21:00:59: [RoR] Rigs of Rods (www.rigsofrods.org) version 0.4.8.0-RC5-4b30114c 21:00:59: [RoR] Current date: 2020-01-08 21:00:59: [RoR|GVar] sys_config_dir: SetActive(), new: "C:\Users\Mark\Documents\Rigs of Rods 0.4\config", old: "" 21:00:59: [RoR|GVar] sys_cache_dir: SetActive(), new: "C:\Users\Mark\Documents\Rigs of Rods 0.4\cache", old: "" 21:00:59: [RoR|GVar] sys_savegames_dir: SetActive(), new: "C:\Users\Mark\Documents\Rigs of Rods 0.4\savegames", old: "" 21:00:59: [RoR|GVar] sys_screenshot_dir: SetActive(), new: "C:\Users\Mark\Documents\Rigs of Rods 0.4\screenshots", old: "" 21:00:59: [RoR|GVar] sys_resources_dir: SetActive(), new: "C:\Program Files\Rigs of Rods\resources", old: "" 21:00:59: [RoR|GVar] audio_device_name: SetActive(), new: "", old: "" 21:00:59: [RoR|GVar] app_country: SetActive(), new: "us", old: "us" 21:00:59: [RoR|GVar] app_extra_mod_path: SetActive(), new: "", old: "" 21:00:59: [RoR|GVar] sim_gearbox_mode: SetPending(), new: "MANUAL", old: "AUTO" 21:00:59: [RoR|GVar] app_language: SetActive(), new: "en", old: "en" 21:00:59: [RoR|GVar] mp_pseudo_collisions: SetActive(), new: "true", old: "false" 21:00:59: [RoR|GVar] mp_player_name: SetActive(), new: "Mark", old: "Player" 21:00:59: [RoR|GVar] mp_api_url: SetActive(), new: "http://api.rigsofrods.org", old: "http://api.rigsofrods.org" 21:00:59: [RoR|GVar] io_outgauge_ip: SetActive(), new: "192.168.1.100", old: "192.168.1.100" 21:00:59: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 21:00:59: [RoR|GVar] diag_preset_terrain: SetStored(), new: "", old: "" 21:00:59: [RoR|GVar] diag_preset_vehicle: SetActive(), new: "", old: "" 21:00:59: [RoR|GVar] diag_preset_vehicle: SetStored(), new: "", old: "" 21:00:59: [RoR|GVar] diag_preset_veh_config: SetActive(), new: "", old: "" 21:00:59: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 21:00:59: [RoR|GVar] app_screenshot_format: SetActive(), new: "png", old: "png" 21:00:59: [RoR|GVar] mp_server_host: SetActive(), new: "rorservers.com", old: "" 21:00:59: [RoR|GVar] mp_server_password: SetActive(), new: "", old: "" 21:00:59: [RoR|GVar] mp_server_password: SetStored(), new: "", old: "" 21:00:59: [RoR|GVar] mp_server_port: SetActive(), new: "12003", old: "0" 21:00:59: [RoR|GVar] audio_master_volume: SetActive(), new: "0.460000", old: "1.000000" 21:00:59: [RoR|GVar] gfx_speedo_imperial: SetActive(), new: "true", old: "false" 21:00:59: Creating resource group General 21:00:59: Creating resource group OgreInternal 21:00:59: Creating resource group OgreAutodetect 21:00:59: SceneManagerFactory for type 'DefaultSceneManager' registered. 21:00:59: Registering ResourceManager for type Material 21:00:59: Registering ResourceManager for type Mesh 21:00:59: Registering ResourceManager for type Skeleton 21:00:59: MovableObjectFactory for type 'ParticleSystem' registered. 21:00:59: ArchiveFactory for archive type FileSystem registered. 21:00:59: ArchiveFactory for archive type Zip registered. 21:00:59: ArchiveFactory for archive type EmbeddedZip registered. 21:00:59: DDS codec registering 21:00:59: ETC codec registering 21:00:59: Registering ResourceManager for type HighLevelGpuProgram 21:00:59: Registering ResourceManager for type Compositor 21:00:59: MovableObjectFactory for type 'Entity' registered. 21:00:59: MovableObjectFactory for type 'Light' registered. 21:00:59: MovableObjectFactory for type 'BillboardSet' registered. 21:00:59: MovableObjectFactory for type 'ManualObject' registered. 21:00:59: MovableObjectFactory for type 'BillboardChain' registered. 21:00:59: MovableObjectFactory for type 'RibbonTrail' registered. 21:00:59: *-*-* OGRE Initialising 21:00:59: *-*-* Version 1.11.6 (Rhagorthua) 21:00:59: Loading library .\Codec_FreeImage 21:00:59: FreeImage version: 3.15.3 21:00:59: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 21:00:59: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic 21:00:59: Loading library .\RenderSystem_Direct3D9 21:00:59: Installing plugin: D3D9 RenderSystem 21:00:59: D3D9 : Direct3D9 Rendering Subsystem created. 21:00:59: D3D9: Driver Detection Starts 21:00:59: D3D9: Driver Detection Ends 21:00:59: Plugin successfully installed 21:00:59: Loading library .\RenderSystem_GL 21:00:59: Installing plugin: GL RenderSystem 21:00:59: OpenGL Rendering Subsystem created. 21:00:59: Plugin successfully installed 21:00:59: Loading library .\Plugin_ParticleFX 21:00:59: Installing plugin: ParticleFX 21:00:59: Particle Emitter Type 'Point' registered 21:00:59: Particle Emitter Type 'Box' registered 21:00:59: Particle Emitter Type 'Ellipsoid' registered 21:00:59: Particle Emitter Type 'Cylinder' registered 21:00:59: Particle Emitter Type 'Ring' registered 21:00:59: Particle Emitter Type 'HollowEllipsoid' registered 21:00:59: Particle Affector Type 'LinearForce' registered 21:00:59: Particle Affector Type 'ColourFader' registered 21:00:59: Particle Affector Type 'ColourFader2' registered 21:00:59: Particle Affector Type 'ColourImage' registered 21:00:59: Particle Affector Type 'ColourInterpolator' registered 21:00:59: Particle Affector Type 'Scaler' registered 21:00:59: Particle Affector Type 'Rotator' registered 21:00:59: Particle Affector Type 'DirectionRandomiser' registered 21:00:59: Particle Affector Type 'DeflectorPlane' registered 21:00:59: Plugin successfully installed 21:00:59: Loading library .\Plugin_OctreeSceneManager 21:00:59: Installing plugin: Octree Scene Manager 21:00:59: Plugin successfully installed 21:00:59: Loading library .\Plugin_CgProgramManager 21:00:59: Installing plugin: Cg Program Manager 21:00:59: Plugin successfully installed 21:00:59: Loading library .