15:45:41: [RoR] Rigs of Rods (www.rigsofrods.org) version 0.4.8.0-RC5-4b30114c 15:45:41: [RoR] Current date: 2019-09-14 15:45:41: [RoR|GVar] sys_config_dir: SetActive(), new: "C:\Users\bobby\Documents\Rigs of Rods 0.4\config", old: "" 15:45:41: [RoR|GVar] sys_cache_dir: SetActive(), new: "C:\Users\bobby\Documents\Rigs of Rods 0.4\cache", old: "" 15:45:41: [RoR|GVar] sys_savegames_dir: SetActive(), new: "C:\Users\bobby\Documents\Rigs of Rods 0.4\savegames", old: "" 15:45:41: [RoR|GVar] sys_screenshot_dir: SetActive(), new: "C:\Users\bobby\Documents\Rigs of Rods 0.4\screenshots", old: "" 15:45:41: [RoR|GVar] sys_resources_dir: SetActive(), new: "C:\Program Files\Rigs of Rods\resources", old: "" 15:45:41: [RoR|GVar] audio_device_name: SetActive(), new: "", old: "" 15:45:41: [RoR|GVar] app_country: SetActive(), new: "us", old: "us" 15:45:41: [RoR|GVar] app_extra_mod_path: SetActive(), new: "", old: "" 15:45:41: [RoR|GVar] io_input_grab_mode: SetPending(), new: "ALL", old: "NONE" 15:45:41: [RoR|GVar] app_language: SetActive(), new: "en", old: "en" 15:45:41: [RoR|GVar] mp_player_name: SetActive(), new: "Player", old: "Player" 15:45:41: [RoR|GVar] mp_api_url: SetActive(), new: "http://api.rigsofrods.org", old: "http://api.rigsofrods.org" 15:45:41: [RoR|GVar] io_outgauge_ip: SetActive(), new: "192.168.1.100", old: "192.168.1.100" 15:45:41: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 15:45:41: [RoR|GVar] diag_preset_terrain: SetStored(), new: "", old: "" 15:45:41: [RoR|GVar] diag_preset_vehicle: SetActive(), new: "", old: "" 15:45:41: [RoR|GVar] diag_preset_vehicle: SetStored(), new: "", old: "" 15:45:41: [RoR|GVar] diag_preset_veh_config: SetActive(), new: "", old: "" 15:45:41: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 15:45:41: [RoR|GVar] app_screenshot_format: SetActive(), new: "png", old: "png" 15:45:41: [RoR|GVar] mp_server_host: SetActive(), new: "rorservers.com", old: "" 15:45:41: [RoR|GVar] mp_server_password: SetActive(), new: "", old: "" 15:45:41: [RoR|GVar] mp_server_password: SetStored(), new: "", old: "" 15:45:41: [RoR|GVar] mp_server_port: SetActive(), new: "12003", old: "0" 15:45:41: Creating resource group General 15:45:41: Creating resource group OgreInternal 15:45:41: Creating resource group OgreAutodetect 15:45:41: SceneManagerFactory for type 'DefaultSceneManager' registered. 15:45:41: Registering ResourceManager for type Material 15:45:41: Registering ResourceManager for type Mesh 15:45:41: Registering ResourceManager for type Skeleton 15:45:41: MovableObjectFactory for type 'ParticleSystem' registered. 15:45:41: ArchiveFactory for archive type FileSystem registered. 15:45:41: ArchiveFactory for archive type Zip registered. 15:45:41: ArchiveFactory for archive type EmbeddedZip registered. 15:45:41: DDS codec registering 15:45:41: ETC codec registering 15:45:41: Registering ResourceManager for type HighLevelGpuProgram 15:45:41: Registering ResourceManager for type Compositor 15:45:41: MovableObjectFactory for type 'Entity' registered. 15:45:41: MovableObjectFactory for type 'Light' registered. 15:45:41: MovableObjectFactory for type 'BillboardSet' registered. 15:45:41: MovableObjectFactory for type 'ManualObject' registered. 15:45:41: MovableObjectFactory for type 'BillboardChain' registered. 15:45:41: MovableObjectFactory for type 'RibbonTrail' registered. 15:45:41: *-*-* OGRE Initialising 15:45:41: *-*-* Version 1.11.6 (Rhagorthua) 15:45:41: Loading library .\Codec_FreeImage 15:45:41: FreeImage version: 3.15.3 15:45:41: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 15:45:41: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic 15:45:41: Loading library .\RenderSystem_Direct3D9 15:45:41: Installing plugin: D3D9 RenderSystem 15:45:41: D3D9 : Direct3D9 Rendering Subsystem created. 15:45:41: D3D9: Driver Detection Starts 15:45:41: D3D9: Driver Detection Ends 15:45:41: Plugin successfully installed 15:45:41: Loading library .\RenderSystem_GL 15:45:41: Installing plugin: GL RenderSystem 15:45:41: OpenGL Rendering Subsystem created. 15:45:42: Plugin successfully installed 15:45:42: Loading library .\Plugin_ParticleFX 15:45:42: Installing plugin: ParticleFX 15:45:42: Particle Emitter Type 'Point' registered 15:45:42: Particle Emitter Type 'Box' registered 15:45:42: Particle Emitter Type 'Ellipsoid' registered 15:45:42: Particle Emitter Type 'Cylinder' registered 15:45:42: Particle Emitter Type 'Ring' registered 15:45:42: Particle Emitter Type 'HollowEllipsoid' registered 15:45:42: Particle Affector Type 'LinearForce' registered 15:45:42: Particle Affector Type 'ColourFader' registered 15:45:42: Particle Affector Type 'ColourFader2' registered 15:45:42: Particle Affector Type 'ColourImage' registered 15:45:42: Particle Affector Type 'ColourInterpolator' registered 15:45:42: Particle Affector Type 'Scaler' registered 15:45:42: Particle Affector Type 'Rotator' registered 15:45:42: Particle Affector Type 'DirectionRandomiser' registered 15:45:42: Particle Affector Type 'DeflectorPlane' registered 15:45:42: Plugin successfully installed 15:45:42: Loading library .\Plugin_OctreeSceneManager 15:45:42: Installing plugin: Octree Scene Manager 15:45:42: Plugin successfully installed 15:45:42: Loading library .\Plugin_CgProgramManager 15:45:42: Installing plugin: Cg Program Manager 15:45:42: Plugin successfully installed 15:45:42: Loading library .\Caelum 15:45:42: Installing plugin: Caelum 15:45:42: Caelum plugin version 0.6.3 installed 15:45:42: Registering ResourceManager for type PropertyScript 15:45:42: Plugin successfully installed 15:45:42: D3D9 : RenderSystem Option: Allow DirectX9Ex = No 15:45:42: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 15:45:42: D3D9 : RenderSystem Option: Backbuffer Count = Auto 15:45:42: D3D9 : RenderSystem Option: FSAA = 0 15:45:42: D3D9 : RenderSystem Option: Fixed Pipeline Enabled = Yes 15:45:42: D3D9 : RenderSystem Option: Floating-point mode = Fastest 15:45:42: D3D9 : RenderSystem Option: Full Screen = Yes 15:45:42: D3D9 : RenderSystem Option: Multi device memory hint = Use minimum system memory 15:45:42: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-NVIDIA GeForce GT 545 15:45:42: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices 15:45:42: D3D9 : RenderSystem Option: Use Multihead = Auto 15:45:42: D3D9 : RenderSystem Option: VSync = Yes 15:45:42: D3D9 : RenderSystem Option: VSync Interval = 1 15:45:42: D3D9 : RenderSystem Option: Video Mode = 1920 x 1080 @ 32-bit colour 15:45:42: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No 15:45:42: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 15:45:42: CPU Identifier & Features 15:45:42: ------------------------- 15:45:42: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 15:45:42: * SSE: yes 15:45:42: * SSE2: yes 15:45:42: * SSE3: yes 15:45:42: * SSE41: yes 15:45:42: * SSE42: yes 15:45:42: * MMX: yes 15:45:42: * MMXEXT: yes 15:45:42: * 3DNOW: no 15:45:42: * 3DNOWEXT: no 15:45:42: * CMOV: yes 15:45:42: * TSC: yes 15:45:42: *INVARIANT TSC: yes 15:45:42: * FPU: yes 15:45:42: * PRO: yes 15:45:42: * HT: no 15:45:42: ------------------------- 15:45:42: D3D9 : Subsystem Initialising 15:45:42: Registering ResourceManager for type Texture 15:45:42: Registering ResourceManager for type GpuProgram 15:45:42: *************************************** 15:45:42: *** D3D9 : Subsystem Initialised OK *** 15:45:42: *************************************** 15:45:42: D3D9RenderSystem::_createRenderWindow "Rigs of Rods version 0.4.8.0-RC5-4b30114c", 1920x1080 fullscreen miscParams: FSAA=0 gamma=No monitorIndex=0 vsync=Yes windowProc=140716503412784 15:45:42: D3D9 : Created D3D9 Rendering Window 'Rigs of Rods version 0.4.8.0-RC5-4b30114c' : 1920x1080, 32bpp 15:45:42: D3D9: Vertex texture format supported - PF_A8R8G8B8 15:45:42: D3D9: Vertex texture format supported - PF_B8G8R8A8 15:45:42: D3D9: Vertex texture format supported - PF_FLOAT16_RGB 15:45:42: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA 15:45:42: D3D9: Vertex texture format supported - PF_FLOAT32_RGB 15:45:42: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA 15:45:42: D3D9: Vertex texture format supported - PF_R8G8B8A8 15:45:42: D3D9: Vertex texture format supported - PF_DEPTH16 15:45:42: D3D9: Vertex texture format supported - PF_FLOAT16_R 15:45:42: D3D9: Vertex texture format supported - PF_FLOAT32_R 15:45:42: D3D9: Vertex texture format supported - PF_FLOAT16_GR 15:45:42: D3D9: Vertex texture format supported - PF_FLOAT32_GR 15:45:42: D3D9: Vertex texture format supported - PF_PVRTC_RGB2 15:45:42: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2 15:45:42: D3D9: Vertex texture format supported - PF_PVRTC_RGB4 15:45:42: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4 15:45:42: D3D9: Vertex texture format supported - PF_PVRTC2_2BPP 15:45:42: D3D9: Vertex texture format supported - PF_PVRTC2_4BPP 15:45:42: D3D9: Vertex texture format supported - PF_R11G11B10_FLOAT 15:45:42: D3D9: Vertex texture format supported - PF_R8_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R8G8_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R8G8B8_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R8G8B8A8_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R16_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R16G16_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R16G16B16_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R16G16B16A16_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R32_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R32G32_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R32G32B32_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R32G32B32A32_UINT 15:45:42: D3D9: Vertex texture format supported - PF_R8_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R8G8_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R8G8B8_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R8G8B8A8_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R16_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R16G16_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R16G16B16_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R16G16B16A16_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R32_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R32G32_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R32G32B32_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R32G32B32A32_SINT 15:45:42: D3D9: Vertex texture format supported - PF_R9G9B9E5_SHAREDEXP 15:45:42: D3D9: Vertex texture format supported - PF_BC4_UNORM 15:45:42: D3D9: Vertex texture format supported - PF_BC4_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_BC5_UNORM 15:45:42: D3D9: Vertex texture format supported - PF_BC5_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_BC6H_UF16 15:45:42: D3D9: Vertex texture format supported - PF_BC6H_SF16 15:45:42: D3D9: Vertex texture format supported - PF_BC7_UNORM 15:45:42: D3D9: Vertex texture format supported - PF_R8 15:45:42: D3D9: Vertex texture format supported - PF_RG8 15:45:42: