:25:01: Initialising resource group Mod-15 20:25:01: Parsing scripts for resource group Mod-15 20:25:01: Parsing script general.program 20:25:01: Parsing script nicemetal.program 20:25:01: Parsing script ABC_69SuperBee.material 20:25:01: Parsing script shadows.material 20:25:01: Parsing script texture_manager.material 20:25:01: Parsing script managed_mats.material 20:25:01: Parsing script managed_mats_vehicles.material 20:25:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Parsing script managed_mats_vehicles_transparent.material 20:25:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Parsing script managed_submesh.material 20:25:01: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Parsing script character.material 20:25:01: Parsing script eurosigns.material 20:25:01: Parsing script ferryslip.material 20:25:01: Parsing script floatingdocks.material 20:25:01: Parsing script fresnel.material 20:25:01: Parsing script general.material 20:25:01: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Parsing script grass.material 20:25:01: Parsing script hangar.material 20:25:01: Parsing script largedocks.material 20:25:01: Parsing script load-spawner.material 20:25:01: Parsing script marina.material 20:25:01: Parsing script open-truck-spawner.material 20:25:01: Parsing script ror.material 20:25:01: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:25:01: Parsing script runway.material 20:25:01: Parsing script trafficlights.material 20:25:01: Parsing script train_platform.material 20:25:01: Parsing script train_rails.material 20:25:01: Parsing script truckshop.material 20:25:01: Parsing script character.material 20:25:01: Parsing script ABC_69SuperBee.soundscript 20:25:01: SoundScriptManager: Parsing script ABC_69SuperBee.soundscript 20:25:01: SoundScriptManager: creating template 69AbcSuperBeeEngine1 20:25:01: Bad SoundScript attribute line: '; sound 7300 ABC_69SuperBeeOffmid.wav' in ABC_69SuperBee.soundscript 20:25:01: SoundScriptManager: creating template 69AbcSuperBeeEngine2 20:25:01: SoundScriptManager: creating template 69ABCSuperBeeturbo1 20:25:01: SoundScriptManager: creating template 69ABCReverse 20:25:01: SoundScriptManager: creating template 69ABCSuperBeeturbo2 20:25:01: SoundScriptManager: creating template 69ABCSuperBeeBOV 20:25:01: SoundScriptManager: creating template 69ABCSuperBee_damnyoukillingit 20:25:01: SoundScriptManager: creating template 69AbcSuperBeeshift 20:25:01: SoundScriptManager: creating template 69AbcSuperBeehorn 20:25:01: SoundScriptManager: creating template 69AbcSuperBeetiresqueal 20:25:01: SoundScriptManager: creating template 69AbcSuperBeetirenoise 20:25:01: Finished parsing scripts for resource group Mod-15 20:25:01: Creating resources for group Mod-15 20:25:01: All done 20:25:01: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:25:01: ===== LOADING VEHICLE: 20:25:01: [RoR] Parsing truckfile 'ABC_69SuperBeeTuned.truck' 20:25:01: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section SECTION_NONE) Line (5): Author Textures 69 ADR/Dkutch Message: Keyword has invalid lettercase. Correct form is: author #FFFF00 WARNING #FFFFFF (Section nodes) Line (269): 122, 0.70686, -0.51975, 0, n ;end of unibody nodes Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (287): 140, -1.7483004, -0.6237, -0.693, n ;knuckles Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (290): 143, -1.7483004, -0.6237, 0.693, n ;Knuckles Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (297): 150, -1.64934, -0.513975, -0.462, n ;pitman and idler Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (298): 151, -1.64934, -0.513975, 0.462, n ;pitman and idler Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FF3300 ERROR #FFFFFF (Section SECTION_NONE) Line (2938): set_beam_defaults 25000000, 900, 9990000, 999999999999999999999999999999 ;suspension pieces Message: Argument [6] (";suspension") is not valid float #FF3300 ERROR #FFFFFF (Section SECTION_NONE) Line (2944): set_beam_defaults 90000000, 2500, 9999999999, 999999999999999999999999999999 ;front swaybar Message: Argument [6] (";front") is not valid float #FF3300 ERROR #FFFFFF (Section SECTION_NONE) Line (2946): set_beam_defaults 15000000, 2500, 9999999999, 999999999999999999999999999999 ;rear swaybar Message: Argument [6] (";rear") is not valid float 20:25:01: == Validating vehicle: 1969 Dodge Super Bee Specialized 20:25:01: == Validating done OK 20:25:01: == Spawning vehicle: 1969 Dodge Super Bee Specialized 20:25:01: == ActorSpawner: Module added to configuration: Black 20:25:01: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:25:01: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:25:01: Mesh: Loading ABC_69SuperBee_axler.mesh. 20:25:01: Warning: ABC_69SuperBee_axler.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Texture 'ABC_69SuperBee_black.png': Loading 1 faces(PF_R8G8B8,800x800x1) Internal format is PF_X8R8G8B8,800x800x1. 20:25:01: Texture 'ABC_69SuperBee_spec1.png': Loading 1 faces(PF_R8G8B8,800x800x1) Internal format is PF_X8R8G8B8,800x800x1. 20:25:01: Mesh: Loading ABC_69SuperBee_driveshaft.mesh. 20:25:01: Warning: ABC_69SuperBee_driveshaft.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_shifter.mesh. 20:25:01: Warning: ABC_69SuperBee_shifter.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_Steeringwh.mesh. 20:25:01: Warning: ABC_69SuperBee_Steeringwh.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_MPH.mesh. 20:25:01: Warning: ABC_69SuperBee_MPH.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Texture 'ABC_69SuperBee_Gauges.png': Loading 1 faces(PF_R8G8B8,515x420x1) Internal format is PF_X8R8G8B8,515x420x1. 20:25:01: Mesh: Loading ABC_69SuperBee_RPM.mesh. 20:25:01: Warning: ABC_69SuperBee_RPM.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_Turnsignalstalklol.mesh. 20:25:01: Warning: ABC_69SuperBee_Turnsignalstalklol.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_body2.mesh. 20:25:01: Warning: ABC_69SuperBee_body2.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_under1.mesh. 20:25:01: Warning: ABC_69SuperBee_under1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Texture 'ABC_69SuperBee_engine.png': Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 20:25:01: Mesh: Loading ABC_69SuperBee_glass.mesh. 20:25:01: Warning: ABC_69SuperBee_glass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Texture 'ABC_69SuperBee_glass.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) Internal format is PF_A8R8G8B8,64x64x1. 20:25:01: Texture 'ABC_69SuperBee_spec.png': Loading 1 faces(PF_R8G8B8,84x64x1) Internal format is PF_X8R8G8B8,84x64x1. 20:25:01: Mesh: Loading ABC_69SuperBee_cockpit.mesh. 20:25:01: Warning: ABC_69SuperBee_cockpit.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_dash.mesh. 20:25:01: Warning: ABC_69SuperBee_dash.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_grill.mesh. 20:25:01: Warning: ABC_69SuperBee_grill.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_bonnetlawl.mesh. 20:25:01: Warning: ABC_69SuperBee_bonnetlawl.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_Fbump.mesh. 20:25:01: Warning: ABC_69SuperBee_Fbump.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_Rbump.mesh. 20:25:01: Warning: ABC_69SuperBee_Rbump.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_DFenderIN.mesh. 20:25:01: Warning: ABC_69SuperBee_DFenderIN.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_LFFender_body.mesh. 20:25:01: Warning: ABC_69SuperBee_LFFender_body.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_PFenderIN.mesh. 20:25:01: Warning: ABC_69SuperBee_PFenderIN.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_RFFender_body.mesh. 20:25:01: Warning: ABC_69SuperBee_RFFender_body.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_DoorLF.mesh. 20:25:01: Warning: ABC_69SuperBee_DoorLF.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_DoorRF.mesh. 20:25:01: Warning: ABC_69SuperBee_DoorRF.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_boot.mesh. 20:25:01: Warning: ABC_69SuperBee_boot.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_Texhaust.mesh. 20:25:01: Warning: ABC_69SuperBee_Texhaust.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_tunedengine.mesh. 20:25:01: Warning: ABC_69SuperBee_tunedengine.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_leafs.mesh. 20:25:01: Warning: ABC_69SuperBee_leafs.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_shackels.mesh. 20:25:01: Warning: ABC_69SuperBee_shackels.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_steerarms.mesh. 20:25:01: Warning: ABC_69SuperBee_steerarms.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_centerlink.mesh. 20:25:01: Warning: ABC_69SuperBee_centerlink.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_LCA.mesh. 20:25:01: Warning: ABC_69SuperBee_LCA.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_UCA.mesh. 20:25:01: Warning: ABC_69SuperBee_UCA.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_shocks.mesh. 20:25:01: Warning: ABC_69SuperBee_shocks.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_tierods.mesh. 20:25:01: Warning: ABC_69SuperBee_tierods.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_Knuckles.mesh. 20:25:01: Warning: ABC_69SuperBee_Knuckles.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Mesh: Loading ABC_69SuperBee_swaybar.mesh. 20:25:01: Warning: ABC_69SuperBee_swaybar.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:01: Loading WAV file ABC_69SuperBee_tuned_Idle.wav 20:25:02: Loading WAV file ABC_69SuperBee_tuned_Vlow.wav 20:25:02: Loading WAV file ABC_69SuperBee_tuned_Low.wav 20:25:02: Loading WAV file ABC_69SuperBee_tuned_High.wav 20:25:02: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-123-565 20:25:02: Loading WAV file ABC_69SuperBeeTurbo.wav 20:25:02: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-123-566 20:25:02: Loading WAV file ABC_69SuperBeeTurbo3.wav 20:25:02: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-123-567 20:25:02: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:25:02: Loading WAV file ABC_69Superbee_BOV.wav 20:25:02: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-123-568 20:25:02: Loading WAV file ABC_69SuperBeeShft.wav 20:25:02: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-123-569 20:25:02: Loading WAV file ABC_69SuperBeetiresqueal.wav 20:25:02: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-123-570 20:25:02: Loading WAV file ABC_69SuperBeetirenoise.wav 20:25:02: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-123-571 20:25:02: Loading WAV file ABC_69SuperBeeHorn.WAV 20:25:02: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-123-572 20:25:02: Loading WAV file 69ABCSuperBee_damnyoukillingit.wav 20:25:02: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-123-573 20:25:02: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 20:25:02: Mesh: Loading ABC_69SuperBee_handlingrimz.mesh. 20:25:02: Warning: ABC_69SuperBee_handlingrimz.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:02: TOTAL VEHICLE MASS: 1553 kg 20:25:02: ===== DONE LOADING VEHICLE 20:25:44: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:25:46: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:25:46: ===== LOADING VEHICLE: 20:25:46: [RoR] Parsing truckfile 'ABC_69SuperBee.truck' 20:25:46: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section SECTION_NONE) Line (5): Author Textures 69 ADR/Dkutch Message: Keyword has invalid lettercase. Correct form is: author #FFFF00 WARNING #FFFFFF (Section nodes) Line (264): 122, 0.70686, -0.51975, 0, n ;end of unibody nodes Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (282): 140, -1.7483004, -0.6237, -0.693, n ;knuckles Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (285): 143, -1.7483004, -0.6237, 0.693, n ;Knuckles Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (292): 150, -1.64934, -0.513975, -0.462, n ;pitman and idler Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FFFF00 WARNING #FFFFFF (Section nodes) Line (293): 151, -1.64934, -0.513975, 0.462, n ;pitman and idler Message: Node has load-weight-override value specified, but option 'l' is not present. Ignoring value... #FF3300 ERROR #FFFFFF (Section SECTION_NONE) Line (2939): set_beam_defaults 25000000, 900, 9990000, 999999999999999999999999999999 ;suspension pieces Message: Argument [6] (";suspension") is not valid float #FF3300 ERROR #FFFFFF (Section SECTION_NONE) Line (2945): set_beam_defaults 90000000, 2500, 9999999999, 999999999999999999999999999999 ;front swaybar Message: Argument [6] (";front") is not valid float #FF3300 ERROR #FFFFFF (Section SECTION_NONE) Line (2947): set_beam_defaults 15000000, 2500, 9999999999, 999999999999999999999999999999 ;rear swaybar Message: Argument [6] (";rear") is not valid float 20:25:46: == Validating vehicle: 1969 Dodge Super Bee 440+6 20:25:46: == Validating done OK 20:25:46: == Spawning vehicle: 1969 Dodge Super Bee 440+6 20:25:46: == ActorSpawner: Module added to configuration: Black 20:25:46: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:25:46: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:25:46: Mesh: Loading ABC_69SuperBee_enginefan.mesh. 20:25:46: Warning: ABC_69SuperBee_enginefan.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:46: Mesh: Loading ABC_69SuperBee_body.mesh. 20:25:46: Warning: ABC_69SuperBee_body.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:46: Mesh: Loading ABC_69SuperBee_bonnetlol.mesh. 20:25:46: Warning: ABC_69SuperBee_bonnetlol.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:46: Mesh: Loading ABC_69SuperBee_decklid.mesh. 20:25:46: Warning: ABC_69SuperBee_decklid.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:46: Mesh: Loading ABC_69SuperBee_exhaust.mesh. 20:25:46: Warning: ABC_69SuperBee_exhaust.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:46: Mesh: Loading ABC_69SuperBee_engine.mesh. 20:25:46: Warning: ABC_69SuperBee_engine.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:46: Loading WAV file ABC_69SuperBeeIdle.wav 20:25:46: Loading WAV file ABC_69SuperBeeOnverylow.wav 20:25:46: Loading WAV file ABC_69SuperBeeOnlow.wav 20:25:46: Loading WAV file ABC_69SuperBeeOnmid.wav 20:25:46: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-124-574 20:25:46: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-124-575 20:25:46: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-124-576 20:25:46: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-124-577 20:25:46: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-124-578 20:25:46: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:25:46: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-124-579 20:25:46: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 20:25:46: Mesh: Loading ABC_69SuperBee_steelies.mesh. 20:25:46: Warning: ABC_69SuperBee_steelies.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:25:46: TOTAL VEHICLE MASS: 1635 kg 20:25:46: ===== DONE LOADING VEHICLE 20:27:26: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:27:35: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:27:35: ===== LOADING VEHICLE: 20:27:35: == Spawning vehicle: BMW E39 M5 20:27:35: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: 1996_Wheels 20:27:35: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:27:35: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:27:35: == ActorSpawner: WARNING (Keyword props) Prop (mesh: tempneedle.mesh) has invalid animation ratio (0), using it anyway (compatibility)... 20:27:35: == ActorSpawner: WARNING (Keyword props) Prop (mesh: fuelneedle.mesh) has invalid animation ratio (0), using it anyway (compatibility)... 20:27:35: SoundScriptInstance: instance created: bmwe39.soundscript-125-580 20:27:35: SoundScriptInstance: instance created: bmwe39.soundscript-125-581 20:27:35: SoundScriptInstance: instance created: bmwe39.soundscript-125-582 20:27:35: SoundScriptInstance: instance created: bmwe39.soundscript-125-583 20:27:35: SoundScriptInstance: instance created: bmwe39.soundscript-125-584 20:27:35: SoundScriptInstance: instance created: bmwe39.soundscript-125-585 20:27:35: SoundScriptInstance: instance created: bmwe39.soundscript-125-586 20:27:35: SoundScriptInstance: instance created: bmwe39.soundscript-125-587 20:27:35: TOTAL VEHICLE MASS: 1826 kg 20:27:35: ===== DONE LOADING VEHICLE 20:28:01: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:28:07: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:28:07: ===== LOADING VEHICLE: 20:28:07: == Spawning vehicle: Seat Ibiza 2.0l GTI 20:28:07: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: red 20:28:08: SoundScriptInstance: instance created: ibiza.soundscript-126-588 20:28:08: SoundScriptInstance: instance created: ibiza.soundscript-126-589 20:28:08: SoundScriptInstance: instance created: ibiza.soundscript-126-590 20:28:08: SoundScriptInstance: instance created: ibiza.soundscript-126-591 20:28:08: SoundScriptInstance: instance created: defaults.soundscript-126-592 20:28:08: TOTAL VEHICLE MASS: 858 kg 20:28:08: ===== DONE LOADING VEHICLE 20:28:47: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:29:04: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:29:04: ===== LOADING VEHICLE: 20:29:04: == Spawning vehicle: 2014 Ford F-250 Super Duty Single Cab 20:29:04: == ActorSpawner: Module added to configuration: Mirrors 20:29:04: == ActorSpawner: INFO (Keyword fusedrag) Fusedrag autocalculation size: 0.6 m^2 20:29:04: == ActorSpawner: INFO (Keyword fusedrag) Fusedrag autocalculation size: 0.6 m^2 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:29:04: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-127-593 20:29:04: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-127-594 20:29:04: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-127-595 20:29:04: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-127-596 20:29:04: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-127-597 20:29:04: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-127-598 20:29:04: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-127-599 20:29:04: SoundScriptInstance: instance created: defaults.soundscript-127-600 20:29:04: TOTAL VEHICLE MASS: 3604 kg 20:29:04: ===== DONE LOADING VEHICLE 20:29:54: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:30:20: Creating resource group Mod-16 20:30:20: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\twinotter.zip' of type 'Zip' to resource group 'Mod-16' 20:30:20: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-16' 20:30:20: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-16' 20:30:20: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-16' 20:30:20: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-16" (ZIP archive) 20:30:20: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-16' 20:30:20: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-16" (ZIP archive) 20:30:20: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-16' 20:30:20: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-16" (ZIP archive) 20:30:20: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-16' 20:30:20: Initialising resource group Mod-16 20:30:20: Parsing scripts for resource group Mod-16 20:30:20: Parsing script general.program 20:30:20: Parsing script nicemetal.program 20:30:20: Parsing script 476cUID-otter.material 20:30:20: Parsing script shadows.material 20:30:20: Parsing script texture_manager.material 20:30:20: Parsing script managed_mats.material 20:30:20: Parsing script managed_mats_vehicles.material 20:30:20: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Parsing script managed_mats_vehicles_transparent.material 20:30:20: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Parsing script managed_submesh.material 20:30:20: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Parsing script character.material 20:30:20: Parsing script eurosigns.material 20:30:20: Parsing script ferryslip.material 20:30:20: Parsing script floatingdocks.material 20:30:20: Parsing script fresnel.material 20:30:20: Parsing script general.material 20:30:20: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Parsing script grass.material 20:30:20: Parsing script hangar.material 20:30:20: Parsing script largedocks.material 20:30:20: Parsing script load-spawner.material 20:30:20: Parsing script marina.material 20:30:20: Parsing script open-truck-spawner.material 20:30:20: Parsing script ror.material 20:30:20: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:30:20: Parsing script runway.material 20:30:20: Parsing script trafficlights.material 20:30:20: Parsing script train_platform.material 20:30:20: Parsing script train_rails.material 20:30:20: Parsing script truckshop.material 20:30:20: Parsing script character.material 20:30:20: Finished parsing scripts for resource group Mod-16 20:30:20: Creating resources for group Mod-16 20:30:20: All done 20:30:20: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:30:20: ===== LOADING VEHICLE: 20:30:20: [RoR] Parsing truckfile '476cUID-otter.airplane' 20:30:21: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section nodes) Line (29): v Message: Ignoring invalid option: v 20:30:21: == Validating vehicle: twin otter 20:30:21: == Validating done OK 20:30:21: == Spawning vehicle: twin otter 20:30:21: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: G4 20:30:21: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:30:21: Mesh: Loading pale.mesh. 20:30:21: Mesh: Loading spinprop.mesh. 20:30:21: Texture '476cUID-otter.