\Caelum 21:00:59: Installing plugin: Caelum 21:00:59: Caelum plugin version 0.6.3 installed 21:00:59: Registering ResourceManager for type PropertyScript 21:00:59: Plugin successfully installed 21:00:59: D3D9 : RenderSystem Option: Allow DirectX9Ex = No 21:00:59: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 21:00:59: D3D9 : RenderSystem Option: Backbuffer Count = Auto 21:00:59: D3D9 : RenderSystem Option: FSAA = 0 21:00:59: D3D9 : RenderSystem Option: Fixed Pipeline Enabled = Yes 21:00:59: D3D9 : RenderSystem Option: Floating-point mode = Fastest 21:00:59: D3D9 : RenderSystem Option: Full Screen = No 21:00:59: D3D9 : RenderSystem Option: Multi device memory hint = Use minimum system memory 21:00:59: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-Intel(R) HD Graphics 520 21:00:59: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices 21:00:59: D3D9 : RenderSystem Option: Use Multihead = Auto 21:00:59: D3D9 : RenderSystem Option: VSync = Yes 21:00:59: D3D9 : RenderSystem Option: VSync Interval = 1 21:00:59: D3D9 : RenderSystem Option: Video Mode = 1280 x 720 @ 32-bit colour 21:00:59: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No 21:00:59: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 21:00:59: CPU Identifier & Features 21:00:59: ------------------------- 21:00:59: * CPU ID: GenuineIntel: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz 21:00:59: * SSE: yes 21:00:59: * SSE2: yes 21:00:59: * SSE3: yes 21:00:59: * SSE41: yes 21:00:59: * SSE42: yes 21:00:59: * MMX: yes 21:00:59: * MMXEXT: yes 21:00:59: * 3DNOW: no 21:00:59: * 3DNOWEXT: no 21:00:59: * CMOV: yes 21:00:59: * TSC: yes 21:00:59: *INVARIANT TSC: yes 21:00:59: * FPU: yes 21:00:59: * PRO: yes 21:00:59: * HT: no 21:00:59: ------------------------- 21:00:59: D3D9 : Subsystem Initialising 21:00:59: Registering ResourceManager for type Texture 21:00:59: Registering ResourceManager for type GpuProgram 21:00:59: *************************************** 21:00:59: *** D3D9 : Subsystem Initialised OK *** 21:00:59: *************************************** 21:00:59: D3D9RenderSystem::_createRenderWindow "Rigs of Rods version 0.4.8.0-RC5-4b30114c", 1280x720 windowed miscParams: FSAA=0 gamma=No monitorIndex=0 vsync=Yes windowProc=140715882721328 21:00:59: D3D9 : Created D3D9 Rendering Window 'Rigs of Rods version 0.4.8.0-RC5-4b30114c' : 1280x685, 32bpp 21:00:59: D3D9: Vertex texture format supported - PF_L8 21:00:59: D3D9: Vertex texture format supported - PF_L16 21:00:59: D3D9: Vertex texture format supported - PF_A8 21:00:59: D3D9: Vertex texture format supported - PF_BYTE_LA 21:00:59: D3D9: Vertex texture format supported - PF_R5G6B5 21:00:59: D3D9: Vertex texture format supported - PF_B5G6R5 21:00:59: D3D9: Vertex texture format supported - PF_A4R4G4B4 21:00:59: D3D9: Vertex texture format supported - PF_A1R5G5B5 21:00:59: D3D9: Vertex texture format supported - PF_A8R8G8B8 21:00:59: D3D9: Vertex texture format supported - PF_A8B8G8R8 21:00:59: D3D9: Vertex texture format supported - PF_B8G8R8A8 21:00:59: D3D9: Vertex texture format supported - PF_A2R10G10B10 21:00:59: D3D9: Vertex texture format supported - PF_A2B10G10R10 21:00:59: D3D9: Vertex texture format supported - PF_DXT1 21:00:59: D3D9: Vertex texture format supported - PF_DXT2 21:00:59: D3D9: Vertex texture format supported - PF_DXT3 21:00:59: D3D9: Vertex texture format supported - PF_DXT4 21:00:59: D3D9: Vertex texture format supported - PF_DXT5 21:00:59: D3D9: Vertex texture format supported - PF_FLOAT16_RGB 21:00:59: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA 21:00:59: D3D9: Vertex texture format supported - PF_FLOAT32_RGB 21:00:59: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA 21:00:59: D3D9: Vertex texture format supported - PF_X8R8G8B8 21:00:59: D3D9: Vertex texture format supported - PF_R8G8B8A8 21:00:59: D3D9: Vertex texture format supported - PF_DEPTH16 21:00:59: D3D9: Vertex texture format supported - PF_SHORT_RGBA 21:00:59: D3D9: Vertex texture format supported - PF_FLOAT16_R 21:00:59: D3D9: Vertex texture format supported - PF_FLOAT32_R 21:00:59: D3D9: Vertex texture format supported - PF_SHORT_GR 21:00:59: D3D9: Vertex texture format supported - PF_FLOAT16_GR 21:00:59: D3D9: Vertex texture format supported - PF_FLOAT32_GR 21:00:59: D3D9: Vertex texture format supported - PF_SHORT_RGB 21:00:59: D3D9: Vertex texture format supported - PF_PVRTC_RGB2 21:00:59: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2 21:00:59: D3D9: Vertex texture format supported - PF_PVRTC_RGB4 21:00:59: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4 21:00:59: D3D9: Vertex texture format supported - PF_PVRTC2_2BPP 21:00:59: D3D9: Vertex texture format supported - PF_PVRTC2_4BPP 21:00:59: D3D9: Vertex texture format supported - PF_R11G11B10_FLOAT 21:00:59: D3D9: Vertex texture format supported - PF_R8_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R8G8_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R8G8B8_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R8G8B8A8_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R16_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R16G16_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R16G16B16_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R16G16B16A16_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R32_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R32G32_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R32G32B32_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R32G32B32A32_UINT 21:00:59: D3D9: Vertex texture format supported - PF_R8_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R8G8_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R8G8B8_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R8G8B8A8_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R16_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R16G16_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R16G16B16_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R16G16B16A16_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R32_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R32G32_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R32G32B32_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R32G32B32A32_SINT 21:00:59: D3D9: Vertex texture format supported - PF_R9G9B9E5_SHAREDEXP 21:00:59: D3D9: Vertex texture