D3D9: Vertex texture format supported - PF_R8_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_R8G8_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_R8G8B8_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_R8G8B8A8_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_R16_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_R16G16_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_R16G16B16_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_R16G16B16A16_SNORM 15:45:42: D3D9: Vertex texture format supported - PF_ETC1_RGB8 15:45:42: D3D9: Vertex texture format supported - PF_ETC2_RGB8 15:45:42: D3D9: Vertex texture format supported - PF_ETC2_RGBA8 15:45:42: D3D9: Vertex texture format supported - PF_ETC2_RGB8A1 15:45:42: D3D9: Vertex texture format supported - PF_ATC_RGB 15:45:42: D3D9: Vertex texture format supported - PF_ATC_RGBA_EXPLICIT_ALPHA 15:45:42: D3D9: Vertex texture format supported - PF_ATC_RGBA_INTERPOLATED_ALPHA 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_4X4_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X4_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X5_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X5_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X6_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X5_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X6_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X8_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X5_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X6_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X8_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X10_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X10_LDR 15:45:42: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X12_LDR 15:45:42: D3D9: Vertex texture format supported - PF_DEPTH32 15:45:42: RenderSystem capabilities 15:45:42: ------------------------- 15:45:42: RenderSystem Name: Direct3D9 Rendering Subsystem 15:45:42: GPU Vendor: nvidia 15:45:42: Device Name: Monitor-1-NVIDIA GeForce GT 545 15:45:42: Driver Version: 23.21.13.9135 15:45:42: * Fixed function pipeline: yes 15:45:42: * Anisotropic texture filtering: yes 15:45:42: * Cube mapping: yes 15:45:42: * Hardware stencil buffer: yes 15:45:42: - Stencil depth: 8 15:45:42: - Two sided stencil support: yes 15:45:42: - Wrap stencil values: yes 15:45:42: * 32-bit index buffers: yes 15:45:42: * Vertex programs: yes 15:45:42: * Number of floating-point constants for vertex programs: 256 15:45:42: * Number of integer constants for vertex programs: 16 15:45:42: * Number of boolean constants for vertex programs: 16 15:45:42: * Fragment programs: yes 15:45:42: * Number of floating-point constants for fragment programs: 224 15:45:42: * Number of integer constants for fragment programs: 16 15:45:42: * Number of boolean constants for fragment programs: 16 15:45:42: * Geometry programs: no 15:45:42: * Number of floating-point constants for geometry programs: 0 15:45:42: * Number of integer constants for geometry programs: 0 15:45:42: * Number of boolean constants for geometry programs: 0 15:45:42: * Tessellation Hull programs: no 15:45:42: * Number of floating-point constants for tessellation hull programs: 0 15:45:42: * Number of integer constants for tessellation hull programs: 0 15:45:42: * Number of boolean constants for tessellation hull programs: 0 15:45:42: * Tessellation Domain programs: no 15:45:42: * Number of floating-point constants for tessellation domain programs: 0 15:45:42: * Number of integer constants for tessellation domain programs: 0 15:45:42: * Number of boolean constants for tessellation domain programs: 0 15:45:42: * Compute programs: no 15:45:42: * Number of floating-point constants for compute programs: 0 15:45:42: * Number of integer constants for compute programs: 0 15:45:42: * Number of boolean constants for compute programs: 0 15:45:42: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0 15:45:42: * Texture Compression: yes 15:45:42: - DXT: yes 15:45:42: - VTC: no 15:45:42: - PVRTC: no 15:45:42: - ATC: no 15:45:42: - ETC1: no 15:45:42: - ETC2: no 15:45:42: - BC4/BC5: no 15:45:42: - BC6H/BC7: no 15:45:42: - ASTC: no 15:45:42: - Mipmaps for compressed formats: no 15:45:42: * Hardware Occlusion Query: yes 15:45:42: * User clip planes: yes 15:45:42: * VET_UBYTE4 vertex element type: yes 15:45:42: * Infinite far plane projection: yes 15:45:42: * Hardware render-to-texture: yes 15:45:42: * Floating point textures: yes 15:45:42: * Non-power-of-two textures: yes 15:45:42: * 1d textures: yes 15:45:42: * Volume textures: yes 15:45:42: * Multiple Render Targets: 4 15:45:42: - With different bit depths: yes 15:45:42: * Point Sprites: yes 15:45:42: * Wide Lines: no 15:45:42: * Hardware Gamma: no 15:45:42: * Extended point parameters: yes 15:45:42: * Max Point Size: 8192 15:45:42: * Vertex texture fetch: yes 15:45:42: * Number of texture units: 8 15:45:42: * Number of vertex attributes: 14 15:45:42: * Stencil buffer depth: 8 15:45:42: * Number of vertex blend matrices: 0 15:45:42: - Max vertex textures: 4 15:45:42: - Vertex textures shared: no 15:45:42: * Render to Vertex Buffer : no 15:45:42: * Hardware Atomic Counters: no 15:45:42: * DirectX per stage constants: yes 15:45:42: * W-Buffer supported: no 15:45:42: DefaultWorkQueue('Root') initialising on thread 4844. 15:45:42: Particle Renderer Type 'billboard' registered 15:45:42: DefaultWorkQueue('Root')::WorkerFunc - thread 21248 starting. 15:45:42: DefaultWorkQueue('Root')::WorkerFunc - thread 20600 starting. 15:45:42: SceneManagerFactory for type 'OctreeSceneManager' registered. 15:45:42: Creating resource group SrcRG 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\skeleton.zip' of type 'Zip' to resource group 'SrcRG' 15:45:42: Creating resource group DstRG 15:45:42: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\' of type 'FileSystem' to resource group 'DstRG' 15:45:42: Destroying resource group SrcRG 15:45:42: Unloading resource group SrcRG 15:45:42: Finished unloading resource group SrcRG 15:45:42: Destroying resource group DstRG 15:45:42: Unloading resource group DstRG 15:45:42: Finished unloading resource group DstRG 15:45:42: OverlayElementFactory for type Panel registered. 15:45:42: OverlayElementFactory for type BorderPanel registered. 15:45:42: OverlayElementFactory for type TextArea registered. 15:45:42: Registering ResourceManager for type Font 15:45:42: Texture 'Warning': Loading 1 faces(PF_R5G6B5,8x8x1) Internal format is PF_R5G6B5,8x8x1. 15:45:42: [RoR|ContentManager] Loading resource pack "flags" to group "FlagsRG" (ZIP archive) 15:45:42: Creating resource group FlagsRG 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\flags.zip' of type 'Zip' to resource group 'FlagsRG' 15:45:42: Initialising resource group FlagsRG 15:45:42: Parsing scripts for resource group FlagsRG 15:45:42: Finished parsing scripts for resource group FlagsRG 15:45:42: Creating resources for group FlagsRG 15:45:42: All done 15:45:42: [RoR|ContentManager] Loading resource pack "icons" to group "IconsRG" (ZIP archive) 15:45:42: Creating resource group IconsRG 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\icons.zip' of type 'Zip' to resource group 'IconsRG' 15:45:42: Initialising resource group IconsRG 15:45:42: Parsing scripts for resource group IconsRG 15:45:42: Finished parsing scripts for resource group IconsRG 15:45:42: Creating resources for group IconsRG 15:45:42: All done 15:45:42: [RoR|ContentManager] Loading resource pack "OgreCore" to group "OgreCoreRG" (ZIP archive) 15:45:42: Creating resource group OgreCoreRG 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\OgreCore.zip' of type 'Zip' to resource group 'OgreCoreRG' 15:45:42: Initialising resource group OgreCoreRG 15:45:42: Parsing scripts for resource group OgreCoreRG 15:45:42: Parsing script StdQuad_vp.program 15:45:42: Parsing script OgreCore.material 15:45:42: Parsing script OgreProfiler.material 15:45:42: Parsing script Vera.fontdef 15:45:42: Error: ScriptCompiler - unexpected token in Vera.fontdef(1): 'VeraMono'. If this is a legacy script you must prepend the type (e.g. font, overlay). 15:45:42: Error: ScriptCompiler - unexpected token in Vera.fontdef(10): 'VeraMonoBold'. If this is a legacy script you must prepend the type (e.g. font, overlay). 15:45:42: Parsing script cent.fontdef 15:45:42: Error: ScriptCompiler - unexpected token in cent.fontdef(1): 'cent'. If this is a legacy script you must prepend the type (e.g. font, overlay). 15:45:42: Error: ScriptCompiler - unexpected token in cent.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 15:45:42: Error: ScriptCompiler - invalid parameters in cent.fontdef(137) 15:45:42: Error: ScriptCompiler - invalid parameters in cent.fontdef(204) 15:45:42: Parsing script cyberbit.fontdef 15:45:42: Error: ScriptCompiler - unexpected token in cyberbit.fontdef(1): 'CyberbitEnglish'. If this is a legacy script you must prepend the type (e.g. font, overlay). 15:45:42: Parsing script highcontrast.fontdef 15:45:42: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(1): 'highcontrast_black'. If this is a legacy script you must prepend the type (e.g. font, overlay). 15:45:42: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 15:45:42: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(209): 'highcontrast_green'. If this is a legacy script you must prepend the type (e.g. font, overlay). 15:45:42: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(410): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 15:45:42: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(137) 15:45:42: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(204) 15:45:42: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(345) 15:45:42: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(412) 15:45:42: Parsing script OgreDebugPanel.overlay 15:45:42: Texture 'New_Ogre_Border_Center.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 15:45:42: Texture 'New_Ogre_Border.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 15:45:42: Texture 'New_Ogre_Border_Break.png': Loading 1 faces(PF_A8R8G8B8,32x32x1) Internal format is PF_A8R8G8B8,32x32x1. 15:45:42: Texture 'ogretext.