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:30:21: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 4 is washed by prop 0 at 65% 20:30:21: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 0 at 32.5% 20:30:21: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 7 is washed by prop 0 at 55% 20:30:21: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 1 is washed by prop 1 at 32.5% 20:30:21: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 1 at 65% 20:30:21: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 9 is washed by prop 1 at 55.9322% 20:30:21: Texture 'dodgewheelband.dds': Loading 1 faces(PF_DXT1,32x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,32x64x1. 20:30:21: TOTAL VEHICLE MASS: 4431 kg 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-601 20:30:21: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-602 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-603 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-604 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-605 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-606 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-607 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-608 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-609 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-610 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-611 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-612 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-613 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-614 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-615 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-616 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-617 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-618 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-619 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-620 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-621 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-622 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-623 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-624 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-625 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-626 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-627 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-628 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-629 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-630 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-631 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-632 20:30:21: SoundScriptInstance: instance created: defaults.soundscript-128-633 20:30:21: ===== DONE LOADING VEHICLE 20:33:20: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:33:32: Creating resource group Mod-17 20:33:32: Added resource location 'C:\Program Files\Rigs of Rods\content\agora.zip' of type 'Zip' to resource group 'Mod-17' 20:33:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-17' 20:33:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-17' 20:33:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-17' 20:33:32: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-17" (ZIP archive) 20:33:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-17' 20:33:32: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-17" (ZIP archive) 20:33:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-17' 20:33:32: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-17" (ZIP archive) 20:33:32: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-17' 20:33:32: Initialising resource group Mod-17 20:33:32: Parsing scripts for resource group Mod-17 20:33:32: Parsing script general.program 20:33:32: Parsing script nicemetal.program 20:33:32: Parsing script 95bbUID-agora.material 20:33:32: Parsing script shadows.material 20:33:32: Parsing script texture_manager.material 20:33:32: Parsing script managed_mats.material 20:33:33: Parsing script managed_mats_vehicles.material 20:33:33: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Parsing script managed_mats_vehicles_transparent.material 20:33:33: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Parsing script managed_submesh.material 20:33:33: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Parsing script character.material 20:33:33: Parsing script eurosigns.material 20:33:33: Parsing script ferryslip.material 20:33:33: Parsing script floatingdocks.material 20:33:33: Parsing script fresnel.material 20:33:33: Parsing script general.material 20:33:33: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Parsing script grass.material 20:33:33: Parsing script hangar.material 20:33:33: Parsing script largedocks.material 20:33:33: Parsing script load-spawner.material 20:33:33: Parsing script marina.material 20:33:33: Parsing script open-truck-spawner.material 20:33:33: Parsing script ror.material 20:33:33: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:33:33: Parsing script runway.material 20:33:33: Parsing script trafficlights.material 20:33:33: Parsing script train_platform.material 20:33:33: Parsing script train_rails.material 20:33:33: Parsing script truckshop.material 20:33:33: Parsing script character.material 20:33:33: Finished parsing scripts for resource group Mod-17 20:33:33: Creating resources for group Mod-17 20:33:33: All done 20:33:33: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:33:33: ===== LOADING VEHICLE: 20:33:33: [RoR] Parsing truckfile '95bbUID-agoras.truck' 20:33:33: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (566): -65 Message: Encountered node with illegal negative number: '-65', parsing as positive '65' for backwards compatibility. Please fix as soon as possible. 20:33:33: == Validating vehicle: Bus RVI Agora S 20:33:33: == Validating done OK 20:33:33: == Spawning vehicle: Bus RVI Agora S 20:33:33: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:33:33: Mesh: Loading dirwheel.mesh. 20:33:33: Mesh: Loading dashboard.mesh. 20:33:33: Mesh: Loading leftmirror.mesh. 20:33:33: Mesh: Loading rightmirror.mesh. 20:33:33: Mesh: Loading seat.mesh. 20:33:33: Texture '95bbUID-bus2.dds': Loading 1 faces(PF_DXT3,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x512x1. 20:33:33: Texture '95bbUID-bus2_emissive.dds': Loading 1 faces(PF_DXT1,512x256x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x256x1. 20:33:33: Texture 'wheelfaceb.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 20:33:33: TOTAL VEHICLE MASS: 13158 kg 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-634 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-635 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-636 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-637 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-638 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-639 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-640 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-641 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-642 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-643 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-644 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-645 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-646 20:33:33: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-647 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-648 20:33:33: SoundScriptInstance: instance created: defaults.soundscript-129-649 20:33:33: ===== DONE LOADING VEHICLE 20:34:07: Position: 1873.473, 0.805, 630.895, 0.0, -89.7, 0.0 20:34:08: Position: 1864.928, 0.805, 630.848, 0.0, -89.7, 0.0 20:34:08: Position: 1861.097, 0.807, 630.826, 0.0, -89.7, 0.0 20:34:08: Position: 1857.298, 0.806, 630.806, 0.0, -89.7, 0.0 20:39:09: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:39:14: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:39:15: ===== LOADING VEHICLE: 20:39:15: == Spawning vehicle: land rover discovery 3 20:39:15: == ActorSpawner: Module added to configuration: red 20:39:15: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Inertia| Stop Function not found 20:39:15: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_3@Actor_130' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:39:15: Can't assign material 'disk' to SubEntity of 'PropEntity_3@Actor_130' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:39:15: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_4@Actor_130' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:39:15: Can't assign material 'disk' to SubEntity of 'PropEntity_4@Actor_130' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:39:15: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_5@Actor_130' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:39:15: Can't assign material 'disk' to SubEntity of 'PropEntity_5@Actor_130' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:39:15: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_6@Actor_130' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:39:15: Can't assign material 'disk' to SubEntity of 'PropEntity_6@Actor_130' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:39:15: Can't assign material '6810cUID-invis' to SubEntity of 'PropEntity_7@Actor_130' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-650 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-651 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-652 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-653 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-654 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-655 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-656 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-657 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-658 20:39:15: SoundScriptInstance: instance created: Discovery3.soundscript-130-659 20:39:15: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 20:39:15: TOTAL VEHICLE MASS: 2770 kg 20:39:15: ===== DONE LOADING VEHICLE 20:39:23: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:40:03: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:40:17: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:40:18: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:40:21: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:40:23: Creating resource group Mod-18 20:40:23: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\renault8x8.zip' of type 'Zip' to resource group 'Mod-18' 20:40:23: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-18' 20:40:23: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-18' 20:40:23: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-18' 20:40:23: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-18" (ZIP archive) 20:40:23: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-18' 20:40:23: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-18" (ZIP archive) 20:40:23: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-18' 20:40:23: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-18" (ZIP archive) 20:40:23: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-18' 20:40:23: Initialising resource group Mod-18 20:40:23: Parsing scripts for resource group Mod-18 20:40:23: Parsing script general.program 20:40:23: Parsing script nicemetal.program 20:40:24: Parsing script 470bUID-renault.material 20:40:24: Parsing script beamblack.material 20:40:24: Parsing script beamyellow.material 20:40:24: Parsing script shadows.material 20:40:24: Parsing script texture_manager.material 20:40:24: Parsing script managed_mats.material 20:40:24: Parsing script managed_mats_vehicles.material 20:40:24: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Parsing script managed_mats_vehicles_transparent.material 20:40:24: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Parsing script managed_submesh.material 20:40:24: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Parsing script character.material 20:40:24: Parsing script eurosigns.material 20:40:24: Parsing script ferryslip.material 20:40:24: Parsing script floatingdocks.material 20:40:24: Parsing script fresnel.material 20:40:24: Parsing script general.material 20:40:24: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Parsing script grass.material 20:40:24: Parsing script hangar.material 20:40:24: Parsing script largedocks.material 20:40:24: Parsing script load-spawner.material 20:40:24: Parsing script marina.material 20:40:24: Parsing script open-truck-spawner.material 20:40:24: Parsing script ror.material 20:40:24: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:40:24: [RoR|ContentManager] Skipping resource with duplicate name: 'tracks/beamblack' (origin: '') 20:40:24: Parsing script runway.material 20:40:24: Parsing script trafficlights.material 20:40:24: Parsing script train_platform.material 20:40:24: Parsing script train_rails.material 20:40:24: Parsing script truckshop.material 20:40:24: Parsing script character.material 20:40:24: Finished parsing scripts for resource group Mod-18 20:40:24: Creating resources for group Mod-18 20:40:24: All done 20:40:24: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:40:24: ===== LOADING VEHICLE: 20:40:24: [RoR] Parsing truckfile '470bUID-renault8x8.truck' 20:40:24: == Parsing done OK, nothing to report 20:40:24: == Validating vehicle: 8x8 Renault Trial Truck 20:40:24: == Validating done OK 20:40:24: == Spawning vehicle: 8x8 Renault Trial Truck 20:40:24: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:40:24: Mesh: Loading dirwheel.mesh. 20:40:24: Mesh: Loading dashboard.mesh. 20:40:24: Mesh: Loading leftmirror.mesh. 20:40:24: Mesh: Loading rightmirror.mesh. 20:40:24: Mesh: Loading beacon.mesh. 20:40:24: Texture 'beacon.dds': Loading 1 faces(PF_DXT5,16x16x1) with 4 custom mipmaps from Image. Internal format is PF_DXT5,16x16x1. 20:40:24: Texture 'beaconflare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 20:40:24: Mesh: Loading seat.mesh. 20:40:24: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 20:40:24: Texture 'beamyellow.png': Loading 1 faces(PF_R8G8B8,10x10x1) Internal format is PF_X8R8G8B8,10x10x1. 20:40:24: Texture '470bUID-renault.dds': Loading 1 faces(PF_A8B8G8R8,1024x512x1) Internal format is PF_A8R8G8B8,1024x512x1. 20:40:24: TOTAL VEHICLE MASS: 14396 kg 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-660 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-661 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-662 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-663 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-664 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-665 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-666 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-667 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-668 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-669 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-670 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-671 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-672 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-673 20:40:24: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-674 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-675 20:40:24: SoundScriptInstance: instance created: defaults.soundscript-131-676 20:40:24: ===== DONE LOADING VEHICLE 20:40:44: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\quicksave-2.sav' ... 20:42:11: Texture 'b6b0UID-semihelp.dds': Loading 1 faces(PF_DXT1,512x128x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x128x1. 20:42:40: [RoR|Savegame] Reading savegame from file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\quicksave-2.sav' ... 20:42:53: [RoR|Savegame] Reading savegame from file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\quicksave-1.sav' ... 20:42:53: ===== LOADING VEHICLE: SeatIbiza.truck 20:42:53: == Spawning vehicle: Seat Ibiza 1.4 20:42:54: SoundScriptInstance: instance created: ibiza.soundscript-132-677 20:42:54: SoundScriptInstance: instance created: ibiza.soundscript-132-678 20:42:54: SoundScriptInstance: instance created: ibiza.soundscript-132-679 20:42:54: SoundScriptInstance: instance created: ibiza.soundscript-132-680 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-132-681 20:42:54: TOTAL VEHICLE MASS: 858 kg 20:42:54: ===== DONE LOADING VEHICLE 20:42:54: ===== LOADING VEHICLE: camaroirocz.truck 20:42:54: == Spawning vehicle: Chevrolet Camaro IROC-Z 20:42:54: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:42:54: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:42:54: Can't assign material 'SketchupDefault' to SubEntity of 'PropEntity_0@Actor_133' because this Material does not exist in group 'Mod-4'. Have you forgotten to define it in a .material script? 