format supported - PF_BC4_UNORM 21:00:59: D3D9: Vertex texture format supported - PF_BC4_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_BC5_UNORM 21:00:59: D3D9: Vertex texture format supported - PF_BC5_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_BC6H_UF16 21:00:59: D3D9: Vertex texture format supported - PF_BC6H_SF16 21:00:59: D3D9: Vertex texture format supported - PF_BC7_UNORM 21:00:59: D3D9: Vertex texture format supported - PF_R8 21:00:59: D3D9: Vertex texture format supported - PF_RG8 21:00:59: D3D9: Vertex texture format supported - PF_R8_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_R8G8_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_R8G8B8_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_R8G8B8A8_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_R16_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_R16G16_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_R16G16B16_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_R16G16B16A16_SNORM 21:00:59: D3D9: Vertex texture format supported - PF_ETC1_RGB8 21:00:59: D3D9: Vertex texture format supported - PF_ETC2_RGB8 21:00:59: D3D9: Vertex texture format supported - PF_ETC2_RGBA8 21:00:59: D3D9: Vertex texture format supported - PF_ETC2_RGB8A1 21:00:59: D3D9: Vertex texture format supported - PF_ATC_RGB 21:00:59: D3D9: Vertex texture format supported - PF_ATC_RGBA_EXPLICIT_ALPHA 21:00:59: D3D9: Vertex texture format supported - PF_ATC_RGBA_INTERPOLATED_ALPHA 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_4X4_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X4_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X5_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X5_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X6_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X5_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X6_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X8_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X5_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X6_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X8_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X10_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X10_LDR 21:00:59: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X12_LDR 21:00:59: D3D9: Vertex texture format supported - PF_DEPTH32 21:00:59: RenderSystem capabilities 21:00:59: ------------------------- 21:00:59: RenderSystem Name: Direct3D9 Rendering Subsystem 21:00:59: GPU Vendor: intel 21:00:59: Device Name: Monitor-1-Intel(R) HD Graphics 520 21:00:59: Driver Version: 22.20.16.4749 21:00:59: * Fixed function pipeline: yes 21:00:59: * Anisotropic texture filtering: yes 21:00:59: * Cube mapping: yes 21:00:59: * Hardware stencil buffer: yes 21:00:59: - Stencil depth: 8 21:00:59: - Two sided stencil support: yes 21:00:59: - Wrap stencil values: yes 21:00:59: * 32-bit index buffers: yes 21:00:59: * Vertex programs: yes 21:00:59: * Number of floating-point constants for vertex programs: 256 21:00:59: * Number of integer constants for vertex programs: 16 21:00:59: * Number of boolean constants for vertex programs: 16 21:00:59: * Fragment programs: yes 21:00:59: * Number of floating-point constants for fragment programs: 224 21:00:59: * Number of integer constants for fragment programs: 16 21:00:59: * Number of boolean constants for fragment programs: 16 21:00:59: * Geometry programs: no 21:00:59: * Number of floating-point constants for geometry programs: 0 21:00:59: * Number of integer constants for geometry programs: 0 21:00:59: * Number of boolean constants for geometry programs: 0 21:00:59: * Tessellation Hull programs: no 21:00:59: * Number of floating-point constants for tessellation hull programs: 109 21:00:59: * Number of integer constants for tessellation hull programs: 101 21:00:59: * Number of boolean constants for tessellation hull programs: 46 21:00:59: * Tessellation Domain programs: no 21:00:59: * Number of floating-point constants for tessellation domain programs: 100 21:00:59: * Number of integer constants for tessellation domain programs: 108 21:00:59: * Number of boolean constants for tessellation domain programs: 108 21:00:59: * Compute programs: no 21:00:59: * Number of floating-point constants for compute programs: 0 21:00:59: * Number of integer constants for compute programs: 0 21:00:59: * Number of boolean constants for compute programs: 0 21:00:59: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0 21:00:59: * Texture Compression: yes 21:00:59: - DXT: yes 21:00:59: - VTC: no 21:00:59: - PVRTC: no 21:00:59: - ATC: no 21:00:59: - ETC1: no 21:00:59: - ETC2: no 21:00:59: - BC4/BC5: no 21:00:59: - BC6H/BC7: no 21:00:59: - ASTC: no 21:00:59: - Mipmaps for compressed formats: no 21:00:59: * Hardware Occlusion Query: yes 21:00:59: * User clip planes: yes 21:00:59: * VET_UBYTE4 vertex element type: yes 21:00:59: * Infinite far plane projection: yes 21:00:59: * Hardware render-to-texture: yes 21:00:59: * Floating point textures: yes 21:00:59: * Non-power-of-two textures: yes 21:00:59: * 1d textures: yes 21:00:59: * Volume textures: yes 21:00:59: * Multiple Render Targets: 4 21:00:59: - With different bit depths: yes 21:00:59: * Point Sprites: yes 21:00:59: * Wide Lines: no 21:00:59: * Hardware Gamma: no 21:00:59: * Extended point parameters: yes 21:00:59: * Max Point Size: 256 21:00:59: * Vertex texture fetch: yes 21:00:59: * Number of texture units: 8 21:00:59: * Number of vertex attributes: 14 21:00:59: * Stencil buffer depth: 8 21:00:59: * Number of vertex blend matrices: 0 21:00:59: - Max vertex textures: 4 21:00:59: - Vertex textures shared: no 21:00:59: * Render to Vertex Buffer : no 21:00:59: * Hardware Atomic Counters: no 21:00:59: * DirectX per stage constants: yes 21:00:59: * W-Buffer supported: no 21:00:59: DefaultWorkQueue('Root') initialising on thread 6256. 21:00:59: DefaultWorkQueue('Root')::WorkerFunc - thread 1952 starting. 