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 15:45:42: Finished parsing scripts for resource group OgreCoreRG 15:45:42: Creating resources for group OgreCoreRG 15:45:42: All done 15:45:42: [RoR|ContentManager] Loading resource pack "wallpapers" to group "Wallpapers" (ZIP archive) 15:45:42: Creating resource group Wallpapers 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\wallpapers.zip' of type 'Zip' to resource group 'Wallpapers' 15:45:42: Initialising resource group Wallpapers 15:45:42: Parsing scripts for resource group Wallpapers 15:45:42: Finished parsing scripts for resource group Wallpapers 15:45:42: Creating resources for group Wallpapers 15:45:42: All done 15:45:42: Creating resource group LngRG 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\languages' of type 'FileSystem' to resource group 'LngRG' 15:45:42: Destroying resource group LngRG 15:45:42: Unloading resource group LngRG 15:45:42: Finished unloading resource group LngRG 15:45:42: [RoR|App] Error loading language file: 'C:\Program Files\Rigs of Rods\languages\en\LC_MESSAGES\ror.mo' 15:45:42: Creating resource group ManagedMaterials 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'ManagedMaterials' 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'ManagedMaterials' 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'ManagedMaterials' 15:45:42: Initialising resource group ManagedMaterials 15:45:42: Parsing scripts for resource group ManagedMaterials 15:45:42: Parsing script shadows.material 15:45:42: Parsing script texture_manager.material 15:45:42: Parsing script managed_mats.material 15:45:42: Parsing script managed_mats_vehicles.material 15:45:42: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Parsing script managed_mats_vehicles_transparent.material 15:45:42: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Parsing script managed_submesh.material 15:45:42: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:42: Finished parsing scripts for resource group ManagedMaterials 15:45:42: Creating resources for group ManagedMaterials 15:45:42: All done 15:45:42: [RoR|ContentManager] Loading resource pack "mygui" to group "MyGuiRG" (ZIP archive) 15:45:42: Creating resource group MyGuiRG 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\mygui.zip' of type 'Zip' to resource group 'MyGuiRG' 15:45:42: Initialising resource group MyGuiRG 15:45:42: Parsing scripts for resource group MyGuiRG 15:45:42: Finished parsing scripts for resource group MyGuiRG 15:45:42: Creating resources for group MyGuiRG 15:45:42: All done 15:45:42: [RoR|ContentManager] Loading resource pack "dashboards" to group "DashboardsRG" (ZIP archive) 15:45:42: Creating resource group DashboardsRG 15:45:42: Added resource location 'C:\Program Files\Rigs of Rods\resources\dashboards.zip' of type 'Zip' to resource group 'DashboardsRG' 15:45:42: Initialising resource group DashboardsRG 15:45:42: Parsing scripts for resource group DashboardsRG 15:45:42: Finished parsing scripts for resource group DashboardsRG 15:45:42: Creating resources for group DashboardsRG 15:45:42: All done 15:45:42: RoR|ContentManager: Registering Particle Box Emitter 15:45:42: Particle Renderer Type 'shader' registered 15:45:42: Particle Affector Type 'FireExtinguisher' registered 15:45:42: Particle Affector Type 'ExtinguishableFire' registered 15:45:42: RoR|ContentManager: Creating Sound Manager 15:45:42: [RoR|Audio] No audio device configured, opening default. 15:45:43: SoundManager: OpenAL vendor is: OpenAL Community 15:45:43: SoundManager: OpenAL version is: 1.1 ALSOFT 1.19.0 15:45:43: SoundManager: OpenAL renderer is: OpenAL Soft 15:45:43: SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize 15:45:43: SoundManager: OpenAL device is: OpenAL Soft 15:45:43: SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device 15:45:43: SoundScriptManager: Sound Manager started with 32 sources 15:45:43: [RoR|ContentManager] Loading resource pack "sounds" to group "SoundsRG" (ZIP archive) 15:45:43: Creating resource group SoundsRG 15:45:43: Added resource location 'C:\Program Files\Rigs of Rods\resources\sounds.zip' of type 'Zip' to resource group 'SoundsRG' 15:45:43: Initialising resource group SoundsRG 15:45:43: Parsing scripts for resource group SoundsRG 15:45:43: Parsing script defaults.soundscript 15:45:43: SoundScriptManager: Parsing script defaults.soundscript 15:45:43: SoundScriptManager: creating template tracks/main_menu_tune 15:45:43: SoundScriptManager: creating template tracks/default_diesel 15:45:43: SoundScriptManager: creating template tracks/default_force 15:45:43: SoundScriptManager: creating template tracks/default_car 15:45:43: SoundScriptManager: creating template tracks/default_starter 15:45:43: SoundScriptManager: creating template tracks/default_turbo 15:45:43: SoundScriptManager: creating template tracks/default_turbo_small 15:45:43: SoundScriptManager: creating template tracks/default_turbo_mid 15:45:43: SoundScriptManager: creating template tracks/default_turbo_big 15:45:43: SoundScriptManager: creating template tracks/default_turbo_bov 15:45:43: SoundScriptManager: creating template tracks/default_wastegate_flutter 15:45:43: SoundScriptManager: creating template tracks/default_turbo_backfire 15:45:43: SoundScriptManager: creating template tracks/default_air_purge 15:45:43: SoundScriptManager: creating template tracks/default_horn 15:45:43: SoundScriptManager: creating template tracks/default_pump 15:45:43: SoundScriptManager: creating template tracks/default_police 15:45:43: SoundScriptManager: creating template tracks/default_screetch 15:45:43: SoundScriptManager: creating template tracks/default_brakes 15:45:43: SoundScriptManager: creating template tracks/default_parkbrakes 15:45:43: SoundScriptManager: creating template tracks/default_air 15:45:43: SoundScriptManager: creating template tracks/default_shift 15:45:43: SoundScriptManager: creating template tracks/default_break 15:45:43: SoundScriptManager: creating template tracks/default_creak 15:45:43: Bad SoundScript attribute line: 'trigger_source creak' in defaults.soundscript 15:45:43: SoundScriptManager: creating template tracks/default_gear_slide 15:45:43: SoundScriptManager: creating template tracks/default_marine_large 15:45:43: SoundScriptManager: creating template tracks/default_marine_small 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_start1 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_lopower1 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_hipower1 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_start2 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_lopower2 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_hipower2 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_start3 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_lopower3 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_hipower3 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_start4 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_lopower4 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_hipower4 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_start5 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_lopower5 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_hipower5 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_start6 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_lopower6 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_hipower6 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_start7 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_lopower7 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_hipower7 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_start8 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_lopower8 15:45:43: SoundScriptManager: creating template tracks/default_turboprop_hipower8 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_start1 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_lopower1 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_hipower1 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_start2 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_lopower2 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_hipower2 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_start3 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_lopower3 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_hipower3 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_start4 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_lopower4 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_hipower4 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_lopower5 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_hipower5 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_lopower6 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_hipower6 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_lopower7 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_hipower7 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_lopower8 15:45:43: SoundScriptManager: creating template tracks/default_pistonprop_hipower8 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_start1 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_lopower1 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_hipower1 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_afterburner1 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_start2 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_lopower2 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_hipower2 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_afterburner2 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_start3 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_lopower3 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_hipower3 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_afterburner3 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_start4 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_lopower4 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_hipower4 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_afterburner4 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_start5 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_lopower5 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_hipower5 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_afterburner5 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_start6 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_lopower6 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_hipower6 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_afterburner6 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_start7 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_lopower7 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_hipower7 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_afterburner7 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_start8 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_lopower8 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_hipower8 15:45:43: SoundScriptManager: creating template tracks/default_turbojet_afterburner8 15:45:43: SoundScriptManager: creating template tracks/default_reverse_beep 15:45:43: SoundScriptManager: creating template tracks/default_turn_signal 15:45:43: SoundScriptManager: creating template tracks/default_antilock 15:45:43: SoundScriptManager: creating template tracks/default_tractioncontrol 15:45:43: SoundScriptManager: creating template tracks/default_gpws_10 15:45:43: SoundScriptManager: creating template tracks/default_gpws_20 15:45:43: SoundScriptManager: creating template tracks/default_gpws_30 15:45:43: SoundScriptManager: creating template tracks/default_gpws_40 15:45:43: SoundScriptManager: creating template tracks/default_gpws_50 15:45:43: SoundScriptManager: creating