20:42:54: SoundScriptInstance: instance created: IrocZ.soundscript-133-682 20:42:54: SoundScriptInstance: instance created: IrocZ.soundscript-133-683 20:42:54: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:42:54: SoundScriptInstance: instance created: class1buggy.soundscript-133-684 20:42:54: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-133-685 20:42:54: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-133-686 20:42:54: SoundScriptInstance: instance created: IrocZ.soundscript-133-687 20:42:54: Loading WAV file ford_pbrake.wav 20:42:54: Ogre::ItemIdentityException::ItemIdentityException: Unable to derive resource group for ford_pbrake.wav automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 1673) 20:42:54: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-133-688 20:42:54: SoundScriptInstance: instance created: IrocZ.soundscript-133-689 20:42:54: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 20:42:54: TOTAL VEHICLE MASS: 1561 kg 20:42:54: ===== DONE LOADING VEHICLE 20:42:54: ===== LOADING VEHICLE: 5822UID-an-12.airplane 20:42:54: == Spawning vehicle: Antonov 12 20:42:54: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:42:54: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 0 at 46.9388% 20:42:54: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 7 is washed by prop 0 at 65.7143% 20:42:54: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 1 at 69.697% 20:42:54: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 1 at 46.9388% 20:42:54: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 2 at 46.9388% 20:42:54: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 3 is washed by prop 2 at 69.697% 20:42:54: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 1 is washed by prop 3 at 65.7143% 20:42:54: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 3 at 46.9388% 20:42:54: TOTAL VEHICLE MASS: 29805 kg 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-690 20:42:54: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-691 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-692 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-693 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-694 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-695 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-696 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-697 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-698 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-699 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-700 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-701 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-702 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-703 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-704 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-705 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-706 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-707 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-708 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-709 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-710 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-711 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-712 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-713 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-714 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-715 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-716 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-717 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-718 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-719 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-720 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-721 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-722 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-723 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-724 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-725 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-726 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-727 20:42:54: SoundScriptInstance: instance created: defaults.soundscript-134-728 20:42:54: ===== DONE LOADING VEHICLE 20:44:08: [RoR|Savegame] Reading savegame from file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\quicksave-2.sav' ... 20:44:08: ===== LOADING VEHICLE: ABC_69SuperBee.truck 20:44:08: == Spawning vehicle: 1969 Dodge Super Bee 440+6 20:44:08: == ActorSpawner: Module added to configuration: Black 20:44:08: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:44:08: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:44:08: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-135-729 20:44:08: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-135-730 20:44:08: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-135-731 20:44:08: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-135-732 20:44:08: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-135-733 20:44:08: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:44:08: SoundScriptInstance: instance created: ABC_69SuperBee.soundscript-135-734 20:44:08: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 20:44:08: TOTAL VEHICLE MASS: 1635 kg 20:44:08: ===== DONE LOADING VEHICLE 20:44:08: ===== LOADING VEHICLE: bmwe39.truck 20:44:08: == Spawning vehicle: BMW E39 M5 20:44:08: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: 1996_Wheels 20:44:08: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:44:08: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:44:08: == ActorSpawner: WARNING (Keyword props) Prop (mesh: tempneedle.mesh) has invalid animation ratio (0), using it anyway (compatibility)... 20:44:08: == ActorSpawner: WARNING (Keyword props) Prop (mesh: fuelneedle.mesh) has invalid animation ratio (0), using it anyway (compatibility)... 20:44:08: SoundScriptInstance: instance created: bmwe39.soundscript-136-735 20:44:08: SoundScriptInstance: instance created: bmwe39.soundscript-136-736 20:44:08: SoundScriptInstance: instance created: bmwe39.soundscript-136-737 20:44:08: SoundScriptInstance: instance created: bmwe39.soundscript-136-738 20:44:08: SoundScriptInstance: instance created: bmwe39.soundscript-136-739 20:44:08: SoundScriptInstance: instance created: bmwe39.soundscript-136-740 20:44:08: SoundScriptInstance: instance created: bmwe39.soundscript-136-741 20:44:08: SoundScriptInstance: instance created: bmwe39.soundscript-136-742 20:44:08: TOTAL VEHICLE MASS: 1826 kg 20:44:08: ===== DONE LOADING VEHICLE 20:44:08: ===== LOADING VEHICLE: SeatIbizaGTI.truck 20:44:08: == Spawning vehicle: Seat Ibiza 2.0l GTI 20:44:08: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: red 20:44:08: SoundScriptInstance: instance created: ibiza.soundscript-137-743 20:44:08: SoundScriptInstance: instance created: ibiza.soundscript-137-744 20:44:08: SoundScriptInstance: instance created: ibiza.soundscript-137-745 20:44:08: SoundScriptInstance: instance created: ibiza.soundscript-137-746 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-137-747 20:44:08: TOTAL VEHICLE MASS: 858 kg 20:44:08: ===== DONE LOADING VEHICLE 20:44:08: ===== LOADING VEHICLE: 2014superduty-singlecab.truck 20:44:08: == Spawning vehicle: 2014 Ford F-250 Super Duty Single Cab 20:44:08: == ActorSpawner: Module added to configuration: Mirrors 20:44:08: == ActorSpawner: INFO (Keyword fusedrag) Fusedrag autocalculation size: 0.6 m^2 20:44:08: == ActorSpawner: INFO (Keyword fusedrag) Fusedrag autocalculation size: 0.6 m^2 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: FLEXBODY ERROR on mesh FordExtPitman.mesh: VY node not found 20:44:08: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-138-748 20:44:08: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-138-749 20:44:08: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-138-750 20:44:08: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-138-751 20:44:08: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-138-752 20:44:08: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-138-753 20:44:08: SoundScriptInstance: instance created: 6.7Powerstroke.soundscript-138-754 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-138-755 20:44:08: TOTAL VEHICLE MASS: 3604 kg 20:44:08: ===== DONE LOADING VEHICLE 20:44:08: ===== LOADING VEHICLE: discovery3.truck 20:44:08: == Spawning vehicle: land rover discovery 3 20:44:08: == ActorSpawner: Module added to configuration: red 20:44:08: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Inertia| Stop Function not found 20:44:08: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_3@Actor_139' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:44:08: Can't assign material 'disk' to SubEntity of 'PropEntity_3@Actor_139' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:44:08: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_4@Actor_139' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:44:08: Can't assign material 'disk' to SubEntity of 'PropEntity_4@Actor_139' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:44:08: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_5@Actor_139' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:44:08: Can't assign material 'disk' to SubEntity of 'PropEntity_5@Actor_139' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:44:08: Can't assign material 'steel_rim_nuts' to SubEntity of 'PropEntity_6@Actor_139' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:44:08: Can't assign material 'disk' to SubEntity of 'PropEntity_6@Actor_139' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:44:08: Can't assign material '6810cUID-invis' to SubEntity of 'PropEntity_7@Actor_139' because this Material does not exist in group 'Mod-3'. Have you forgotten to define it in a .material script? 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-756 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-757 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-758 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-759 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-760 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-761 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-762 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-763 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-764 20:44:08: SoundScriptInstance: instance created: Discovery3.soundscript-139-765 20:44:08: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 20:44:08: TOTAL VEHICLE MASS: 2770 kg 20:44:08: ===== DONE LOADING VEHICLE 20:44:08: ===== LOADING VEHICLE: 470bUID-renault8x8.truck 20:44:08: == Spawning vehicle: 8x8 Renault Trial Truck 20:44:08: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:44:08: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 20:44:08: TOTAL VEHICLE MASS: 14396 kg 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-766 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-767 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-768 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-769 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-770 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-771 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-772 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-773 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-774 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-775 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-776 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-777 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-778 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-779 20:44:08: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-780 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-781 20:44:08: SoundScriptInstance: instance created: defaults.soundscript-140-782 20:44:08: ===== DONE LOADING VEHICLE 20:44:13: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:44:22: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:44:22: ===== LOADING VEHICLE: 20:44:22: [RoR] Parsing truckfile 'bmwe39driftking.truck' 20:44:22: == Parsing done, report: #FF3300 ERROR #FFFFFF (Section SECTION_NONE) Line (10): author n/b original Gabester unknown Message: Argument [3] is not valid integer #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (36): foglights mesh_standard dfoglights.dds dfoglights_s.dds Message: Missing texture file: dfoglights_s.dds #FFFF00 WARNING #FFFFFF (Section submesh) Line (3610): rigidifiers Message: Rigidifiers are not supported, ignoring... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3613): 238,234,116,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3613): 238,234,116,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3613): 238,234,116,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3614): 237,233,115,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3614): 237,233,115,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3614): 237,233,115,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3615): 236,232,114,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3615): 236,232,114,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3615): 236,232,114,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3616): 235,231,113,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3616): 235,231,113,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3616): 235,231,113,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3618): 234,238,120,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3618): 234,238,120,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3618): 234,238,120,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3619): 233,237,119,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3619): 233,237,119,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3619): 233,237,119,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3620): 232,236,118,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3620): 232,236,118,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3620): 232,236,118,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3621): 231,235,117,150,10, Message: 'submesh/cab' Ignoring invalid option '1'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3621): 231,235,117,150,10, Message: 'submesh/cab' Ignoring invalid option '5'... #FFFF00 WARNING #FFFFFF (Section submesh) Line (3621): 231,235,117,150,10, Message: 'submesh/cab' Ignoring invalid option '0'... #FFFF00 WARNING #FFFFFF (Section hydros) Line (3781): position_nodes Message: Not enough arguments, 3 required, got 1. Skipping line. #FFFF00 WARNING #FFFFFF (Section hydros) Line (3782): include 0-72 Message: Not enough arguments, 3 required, got 2. Skipping line. #FFFF00 WARNING #FFFFFF (Section hydros) Line (3783): exclude 73-266 Message: Not enough arguments, 3 required, got 2. Skipping line. 20:44:22: == Validating vehicle: BMW E39 M5 DriftKing 20:44:22: == Validating done OK 20:44:22: == Spawning vehicle: BMW E39 M5 DriftKing 20:44:22: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:44:22: == ActorSpawner: ERROR (Keyword globals) Material 'tracks/semi' defined in section 'globals' not found. Trying material 'tracks/transred' 20:44:22: Mesh: Loading momowheel.mesh. 20:44:22: Warning: momowheel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:22: Texture 'momowheel.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:22: Texture 'momowheel_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:22: Texture 'dhandbrake.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:22: Texture 'dgearstick.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:22: == ActorSpawner: WARNING (Keyword props) Prop (mesh: tempneedle.mesh) has invalid animation ratio (0), using it anyway (compatibility)... 20:44:22: == ActorSpawner: WARNING (Keyword props) Prop (mesh: fuelneedle.mesh) has invalid animation ratio (0), using it anyway (compatibility)... 20:44:22: Texture 'daccelpedal.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:22: Texture 'dclutchpedal.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:22: Texture 'dbrakepedal.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:22: Mesh: Loading dbmwshell.mesh. 20:44:22: Warning: dbmwshell.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:23: Texture 'dbmwshell.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:23: Texture 'dbmwshell_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:23: Mesh: Loading rollcage.mesh. 20:44:23: Warning: rollcage.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:23: Texture 'rollcage.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:23: Texture 'rollcage_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:23: Mesh: Loading dbmwshelltop.mesh. 20:44:23: Warning: dbmwshelltop.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:23: Texture 'dbmwshelltop.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:23: Texture 'dbmwshelltop_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:23: Mesh: Loading dinterior.mesh. 20:44:23: Warning: dinterior.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:23: Texture 'dinterior.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:44:23: Mesh: Loading Rseats.mesh. 20:44:23: Warning: Rseats.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:23: Texture 'Rseats.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:23: Mesh: Loading seatbelts.mesh. 20:44:23: Warning: seatbelts.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:23: Texture 'seatbelts.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:23: Texture 'seatbelts_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:23: Mesh: Loading dheadlightglass.mesh. 20:44:23: Warning: dheadlightglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:23: Texture 'dheadlightglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:23: Texture 'dheadlightglass_d.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:23: Mesh: Loading dshellglass.mesh. 20:44:23: Warning: dshellglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:23: Texture 'dshellglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:23: Texture 'dshellglass_d.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:23: Mesh: Loading driftbonnet.mesh. 20:44:23: Warning: driftbonnet.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'driftbonnet.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:44:24: Texture 'driftbonnet_s.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:44:24: Texture 'dbonnetbadge.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Texture 'dbonnetbadge_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Mesh: Loading driftkingfpanels.mesh. 20:44:24: Warning: driftkingfpanels.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'driftkingfpanels.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Texture 'driftkingfpanels_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Texture 'dquarterpaneltrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Texture 'dsidelights.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Mesh: Loading driftkingrearpanels.mesh. 20:44:24: Warning: driftkingrearpanels.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'driftkingrearpanels.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Texture 'driftkingrearpanels_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Mesh: Loading driftkingrbumper.mesh. 20:44:24: Warning: driftkingrbumper.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'driftkingrbumper.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:24: Texture 'driftkingrbumper_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:24: Texture 'drearbumpertrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Mesh: Loading driftkingfbumper.mesh. 20:44:24: Warning: driftkingfbumper.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'driftkingfbumper.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:24: Texture 'driftkingfbumper_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:24: Texture 'dfrontbumpertrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Texture 'dfoglights.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Texture 'dfoglightglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Mesh: Loading dfrontdoors.mesh. 20:44:24: Warning: dfrontdoors.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'dfrontdoors.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:24: Texture 'dfrontdoors_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:24: Texture 'dfrontdoortrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Mesh: Loading dfrontglass.mesh. 20:44:24: Warning: dfrontglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'dfrontglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Texture 'dfrontglass_d.