21:00:59: Particle Renderer Type 'billboard' registered 21:00:59: DefaultWorkQueue('Root')::WorkerFunc - thread 6780 starting. 21:00:59: SceneManagerFactory for type 'OctreeSceneManager' registered. 21:00:59: Creating resource group SrcRG 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\skeleton.zip' of type 'Zip' to resource group 'SrcRG' 21:00:59: Creating resource group DstRG 21:00:59: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\' of type 'FileSystem' to resource group 'DstRG' 21:00:59: Destroying resource group SrcRG 21:00:59: Unloading resource group SrcRG 21:00:59: Finished unloading resource group SrcRG 21:00:59: Destroying resource group DstRG 21:00:59: Unloading resource group DstRG 21:00:59: Finished unloading resource group DstRG 21:00:59: OverlayElementFactory for type Panel registered. 21:00:59: OverlayElementFactory for type BorderPanel registered. 21:00:59: OverlayElementFactory for type TextArea registered. 21:00:59: Registering ResourceManager for type Font 21:00:59: Texture 'Warning': Loading 1 faces(PF_R5G6B5,8x8x1) Internal format is PF_R5G6B5,8x8x1. 21:00:59: [RoR|ContentManager] Loading resource pack "flags" to group "FlagsRG" (ZIP archive) 21:00:59: Creating resource group FlagsRG 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\flags.zip' of type 'Zip' to resource group 'FlagsRG' 21:00:59: Initialising resource group FlagsRG 21:00:59: Parsing scripts for resource group FlagsRG 21:00:59: Finished parsing scripts for resource group FlagsRG 21:00:59: Creating resources for group FlagsRG 21:00:59: All done 21:00:59: [RoR|ContentManager] Loading resource pack "icons" to group "IconsRG" (ZIP archive) 21:00:59: Creating resource group IconsRG 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\icons.zip' of type 'Zip' to resource group 'IconsRG' 21:00:59: Initialising resource group IconsRG 21:00:59: Parsing scripts for resource group IconsRG 21:00:59: Finished parsing scripts for resource group IconsRG 21:00:59: Creating resources for group IconsRG 21:00:59: All done 21:00:59: [RoR|ContentManager] Loading resource pack "OgreCore" to group "OgreCoreRG" (ZIP archive) 21:00:59: Creating resource group OgreCoreRG 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\OgreCore.zip' of type 'Zip' to resource group 'OgreCoreRG' 21:00:59: Initialising resource group OgreCoreRG 21:00:59: Parsing scripts for resource group OgreCoreRG 21:00:59: Parsing script StdQuad_vp.program 21:00:59: Parsing script OgreCore.material 21:00:59: Parsing script OgreProfiler.material 21:00:59: Parsing script Vera.fontdef 21:00:59: Error: ScriptCompiler - unexpected token in Vera.fontdef(1): 'VeraMono'. If this is a legacy script you must prepend the type (e.g. font, overlay). 21:00:59: Error: ScriptCompiler - unexpected token in Vera.fontdef(10): 'VeraMonoBold'. If this is a legacy script you must prepend the type (e.g. font, overlay). 21:00:59: Parsing script cent.fontdef 21:00:59: Error: ScriptCompiler - unexpected token in cent.fontdef(1): 'cent'. If this is a legacy script you must prepend the type (e.g. font, overlay). 21:00:59: Error: ScriptCompiler - unexpected token in cent.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 21:00:59: Error: ScriptCompiler - invalid parameters in cent.fontdef(137) 21:00:59: Error: ScriptCompiler - invalid parameters in cent.fontdef(204) 21:00:59: Parsing script cyberbit.fontdef 21:00:59: Error: ScriptCompiler - unexpected token in cyberbit.fontdef(1): 'CyberbitEnglish'. If this is a legacy script you must prepend the type (e.g. font, overlay). 21:00:59: Parsing script highcontrast.fontdef 21:00:59: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(1): 'highcontrast_black'. If this is a legacy script you must prepend the type (e.g. font, overlay). 21:00:59: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 21:00:59: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(209): 'highcontrast_green'. If this is a legacy script you must prepend the type (e.g. font, overlay). 21:00:59: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(410): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 21:00:59: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(137) 21:00:59: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(204) 21:00:59: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(345) 21:00:59: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(412) 21:00:59: Parsing script OgreDebugPanel.overlay 21:00:59: Texture 'New_Ogre_Border_Center.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 21:00:59: Texture 'New_Ogre_Border.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 21:00:59: Texture 'New_Ogre_Border_Break.png': Loading 1 faces(PF_A8R8G8B8,32x32x1) Internal format is PF_A8R8G8B8,32x32x1. 21:00:59: Texture 'ogretext.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 21:00:59: Finished parsing scripts for resource group OgreCoreRG 21:00:59: Creating resources for group OgreCoreRG 21:00:59: All done 21:00:59: [RoR|ContentManager] Loading resource pack "wallpapers" to group "Wallpapers" (ZIP archive) 21:00:59: Creating resource group Wallpapers 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\wallpapers.zip' of type 'Zip' to resource group 'Wallpapers' 21:00:59: Initialising resource group Wallpapers 21:00:59: Parsing scripts for resource group Wallpapers 21:00:59: Finished parsing scripts for resource group Wallpapers 21:00:59: Creating resources for group Wallpapers 21:00:59: All done 21:00:59: Creating resource group LngRG 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\languages' of type 'FileSystem' to resource group 'LngRG' 21:00:59: Destroying resource group LngRG 21:00:59: Unloading resource group LngRG 21:00:59: Finished unloading resource group LngRG 21:00:59: [RoR|App] Error loading language file: 'C:\Program Files\Rigs of Rods\languages\en\LC_MESSAGES\ror.mo' 21:00:59: Creating resource group ManagedMaterials 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'ManagedMaterials' 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'ManagedMaterials' 