template tracks/default_gpws_100 15:45:43: SoundScriptManager: creating template tracks/default_gpws_pullup 15:45:43: SoundScriptManager: creating template tracks/default_gpws_minimums 15:45:43: SoundScriptManager: creating template tracks/default_gpws_apdisconnect 15:45:43: SoundScriptManager: creating template tracks/default_aoa_warning 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat01 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat02 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat03 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat04 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat05 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat06 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat07 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat08 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat09 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat10 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat11 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat12 15:45:43: SoundScriptManager: creating template tracks/default_aivionic_chat13 15:45:43: Finished parsing scripts for resource group SoundsRG 15:45:43: Creating resources for group SoundsRG 15:45:43: All done 15:45:43: RoR|ContentManager: Loading filesystems 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\config' of type 'FileSystem' to resource group 'General' 15:45:43: Creating resource group Scripts 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\scripts' of type 'FileSystem' to resource group 'Scripts' 15:45:43: RoR|ContentManager: Registering colored text overlay factory 15:45:43: OverlayElementFactory for type ColoredTextArea registered. 15:45:43: RoR|ContentManager: Calling initialiseAllResourceGroups() 15:45:43: Parsing scripts for resource group General 15:45:43: Finished parsing scripts for resource group General 15:45:43: Creating resources for group General 15:45:43: All done 15:45:43: Parsing scripts for resource group OgreAutodetect 15:45:43: Finished parsing scripts for resource group OgreAutodetect 15:45:43: Creating resources for group OgreAutodetect 15:45:43: All done 15:45:43: Parsing scripts for resource group OgreInternal 15:45:43: Finished parsing scripts for resource group OgreInternal 15:45:43: Creating resources for group OgreInternal 15:45:43: All done 15:45:43: Parsing scripts for resource group Scripts 15:45:43: Finished parsing scripts for resource group Scripts 15:45:43: Creating resources for group Scripts 15:45:43: All done 15:45:43: Texture 'MyGUI_BlueWhiteSkins.png': Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:43: Texture 'RoR_Pointers.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 15:45:43: Texture 'FpsCounter.png': Loading 1 faces(PF_A8R8G8B8,260x160x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,260x160x1. 15:45:43: Texture 'truckinfobox.png': Loading 1 faces(PF_A8R8G8B8,340x400x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,340x400x1. 15:45:43: Texture 'NotificationBg.png': Loading 1 faces(PF_A8R8G8B8,500x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,500x100x1. 15:45:43: Texture 'error.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 15:45:43: Texture 'mpbg.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:43: Texture 'user_go.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 15:45:43: Texture 'rorlogo.png': Loading 1 faces(PF_A8R8G8B8,231x172x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,231x172x1. 15:45:43: Invalid target for D3D9 shader 'imgui/VP/D3D11' - 'vs_4_0' 15:45:43: Invalid target for D3D9 shader 'imgui/FP/D3D11' - 'ps_4_0' 15:45:43: Texture 'wallpaper.jpg': Loading 1 faces(PF_R8G8B8,495x371x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,495x371x1. 15:45:43: Texture 'loading_07.jpg': Loading 1 faces(PF_R8G8B8,1920x1080x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1. 15:45:43: *** Loading OIS *** 15:45:43: *** Initializing OIS *** 15:45:43: *** OIS WINDOW: 1115760 15:45:43: OIS Version: 1.4.0 15:45:43: + Release Name: 1.4.0 15:45:43: + Manager: Win32InputManager 15:45:43: + Total Keyboards: 1 15:45:43: + Total Mice: 1 15:45:43: + Total JoySticks: 0 15:45:43: * Device: Keyboard Vendor: Win32InputManager 15:45:43: * Device: Mouse Vendor: Win32InputManager 15:45:43: * Loading input mapping input.map 15:45:43: * Input map successfully loaded: 252 entries 15:45:43: Creating resource group Cache 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\cache' of type 'FileSystem' to resource group 'Cache' 15:45:43: Creating resource group Content 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\mods' of type 'FileSystem' to resource group 'Content' 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\packs' of type 'FileSystem' to resource group 'Content' 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\terrains' of type 'FileSystem' to resource group 'Content' 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\vehicles' of type 'FileSystem' to resource group 'Content' 15:45:43: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Content' 15:45:43: Added resource location 'C:\Program Files\Rigs of Rods\resources\beamobjects.zip' of type 'Zip' to resource group 'Content' 15:45:43: Creating resource group Temp 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\mods' of type 'FileSystem' to resource group 'Temp' with recursive option 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\packs' of type 'FileSystem' to resource group 'Temp' with recursive option 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\terrains' of type 'FileSystem' to resource group 'Temp' with recursive option 15:45:43: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\vehicles' of type 'FileSystem' to resource group 'Temp' with recursive option 15:45:43: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Temp' with recursive option 15:45:43: Destroying resource group Temp 15:45:43: Unloading resource group Temp 15:45:43: Finished unloading resource group Temp 15:45:43: [RoR|ModCache] Cache valid 15:45:43: [RoR|ModCache] Cache loaded 15:45:43: [RoR] Loading skidmarks.cfg... 15:45:43: [RoR] skidmarks.cfg loaded OK 15:45:43: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "BOOTSTRAP" 15:45:48: [RoR|GVar] sim_savegame: SetActive(), new: "autosave.sav", old: "" 15:45:48: [RoR|GVar] sim_load_savegame: SetActive(), new: "true", old: "false" 15:45:48: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 15:45:48: BEAMFACTORY: 8 logical CPU cores found 15:45:48: [RoR|GVar] app_num_workers: SetActive(), new: "7", old: "0" 15:45:48: BEAMFACTORY: Creating 7 worker threads 15:45:48: [RoR] Loading resources... 15:45:48: [RoR|ContentManager] Loading resource pack "airfoils" to group "AirfoilsRG" (ZIP archive) 15:45:48: Creating resource group AirfoilsRG 15:45:48: Added resource location 'C:\Program Files\Rigs of Rods\resources\airfoils.zip' of type 'Zip' to resource group 'AirfoilsRG' 15:45:48: Initialising resource group AirfoilsRG 15:45:48: Parsing scripts for resource group AirfoilsRG 15:45:48: Finished parsing scripts for resource group AirfoilsRG 15:45:48: Creating resources for group AirfoilsRG 15:45:48: All done 15:45:48: [RoR|ContentManager] Loading resource pack "textures" to group "TexturesRG" (ZIP archive) 15:45:48: Creating resource group TexturesRG 15:45:48: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'TexturesRG' 15:45:48: Initialising resource group TexturesRG 15:45:48: Parsing scripts for resource group TexturesRG 15:45:48: Finished parsing scripts for resource group TexturesRG 15:45:48: Creating resources for group TexturesRG 15:45:48: All done 15:45:48: [RoR|ContentManager] Loading resource pack "famicons" to group "FamiconsRG" (ZIP archive) 15:45:48: Creating resource group FamiconsRG 15:45:48: Added resource location 'C:\Program Files\Rigs of Rods\resources\famicons.zip' of type 'Zip' to resource group 'FamiconsRG' 15:45:48: Initialising resource group FamiconsRG 15:45:48: Parsing scripts for resource group FamiconsRG 15:45:48: Finished parsing scripts for resource group FamiconsRG 15:45:48: Creating resources for group FamiconsRG 15:45:48: All done 15:45:48: [RoR|ContentManager] Loading resource pack "materials" to group "MaterialsRG" (ZIP archive) 15:45:48: Creating resource group MaterialsRG 15:45:48: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'MaterialsRG' 15:45:48: Initialising resource group MaterialsRG 15:45:48: Parsing scripts for resource group MaterialsRG 15:45:48: Parsing script general.program 15:45:48: Parsing script nicemetal.program 15:45:48: Parsing script character.material 15:45:48: Parsing script eurosigns.material 15:45:48: Parsing script ferryslip.material 15:45:48: Parsing script floatingdocks.material 15:45:48: Parsing script fresnel.material 15:45:48: Parsing script general.material 15:45:48: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:48: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:48: Parsing script grass.material 15:45:48: Parsing script hangar.material 15:45:48: Parsing script largedocks.material 15:45:48: Parsing script load-spawner.material 15:45:48: Parsing script marina.material 15:45:48: Parsing script open-truck-spawner.material 15:45:48: Parsing script ror.material 15:45:48: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:48: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:48: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:48: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:48: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:48: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:48: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:48: Parsing script runway.material 15:45:48: Parsing script trafficlights.material 15:45:48: Parsing script train_platform.material 15:45:48: Parsing script train_rails.material 15:45:48: Parsing script truckshop.material 15:45:48: Finished parsing scripts for resource group MaterialsRG 15:45:48: Creating resources for group MaterialsRG 15:45:48: All done 15:45:48: [RoR|ContentManager] Loading resource pack "meshes" to group "MeshesRG" (ZIP archive) 15:45:48: Creating resource group MeshesRG 15:45:48: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'MeshesRG' 15:45:48: Initialising resource group MeshesRG 15:45:48: Parsing scripts for resource group MeshesRG 15:45:48: Parsing script character.material 15:45:48: Finished parsing scripts for resource group MeshesRG 15:45:48: Creating resources for group MeshesRG 15:45:48: All done 15:45:48: [RoR|ContentManager] Loading resource pack "overlays" to group "OverlaysRG" (ZIP archive) 15:45:48: Creating resource group OverlaysRG 15:45:48: Added resource location 'C:\Program Files\Rigs of Rods\resources\overlays.zip' of type 'Zip' to resource group 'OverlaysRG' 15:45:48: Initialising resource group OverlaysRG 15:45:48: Parsing scripts for resource group OverlaysRG 15:45:48: Parsing script 3d_dashblend.overlay 15:45:48: Texture 'dashblend.dds': Loading 1 faces(PF_DXT5,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x64x1. 