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Mesh: Loading driftkingsideskirts.mesh. 20:44:24: Warning: driftkingsideskirts.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'driftkingsideskirts.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Texture 'driftkingsideskirts_s.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:24: Mesh: Loading drightmirror.mesh. 20:44:24: Warning: drightmirror.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'drightmirror.dds': Loading 1 faces(PF_A8B8G8R8,513x512x1) Internal format is PF_A8R8G8B8,513x512x1. 20:44:24: Texture 'drightmirror_s.dds': Loading 1 faces(PF_A8B8G8R8,513x512x1) Internal format is PF_A8R8G8B8,513x512x1. 20:44:24: Mesh: Loading dleftmirror.mesh. 20:44:24: Warning: dleftmirror.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:24: Texture 'dleftmirror.dds': Loading 1 faces(PF_A8B8G8R8,513x512x1) Internal format is PF_A8R8G8B8,513x512x1. 20:44:24: Texture 'dleftmirror_s.dds': Loading 1 faces(PF_A8B8G8R8,513x512x1) Internal format is PF_A8R8G8B8,513x512x1. 20:44:24: Mesh: Loading dreardoors.mesh. 20:44:24: Warning: dreardoors.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:25: Texture 'dreardoors.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:25: Texture 'dreardoors_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:25: Texture 'dreardoortrim.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:25: Mesh: Loading drearglass.mesh. 20:44:25: Warning: drearglass.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:25: Texture 'drearglass.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:25: Texture 'drearglass_d.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:44:25: Mesh: Loading driftboot.mesh. 20:44:25: Warning: driftboot.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:25: Texture 'driftboot.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:25: Texture 'driftboot_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:25: Mesh: Loading driftspoiler.mesh. 20:44:25: Warning: driftspoiler.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:25: Texture 'driftspoiler.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:44:25: Texture 'driftspoiler_s.dds': Loading 1 faces(PF_A8B8G8R8,2048x2048x1) Internal format is PF_A8R8G8B8,2048x2048x1. 20:44:25: SoundScriptInstance: instance created: bmwe39.soundscript-141-783 20:44:25: SoundScriptInstance: instance created: bmwe39.soundscript-141-784 20:44:25: Loading WAV file bmwdrift_idle.wav 20:44:25: Loading WAV file bmwdrift_2000.wav 20:44:25: Loading WAV file bmwdrift_4000.wav 20:44:25: Loading WAV file bmwdrift_7500.wav 20:44:25: SoundScriptInstance: instance created: bmwe39.soundscript-141-785 20:44:25: SoundScriptInstance: instance created: bmwe39.soundscript-141-786 20:44:25: SoundScriptInstance: instance created: bmwe39.soundscript-141-787 20:44:25: SoundScriptInstance: instance created: bmwe39.soundscript-141-788 20:44:25: SoundScriptInstance: instance created: bmwe39.soundscript-141-789 20:44:25: SoundScriptInstance: instance created: bmwe39.soundscript-141-790 20:44:25: Mesh: Loading style27f.mesh. 20:44:25: Warning: style27f.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:25: Texture 'style27f.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:25: Texture 'style27f_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:25: Mesh: Loading style27.mesh. 20:44:25: Warning: style27.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:44:26: Texture 'style27.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:26: Texture 'style27_s.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:44:26: TOTAL VEHICLE MASS: 1846 kg 20:44:26: ===== DONE LOADING VEHICLE 20:45:41: [RoR|Savegame] Reading savegame from file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\quicksave-2.sav' ... 20:45:42: ===== LOADING VEHICLE: 470bUID-renault8x8.truck 20:45:42: == Spawning vehicle: 8x8 Renault Trial Truck 20:45:42: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:45:42: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 20:45:42: TOTAL VEHICLE MASS: 14396 kg 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-791 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-792 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-793 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-794 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-795 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-796 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-797 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-798 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-799 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-800 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-801 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-802 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-803 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-804 20:45:42: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-805 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-806 20:45:42: SoundScriptInstance: instance created: defaults.soundscript-142-807 20:45:42: ===== DONE LOADING VEHICLE 20:45:46: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:45:56: Creating resource group Mod-19 20:45:56: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\Cpack.zip' of type 'Zip' to resource group 'Mod-19' 20:45:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-19' 20:45:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-19' 20:45:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-19' 20:45:56: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-19" (ZIP archive) 20:45:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-19' 20:45:56: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-19" (ZIP archive) 20:45:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-19' 20:45:56: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-19" (ZIP archive) 20:45:56: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-19' 20:45:56: Initialising resource group Mod-19 20:45:56: Parsing scripts for resource group Mod-19 20:45:56: Parsing script general.program 20:45:56: Parsing script nicemetal.program 20:45:56: Parsing script C1-trans.material 20:45:56: Parsing script C1-WIP.material 20:45:56: Parsing script oshkoshloader.material 20:45:56: Parsing script turbofunnel.material 20:45:56: Error: ScriptCompiler - unexpected token in turbofunnel.material(7): token ";diffuse" is not recognized 20:45:56: Error: ScriptCompiler - unexpected token in turbofunnel.material(8): token ";specular" is not recognized 20:45:56: Parsing script shadows.material 20:45:56: Parsing script texture_manager.material 20:45:56: Parsing script managed_mats.material 20:45:56: Parsing script managed_mats_vehicles.material 20:45:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Parsing script managed_mats_vehicles_transparent.material 20:45:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Parsing script managed_submesh.material 20:45:56: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:56: Parsing script character.material 20:45:56: Parsing script eurosigns.material 20:45:56: Parsing script ferryslip.material 20:45:56: Parsing script floatingdocks.material 20:45:56: Parsing script fresnel.material 20:45:56: Parsing script general.material 20:45:57: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:57: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:57: Parsing script grass.material 20:45:57: Parsing script hangar.material 20:45:57: Parsing script largedocks.material 20:45:57: Parsing script load-spawner.material 20:45:57: Parsing script marina.material 20:45:57: Parsing script open-truck-spawner.material 20:45:57: Parsing script ror.material 20:45:57: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:57: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:57: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:57: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:57: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:57: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:57: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:45:57: Parsing script runway.material 20:45:57: Parsing script trafficlights.material 20:45:57: Parsing script train_platform.material 20:45:57: Parsing script train_rails.material 20:45:57: Parsing script truckshop.material 20:45:57: Parsing script character.material 20:45:57: Finished parsing scripts for resource group Mod-19 20:45:57: Creating resources for group Mod-19 20:45:57: All done 20:45:57: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:45:57: ===== LOADING VEHICLE: 20:45:57: [RoR] Parsing truckfile 'oshkoshloader.truck' 20:45:57: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (1080): -75 Message: Encountered node with illegal negative number: '-75', parsing as positive '75' for backwards compatibility. Please fix as soon as possible. #FFFF00 WARNING #FFFFFF (Section wheels) Line (1082): -79 Message: Encountered node with illegal negative number: '-79', parsing as positive '79' for backwards compatibility. Please fix as soon as possible. 20:45:57: == Validating vehicle: Oshkosh LVRS boat loader 20:45:57: == Validating done OK 20:45:57: == Spawning vehicle: Oshkosh LVRS boat loader 20:45:57: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: G4 20:45:57: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:45:57: Mesh: Loading dirwheel.mesh. 20:45:57: Mesh: Loading dashboard.mesh. 20:45:57: Mesh: Loading seat.mesh. 20:45:57: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 20:45:57: Mesh: Loading rightmirror.mesh. 20:45:57: Mesh: Loading leftmirror.mesh. 20:45:57: Mesh: Loading beacon.mesh. 20:45:57: == ActorSpawner: WARNING (Keyword ~Unknown~) camera definition is probably invalid and has been corrected. It should be center, back, left 20:45:57: Texture 'c1-beam.jpg': Loading 1 faces(PF_R8G8B8,64x64x1) Internal format is PF_X8R8G8B8,64x64x1. 20:45:57: Texture 'oshkoshloader.png': Loading 1 faces(PF_A8R8G8B8,512x256x1) Internal format is PF_A8R8G8B8,512x256x1. 20:45:57: Texture 'tatrawheelface.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 20:45:57: Texture 'tatrawheelband.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 20:45:57: TOTAL VEHICLE MASS: 24107 kg 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-808 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-809 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-810 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-811 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-812 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-813 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-814 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-815 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-816 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-817 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-818 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-819 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-820 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-821 20:45:57: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-822 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-823 20:45:57: SoundScriptInstance: instance created: defaults.soundscript-143-824 20:45:57: ===== DONE LOADING VEHICLE 20:47:39: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:47:50: Creating resource group Mod-20 20:47:50: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\concorde.zip' of type 'Zip' to resource group 'Mod-20' 20:47:50: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-20' 20:47:50: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-20' 20:47:50: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-20' 20:47:50: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-20" (ZIP archive) 20:47:50: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-20' 20:47:50: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-20" (ZIP archive) 20:47:50: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-20' 20:47:50: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-20" (ZIP archive) 20:47:50: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-20' 20:47:50: Initialising resource group Mod-20 20:47:50: Parsing scripts for resource group Mod-20 20:47:50: Parsing script general.program 20:47:50: Parsing script nicemetal.program 20:47:50: Parsing script 1af9UID-concorde4350UID.material 20:47:50: Warning: ScriptCompiler - deprecated symbol in 1af9UID-concorde4350UID.material(21): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in 1af9UID-concorde4350UID.material(51): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Error: ScriptCompiler - unexpected token in 1af9UID-concorde4350UID.material(67): token ";" is not recognized 20:47:50: Parsing script shadows.material 20:47:50: Parsing script texture_manager.material 20:47:50: Parsing script managed_mats.material 20:47:50: Parsing script managed_mats_vehicles.material 20:47:50: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Parsing script managed_mats_vehicles_transparent.material 20:47:50: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Parsing script managed_submesh.material 20:47:50: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Parsing script character.material 20:47:50: Parsing script eurosigns.material 20:47:50: Parsing script ferryslip.material 20:47:50: Parsing script floatingdocks.material 20:47:50: Parsing script fresnel.material 20:47:50: Parsing script general.material 20:47:50: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Parsing script grass.material 20:47:50: Parsing script hangar.material 20:47:50: Parsing script largedocks.material 20:47:50: Parsing script load-spawner.material 20:47:50: Parsing script marina.material 20:47:50: Parsing script open-truck-spawner.material 20:47:50: Parsing script ror.material 20:47:50: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:47:50: Parsing script runway.material 20:47:50: Parsing script trafficlights.material 20:47:50: Parsing script train_platform.material 20:47:50: Parsing script train_rails.material 20:47:50: Parsing script truckshop.material 20:47:50: Parsing script character.material 20:47:50: Finished parsing scripts for resource group Mod-20 20:47:50: Creating resources for group Mod-20 20:47:50: All done 20:47:50: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:47:50: ===== LOADING VEHICLE: 20:47:50: [RoR] Parsing truckfile '1af9UID-concorde4350UID.airplane' 20:47:50: == Parsing done OK, nothing to report 20:47:50: == Validating vehicle: Concorde 20:47:50: == Validating done OK 20:47:50: == Spawning vehicle: Concorde 20:47:50: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:47:50: Mesh: Loading 1af9UID-concordecabin4350UID.mesh. 20:47:50: Warning: 1af9UID-concordecabin4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:50: Texture '1af9UID-concordecabin4350UID.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:47:50: Mesh: Loading 1af9UID-concordesheild4350UID.mesh. 20:47:50: Warning: 1af9UID-concordesheild4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:50: Texture '1af9UID-concorde4350UID.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 20:47:50: Mesh: Loading 1af9UID-concordebars4350UID.mesh. 20:47:50: Warning: 1af9UID-concordebars4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:50: Mesh: Loading 1af9UID-concordecockpit4350UID.mesh. 20:47:51: Warning: 1af9UID-concordecockpit4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Texture '1af9UID-concordecockpit4350UID.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 20:47:51: Mesh: Loading 1af9UID-concordepanel4350UID.mesh. 20:47:51: Warning: 1af9UID-concordepanel4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Texture '1af9UID-concordepanel24350UID.dds': Loading 1 faces(PF_DXT1,512x256x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x256x1. 20:47:51: Texture '1af9UID-concordepanel14350UID.dds': Loading 1 faces(PF_DXT1,512x256x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x256x1. 20:47:51: Mesh: Loading 1af9UID-concordefuselage4350UID.mesh. 20:47:51: Warning: 1af9UID-concordefuselage4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordebase4350UID.mesh. 20:47:51: Warning: 1af9UID-concordebase4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordenose4350UID.mesh. 20:47:51: Warning: 1af9UID-concordenose4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordeengine14350UID.mesh. 20:47:51: Warning: 1af9UID-concordeengine14350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordeengine24350UID.mesh. 20:47:51: Warning: 1af9UID-concordeengine24350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordeengine34350UID.mesh. 20:47:51: Warning: 1af9UID-concordeengine34350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordeengine44350UID.mesh. 20:47:51: Warning: 1af9UID-concordeengine44350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordegearflex4350UID.mesh. 20:47:51: Warning: 1af9UID-concordegearflex4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordegearrlflex4350UID.mesh. 20:47:51: Warning: 1af9UID-concordegearrlflex4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordegearrrflex4350UID.mesh. 20:47:51: Warning: 1af9UID-concordegearrrflex4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concorderwheel4350UID.mesh. 20:47:51: Warning: 1af9UID-concorderwheel4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: Mesh: Loading 1af9UID-concordefwheel4350UID.mesh. 20:47:51: Warning: 1af9UID-concordefwheel4350UID.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:47:51: TOTAL VEHICLE MASS: 137553 kg 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-825 20:47:51: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-826 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-827 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-828 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-829 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-830 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-831 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-832 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-833 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-834 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-835 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-836 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-837 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-838 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-839 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-840 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-841 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-842 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-843 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-844 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-845 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-846 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-847 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-848 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-849 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-850 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-851 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-852 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-853 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-854 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-855 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-856 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-857 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-858 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-859 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-860 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-861 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-862 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-863 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-864 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-865 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-866 20:47:51: SoundScriptInstance: instance created: defaults.soundscript-144-867 20:47:51: ===== DONE LOADING VEHICLE 20:49:57: Texture 'engfire-on.