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'ManagedMaterials' 21:00:59: Initialising resource group ManagedMaterials 21:00:59: Parsing scripts for resource group ManagedMaterials 21:00:59: Parsing script shadows.material 21:00:59: Parsing script texture_manager.material 21:00:59: Parsing script managed_mats.material 21:00:59: Parsing script managed_mats_vehicles.material 21:00:59: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Parsing script managed_mats_vehicles_transparent.material 21:00:59: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Parsing script managed_submesh.material 21:00:59: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:00:59: Finished parsing scripts for resource group ManagedMaterials 21:00:59: Creating resources for group ManagedMaterials 21:00:59: All done 21:00:59: [RoR|ContentManager] Loading resource pack "mygui" to group "MyGuiRG" (ZIP archive) 21:00:59: Creating resource group MyGuiRG 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\mygui.zip' of type 'Zip' to resource group 'MyGuiRG' 21:00:59: Initialising resource group MyGuiRG 21:00:59: Parsing scripts for resource group MyGuiRG 21:00:59: Finished parsing scripts for resource group MyGuiRG 21:00:59: Creating resources for group MyGuiRG 21:00:59: All done 21:00:59: [RoR|ContentManager] Loading resource pack "dashboards" to group "DashboardsRG" (ZIP archive) 21:00:59: Creating resource group DashboardsRG 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\dashboards.zip' of type 'Zip' to resource group 'DashboardsRG' 21:00:59: Initialising resource group DashboardsRG 21:00:59: Parsing scripts for resource group DashboardsRG 21:00:59: Finished parsing scripts for resource group DashboardsRG 21:00:59: Creating resources for group DashboardsRG 21:00:59: All done 21:00:59: RoR|ContentManager: Registering Particle Box Emitter 21:00:59: Particle Renderer Type 'shader' registered 21:00:59: Particle Affector Type 'FireExtinguisher' registered 21:00:59: Particle Affector Type 'ExtinguishableFire' registered 21:00:59: RoR|ContentManager: Creating Sound Manager 21:00:59: [RoR|Audio] No audio device configured, opening default. 21:00:59: SoundManager: OpenAL vendor is: OpenAL Community 21:00:59: SoundManager: OpenAL version is: 1.1 ALSOFT 1.19.0 21:00:59: SoundManager: OpenAL renderer is: OpenAL Soft 21:00:59: SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize 21:00:59: SoundManager: OpenAL device is: OpenAL Soft 21:00:59: SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device 21:00:59: SoundScriptManager: Sound Manager started with 32 sources 21:00:59: [RoR|ContentManager] Loading resource pack "sounds" to group "SoundsRG" (ZIP archive) 21:00:59: Creating resource group SoundsRG 21:00:59: Added resource location 'C:\Program Files\Rigs of Rods\resources\sounds.zip' of type 'Zip' to resource group 'SoundsRG' 21:00:59: Initialising resource group SoundsRG 21:00:59: Parsing scripts for resource group SoundsRG 21:00:59: Parsing script defaults.soundscript 21:00:59: SoundScriptManager: Parsing script defaults.soundscript 21:00:59: SoundScriptManager: creating template tracks/main_menu_tune 21:00:59: SoundScriptManager: creating template tracks/default_diesel 21:00:59: SoundScriptManager: creating template tracks/default_force 21:00:59: SoundScriptManager: creating template tracks/default_car 21:00:59: SoundScriptManager: creating template tracks/default_starter 21:00:59: SoundScriptManager: creating template tracks/default_turbo 21:00:59: SoundScriptManager: creating template tracks/default_turbo_small 21:00:59: SoundScriptManager: creating template tracks/default_turbo_mid 21:00:59: SoundScriptManager: creating template tracks/default_turbo_big 21:00:59: SoundScriptManager: creating template tracks/default_turbo_bov 21:00:59: SoundScriptManager: creating template tracks/default_wastegate_flutter 21:00:59: SoundScriptManager: creating template tracks/default_turbo_backfire 21:00:59: SoundScriptManager: creating template tracks/default_air_purge 21:00:59: SoundScriptManager: creating template tracks/default_horn 21:00:59: SoundScriptManager: creating template tracks/default_pump 21:00:59: SoundScriptManager: creating template tracks/default_police 21:00:59: SoundScriptManager: creating template tracks/default_screetch 21:00:59: SoundScriptManager: creating template tracks/default_brakes 21:00:59: SoundScriptManager: creating template tracks/default_parkbrakes 21:00:59: SoundScriptManager: creating template tracks/default_air 21:00:59: SoundScriptManager: creating template tracks/default_shift 21:00:59: SoundScriptManager: creating template tracks/default_break 21:00:59: SoundScriptManager: creating template tracks/default_creak 21:00:59: Bad SoundScript attribute line: 'trigger_source creak' in defaults.soundscript 21:00:59: SoundScriptManager: creating template tracks/default_gear_slide 21:00:59: SoundScriptManager: creating template tracks/default_marine_large 21:00:59: SoundScriptManager: creating template tracks/default_marine_small 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_start1 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_lopower1 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_hipower1 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_start2 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_lopower2 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_hipower2 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_start3 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_lopower3 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_hipower3 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_start4 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_lopower4 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_hipower4 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_start5 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_lopower5 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_hipower5 