15:45:48: Parsing script 3d_dashboard.overlay 15:45:48: Texture 'dashboard.dds': Loading 1 faces(PF_DXT1,1024x256x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x256x1. 15:45:48: Texture 'tacho.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:48: Texture 'speedo.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:48: Parsing script 3d_dashboard_needles.overlay 15:45:48: Texture 'redneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 15:45:48: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:30 15:45:48: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 15:45:48: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:49 15:45:48: Warning: Overlay: caption value must be enclosed by quotes: 'caption R' 15:45:48: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:68 15:45:48: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 15:45:48: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:87 15:45:48: Warning: Overlay: caption value must be enclosed by quotes: 'caption D' 15:45:48: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:106 15:45:48: Warning: Overlay: caption value must be enclosed by quotes: 'caption 2' 15:45:48: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:125 15:45:48: Warning: Overlay: caption value must be enclosed by quotes: 'caption 1' 15:45:48: Parsing script airdashboard.overlay 15:45:48: Texture 'dashbar.dds': Loading 1 faces(PF_DXT1,512x16x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x16x1. 15:45:48: Texture 'airspeed.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:48: Texture 'altimeter.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:48: Texture 'vvi.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 15:45:48: Texture 'adi-tape.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:48: Texture 'adi.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 15:45:48: Texture 'adi-bugs.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 15:45:48: Texture 'aoa.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 15:45:48: Texture 'hsi.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:48: Texture 'hsi-rose.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 15:45:48: Texture 'hsi-bug.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 15:45:48: Texture 'hsi-v.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 15:45:48: Texture 'hsi-h.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 15:45:48: Texture 'thrusttrack.dds': Loading 1 faces(PF_DXT1,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,32x128x1. 15:45:48: Texture 'engfire-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 15:45:48: Texture 'engstart-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 15:45:48: Texture 'airrpm.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 15:45:48: Texture 'airpitch.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 15:45:48: Texture 'airtorque.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 15:45:48: Texture 'val-bg.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 15:45:48: Texture 'ap-up.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 15:45:48: Texture 'ap-dn.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 15:45:48: Texture 'hdg-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 15:45:48: Texture 'wlv-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 15:45:48: Texture 'nav-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 15:45:48: Texture 'hold-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 15:45:48: Texture 'vs-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 15:45:48: Texture 'athr-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 15:45:48: Texture 'gpws-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 15:45:48: Texture 'brks-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 15:45:48: Parsing script airneedles.overlay 15:45:48: Texture 'thrusthandle.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1. 15:45:48: Texture 'whiteneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 15:45:48: Parsing script boatdashboard.overlay 15:45:48: Texture 'shipsteer_bg.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:48: Texture 'boatspeed.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 15:45:48: Texture 'boatdepthmeter.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 15:45:48: Texture 'boatthrusttrack.dds': Loading 1 faces(PF_DXT3,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,32x128x1. 15:45:48: Parsing script boatneedles.overlay 15:45:48: Texture 'shipsteer.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 15:45:48: Parsing script chat.overlay 15:45:48: Parsing script credits.overlay 15:45:48: Texture 'credits.dds': Loading 1 faces(PF_DXT1,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x512x1. 15:45:48: Parsing script directionarrow.overlay 15:45:48: Parsing script engine.overlay 15:45:48: Parsing script loader.overlay 15:45:48: Texture 'unknown.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 15:45:48: Parsing script machinedashboard.overlay 15:45:48: Texture 'instructions.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:48: Parsing script needles.overlay 15:45:48: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:38 15:45:48: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:56 15:45:48: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:72 15:45:48: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:88 15:45:48: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:104 15:45:48: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:120 15:45:48: Parsing script various.overlay 15:45:48: Texture 'pressure.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 15:45:48: Finished parsing scripts for resource group OverlaysRG 15:45:48: Creating resources for group OverlaysRG 15:45:48: All done 15:45:48: [RoR|ContentManager] Loading resource pack "particles" to group "ParticlesRG" (ZIP archive) 15:45:48: Creating resource group ParticlesRG 15:45:48: Added resource location 'C:\Program Files\Rigs of Rods\resources\particles.zip' of type 'Zip' to resource group 'ParticlesRG' 15:45:48: Initialising resource group ParticlesRG 15:45:48: Parsing scripts for resource group ParticlesRG 15:45:48: Parsing script particles.material 15:45:48: Parsing script dust.particle 15:45:48: Texture 'smoke.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 15:45:48: Texture 'flaretrail.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 15:45:48: Texture 'dust.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 15:45:48: Texture 'splash.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 15:45:48: Texture 'ripple.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 15:45:48: Parsing script mud.particle 15:45:48: Texture 'mud.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 15:45:48: Parsing script smoke.particle 15:45:48: Parsing script snow.particle 15:45:48: Texture 'flare.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 15:45:48: Parsing script water.particle 15:45:48: Finished parsing scripts for resource group ParticlesRG 15:45:48: Creating resources for group ParticlesRG 15:45:48: All done 15:45:48: [RoR|ContentManager] Loading resource pack "scripts" to group "ScriptsRG" (ZIP archive) 15:45:48: Creating resource group ScriptsRG 15:45:48: Added resource location 'C:\Program Files\Rigs of Rods\resources\scripts.zip' of type 'Zip' to resource group 'ScriptsRG' 15:45:48: Initialising resource group ScriptsRG 15:45:48: Parsing scripts for resource group ScriptsRG 15:45:48: Finished parsing scripts for resource group ScriptsRG 15:45:48: Creating resources for group ScriptsRG 15:45:48: All done 15:45:48: [RoR|ContentManager] Loading resource pack "caelum" to group "CaelumRG" (ZIP archive) 15:45:48: Creating resource group CaelumRG 15:45:48: Added resource location 'C:\Program Files\Rigs of Rods\resources\caelum.zip' of type 'Zip' to resource group 'CaelumRG' 15:45:48: Initialising resource group CaelumRG 15:45:48: Parsing scripts for resource group CaelumRG 15:45:48: Parsing script DepthRender.program 15:45:48: Parsing script GroundFog.program 15:45:48: Parsing script Haze.program 15:45:48: Parsing script MinimalCompositorVP.program 15:45:48: Parsing script DepthComposer.material 15:45:49: Parsing script GroundFog.material 15:45:49: Parsing script LayeredClouds.material 15:45:49: Parsing script PointStarfield.material 15:45:49: Parsing script Precipitation.material 15:45:49: Parsing script SkyDome.material 15:45:49: Parsing script Starfield.material 15:45:49: Parsing script Sun.material 15:45:49: Parsing script moon.material 15:45:49: Parsing script DepthComposer.compositor 15:45:49: Parsing script Precipitation.compositor 15:45:49: Parsing script CaelumSkies.os 15:45:49: Parsing script RoRSkies.os 15:45:49: Finished parsing scripts for resource group CaelumRG 15:45:49: Creating resources for group CaelumRG 15:45:49: All done 15:45:49: [RoR|ContentManager] Loading resource pack "paged" to group "PagedRG" (ZIP archive) 15:45:49: Creating resource group PagedRG 15:45:49: Added resource location 'C:\Program Files\Rigs of Rods\resources\paged.zip' of type 'Zip' to resource group 'PagedRG' 15:45:49: Initialising resource group PagedRG 15:45:49: Parsing scripts for resource group PagedRG 15:45:49: Parsing script grass.material 15:45:49: Parsing script palm.material 15:45:49: Parsing script tree.material 15:45:49: Parsing script tree_01.material 15:45:49: Finished parsing scripts for resource group PagedRG 15:45:49: Creating resources for group PagedRG 15:45:49: All done 15:45:49: Mesh: Loading character.mesh. 15:45:49: Skeleton: Loading character.skeleton 15:45:49: Can't assign material 'character' to SubEntity of 'Character0_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 15:45:49: Texture 'character.dds': Loading 1 faces(PF_X8R8G8B8,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:49: Texture 'character-alpha.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:49: [RoR|Savegame] Reading savegame from file 'C:\Users\bobby\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 15:45:49: [RoR|Savegame] Loading terrain 'simple2.terrn2' ... 15:45:49: [RoR|GVar] sim_terrain_name: SetPending(), new: "simple2.terrn2", old: "" 15:45:49: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 15:45:49: Creating resource group Mod-0 15:45:49: Added resource location 'C:\Program Files\Rigs of Rods\content\simple2-terrain.zip' of type 'Zip' to resource group 'Mod-0' 15:45:49: Initialising resource group Mod-0 15:45:49: Parsing scripts for resource group Mod-0 15:45:49: Parsing script simple2.os 15:45:49: Finished parsing scripts for resource group Mod-0 15:45:49: Creating resources for group Mod-0 15:45:49: All done 15:45:49: Loading terrain: simple2.terrn2 15:45:49: ===== LOADING TERRAIN simple2.terrn2 15:45:49: ## Initializing Geometry Subsystem 15:45:49: ## Initializing Object Subsystem 15:45:49: ## Initializing Shadow Subsystem 15:45:49: ## Initializing Camera Subsystem 15:45:49: ## Initializing Sky Subsystem 15:45:49: Caelum: Initialising Caelum system... 