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 20:52:40: [RoR|GVar] app_state: SetPending(), new: "MAIN_MENU", old: "SIMULATION" 20:52:40: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 20:52:41: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "RUNNING" 20:52:41: Caelum: Shutting down Caelum system... 20:52:41: Caelum: Delete UniversalClock 20:52:41: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "SIMULATION" 20:52:41: Caelum: Delete UniversalClock 20:52:41: Caelum: CaelumSystem destroyed. 20:53:22: [RoR|GVar] app_force_cache_udpate: SetActive(), new: "true", old: "false" 20:53:22: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\cache' of type 'FileSystem' to resource group 'Cache' 20:53:22: Destroying resource group Content 20:53:22: Unloading resource group Content 20:53:22: Finished unloading resource group Content 20:53:22: Creating resource group Content 20:53:22: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods' of type 'FileSystem' to resource group 'Content' 20:53:22: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\packs' of type 'FileSystem' to resource group 'Content' 20:53:22: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\terrains' of type 'FileSystem' to resource group 'Content' 20:53:22: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\vehicles' of type 'FileSystem' to resource group 'Content' 20:53:22: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Content' 20:53:22: Added resource location 'C:\Program Files\Rigs of Rods\resources\beamobjects.zip' of type 'Zip' to resource group 'Content' 20:53:22: Creating resource group Temp 20:53:22: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods' of type 'FileSystem' to resource group 'Temp' with recursive option 20:53:22: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\packs' of type 'FileSystem' to resource group 'Temp' with recursive option 20:53:22: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\terrains' of type 'FileSystem' to resource group 'Temp' with recursive option 20:53:22: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\vehicles' of type 'FileSystem' to resource group 'Temp' with recursive option 20:53:22: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Temp' with recursive option 20:53:22: Destroying resource group Temp 20:53:22: Unloading resource group Temp 20:53:22: Finished unloading resource group Temp 20:53:23: [RoR|ModCache] Cache file out of date 20:53:23: [RoR|ModCache] Performing update ... 20:53:23: [RoR|ModCache] Adding archive 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\fordfseries.zip' 20:53:23: Creating resource group Temp 20:53:23: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\fordfseries.zip' of type 'Zip' to resource group 'Temp' 20:53:23: No usable content in: 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\fordfseries.zip' 20:53:23: Destroying resource group Temp 20:53:23: Unloading resource group Temp 20:53:23: Finished unloading resource group Temp 20:53:23: [RoR|ModCache] Adding archive 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\SoukhoiSu-37.zip' 20:53:23: Creating resource group Temp 20:53:23: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\SoukhoiSu-37.zip' of type 'Zip' to resource group 'Temp' 20:53:23: [RoR|CacheSystem] Preparing to add file '0.000000' 20:53:23: done generating file cache! 20:53:23: Destroying resource group Temp 20:53:23: Unloading resource group Temp 20:53:23: Finished unloading resource group Temp 20:53:23: [RoR|ModCache] Searching for duplicates ... 20:53:23: writing cache to file (C:\Users\omeri\Documents\Rigs of Rods 0.4\cache\mods.cache)... 20:53:23: [RoR|ModCache] File 'C:\Users\omeri\Documents\Rigs of Rods 0.4\cache\mods.cache' written OK 20:53:23: [RoR|GVar] app_force_cache_udpate: SetActive(), new: "false", old: "true" 20:53:23: [RoR|ModCache] Cache loaded 20:53:25: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 20:53:25: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 20:53:25: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "f4afUID-flat_map_full32xa.terrn2" 20:53:25: BEAMFACTORY: 8 logical CPU cores found 20:53:25: BEAMFACTORY: Creating 7 worker threads 20:53:25: [RoR] Loading resources... 20:53:25: Can't assign material 'character' to SubEntity of 'Character4_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 20:53:25: [RoR|GVar] sim_terrain_name: SetPending(), new: "f4afUID-flat_map_full32xa.terrn2", old: "" 20:53:25: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 20:53:25: Loading terrain: f4afUID-flat_map_full32xa.terrn2 20:53:25: ===== LOADING TERRAIN f4afUID-flat_map_full32xa.terrn2 20:53:25: ## Initializing Geometry Subsystem 20:53:25: ## Initializing Object Subsystem 20:53:25: ## Initializing Shadow Subsystem 20:53:25: ## Initializing Camera Subsystem 20:53:25: ## Initializing Sky Subsystem 20:53:25: Caelum: Initialising Caelum system... 20:53:25: Caelum: Creating caelum sub-components. 20:53:25: Caelum: DONE initializing 20:53:25: CaelumSystem: Attached to viewport 2456636971456 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 20:53:25: Error: ScriptCompiler - unexpected token in RoRSkies.os(17): property "manage_scene_fog" not recognized; missing from type descriptor. 20:53:25: ## Initializing Light Subsystem 20:53:25: ## Initializing Vegetation Subsystem 20:53:25: ===== LOADING TERRAIN GEOMETRY f4afUID-flat_map_full32xa.terrn2 20:53:25: ## Loading Terrain Geometry 20:53:25: done loading page: loaded 3 layers 20:53:25: [RoR|Terrain] loading RAW image: 50 / 50 20:53:25: Terrain created; size=1025 minBatch=33 maxBatch=65 treeDepth=5 lodLevels=6 leafLods=2 20:53:27: done loading page: loaded 3 layers 20:53:28: ## Initializing Collision Subsystem 20:53:28: ## Initializing Script Subsystem 20:53:28: ===== LOADING TERRAIN OBJECTS f4afUID-flat_map_full32xa.terrn2 20:53:28: ## Loading Terrain Objects 20:53:28: Error while loading Terrain: truck scanialoader.truck not found. ignoring. 20:53:28: Error while loading Terrain: truck wrecker.truck not found. ignoring. 20:53:28: Error while loading Terrain: truck acontainer.load not found. ignoring. 20:53:28: Error while loading Terrain: truck acontainer.load not found. ignoring. 20:53:28: Error while loading Terrain: truck aflatbed.load not found. ignoring. 20:53:28: Error while loading Terrain: truck aflatbed.load not found. ignoring. 20:53:28: Error while loading Terrain: truck crate.load not found. ignoring. 20:53:28: Error while loading Terrain: truck crate.load not found. ignoring. 20:53:28: Error while loading Terrain: truck crate.load not found. ignoring. 20:53:28: Error while loading Terrain: truck crate.load not found. ignoring. 20:53:28: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO2498' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 20:53:28: [ODEF] Invalid collision box (file: 'myhangar2', event: '', instance: 'Mainbase'), at least one axis has negative size. Ignoring the box. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-lab.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: [ODEF] Invalid collision box (file: 'myhangar2', event: '', instance: 'CargoPort-'), at least one axis has negative size. Ignoring the box. 20:53:28: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO2503' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: [ODEF] Invalid collision box (file: 'myhangar2', event: '', instance: 'DragRace'), at least one axis has negative size. Ignoring the box. 20:53:28: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO2504' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-smallhouse.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-smallhouse2.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-sign-dir-cargo.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:28: Error while loading Terrain: could not find required .odef file: f4afuid-stand2.odef. Ignoring entry. 20:53:29: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO2507' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 20:53:29: [ODEF] Invalid collision box (file: 'myhangar2', event: '', instance: 'RaceTrack'), at least one axis has negative size. Ignoring the box. 20:53:29: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:29: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:29: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:29: Error while loading Terrain: could not find required .odef file: f4afuid-myobs.odef. Ignoring entry. 20:53:29: Parsing landuse config: 'flat_map-landuse.cfg' 20:53:31: ## Initializing terrain light properties 20:53:31: ## Initializing Overview Map Subsystem 20:53:31: ===== LOADING TERRAIN ACTORS f4afUID-flat_map_full32xa.terrn2 20:53:31: ## Loading Terrain Actors 20:53:31: ===== TERRAIN LOADING DONE f4afUID-flat_map_full32xa.terrn2 20:53:31: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "f4afUID-flat_map_full32xa.terrn2", old: "f4afUID-flat_map_full32xa.terrn2" 20:53:31: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 20:53:31: ===== LOADING VEHICLE: a90aUID-turbotwin.truck 20:53:31: [RoR] Parsing truckfile 'a90aUID-turbotwin.truck' 20:53:31: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (815): -41 Message: Encountered node with illegal negative number: '-41', parsing as positive '41' for backwards compatibility. Please fix as soon as possible. #FF3300 ERROR #FFFFFF (Section wings) Line (1468): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1468): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1469): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1469): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1470): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1470): 100, 26, 100, 26, 102, 34, 102, 34, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1472): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1472): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1473): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1473): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1474): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1474): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1475): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1475): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1476): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1476): 28, 101, 28, 101, 35, 103, 35, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, NACA0009.afl Message: Argument [19] ("NACA0009.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1479): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1479): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1480): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1480): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1481): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1481): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1482): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1482): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1483): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1483): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float #FF3300 ERROR #FFFFFF (Section wings) Line (1484): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Invalid argument ~17 'control surface' (value: 0), allowed are: , ignoring... #FF3300 ERROR #FFFFFF (Section wings) Line (1484): 100, 101, 100, 101, 102, 103, 102, 103, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0.01, 0.99, 0, 0, Clark-Y.afl Message: Argument [19] ("Clark-Y.afl") is not valid float 20:53:31: == Validating vehicle: 4x4 TurboTwin DAF v2 20:53:31: == Validating done OK 20:53:31: == Spawning vehicle: 4x4 TurboTwin DAF v2 20:53:31: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:53:31: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 20:53:31: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: == ActorSpawner: ERROR (Keyword wings) Unable to process wing, no Airfoil defined 20:53:31: TOTAL VEHICLE MASS: 15528 kg 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-868 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-869 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-870 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-871 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-872 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-873 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-874 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-875 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-876 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-877 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-878 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-879 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-880 20:53:31: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-881 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-882 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-145-883 20:53:31: ===== DONE LOADING VEHICLE 20:53:31: ===== LOADING VEHICLE: b6b0UID-semi.truck 20:53:31: [RoR] Parsing truckfile 'b6b0UID-semi.truck' 20:53:31: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (533): -40 Message: Encountered node with illegal negative number: '-40', parsing as positive '40' for backwards compatibility. Please fix as soon as possible. 20:53:31: == Validating vehicle: Daf Semi truck 20:53:31: == Validating done OK 20:53:31: == Spawning vehicle: Daf Semi truck 20:53:31: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:53:31: == ActorSpawner: INFO (Keyword props) Found more than one 'seat[2]' special props. Only the first one will be the driver's seat. 20:53:31: TOTAL VEHICLE MASS: 11156 kg 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-884 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-885 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-886 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-887 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-888 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-889 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-890 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-891 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-892 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-893 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-894 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-895 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-896 20:53:31: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-897 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-898 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-146-899 20:53:31: ===== DONE LOADING VEHICLE 20:53:31: ===== LOADING VEHICLE: b6b0UID-semi.trailer 20:53:31: [RoR] Parsing truckfile 'b6b0UID-semi.trailer' 20:53:31: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (328): -24 Message: Encountered node with illegal negative number: '-24', parsing as positive '24' for backwards compatibility. Please fix as soon as possible. #FFFF00 WARNING #FFFFFF (Section wheels) Line (330): -28 Message: Encountered node with illegal negative number: '-28', parsing as positive '28' for backwards compatibility. Please fix as soon as possible. #FFFF00 WARNING #FFFFFF (Section wheels) Line (332): -32 Message: Encountered node with illegal negative number: '-32', parsing as positive '32' for backwards compatibility. Please fix as soon as possible. 20:53:31: == Validating vehicle: Semi trailer (37tons) 20:53:31: == Validating done OK 20:53:31: == Spawning vehicle: Semi trailer (37tons) 20:53:31: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:53:31: TOTAL VEHICLE MASS: 38199 kg 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-147-900 20:53:31: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-147-901 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-147-902 20:53:31: ===== DONE LOADING VEHICLE 20:53:31: ===== LOADING VEHICLE: b6b0UID-semiflat.trailer 20:53:31: [RoR] Parsing truckfile 'b6b0UID-semiflat.trailer' 20:53:31: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section wheels) Line (704): -73 Message: Encountered node with illegal negative number: '-73', parsing as positive '73' for backwards compatibility. Please fix as soon as possible. #FFFF00 WARNING #FFFFFF (Section wheels) Line (706): -77 Message: Encountered node with illegal negative number: '-77', parsing as positive '77' for backwards compatibility. Please fix as soon as possible. #FFFF00 WARNING #FFFFFF (Section wheels) Line (708): -110 Message: Encountered node with illegal negative number: '-110', parsing as positive '110' for backwards compatibility. Please fix as soon as possible. 20:53:31: == Validating vehicle: Flatbed semi trailer 20:53:31: == Validating done OK 20:53:31: == Spawning vehicle: Flatbed semi trailer 20:53:31: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:53:31: TOTAL VEHICLE MASS: 11971 kg 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-148-903 20:53:31: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-148-904 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-148-905 20:53:31: ===== DONE LOADING VEHICLE 20:53:31: ===== LOADING VEHICLE: b6b0UID-semi.trailer 20:53:31: == Spawning vehicle: Semi trailer (37tons) 20:53:31: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:53:31: TOTAL VEHICLE MASS: 38199 kg 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-149-906 20:53:31: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-149-907 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-149-908 20:53:31: ===== DONE LOADING VEHICLE 20:53:31: ===== LOADING VEHICLE: b6b0UID-semiflat.trailer 20:53:31: == Spawning vehicle: Flatbed semi trailer 20:53:31: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:53:31: TOTAL VEHICLE MASS: 11971 kg 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-150-909 20:53:31: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-150-910 20:53:31: SoundScriptInstance: instance created: defaults.soundscript-150-911 20:53:31: ===== DONE LOADING VEHICLE 20:53:45: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:53:53: Texture 'SoukhoiSu-37.zip_45e43UID_SU-37.airplane.mini.png': Loading 1 faces(PF_R8G8B8,320x256x1) Internal format is PF_X8R8G8B8,320x256x1. 