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_start6 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_lopower6 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_hipower6 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_start7 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_lopower7 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_hipower7 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_start8 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_lopower8 21:00:59: SoundScriptManager: creating template tracks/default_turboprop_hipower8 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_start1 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_lopower1 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_hipower1 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_start2 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_lopower2 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_hipower2 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_start3 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_lopower3 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_hipower3 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_start4 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_lopower4 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_hipower4 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_lopower5 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_hipower5 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_lopower6 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_hipower6 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_lopower7 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_hipower7 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_lopower8 21:00:59: SoundScriptManager: creating template tracks/default_pistonprop_hipower8 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_start1 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_lopower1 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_hipower1 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_afterburner1 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_start2 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_lopower2 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_hipower2 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_afterburner2 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_start3 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_lopower3 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_hipower3 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_afterburner3 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_start4 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_lopower4 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_hipower4 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_afterburner4 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_start5 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_lopower5 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_hipower5 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_afterburner5 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_start6 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_lopower6 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_hipower6 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_afterburner6 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_start7 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_lopower7 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_hipower7 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_afterburner7 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_start8 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_lopower8 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_hipower8 21:00:59: SoundScriptManager: creating template tracks/default_turbojet_afterburner8 21:00:59: SoundScriptManager: creating template tracks/default_reverse_beep 21:00:59: SoundScriptManager: creating template tracks/default_turn_signal 21:00:59: SoundScriptManager: creating template tracks/default_antilock 21:00:59: SoundScriptManager: creating template tracks/default_tractioncontrol 21:00:59: SoundScriptManager: creating template tracks/default_gpws_10 21:00:59: SoundScriptManager: creating template tracks/default_gpws_20 21:00:59: SoundScriptManager: creating template tracks/default_gpws_30 21:00:59: SoundScriptManager: creating template tracks/default_gpws_40 21:00:59: SoundScriptManager: creating template tracks/default_gpws_50 21:00:59: SoundScriptManager: creating template tracks/default_gpws_100 21:00:59: SoundScriptManager: creating template tracks/default_gpws_pullup 21:00:59: SoundScriptManager: creating template tracks/default_gpws_minimums 21:00:59: SoundScriptManager: creating template tracks/default_gpws_apdisconnect 21:00:59: SoundScriptManager: creating template tracks/default_aoa_warning 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat01 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat02 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat03 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat04 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat05 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat06 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat07 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat08 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat09 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat10 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat11 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat12 21:00:59: SoundScriptManager: creating template tracks/default_aivionic_chat13 21:00:59: Finished parsing scripts for resource group SoundsRG 21:00:59: Creating resources for group SoundsRG 21:00:59: All done 21:00:59: RoR|ContentManager: Loading filesystems 21:00:59: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\config' of type 'FileSystem' to resource group 'General' 21:00:59: Creating resource group Scripts 21:00:59: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\scripts' of type 'FileSystem' to resource group 'Scripts' 21:00:59: RoR|ContentManager: Registering colored text overlay factory 21:00:59: OverlayElementFactory for type ColoredTextArea registered. 