15:45:49: Caelum: Creating required internal resource group 'Caelum' 15:45:49: Creating resource group Caelum 15:45:49: Caelum: Creating caelum sub-components. 15:45:49: Texture 'EarthClearSky2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:49: Texture 'AtmosphereDepth.png': Loading 1 faces(PF_R8G8B8,32x1x1) Internal format is PF_X8R8G8B8,32x1x1. 15:45:49: Caelum: Creating CaelumSphericDome sphere mesh resource... 15:45:49: Caelum: generateSphericDome DONE 15:45:49: Texture 'sun_disc.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:49: Texture 'moon_disc.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 15:45:49: Texture 'noise1.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:49: Texture 'noise2.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:49: Texture 'noise4.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:49: Caelum: DONE initializing 15:45:49: CaelumSystem: Attached to viewport 1614116864448 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 15:45:49: Error: ScriptCompiler - unexpected token in RoRSkies.os(17): property "manage_scene_fog" not recognized; missing from type descriptor. 15:45:49: ## Initializing Light Subsystem 15:45:49: ## Initializing Vegetation Subsystem 15:45:49: ===== LOADING TERRAIN GEOMETRY simple2.terrn2 15:45:49: ## Loading Terrain Geometry 15:45:49: done loading page: loaded 1 layers 15:45:49: Terrain created; size=1025 minBatch=17 maxBatch=65 treeDepth=5 lodLevels=7 leafLods=3 15:45:49: Texture 'simple2_asphalt_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 15:45:49: Texture 'simple2_asphalt_normalheight.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 15:45:50: *** Terrain loaded from cache *** 15:45:50: ## Initializing Collision Subsystem 15:45:50: ## Initializing Script Subsystem 15:45:50: ===== LOADING TERRAIN OBJECTS simple2.terrn2 15:45:50: ## Loading Terrain Objects 15:45:50: ## Initializing terrain light properties 15:45:50: ## Initializing Overview Map Subsystem 15:45:50: Texture 'icon_other.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 15:45:50: ===== LOADING TERRAIN ACTORS simple2.terrn2 15:45:50: ## Loading Terrain Actors 15:45:50: ===== TERRAIN LOADING DONE simple2.terrn2 15:45:50: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "simple2.terrn2", old: "" 15:45:50: Mesh: Loading arrow2.mesh. 15:45:50: Texture 'targetarrowtex.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 15:45:50: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 15:45:50: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 15:45:50: [RoR|Savegame] Reading savegame from file 'C:\Users\bobby\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 15:45:50: [RoR|GVar] sim_load_savegame: SetActive(), new: "false", old: "true" 15:45:50: Texture 'icon_person.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 15:45:50: Texture 'icon_person_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 15:45:51: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 15:45:51: D3D9 : ***** Dimensions altered by the render system 15:45:51: D3D9 : ***** Source image dimensions : 743x428 15:45:51: D3D9 : ***** Texture dimensions : 744x428 15:45:51: Texture 'Constructionsignagepack.zip_10'typeIII_barricade.load.mini.dds': Loading 1 faces(PF_DXT3,743x428x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,744x428x1. 15:45:52: Texture 'gavrilbandit.zip_gavrilbandit200.truck.mini.dds': Loading 1 faces(PF_R8G8B8,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 15:45:58: Creating resource group Mod-1 15:45:58: Added resource location 'C:\Users\bobby\Documents\Rigs of Rods 0.4\vehicles\Jason_Voulk_IC_CE_Pack.zip' of type 'Zip' to resource group 'Mod-1' 15:45:58: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-1' 15:45:58: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-1' 15:45:58: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-1' 15:45:58: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-1" (ZIP archive) 15:45:58: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-1' 15:45:58: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-1" (ZIP archive) 15:45:58: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-1' 15:45:58: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-1" (ZIP archive) 15:45:58: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-1' 15:45:58: Initialising resource group Mod-1 15:45:58: Parsing scripts for resource group Mod-1 15:45:58: Parsing script general.program 15:45:58: Parsing script nicemetal.program 15:45:58: Parsing script vh-wheel-steel.material 15:45:58: Warning: ScriptCompiler - deprecated symbol in vh-wheel-steel.material(67): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in vh-wheel-steel.material(138): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Parsing script JasonCEStuff.material 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(274): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(331): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(388): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(445): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(502): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(559): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(616): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(673): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(730): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(787): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(844): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(901): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(958): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1015): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1072): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1129): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1186): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1243): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1300): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1357): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1414): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1471): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1528): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1585): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1642): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(1699): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2136): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2193): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2250): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2307): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2364): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2421): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2478): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2535): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2592): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2817): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(2916): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(3011): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(3082): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(3139): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(3196): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(3547): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(3604): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JasonCEStuff.material(3689): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Parsing script JasonCELights.material 15:45:58: Parsing script vh-wheel-alcoa.material 15:45:58: [RoR|ContentManager] Skipping resource with duplicate name: 'vh-wheelband' (origin: '') 15:45:58: Warning: ScriptCompiler - deprecated symbol in vh-wheel-alcoa.material(94): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in vh-wheel-alcoa.material(151): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Parsing script JM-5holeSteelies.material 15:45:58: Warning: ScriptCompiler - deprecated symbol in JM-5holeSteelies.material(51): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in JM-5holeSteelies.material(122): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Parsing script shadows.material 15:45:58: Parsing script texture_manager.material 15:45:58: Parsing script managed_mats.material 15:45:58: Parsing script managed_mats_vehicles.material 15:45:58: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Parsing script managed_mats_vehicles_transparent.material 15:45:58: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Parsing script managed_submesh.material 15:45:58: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Parsing script character.material 15:45:58: Parsing script eurosigns.material 15:45:58: Parsing script ferryslip.material 15:45:58: Parsing script floatingdocks.material 15:45:58: Parsing script fresnel.material 15:45:58: Parsing script general.material 15:45:58: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Parsing script grass.material 15:45:58: Parsing script hangar.material 15:45:58: Parsing script largedocks.material 15:45:58: Parsing script load-spawner.material 15:45:58: Parsing script marina.material 15:45:58: Parsing script open-truck-spawner.material 15:45:58: Parsing script ror.material 15:45:58: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 15:45:58: Parsing script runway.material 15:45:58: Parsing script trafficlights.material 15:45:58: Parsing script train_platform.material 15:45:58: Parsing script train_rails.material 15:45:58: Parsing script truckshop.material 15:45:58: Parsing script character.material 15:45:58: Parsing script 17IC.soundscript 15:45:58: SoundScriptManager: Parsing script 17IC.soundscript 15:45:58: SoundScriptManager: creating template 3800-DT466 15:45:58: SoundScriptManager: creating template DT466-start 15:45:58: SoundScriptManager: creating template 10CEparkbrake 15:45:58: SoundScriptManager: creating template 03CEparkbrake 15:45:58: SoundScriptManager: creating template 17CEparkbrake 15:45:58: SoundScriptManager: creating template CumminsEngine 15:45:58: SoundScriptManager: creating template Cummins6.7LISB 15:45:58: SoundScriptManager: creating template ICIgnition 15:45:58: SoundScriptManager: creating template MDTIgnition 15:45:58: SoundScriptManager: creating template MDT_start 15:45:58: SoundScriptManager: creating template VT_start 15:45:58: SoundScriptManager: creating template brakerel 15:45:58: SoundScriptManager: creating template 10CEBrakeR 15:45:58: SoundScriptManager: creating template 17CEBrakeR 15:45:58: SoundScriptManager: creating template 05CEBrakeR 15:45:58: SoundScriptManager: creating template Reverse 15:45:58: SoundScriptManager: creating template brakesqueal 15:45:58: SoundScriptManager: creating template 17CE_purge 15:45:58: SoundScriptManager: creating template 17CEsignal 15:45:58: SoundScriptManager: creating template 18CEsignal 15:45:58: SoundScriptManager: creating template VT365 15:45:58: Bad SoundScript attribute line: 'sound 