20:53:55: Creating resource group Mod-21 20:53:55: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\SoukhoiSu-37.zip' of type 'Zip' to resource group 'Mod-21' 20:53:55: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-21' 20:53:55: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-21' 20:53:55: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-21' 20:53:55: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-21" (ZIP archive) 20:53:55: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-21' 20:53:55: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-21" (ZIP archive) 20:53:55: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-21' 20:53:55: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-21" (ZIP archive) 20:53:55: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-21' 20:53:55: Initialising resource group Mod-21 20:53:55: Parsing scripts for resource group Mod-21 20:53:55: Parsing script general.program 20:53:55: Parsing script nicemetal.program 20:53:55: Parsing script 45e43UID_SU-37.material 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(18): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(50): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(68): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(104): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(122): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(169): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(202): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(219): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(253): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in 45e43UID_SU-37.material(269): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Parsing script shadows.material 20:53:55: Parsing script texture_manager.material 20:53:55: Parsing script managed_mats.material 20:53:55: Parsing script managed_mats_vehicles.material 20:53:55: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Parsing script managed_mats_vehicles_transparent.material 20:53:55: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Parsing script managed_submesh.material 20:53:55: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Parsing script character.material 20:53:55: Parsing script eurosigns.material 20:53:55: Parsing script ferryslip.material 20:53:55: Parsing script floatingdocks.material 20:53:55: Parsing script fresnel.material 20:53:55: Parsing script general.material 20:53:55: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Parsing script grass.material 20:53:55: Parsing script hangar.material 20:53:55: Parsing script largedocks.material 20:53:55: Parsing script load-spawner.material 20:53:55: Parsing script marina.material 20:53:55: Parsing script open-truck-spawner.material 20:53:55: Parsing script ror.material 20:53:55: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:53:55: Parsing script runway.material 20:53:55: Parsing script trafficlights.material 20:53:55: Parsing script train_platform.material 20:53:55: Parsing script train_rails.material 20:53:55: Parsing script truckshop.material 20:53:55: Parsing script character.material 20:53:55: Parsing script 45e43UID_aviation_smoke.particle 20:53:55: Error: ScriptCompiler - unexpected token in 45e43UID_aviation_smoke.particle(1): 'tracks/particles/SUsmokeRed'. If this is a legacy script you must prepend the type (e.g. font, overlay). 20:53:55: Error: ScriptCompiler - unexpected token in 45e43UID_aviation_smoke.particle(49): 'tracks/particles/SUsmokeBlue'. If this is a legacy script you must prepend the type (e.g. font, overlay). 20:53:55: Error: ScriptCompiler - unexpected token in 45e43UID_aviation_smoke.particle(97): 'tracks/particles/SUsmokeWhite'. If this is a legacy script you must prepend the type (e.g. font, overlay). 20:53:55: Error: ScriptCompiler - unexpected token in 45e43UID_aviation_smoke.particle(146): 'tracks/particles/SUtracer'. If this is a legacy script you must prepend the type (e.g. font, overlay). 20:53:55: Parsing script 45e43UID_SU-37.soundscript 20:53:55: SoundScriptManager: Parsing script 45e43UID_SU-37.soundscript 20:53:55: SoundScriptManager: creating template tracks/su-37_turbojet_start1 20:53:55: SoundScriptManager: creating template tracks/su-37_turbojet_lopower1 20:53:55: SoundScriptManager: creating template tracks/su-37_turbojet_hipower1 20:53:55: SoundScriptManager: creating template tracks/su-37_turbojet_afterburner1 20:53:55: SoundScriptManager: creating template tracks/su-37_turbojet_start2 20:53:55: SoundScriptManager: creating template tracks/su-37_turbojet_lopower2 20:53:55: SoundScriptManager: creating template tracks/su-37_turbojet_hipower2 20:53:55: SoundScriptManager: creating template tracks/su-37_turbojet_afterburner2 20:53:55: Finished parsing scripts for resource group Mod-21 20:53:55: Creating resources for group Mod-21 20:53:55: All done 20:53:55: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:53:55: ===== LOADING VEHICLE: 20:53:55: [RoR] Parsing truckfile '45e43UID_SU-37.airplane' 20:53:55: == Parsing done OK, nothing to report 20:53:55: == Validating vehicle: Soukhoi Su-37 20:53:55: == Validating done OK 20:53:55: == Spawning vehicle: Soukhoi Su-37 20:53:55: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: Black 20:53:55: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:53:55: Mesh: Loading SU-37-Canopy.mesh. 20:53:55: Warning: SU-37-Canopy.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Texture '45e43UID_SU-37-windows.dds': Loading 1 faces(PF_A8R8G8B8,32x32x1) Internal format is PF_A8R8G8B8,32x32x1. 20:53:55: Mesh: Loading SU-37-LRBaydoor.mesh. 20:53:55: Warning: SU-37-LRBaydoor.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Texture '45e43UID_SU-37-wheel.jpg': Loading 1 faces(PF_R8G8B8,256x64x1) Internal format is PF_X8R8G8B8,256x64x1. 20:53:55: Mesh: Loading SU-37-RRBaydoor.mesh. 20:53:55: Warning: SU-37-RRBaydoor.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Mesh: Loading SU-37-FBaydoor.mesh. 20:53:55: Warning: SU-37-FBaydoor.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Mesh: Loading SU-37-Airbrake.mesh. 20:53:55: Warning: SU-37-Airbrake.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Mesh: Loading SU-37-rearstrut-cover.mesh. 20:53:55: Warning: SU-37-rearstrut-cover.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Texture '45e43UID_SU-37-struts.jpg': Loading 1 faces(PF_R8G8B8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 20:53:55: Mesh: Loading SU-37-rearstrut.mesh. 20:53:55: Warning: SU-37-rearstrut.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Mesh: Loading SU-37-frontstrut.mesh. 20:53:55: Warning: SU-37-frontstrut.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Mesh: Loading SU-37-frontstrut-c.mesh. 20:53:55: Warning: SU-37-frontstrut-c.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Texture '45e43UID_SU-37-light_0.png': Loading 1 faces(PF_R8G8B8,110x110x1) Internal format is PF_X8R8G8B8,110x110x1. 20:53:55: Texture '45e43UID_SU-37-light_1.png': Loading 1 faces(PF_R8G8B8,110x110x1) Internal format is PF_X8R8G8B8,110x110x1. 20:53:55: Mesh: Loading SU-37-wingpod.mesh. 20:53:55: Warning: SU-37-wingpod.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing! 20:53:55: FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing! 20:53:55: Mesh: Loading SU-37-engine.mesh. 20:53:55: Warning: SU-37-engine.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing! 20:53:55: FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing! 20:53:55: Mesh: Loading SU-37-Body.mesh. 20:53:55: Warning: SU-37-Body.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Mesh: Loading SU-37-rearrim.mesh. 20:53:55: Warning: SU-37-rearrim.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: Mesh: Loading SU-37-frontrim.mesh. 20:53:55: Warning: SU-37-frontrim.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:53:55: TOTAL VEHICLE MASS: 21715 kg 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-912 20:53:55: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-913 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-914 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-915 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-916 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-917 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-918 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-919 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-920 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-921 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-922 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-923 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-924 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-925 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-926 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-927 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-928 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-929 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-930 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-931 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-932 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-933 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-934 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-935 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-936 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-937 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-938 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-939 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-940 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-941 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-942 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-943 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-944 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-945 20:53:55: SoundScriptInstance: instance created: defaults.soundscript-151-946 20:53:55: ===== DONE LOADING VEHICLE 20:56:54: [RoR|GVar] app_state: SetPending(), new: "MAIN_MENU", old: "SIMULATION" 20:56:54: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 20:56:54: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "RUNNING" 20:56:54: Caelum: Shutting down Caelum system... 20:56:54: Caelum: Delete UniversalClock 20:56:54: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "SIMULATION" 20:56:54: Caelum: Delete UniversalClock 20:56:54: Caelum: CaelumSystem destroyed. 20:56:56: Texture 'simple2-terrain.zip_simple2_w.terrn2.mini.png': Loading 1 faces(PF_R8G8B8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 20:56:58: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 20:56:58: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 20:56:58: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "f4afUID-flat_map_full32xa.terrn2" 20:56:58: BEAMFACTORY: 8 logical CPU cores found 20:56:58: BEAMFACTORY: Creating 7 worker threads 20:56:58: [RoR] Loading resources... 20:56:58: Can't assign material 'character' to SubEntity of 'Character5_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 20:56:58: [RoR|GVar] sim_terrain_name: SetPending(), new: "simple2_w.terrn2", old: "" 20:56:58: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 20:56:58: Creating resource group Mod-22 20:56:58: Added resource location 'C:\Program Files\Rigs of Rods\content\simple2-terrain.zip' of type 'Zip' to resource group 'Mod-22' 20:56:58: Initialising resource group Mod-22 20:56:58: Parsing scripts for resource group Mod-22 20:56:58: Parsing script simple2.os 20:56:58: Finished parsing scripts for resource group Mod-22 20:56:58: Creating resources for group Mod-22 20:56:58: All done 20:56:58: Loading terrain: simple2_w.terrn2 20:56:58: ===== LOADING TERRAIN simple2_w.terrn2 20:56:58: ## Initializing Geometry Subsystem 20:56:58: ## Initializing Object Subsystem 20:56:58: ## Initializing Shadow Subsystem 20:56:58: ## Initializing Camera Subsystem 20:56:58: ## Initializing Sky Subsystem 20:56:58: Caelum: Initialising Caelum system... 20:56:58: Caelum: Creating caelum sub-components. 20:56:58: Caelum: DONE initializing 20:56:58: CaelumSystem: Attached to viewport 2456636971456 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 20:56:58: Error: ScriptCompiler - unexpected token in RoRSkies.os(17): property "manage_scene_fog" not recognized; missing from type descriptor. 20:56:58: ## Initializing Light Subsystem 20:56:58: ## Initializing Vegetation Subsystem 20:56:58: ===== LOADING TERRAIN GEOMETRY simple2_w.terrn2 20:56:58: ## Loading Terrain Geometry 20:56:58: done loading page: loaded 1 layers 20:56:58: Terrain created; size=1025 minBatch=17 maxBatch=65 treeDepth=5 lodLevels=7 leafLods=3 20:56:58: Texture 'simple2_asphalt_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 20:56:58: Texture 'simple2_asphalt_normalheight.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 20:56:58: *** Terrain loaded from cache *** 20:56:58: ## Initializing Collision Subsystem 20:56:59: ## Initializing Script Subsystem 20:56:59: ===== LOADING TERRAIN OBJECTS simple2_w.terrn2 20:56:59: ## Loading Terrain Objects 20:56:59: ## Initializing terrain light properties 20:56:59: ## Initializing Overview Map Subsystem 20:56:59: ===== LOADING TERRAIN ACTORS simple2_w.terrn2 20:56:59: ## Loading Terrain Actors 20:56:59: ===== TERRAIN LOADING DONE simple2_w.terrn2 20:56:59: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "simple2_w.terrn2", old: "f4afUID-flat_map_full32xa.terrn2" 20:56:59: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 20:57:02: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:57:15: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:57:15: ===== LOADING VEHICLE: 20:57:15: [RoR] Parsing truckfile 'C1-tunnel-WIP.boat' 20:57:15: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section ties) Line (1097): 42, 2.5, 0.7, 0.001, 0.001, 7, 8 Message: Invalid option: 7, ignoring... #FFFF00 WARNING #FFFFFF (Section ties) Line (1098): 111, 2.5, 0.7, 0.001, 0.001, 7, 8 Message: Invalid option: 7, ignoring... 20:57:15: == Validating vehicle: C1 Offshore WIP working rudder F7 F8 20:57:15: == Validating done OK 20:57:15: == Spawning vehicle: C1 Offshore WIP working rudder F7 F8 20:57:15: Mesh: Loading turbofunnel.mesh. 20:57:15: Warning: turbofunnel.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:57:15: Texture 'turbofunnel.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 20:57:15: Texture 'C1-Tunnel-plain.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 20:57:15: Texture 'speedo_boat.png': Loading 1 faces(PF_A8R8G8B8,300x300x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,300x300x1. 20:57:15: Texture 'littlelights.png': Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 20:57:15: Texture 'ign-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 20:57:15: Texture 'batt-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 20:57:15: Texture 'secured-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 20:57:15: Texture 'locked-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 20:57:15: Texture 'lights-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 20:57:15: TOTAL VEHICLE MASS: 7156 kg 20:57:15: SoundScriptInstance: instance created: defaults.soundscript-152-947 20:57:15: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:57:15: SoundScriptInstance: instance created: defaults.soundscript-152-948 20:57:15: SoundScriptInstance: instance created: defaults.soundscript-152-949 20:57:15: Loading WAV file default_marine_small.wav 20:57:15: SoundScriptInstance: instance created: defaults.soundscript-152-950 20:57:15: Texture 'icon_boat.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 20:57:15: ===== DONE LOADING VEHICLE 20:57:15: Texture 'icon_boat_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 20:58:25: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 20:58:29: Creating resource group Mod-23 20:58:29: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\NordiaExpress.zip' of type 'Zip' to resource group 'Mod-23' 20:58:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-23' 20:58:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-23' 20:58:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-23' 20:58:29: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-23" (ZIP archive) 20:58:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-23' 20:58:29: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-23" (ZIP archive) 20:58:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-23' 20:58:29: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-23" (ZIP archive) 20:58:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-23' 20:58:29: Initialising resource group Mod-23 20:58:29: Parsing scripts for resource group Mod-23 20:58:29: Parsing script general.program 20:58:29: Parsing script nicemetal.program 20:58:29: Parsing script korppi-201011141613-nordiaexpress.material 20:58:29: Error: ScriptLexer - no matching open bracket '{' found for close bracket '}' at korppi-201011141613-nordiaexpress.material:347 20:58:29: Error: ScriptCompiler - unexpected token in korppi-201011141613-nordiaexpress.material(17): token "color_op_ex" is not recognized 20:58:29: Error: ScriptCompiler - unexpected token in korppi-201011141613-nordiaexpress.material(57): token "color_op_ex" is not recognized 20:58:29: Error: ScriptCompiler - unexpected token in korppi-201011141613-nordiaexpress.material(146): token "color_op_ex" is not recognized 20:58:29: Error: ScriptCompiler - unexpected token in korppi-201011141613-nordiaexpress.material(223): token "3.93700787401575," is not recognized 20:58:29: Error: ScriptCompiler - unexpected token in korppi-201011141613-nordiaexpress.material(238): token "3.93700787401575," is not recognized 20:58:29: Error: ScriptCompiler - unexpected token in korppi-201011141613-nordiaexpress.material(253): token "3.93700787401575," is not recognized 20:58:29: Error: ScriptCompiler - unexpected token in korppi-201011141613-nordiaexpress.material(268): token "3.93700787401575," is not recognized 20:58:29: Error: ScriptCompiler - unexpected token in korppi-201011141613-nordiaexpress.material(283): token "3.93700787401575," is not recognized 20:58:29: Error: ScriptCompiler - unexpected token in korppi-201011141613-nordiaexpress.material(341): token "color_op_ex" is not recognized 20:58:29: Parsing script shadows.material 20:58:29: Parsing script texture_manager.material 20:58:29: Parsing script managed_mats.material 20:58:29: Parsing script managed_mats_vehicles.material 20:58:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Parsing script managed_mats_vehicles_transparent.material 20:58:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Parsing script managed_submesh.material 20:58:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Parsing script character.material 20:58:29: Parsing script eurosigns.material 20:58:29: Parsing script ferryslip.material 20:58:29: Parsing script floatingdocks.material 20:58:29: Parsing script fresnel.material 20:58:29: Parsing script general.material 20:58:29: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Parsing script grass.material 20:58:29: Parsing script hangar.material 20:58:29: Parsing script largedocks.material 20:58:29: Parsing script load-spawner.material 20:58:29: Parsing script marina.material 20:58:29: Parsing script open-truck-spawner.material 20:58:29: Parsing script ror.material 20:58:29: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 20:58:29: Parsing script runway.material 20:58:29: Parsing script trafficlights.material 20:58:29: Parsing script train_platform.material 20:58:29: Parsing script train_rails.material 20:58:29: Parsing script truckshop.material 20:58:29: Parsing script character.material 20:58:29: Parsing script korppi-201011141613-nordiaexpress.particle 20:58:29: Error: ScriptLexer - no matching open bracket '{' found for close bracket '}' at korppi-201011141613-nordiaexpress.particle:55 20:58:29: Parsing script korppi-201011141613-nordiaexpress.soundscript 20:58:29: SoundScriptManager: Parsing script korppi-201011141613-nordiaexpress.soundscript 20:58:29: SoundScriptManager: creating template c75c0UID-finnexpress_main_engine 20:58:29: Finished parsing scripts for resource group Mod-23 20:58:29: Creating resources for group Mod-23 20:58:29: All done 20:58:29: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 20:58:29: ===== LOADING VEHICLE: 20:58:29: [RoR] Parsing truckfile 'korppi-201011141613-nordiaexpress.boat' 20:58:30: == Parsing done OK, nothing to report 20:58:30: == Validating vehicle: M/V Nordia Express 20:58:30: == Validating done OK 20:58:30: == Spawning vehicle: M/V Nordia Express 20:58:30: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpressbridge.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpressbridge.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: Texture 'korppi-201011141613-nordiaexpress.png': Loading 1 faces(PF_A8R8G8B8,4096x4096x1) Internal format is PF_A8R8G8B8,4096x4096x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressenv.dds': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressblack.png': Loading 1 faces(PF_R8G8B8,16x16x1) Internal format is PF_X8R8G8B8,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressdeck.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) Internal format is PF_A8R8G8B8,16x16x1. 20:58:30: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource korppi-201011141613-nordiaexpresslight_1.png in resource group Mod-23. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 20:58:30: Error: preparing texture 'korppi-201011141613-nordiaexpresslight_1.png'. Texture layer will be blank: Cannot locate resource korppi-201011141613-nordiaexpresslight_1.png in resource group Mod-23. 20:58:30: Texture 'korppi-201011141613-nordiaexpresswhite.png': Loading 1 faces(PF_R8G8B8,16x17x1) Internal format is PF_X8R8G8B8,16x17x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressbridgeinstruments.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) Internal format is PF_A8R8G8B8,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressredbutton.png': Loading 1 faces(PF_R8G8B8,16x16x1) Internal format is PF_X8R8G8B8,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressgreenbutton.png': Loading 1 faces(PF_R8G8B8,16x16x1) Internal format is PF_X8R8G8B8,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressyellowbutton.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) Internal format is PF_A8R8G8B8,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressbluebutton.png': Loading 1 faces(PF_R8G8B8,16x16x1) Internal format is PF_X8R8G8B8,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpresswhitebutton.png': Loading 1 faces(PF_R8G8B8,16x16x1) Internal format is PF_X8R8G8B8,16x16x1. 20:58:30: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource MapRttTex1 in resource group MaterialsRG. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 20:58:30: Error: preparing texture 'MapRttTex1'. Texture layer will be blank: Cannot locate resource MapRttTex1 in resource group MaterialsRG. 20:58:30: Texture 'korppi-201011141613-nordiaexpressbridgewood.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressbridgefloor.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpresswindows.dds': Loading 1 faces(PF_DXT3,16x16x1) with 3 custom mipmaps from Image. Internal format is PF_DXT3,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpresswindows-spec.dds': Loading 1 faces(PF_DXT3,16x16x1) with 3 custom mipmaps from Image. Internal format is PF_DXT3,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpresschrome.dds': Loading 1 faces(PF_DXT3,16x16x1) with 3 custom mipmaps from Image. Internal format is PF_DXT3,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpresschrome-spec.dds': Loading 1 faces(PF_DXT3,16x16x1) with 3 custom mipmaps from Image. Internal format is PF_DXT3,16x16x1. 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpress.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpress.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: Texture 'korppi-201011141613-nordiaexpresslifeboat.png': Loading 1 faces(PF_R8G8B8,16x16x1) Internal format is PF_X8R8G8B8,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressred.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) Internal format is PF_A8R8G8B8,16x16x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpresswindows2_0.png': Loading 1 faces(PF_A8R8G8B8,92x128x1) Internal format is PF_A8R8G8B8,92x128x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpresswindows2_1.png': Loading 1 faces(PF_A8R8G8B8,92x128x1) Internal format is PF_A8R8G8B8,92x128x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpresscars.png': Loading 1 faces(PF_A8R8G8B8,32x32x1) Internal format is PF_A8R8G8B8,32x32x1. 20:58:30: Texture 'korppi-201011141613-nordiaexpressblue.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) Internal format is PF_A8R8G8B8,16x16x1. 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpressgate.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpressgate.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: Texture 'korppi-201011141613-nordiaexpressramp.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpresshydcyl.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpresshydcyl.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpresshydram.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpresshydram.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpressradar1.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpressradar1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpressradar2.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpressradar2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpressrightscrew.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpressrightscrew.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpressleftscrew.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpressleftscrew.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: Mesh: Loading korppi-201011141613-nordiaexpressrudder.mesh. 20:58:30: Warning: korppi-201011141613-nordiaexpressrudder.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 20:58:30: TOTAL VEHICLE MASS: 23425200 kg 20:58:30: SoundScriptInstance: instance created: defaults.soundscript-153-951 20:58:30: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 20:58:30: SoundScriptInstance: instance created: defaults.soundscript-153-952 20:58:30: SoundScriptInstance: instance created: defaults.soundscript-153-953 20:58:30: Loading WAV file default_marine_large.wav 20:58:30: SoundScriptInstance: instance created: defaults.soundscript-153-954 20:58:30: ===== DONE LOADING VEHICLE 21:01:00: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 21:01:13: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 21:01:15: [RoR|GVar] app_state: SetPending(), new: "MAIN_MENU", old: "SIMULATION" 21:01:15: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 21:01:15: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "RUNNING" 21:01:15: Caelum: Shutting down Caelum system... 21:01:15: Caelum: Delete UniversalClock 21:01:15: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "SIMULATION" 21:01:15: Caelum: Delete UniversalClock 21:01:15: Caelum: CaelumSystem destroyed. 21:01:18: Texture 'simple2-terrain.zip_simple2.terrn2.mini.png': Loading 1 faces(PF_R8G8B8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:18: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 21:01:18: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 21:01:18: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "simple2_w.terrn2" 21:01:18: BEAMFACTORY: 8 logical CPU cores found 21:01:18: BEAMFACTORY: Creating 7 worker threads 21:01:18: [RoR] Loading resources... 21:01:18: Can't assign material 'character' to SubEntity of 'Character6_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 21:01:18: [RoR|GVar] sim_terrain_name: SetPending(), new: "simple2.terrn2", old: "" 21:01:18: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 21:01:18: Loading terrain: simple2.terrn2 21:01:18: ===== LOADING TERRAIN simple2.terrn2 21:01:18: ## Initializing Geometry Subsystem 21:01:18: ## Initializing Object Subsystem 21:01:18: ## Initializing Shadow Subsystem 21:01:18: ## Initializing Camera Subsystem 21:01:18: ## Initializing Sky Subsystem 21:01:18: Caelum: Initialising Caelum system... 21:01:18: Caelum: Creating caelum sub-components. 21:01:18: Caelum: DONE initializing 21:01:18: CaelumSystem: Attached to viewport 2456636971456 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 21:01:18: Error: ScriptCompiler - unexpected token in RoRSkies.os(17): property "manage_scene_fog" not recognized; missing from type descriptor. 21:01:18: ## Initializing Light Subsystem 21:01:18: ## Initializing Vegetation Subsystem 21:01:18: ===== LOADING TERRAIN GEOMETRY simple2.terrn2 21:01:18: ## Loading Terrain Geometry 21:01:18: done loading page: loaded 1 layers 21:01:18: Terrain created; size=1025 minBatch=17 maxBatch=65 treeDepth=5 lodLevels=7 leafLods=3 21:01:19: *** Terrain loaded from cache *** 21:01:19: ## Initializing Collision Subsystem 21:01:19: ## Initializing Script Subsystem 21:01:19: ===== LOADING TERRAIN OBJECTS simple2.terrn2 21:01:19: ## Loading Terrain Objects 21:01:19: ## Initializing terrain light properties 21:01:19: ## Initializing Overview Map Subsystem 21:01:19: ===== LOADING TERRAIN ACTORS simple2.terrn2 21:01:19: ## Loading Terrain Actors 21:01:19: ===== TERRAIN LOADING DONE simple2.terrn2 21:01:19: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "simple2.terrn2", old: "simple2_w.terrn2" 21:01:19: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 21:01:21: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 21:01:22: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 21:01:22: ===== LOADING VEHICLE: 21:01:22: [RoR] Parsing truckfile 'CH-54-Skycrane.airplane' 21:01:22: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section shocks2) Line (1942): 301, 162, 1, 25, 0, 0, 1, 25, 0, 0, 0.0, 50, 1.00, io Message: Invalid option: 'o', ignoring... #FFFF00 WARNING #FFFFFF (Section props) Line (2483): add_animation 1, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2486): add_animation 1, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2497): add_animation 0.4, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2501): add_animation 0.1, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2504): add_animation 0.3, 0, 0, source: rpm1, rpm2, mode: x-rotation, autoanimate Message: Invalid token: rpm2 (Invalid keyword: rpm2) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2671): add_animation -0.0005, -19, 9, source: event, mode: x-rotation, autoanimate, noflip, nobounce, event:COMMANDS_03 Message: Invalid token: nobounce (Invalid keyword: nobounce) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2672): add_animation 0.0005, -19, 9, source: event, mode: x-rotation, autoanimate, noflip, nobounce, event:COMMANDS_04 Message: Invalid token: nobounce (Invalid keyword: nobounce) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2673): add_animation -0.00025, -10, 10, source: event, mode: y-rotation, autoanimate, noflip, nobounce, event:COMMANDS_05 Message: Invalid token: nobounce (Invalid keyword: nobounce) ignoring.... #FFFF00 WARNING #FFFFFF (Section props) Line (2674): add_animation 0.00025, -10, 10, source: event, mode: y-rotation, autoanimate, noflip, nobounce, event:COMMANDS_06 Message: Invalid token: nobounce (Invalid keyword: nobounce) ignoring.... 21:01:22: == Validating vehicle: CH-54 Skycrane 21:01:22: == Validating done OK 21:01:22: == Spawning vehicle: CH-54 Skycrane 21:01:22: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:01:23: TOTAL VEHICLE MASS: 11857 kg 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-955 21:01:23: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-956 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-957 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-958 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-959 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-960 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-961 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-962 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-963 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-964 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-965 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-966 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-967 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-968 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-969 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-970 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-971 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-972 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-973 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-974 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-975 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-976 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-977 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-978 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-979 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-980 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-981 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-982 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-983 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-984 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-985 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-986 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-987 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-988 21:01:23: SoundScriptInstance: instance created: defaults.soundscript-154-989 21:01:23: ===== DONE LOADING VEHICLE 21:03:37: Texture 'wlv-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:03:38: Texture 'vs-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:03:59: Texture 'hold-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:04:22: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 21:04:43: Creating resource group Mod-24 21:04:43: Added resource location 'C:\Users\omeri\Documents\Rigs of Rods 0.4\mods\P51.zip' of type 'Zip' to resource group 'Mod-24' 21:04:43: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-24' 21:04:43: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-24' 21:04:43: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-24' 21:04:43: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-24" (ZIP archive) 21:04:43: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-24' 21:04:43: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-24" (ZIP archive) 21:04:43: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-24' 21:04:43: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-24" (ZIP archive) 21:04:43: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-24' 21:04:43: Initialising resource group Mod-24 21:04:43: Parsing scripts for resource group Mod-24 21:04:43: Parsing script general.program 21:04:43: Parsing script nicemetal.program 21:04:43: Parsing script P51mesh.material 21:04:43: Parsing script P51.material 21:04:43: Parsing script shadows.material 21:04:43: Parsing script texture_manager.material 21:04:43: Parsing script managed_mats.material 21:04:43: Parsing script managed_mats_vehicles.material 21:04:43: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Parsing script managed_mats_vehicles_transparent.material 21:04:43: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Parsing script managed_submesh.material 21:04:43: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Parsing script character.material 21:04:43: Parsing script eurosigns.material 21:04:43: Parsing script ferryslip.material 21:04:43: Parsing script floatingdocks.material 21:04:43: Parsing script fresnel.material 21:04:43: Parsing script general.material 21:04:43: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Parsing script grass.material 21:04:43: Parsing script hangar.material 21:04:43: Parsing script largedocks.material 21:04:43: Parsing script load-spawner.material 21:04:43: Parsing script marina.material 21:04:43: Parsing script open-truck-spawner.material 21:04:43: Parsing script ror.material 21:04:43: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:04:43: Parsing script runway.material 21:04:43: Parsing script trafficlights.material 21:04:43: Parsing script train_platform.material 21:04:43: Parsing script train_rails.material 21:04:43: Parsing script truckshop.material 21:04:43: Parsing script character.material 21:04:43: Finished parsing scripts for resource group Mod-24 21:04:43: Creating resources for group Mod-24 21:04:43: All done 21:04:43: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 21:04:43: ===== LOADING VEHICLE: 21:04:43: [RoR] Parsing truckfile 'P51.airplane' 21:04:43: == Parsing done OK, nothing to report 21:04:43: == Validating vehicle: P51 21:04:43: == Validating done OK 21:04:43: == Spawning vehicle: P51 21:04:43: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:04:43: Mesh: Loading pale.mesh. 21:04:43: Mesh: Loading spinprop.mesh. 21:04:43: Mesh: Loading P51nose.mesh. 21:04:43: Warning: P51nose.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:04:43: Texture 'P51mesh.png': Loading 1 faces(PF_A8R8G8B8,512x256x1) Internal format is PF_A8R8G8B8,512x256x1. 21:04:43: Mesh: Loading P51legs.mesh. 21:04:43: Warning: P51legs.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:04:43: Texture 'P51.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 0 is washed by prop 0 at 93.5081% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 1 is washed by prop 0 at 93.508% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 0 at 93.5081% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 3 is washed by prop 0 at 93.508% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 4 is washed by prop 0 at 93.5081% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 0 at 93.508% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 10 is washed by prop 0 at 49.3516% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 11 is washed by prop 0 at 49.3516% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 12 is washed by prop 0 at 100% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 13 is washed by prop 0 at 100% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 14 is washed by prop 0 at 100% 21:04:43: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 15 is washed by prop 0 at 100% 21:04:43: Can't assign material 'tracks/chrome_bar_isc-d' to SubEntity of 'rod902@actor155' because this Material does not exist in group 'OgreAutodetect'. Have you forgotten to define it in a .material script? 21:04:43: Can't assign material 'tracks/chrome_bar_isc-d' to SubEntity of 'rod903@actor155' because this Material does not exist in group 'OgreAutodetect'. Have you forgotten to define it in a .material script? 21:04:43: TOTAL VEHICLE MASS: 5768 kg 21:04:43: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-990 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-991 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-992 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-993 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-994 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-995 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-996 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-997 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-998 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-999 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1000 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1001 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1002 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1003 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1004 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1005 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1006 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1007 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1008 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1009 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1010 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1011 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1012 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1013 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1014 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1015 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1016 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1017 21:04:43: SoundScriptInstance: instance created: defaults.soundscript-155-1018 21:04:43: ===== DONE LOADING VEHICLE 21:05:25: [RoR|GVar] app_state: SetPending(), new: "MAIN_MENU", old: "SIMULATION" 21:05:25: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 21:05:25: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "RUNNING" 21:05:25: Caelum: Shutting down Caelum system... 