21:00:59: RoR|ContentManager: Calling initialiseAllResourceGroups() 21:00:59: Parsing scripts for resource group General 21:00:59: Finished parsing scripts for resource group General 21:00:59: Creating resources for group General 21:00:59: All done 21:00:59: Parsing scripts for resource group OgreAutodetect 21:00:59: Finished parsing scripts for resource group OgreAutodetect 21:00:59: Creating resources for group OgreAutodetect 21:00:59: All done 21:00:59: Parsing scripts for resource group OgreInternal 21:00:59: Finished parsing scripts for resource group OgreInternal 21:00:59: Creating resources for group OgreInternal 21:00:59: All done 21:00:59: Parsing scripts for resource group Scripts 21:00:59: Finished parsing scripts for resource group Scripts 21:00:59: Creating resources for group Scripts 21:00:59: All done 21:00:59: Texture 'MyGUI_BlueWhiteSkins.png': Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 21:00:59: Texture 'RoR_Pointers.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 21:00:59: Texture 'FpsCounter.png': Loading 1 faces(PF_A8R8G8B8,260x160x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,260x160x1. 21:00:59: Texture 'truckinfobox.png': Loading 1 faces(PF_A8R8G8B8,340x400x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,340x400x1. 21:00:59: Texture 'NotificationBg.png': Loading 1 faces(PF_A8R8G8B8,500x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,500x100x1. 21:00:59: Texture 'error.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 21:00:59: Texture 'mpbg.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 21:00:59: Texture 'user_go.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 21:01:00: Texture 'rorlogo.png': Loading 1 faces(PF_A8R8G8B8,231x172x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,231x172x1. 21:01:00: Invalid target for D3D9 shader 'imgui/VP/D3D11' - 'vs_4_0' 21:01:00: Invalid target for D3D9 shader 'imgui/FP/D3D11' - 'ps_4_0' 21:01:00: Texture 'wallpaper.jpg': Loading 1 faces(PF_R8G8B8,495x371x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,495x371x1. 21:01:00: Texture 'loading_13.jpg': Loading 1 faces(PF_R8G8B8,1920x1080x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1. 21:01:00: *** Loading OIS *** 21:01:00: *** Initializing OIS *** 21:01:00: *** OIS WINDOW: 3737180 21:01:00: OIS Version: 1.4.0 21:01:00: + Release Name: 1.4.0 21:01:00: + Manager: Win32InputManager 21:01:00: + Total Keyboards: 1 21:01:00: + Total Mice: 1 21:01:00: + Total JoySticks: 1 21:01:00: * Device: Keyboard Vendor: Win32InputManager 21:01:00: * Device: Mouse Vendor: Win32InputManager 21:01:00: * Device: JoyStick Vendor: Logitech Attack 3 21:01:00: Creating Joystick 1 (Logitech Attack 3) 21:01:00: * Axes: 3 21:01:00: * Sliders: 0 21:01:00: * POV/HATs: 0 21:01:00: * Buttons: 11 21:01:00: * Vector3: 0 21:01:00: * Loading input mapping input.map 21:01:00: * Input map successfully loaded: 252 entries 21:01:00: * Loading input mapping Logitech_Attack_3.map 21:01:00: * Input map successfully loaded: 9 entries 21:01:00: Creating resource group Cache 21:01:00: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\cache' of type 'FileSystem' to resource group 'Cache' 21:01:00: Creating resource group Content 21:01:00: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\mods' of type 'FileSystem' to resource group 'Content' 21:01:00: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\packs' of type 'FileSystem' to resource group 'Content' 21:01:00: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\terrains' of type 'FileSystem' to resource group 'Content' 21:01:00: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\vehicles' of type 'FileSystem' to resource group 'Content' 21:01:00: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Content' 21:01:00: Added resource location 'C:\Program Files\Rigs of Rods\resources\beamobjects.zip' of type 'Zip' to resource group 'Content' 21:01:00: Creating resource group Temp 21:01:00: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\mods' of type 'FileSystem' to resource group 'Temp' with recursive option 21:01:00: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\packs' of type 'FileSystem' to resource group 'Temp' with recursive option 21:01:00: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\terrains' of type 'FileSystem' to resource group 'Temp' with recursive option 21:01:00: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\vehicles' of type 'FileSystem' to resource group 'Temp' with recursive option 21:01:00: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Temp' with recursive option 21:01:00: Destroying resource group Temp 21:01:00: Unloading resource group Temp 21:01:00: Finished unloading resource group Temp 21:01:00: [RoR|ModCache] Cache valid 21:01:00: [RoR|ModCache] Cache loaded 21:01:00: [RoR] Loading skidmarks.cfg... 21:01:00: [RoR] skidmarks.cfg loaded OK 21:01:00: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "BOOTSTRAP" 21:01:17: Texture 'auriga-0.4.zip_31.terrn2.mini.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 21:01:18: Texture 'nhelens.zip_a1da0UID-nhelens.terrn2.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 21:01:19: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 21:01:19: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 21:01:19: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "" 21:01:19: BEAMFACTORY: 4 logical CPU cores found 21:01:19: [RoR|GVar] app_num_workers: SetActive(), new: "3", old: "0" 21:01:19: BEAMFACTORY: Creating 3 worker threads 21:01:19: [RoR] Loading resources... 