2750.0 VT-high2.wav' in 17IC.soundscript 15:45:58: SoundScriptManager: creating template MaxxForce_DT 15:45:58: SoundScriptManager: creating template Maxxforce_wind 15:45:58: SoundScriptManager: creating template CE300_wind 15:45:58: SoundScriptManager: creating template Maxxforce_Fan 15:45:58: SoundScriptManager: creating template 10-CE300-horn 15:45:58: Bad SoundScript attribute line: 'start_sound unpitched' in 17IC.soundscript 15:45:58: SoundScriptManager: creating template AirHiss 15:45:58: SoundScriptManager: creating template CE-wheel 15:45:58: SoundScriptManager: creating template CE-Doors 15:45:58: Bad SoundScript attribute line: 'stop_sound' in 17IC.soundscript 15:45:58: SoundScriptManager: creating template VT-Force 15:45:58: Bad SoundScript attribute line: 'sound unpitched' in 17IC.soundscript 15:45:58: Finished parsing scripts for resource group Mod-1 15:45:58: Creating resources for group Mod-1 15:45:58: All done 15:45:58: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 15:45:58: ===== LOADING VEHICLE: 15:45:58: [RoR] Parsing truckfile 'Jason2009CE300.truck' 15:45:58: == Parsing done, report: #FFFF00 WARNING #FFFFFF (Section managedmaterials) Line (9): 99PGlassINT mesh_transparent 99buswindowINT.png 99window-specINT.png Message: Missing texture file: 99buswindowINT.png #FFFF00 WARNING #FFFFFF (Section flares) Line (1464): 69, 70, 71, 0, -0.1, n, -1, 0, 1.5 default Message: Invalid flare type 'n', falling back to type 'f' (front light)... #FFFF00 WARNING #FFFFFF (Section flares) Line (1466): 72, 74, 73, 0, -0.1, n, -1, 0, 1.5 default Message: Invalid flare type 'n', falling back to type 'f' (front light)... #FFFF00 WARNING #FFFFFF (Section flares) Line (1506): 21, 20, 36, 0.2, 0.74, n, -1, 0, 1.5 tracks/brakeflare Message: Invalid flare type 'n', falling back to type 'f' (front light)... #FFFF00 WARNING #FFFFFF (Section flares) Line (1508): 21, 20, 36, 0.2, 0.48, n, -1, 0, 0.8 tracks/brakeflare Message: Invalid flare type 'n', falling back to type 'f' (front light)... #FFFF00 WARNING #FFFFFF (Section flares) Line (1510): 20, 37, 21, 0.74, 0.18, n, -1, 0, 1.5 tracks/brakeflare Message: Invalid flare type 'n', falling back to type 'f' (front light)... #FFFF00 WARNING #FFFFFF (Section flares) Line (1512): 20, 37, 21, 0.48, 0.18, n, -1, 0, 0.8 tracks/brakeflare Message: Invalid flare type 'n', falling back to type 'f' (front light)... #FFFF00 WARNING #FFFFFF (Section flares) Line (1555): 104, 105, 106, 0.3, 0, n, -1, 0, 1 tracks/blinkflare Message: Invalid flare type 'n', falling back to type 'f' (front light)... #FFFF00 WARNING #FFFFFF (Section flares) Line (1556): 102, 101, 103, 0.1, 0.5, n, -1, 0, 1 tracks/blinkflare Message: Invalid flare type 'n', falling back to type 'f' (front light)... #FFFF00 WARNING #FFFFFF (Section flares) Line (1557): 110,111,112, 0.1, 0.5, n, -1, 0, 1 tracks/blinkflare Message: Invalid flare type 'n', falling back to type 'f' (front light)... #FFFF00 WARNING #FFFFFF (Section flares) Line (1558): 108, 107, 109, 0.1, 0.5, n, -1, 0, 1 tracks/blinkflare Message: Invalid flare type 'n', falling back to type 'f' (front light)... 15:45:58: == Validating vehicle: Jason 2009 IC CE300 (MaxxForce DT) 15:45:58: == Validating done OK 15:45:58: == Spawning vehicle: Jason 2009 IC CE300 (MaxxForce DT) 15:45:58: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 15:45:58: Texture 'flare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 15:45:58: Texture 'blinkflare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 15:45:58: Texture 'CEamber2.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 15:45:58: Texture 'CEamber.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 15:45:58: Texture 'CEamber3.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 15:45:58: Texture 'CEoff.png': Loading 1 faces(PF_A8R8G8B8,1x3x1) Internal format is PF_A8R8G8B8,1x3x1. 15:45:58: Texture 'CEred2.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 15:45:58: Texture 'CEred.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 15:45:58: Texture 'CEred3.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 15:45:58: Texture 'brakeflare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 15:45:58: Texture 'vh-wheelband.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 15:45:58: Texture 'CEwhite1.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 15:45:58: == ActorSpawner: INFO (Keyword fusedrag) Fusedrag autocalculation size: 0.0797269 m^2 15:45:58: Mesh: Loading 2009CEBody.mesh. 15:45:58: Warning: 2009CEBody.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:58: Texture '2018CEWLArea.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'vh-reflect_mid.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 15:45:58: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource vh-reflect_mid in resource group Mod-1. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 15:45:58: Error: preparing texture 'vh-reflect_mid'. Texture layer will be blank: Cannot locate resource vh-reflect_mid in resource group Mod-1. 15:45:58: Texture '2018CEBodyINT.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture '2018CEWindowPane.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:58: Texture '2018CERubRail.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:58: Texture '2018CELogo.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'chrome.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 15:45:58: Texture 'body-spec2.dds': Loading 1 faces(PF_A8B8G8R8,192x91x1) Internal format is PF_A8R8G8B8,192x91x1. 15:45:58: Texture '2018CEDashBoardGray.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture '2018CEDashBoardBlack.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture '2018CEGauges.png': Loading 1 faces(PF_R8G8B8,1048x560x1) Internal format is PF_X8R8G8B8,1048x560x1. 15:45:58: Texture '2018CETailLights_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture '2018CETailLights_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture '2018CEGauges_0.png': Loading 1 faces(PF_R8G8B8,1048x560x1) Internal format is PF_X8R8G8B8,1048x560x1. 15:45:58: Texture '2018CEGauges_1.png': Loading 1 faces(PF_R8G8B8,1048x560x1) Internal format is PF_X8R8G8B8,1048x560x1. 15:45:58: Texture 'JM-Master_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-Master_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-NoiseSupp_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-NoiseSupp_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-DomeLights_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-DomeLights_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-DriverDome_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-DriverDome_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-RearDome_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-RearDome_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-HM_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:58: Texture 'JM-HM_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-PassHeater_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-PassHeater_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-Defrost_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-Defrost_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-CLSwitch_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-CLSwitch_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-StepHeater_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-StepHeater_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-Fan_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-Fan_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-PanelLight_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-PanelLight_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture '2018CEMD3060_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture '2018CESeats.png': Loading 1 faces(PF_A8R8G8B8,597x678x1) Internal format is PF_A8R8G8B8,597x678x1. 15:45:59: Texture 'vh-highseat.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:59: Can't assign material '2018CEWhite' to SubEntity of 'PropEntity_0@Actor_0' because this Material does not exist in group 'Mod-1'. Have you forgotten to define it in a .material script? 15:45:59: Texture 'CEStrobe.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'CEBodyBadge.png': Loading 1 faces(PF_A8R8G8B8,373x372x1) Internal format is PF_A8R8G8B8,373x372x1. 15:45:59: Texture '3rdGenCEPate.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture '2010CELights_0.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture '2010CELights_1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture '2009CEBody2918.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource vh-reflect_mid in resource group Mod-1. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 15:45:59: Error: preparing texture 'vh-reflect_mid'. Texture layer will be blank: Cannot locate resource vh-reflect_mid in resource group Mod-1. 15:45:59: Texture '2009CERearBumper.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:59: Texture 'ICBuslogobump.png': Loading 1 faces(PF_A8R8G8B8,600x637x1) Internal format is PF_A8R8G8B8,600x637x1. 15:45:59: Texture '18buswindow.png': Loading 1 faces(PF_A8R8G8B8,57x52x1) Internal format is PF_A8R8G8B8,57x52x1. 15:45:59: Texture '18window-spec.png': Loading 1 faces(PF_R8G8B8,57x52x1) Internal format is PF_X8R8G8B8,57x52x1. 15:45:59: Texture 'vh-reflect_chrome.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 15:45:59: Mesh: Loading 2018CEFrame.mesh. 15:45:59: Warning: 2018CEFrame.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture 'EFETSUS.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading Jason-VHCEHood.mesh. 15:45:59: Warning: Jason-VHCEHood.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture 'Jason-VHCEHood.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture '17CELogo.png': Loading 1 faces(PF_A8R8G8B8,166x140x1) Internal format is PF_A8R8G8B8,166x140x1. 15:45:59: Texture '17CEHL.png': Loading 1 faces(PF_A8R8G8B8,1600x773x1) Internal format is PF_A8R8G8B8,1600x773x1. 15:45:59: Texture 'CEFTS_0.png': Loading 1 faces(PF_R8G8B8,1080x1080x1) Internal format is PF_X8R8G8B8,1080x1080x1. 15:45:59: Texture 'CEFTS_1.png': Loading 1 faces(PF_A8R8G8B8,1080x1080x1) Internal format is PF_A8R8G8B8,1080x1080x1. 15:45:59: Mesh: Loading VH-JasonHDCrossView.mesh. 15:45:59: Warning: VH-JasonHDCrossView.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Mesh: Loading 2009CEBumper.mesh. 15:45:59: Warning: 2009CEBumper.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource vh-reflect_mid in resource group Mod-1. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6\anotherfoxguy\stable\build\ca009a9d3962c6e22e649bbe37d4642d4064b682\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 15:45:59: Error: preparing texture 'vh-reflect_mid'. Texture layer will be blank: Cannot locate resource vh-reflect_mid in resource group Mod-1. 15:45:59: Texture '2009CEBumper.