21:05:25: Caelum: Delete UniversalClock 21:05:25: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "SIMULATION" 21:05:25: Caelum: Delete UniversalClock 21:05:25: Caelum: CaelumSystem destroyed. 21:05:27: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 21:05:27: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 21:05:27: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "simple2.terrn2" 21:05:27: BEAMFACTORY: 8 logical CPU cores found 21:05:27: BEAMFACTORY: Creating 7 worker threads 21:05:27: [RoR] Loading resources... 21:05:27: Can't assign material 'character' to SubEntity of 'Character7_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 21:05:27: [RoR|GVar] sim_terrain_name: SetPending(), new: "simple2.terrn2", old: "" 21:05:27: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 21:05:27: Loading terrain: simple2.terrn2 21:05:27: ===== LOADING TERRAIN simple2.terrn2 21:05:27: ## Initializing Geometry Subsystem 21:05:27: ## Initializing Object Subsystem 21:05:27: ## Initializing Shadow Subsystem 21:05:27: ## Initializing Camera Subsystem 21:05:27: ## Initializing Sky Subsystem 21:05:27: Caelum: Initialising Caelum system... 21:05:27: Caelum: Creating caelum sub-components. 21:05:27: Caelum: DONE initializing 21:05:27: CaelumSystem: Attached to viewport 2456636971456 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 21:05:27: Error: ScriptCompiler - unexpected token in RoRSkies.os(17): property "manage_scene_fog" not recognized; missing from type descriptor. 21:05:27: ## Initializing Light Subsystem 21:05:27: ## Initializing Vegetation Subsystem 21:05:27: ===== LOADING TERRAIN GEOMETRY simple2.terrn2 21:05:27: ## Loading Terrain Geometry 21:05:27: done loading page: loaded 1 layers 21:05:27: Terrain created; size=1025 minBatch=17 maxBatch=65 treeDepth=5 lodLevels=7 leafLods=3 21:05:29: *** Terrain loaded from cache *** 21:05:29: ## Initializing Collision Subsystem 21:05:29: ## Initializing Script Subsystem 21:05:29: ===== LOADING TERRAIN OBJECTS simple2.terrn2 21:05:29: ## Loading Terrain Objects 21:05:29: ## Initializing terrain light properties 21:05:29: ## Initializing Overview Map Subsystem 21:05:29: ===== LOADING TERRAIN ACTORS simple2.terrn2 21:05:29: ## Loading Terrain Actors 21:05:29: ===== TERRAIN LOADING DONE simple2.terrn2 21:05:29: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "simple2.terrn2", old: "simple2.terrn2" 21:05:29: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 21:05:30: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 21:05:31: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 21:05:31: ===== LOADING VEHICLE: 21:05:31: == Spawning vehicle: P51 21:05:31: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 0 is washed by prop 0 at 93.5081% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 1 is washed by prop 0 at 93.508% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 0 at 93.5081% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 3 is washed by prop 0 at 93.508% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 4 is washed by prop 0 at 93.5081% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 0 at 93.508% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 10 is washed by prop 0 at 49.3516% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 11 is washed by prop 0 at 49.3516% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 12 is washed by prop 0 at 100% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 13 is washed by prop 0 at 100% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 14 is washed by prop 0 at 100% 21:05:31: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 15 is washed by prop 0 at 100% 21:05:31: Can't assign material 'tracks/chrome_bar_isc-d' to SubEntity of 'rod902@actor156' because this Material does not exist in group 'OgreAutodetect'. Have you forgotten to define it in a .material script? 21:05:31: Can't assign material 'tracks/chrome_bar_isc-d' to SubEntity of 'rod903@actor156' because this Material does not exist in group 'OgreAutodetect'. Have you forgotten to define it in a .material script? 21:05:31: TOTAL VEHICLE MASS: 5768 kg 21:05:31: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1019 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1020 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1021 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1022 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1023 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1024 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1025 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1026 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1027 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1028 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1029 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1030 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1031 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1032 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1033 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1034 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1035 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1036 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1037 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1038 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1039 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1040 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1041 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1042 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1043 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1044 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1045 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1046 21:05:31: SoundScriptInstance: instance created: defaults.soundscript-156-1047 21:05:31: ===== DONE LOADING VEHICLE 21:06:48: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 21:06:52: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 21:06:52: ===== LOADING VEHICLE: 21:06:52: [RoR] Parsing truckfile '1af9UID-concorde4350UID.airplane' 21:06:52: == Parsing done OK, nothing to report 21:06:52: == Validating vehicle: Concorde 21:06:52: == Validating done OK 21:06:52: == Spawning vehicle: Concorde 21:06:52: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:06:52: TOTAL VEHICLE MASS: 137553 kg 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1048 21:06:52: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1049 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1050 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1051 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1052 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1053 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1054 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1055 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1056 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1057 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1058 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1059 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1060 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1061 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1062 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1063 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1064 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1065 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1066 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1067 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1068 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1069 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1070 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1071 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1072 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1073 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1074 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1075 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1076 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1077 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1078 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1079 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1080 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1081 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1082 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1083 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1084 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1085 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1086 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1087 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1088 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1089 21:06:52: SoundScriptInstance: instance created: defaults.soundscript-157-1090 21:06:52: ===== DONE LOADING VEHICLE 21:07:34: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 21:07:36: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 21:07:36: ===== LOADING VEHICLE: 21:07:36: [RoR] Parsing truckfile '5822UID-an-12.airplane' 21:07:36: == Parsing done OK, nothing to report 21:07:36: == Validating vehicle: Antonov 12 21:07:36: == Validating done OK 21:07:36: == Spawning vehicle: Antonov 12 21:07:36: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:07:36: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 0 at 46.9388% 21:07:36: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 7 is washed by prop 0 at 65.7143% 21:07:36: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 1 at 69.697% 21:07:36: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 1 at 46.9388% 21:07:36: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 2 at 46.9388% 21:07:36: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 3 is washed by prop 2 at 69.697% 21:07:36: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 1 is washed by prop 3 at 65.7143% 21:07:36: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 3 at 46.9388% 21:07:36: TOTAL VEHICLE MASS: 29805 kg 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1091 21:07:36: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1092 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1093 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1094 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1095 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1096 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1097 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1098 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1099 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1100 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1101 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1102 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1103 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1104 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1105 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1106 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1107 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1108 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1109 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1110 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1111 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1112 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1113 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1114 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1115 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1116 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1117 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1118 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1119 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1120 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1121 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1122 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1123 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1124 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1125 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1126 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1127 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1128 21:07:36: SoundScriptInstance: instance created: defaults.soundscript-158-1129 21:07:36: ===== DONE LOADING VEHICLE 21:07:41: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 21:07:42: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 21:07:42: ===== LOADING VEHICLE: 21:07:42: == Spawning vehicle: Antonov 12 21:07:42: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:07:42: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 0 at 46.9388% 21:07:42: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 7 is washed by prop 0 at 65.7143% 21:07:42: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 1 at 69.697% 21:07:42: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 1 at 46.9388% 21:07:42: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 2 at 46.9388% 21:07:42: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 3 is washed by prop 2 at 69.697% 21:07:42: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 1 is washed by prop 3 at 65.7143% 21:07:42: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 3 at 46.9388% 21:07:42: TOTAL VEHICLE MASS: 29805 kg 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1130 21:07:42: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1131 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1132 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1133 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1134 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1135 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1136 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1137 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1138 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1139 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1140 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1141 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1142 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1143 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1144 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1145 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1146 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1147 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1148 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1149 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1150 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1151 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1152 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1153 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1154 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1155 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1156 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1157 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1158 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1159 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1160 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1161 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1162 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1163 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1164 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1165 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1166 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1167 21:07:42: SoundScriptInstance: instance created: defaults.soundscript-159-1168 21:07:42: ===== DONE LOADING VEHICLE 21:08:46: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.452000", old: "1.500000" 21:08:46: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.404000", old: "1.452000" 21:08:46: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.380000", old: "1.404000" 21:08:46: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.356000", old: "1.380000" 21:08:46: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.308000", old: "1.356000" 21:08:46: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.284000", old: "1.308000" 21:08:46: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.236000", old: "1.284000" 21:08:48: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.212000", old: "1.236000" 21:08:48: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.188000", old: "1.212000" 21:08:48: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.164000", old: "1.188000" 21:08:48: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.092000", old: "1.164000" 21:08:48: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.068000", old: "1.092000" 21:08:48: [RoR|GVar] gfx_static_cam_fov_exp: SetActive(), new: "1.044000", old: "1.068000" 21:11:08: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 21:11:21: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 21:11:21: ===== LOADING VEHICLE: 21:11:21: [RoR] Parsing truckfile 'SeatIbiza.truck' 21:11:21: == Parsing done OK, nothing to report 21:11:21: == Validating vehicle: Seat Ibiza 1.4 21:11:21: == Validating done OK 21:11:21: == Spawning vehicle: Seat Ibiza 1.4 21:11:21: == ActorSpawner: WARNING (Keyword ~Unknown~) Selected module not found: Mirrors 21:11:22: SoundScriptInstance: instance created: ibiza.soundscript-160-1169 21:11:22: SoundScriptInstance: instance created: ibiza.soundscript-160-1170 21:11:22: SoundScriptInstance: instance created: ibiza.soundscript-160-1171 21:11:22: SoundScriptInstance: instance created: ibiza.soundscript-160-1172 21:11:22: SoundScriptInstance: instance created: defaults.soundscript-160-1173 21:11:22: TOTAL VEHICLE MASS: 858 kg 21:11:22: ===== DONE LOADING VEHICLE 21:15:04: Position: 971.102, 212.941, 864.863, 0.0, -73.1, 0.0 21:15:04: Position: 971.102, 212.941, 864.863, 0.0, -73.1, 0.0 21:15:04: Position: 971.102, 212.941, 864.863, 0.0, -73.1, 0.0 21:15:04: Position: 971.102, 212.941, 864.863, 0.0, -73.1, 0.0 21:15:05: Position: 971.102, 212.941, 864.863, 0.0, -73.1, 0.0 21:17:23: [RoR|GVar] sim_state: SetPending(), new: "PAUSED", old: "RUNNING" 21:17:23: [RoR|GVar] sim_state: ApplyPending(), new: "PAUSED", old: "RUNNING" 21:17:24: [RoR|GVar] app_state: SetPending(), new: "MAIN_MENU", old: "SIMULATION" 21:17:24: [RoR|Savegame] Writing savegame to file 'C:\Users\omeri\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 21:17:24: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "PAUSED" 21:17:24: Caelum: Shutting down Caelum system... 21:17:24: Caelum: Delete UniversalClock 21:17:24: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "SIMULATION" 21:17:24: Caelum: Delete UniversalClock 21:17:24: Caelum: CaelumSystem destroyed.