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading 2018CESDL.mesh. 15:45:59: Warning: 2018CESDL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Mesh: Loading 2018CESDR.mesh. 15:45:59: Warning: 2018CESDR.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Mesh: Loading Jason2009CERivets.mesh. 15:45:59: Warning: Jason2009CERivets.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture 'Jason2005CERivets.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading CEstopsign.mesh. 15:45:59: Warning: CEstopsign.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture 'SSLED.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'WardSign.png': Loading 1 faces(PF_R8G8B8,600x600x1) Internal format is PF_X8R8G8B8,600x600x1. 15:45:59: Mesh: Loading 2009CERearDoor.mesh. 15:45:59: Warning: 2009CERearDoor.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Can't assign material '2018CEWhite' to SubEntity of 'PropEntity_9@Actor_0' because this Material does not exist in group 'Mod-1'. Have you forgotten to define it in a .material script? 15:45:59: Texture '2018CERearDoor.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading 2018CECrossGate.mesh. 15:45:59: Warning: 2018CECrossGate.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture '2018CEBody.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading 2005CEExtras.mesh. 15:45:59: Warning: 2005CEExtras.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture 'JasonCEPASpeaker.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JasonCESideVent.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading 2018SteerWheel.mesh. 15:45:59: Warning: 2018SteerWheel.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture '17CESteering.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading 97BendixPbrake.mesh. 15:45:59: Warning: 97BendixPbrake.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Can't assign material 'FB700Silver' to SubEntity of 'PropEntity_13@Actor_0' because this Material does not exist in group 'Mod-1'. Have you forgotten to define it in a .material script? 15:45:59: Texture '92B700Pbrake.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading 2018CENeedle.mesh. 15:45:59: Warning: 2018CENeedle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture '2018CENeedle.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading 2018CENeedleT.mesh. 15:45:59: Warning: 2018CENeedleT.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Mesh: Loading JasonCEThrottle.mesh. 15:45:59: Warning: JasonCEThrottle.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Mesh: Loading JasonCEBrake.mesh. 15:45:59: Warning: JasonCEBrake.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Loading WAV file MDT_idle.wav 15:45:59: Invalid WAV file (no data/fact): MDT_idle.wav 15:45:59: Loading WAV file MDT_1100.wav 15:45:59: Invalid WAV file (no data/fact): MDT_1100.wav 15:45:59: Loading WAV file MDT_1500.wav 15:45:59: Invalid WAV file (no data/fact): MDT_1500.wav 15:45:59: Loading WAV file MDT_1800.wav 15:45:59: Invalid WAV file (no data/fact): MDT_1800.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-0 15:45:59: Loading WAV file 17CEkey.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-1 15:45:59: Loading WAV file ICstarter-start.wav 15:45:59: Loading WAV file ICstarterstop.wav 15:45:59: Loading WAV file ICstarter.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-2 15:45:59: Loading WAV file MFDTParkingBrake.wav 15:45:59: Loading WAV file 17CEPbrakeRel.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-3 15:45:59: Loading WAV file MFDTServiceBrake.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-4 15:45:59: Loading WAV file CErbeep.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-5 15:45:59: Loading WAV file brakesqueal.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-6 15:45:59: Loading WAV file 17CETS.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-7 15:45:59: Loading WAV file AirPurge.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-8 15:45:59: Loading WAV file CE-horn-stop.wav 15:45:59: Loading WAV file CE-horn.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-9 15:45:59: Loading WAV file hiss_long.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-10 15:45:59: Loading WAV file CEDoors.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-11 15:45:59: Loading WAV file CE300wind2.wav 15:45:59: SoundScriptInstance: instance created: 17IC.soundscript-0-12 15:45:59: Texture 'autogears.png': Loading 1 faces(PF_A8R8G8B8,26x101x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,26x101x1. 15:45:59: Texture 'tacho4000_digital_v2.png': Loading 1 faces(PF_A8R8G8B8,400x300x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x300x1. 15:45:59: Texture 'pbrake_v2-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:59: Texture 'turn_signal_left-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:45:59: Texture 'turn_signal_right-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:45:59: Texture 'tractioncontrol-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:59: Texture 'antilockbrake_v2-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:59: Texture 'lights_v2-off.png': Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1. 15:45:59: Texture 'secured_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:45:59: Texture 'locked_v2-0.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:45:59: Texture 'clutch_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:45:59: Texture 'batt_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:45:59: Texture 'ign_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:45:59: Texture 'lopress_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:45:59: Texture 'redneedle_v2.png': Loading 1 faces(PF_A8R8G8B8,600x600x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,600x600x1. 15:45:59: Texture 'needle_prt2.png': Loading 1 faces(PF_A8R8G8B8,72x72x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,72x72x1. 15:45:59: Texture 'turbo_v2.png': Loading 1 faces(PF_A8R8G8B8,200x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,200x200x1. 15:45:59: Mesh: Loading beam.mesh. 15:45:59: Texture 'RustySteel.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 15:45:59: Mesh: Loading JM-steel5holefront.mesh. 15:45:59: Warning: JM-steel5holefront.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture 'JM-5holesteelfront.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-5holesteelfront_S.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-tirefront.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Mesh: Loading JM-5holesteelRear.mesh. 15:45:59: Warning: JM-5holesteelRear.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 15:45:59: Texture 'JM-tirerear.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-5holesteelrear.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: Texture 'JM-5holesteelrear_S.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:59: TOTAL VEHICLE MASS: 11074 kg 15:45:59: Texture 'icon_truck.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:59: ===== DONE LOADING VEHICLE 15:45:59: Texture 'tractioncontrol-2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:59: Texture 'icon_truck_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 15:45:59: Font CyberbitEnglish using texture size 1024x512 15:45:59: Info: Freetype returned null for character 127 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 128 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 129 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 130 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 131 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 132 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 133 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 134 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 135 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 136 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 137 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 138 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 139 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 140 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 141 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 142 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 143 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 144 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 145 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 146 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 147 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 148 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 149 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 150 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 151 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 152 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 153 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 154 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 155 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 156 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 157 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 158 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 159 in font CyberbitEnglish 15:45:59: Info: Freetype returned null for character 160 in font CyberbitEnglish 15:45:59: Texture 'CyberbitEnglishTexture': Loading 1 faces(PF_BYTE_LA,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x512x1. 15:46:00: Texture 'tractioncontrol-3.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:46:11: Texture 'lopress_v2-on.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:46:17: Texture 'batt_v2-on.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:46:17: Texture 'ign_v2-on.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:46:21: Texture 'clutch_v2-on.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 15:46:49: [RoR|GVar] gfx_fov_external: SetActive(), new: "59", old: "60" 15:46:49: [RoR|GVar] gfx_fov_external: SetActive(), new: "58", old: "59" 15:46:49: [RoR|GVar] gfx_fov_external: SetActive(), new: "57", old: "58" 15:46:49: [RoR|GVar] gfx_fov_external: SetActive(), new: "56", old: "57" 15:46:49: [RoR|GVar] gfx_fov_external: SetActive(), new: "55", old: "56" 15:46:50: [RoR|GVar] gfx_fov_external: SetActive(), new: "56", old: "55" 15:46:50: [RoR|GVar] gfx_fov_external: SetActive(), new: "57", old: "56" 15:46:50: [RoR|GVar] gfx_fov_external: SetActive(), new: "58", old: "57" 15:46:50: [RoR|GVar] gfx_fov_external: SetActive(), new: "59", old: "58" 15:46:50: [RoR|GVar] gfx_fov_external: SetActive(), new: "60", old: "59" 15:47:09: Texture 'pbrake_v2-on.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:47:13: [RoR|GVar] sim_state: SetPending(), new: "PAUSED", old: "RUNNING" 15:47:13: [RoR|GVar] sim_state: ApplyPending(), new: "PAUSED", old: "RUNNING" 15:47:16: [RoR|GVar] app_state: SetPending(), new: "SHUTDOWN", old: "SIMULATION" 15:47:16: [RoR|Savegame] Writing savegame to file 'C:\Users\bobby\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 15:47:16: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "PAUSED"