21:01:19: [RoR|ContentManager] Loading resource pack "airfoils" to group "AirfoilsRG" (ZIP archive) 21:01:19: Creating resource group AirfoilsRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\airfoils.zip' of type 'Zip' to resource group 'AirfoilsRG' 21:01:19: Initialising resource group AirfoilsRG 21:01:19: Parsing scripts for resource group AirfoilsRG 21:01:19: Finished parsing scripts for resource group AirfoilsRG 21:01:19: Creating resources for group AirfoilsRG 21:01:19: All done 21:01:19: [RoR|ContentManager] Loading resource pack "textures" to group "TexturesRG" (ZIP archive) 21:01:19: Creating resource group TexturesRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'TexturesRG' 21:01:19: Initialising resource group TexturesRG 21:01:19: Parsing scripts for resource group TexturesRG 21:01:19: Finished parsing scripts for resource group TexturesRG 21:01:19: Creating resources for group TexturesRG 21:01:19: All done 21:01:19: [RoR|ContentManager] Loading resource pack "famicons" to group "FamiconsRG" (ZIP archive) 21:01:19: Creating resource group FamiconsRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\famicons.zip' of type 'Zip' to resource group 'FamiconsRG' 21:01:19: Initialising resource group FamiconsRG 21:01:19: Parsing scripts for resource group FamiconsRG 21:01:19: Finished parsing scripts for resource group FamiconsRG 21:01:19: Creating resources for group FamiconsRG 21:01:19: All done 21:01:19: [RoR|ContentManager] Loading resource pack "materials" to group "MaterialsRG" (ZIP archive) 21:01:19: Creating resource group MaterialsRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'MaterialsRG' 21:01:19: Initialising resource group MaterialsRG 21:01:19: Parsing scripts for resource group MaterialsRG 21:01:19: Parsing script general.program 21:01:19: Parsing script nicemetal.program 21:01:19: Parsing script character.material 21:01:19: Parsing script eurosigns.material 21:01:19: Parsing script ferryslip.material 21:01:19: Parsing script floatingdocks.material 21:01:19: Parsing script fresnel.material 21:01:19: Parsing script general.material 21:01:19: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:19: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:19: Parsing script grass.material 21:01:19: Parsing script hangar.material 21:01:19: Parsing script largedocks.material 21:01:19: Parsing script load-spawner.material 21:01:19: Parsing script marina.material 21:01:19: Parsing script open-truck-spawner.material 21:01:19: Parsing script ror.material 21:01:19: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:19: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:19: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:19: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:19: Parsing script runway.material 21:01:19: Parsing script trafficlights.material 21:01:19: Parsing script train_platform.material 21:01:19: Parsing script train_rails.material 21:01:19: Parsing script truckshop.material 21:01:19: Finished parsing scripts for resource group MaterialsRG 21:01:19: Creating resources for group MaterialsRG 21:01:19: All done 21:01:19: [RoR|ContentManager] Loading resource pack "meshes" to group "MeshesRG" (ZIP archive) 21:01:19: Creating resource group MeshesRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'MeshesRG' 21:01:19: Initialising resource group MeshesRG 21:01:19: Parsing scripts for resource group MeshesRG 21:01:19: Parsing script character.material 21:01:19: Finished parsing scripts for resource group MeshesRG 21:01:19: Creating resources for group MeshesRG 21:01:19: All done 21:01:19: [RoR|ContentManager] Loading resource pack "overlays" to group "OverlaysRG" (ZIP archive) 21:01:19: Creating resource group OverlaysRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\overlays.zip' of type 'Zip' to resource group 'OverlaysRG' 21:01:19: Initialising resource group OverlaysRG 21:01:19: Parsing scripts for resource group OverlaysRG 21:01:19: Parsing script 3d_dashblend.overlay 21:01:19: Texture 'dashblend.dds': Loading 1 faces(PF_DXT5,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x64x1. 21:01:19: Parsing script 3d_dashboard.overlay 21:01:19: Texture 'dashboard.dds': Loading 1 faces(PF_DXT1,1024x256x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x256x1. 21:01:19: Texture 'tacho.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:19: Texture 'speedo.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:19: Parsing script 3d_dashboard_needles.overlay 21:01:19: Texture 'redneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 21:01:19: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:30 21:01:19: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 21:01:19: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:49 21:01:19: Warning: Overlay: caption value must be enclosed by quotes: 'caption R' 21:01:19: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:68 21:01:19: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 21:01:19: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:87 21:01:19: Warning: Overlay: caption value must be enclosed by quotes: 'caption D' 21:01:19: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:106 21:01:19: Warning: Overlay: caption value must be enclosed by quotes: 'caption 2' 21:01:19: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:125 21:01:19: Warning: Overlay: caption value must be enclosed by quotes: 'caption 1' 21:01:19: Parsing script airdashboard.overlay 21:01:19: Texture 'dashbar.dds': Loading 1 faces(PF_DXT1,512x16x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x16x1. 21:01:19: Texture 'airspeed.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:19: Texture 'altimeter.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:19: Texture 'vvi.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 21:01:19: Texture 'adi-tape.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:19: Texture 'adi.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 21:01:19: Texture 'adi-bugs.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 21:01:19: Texture 'aoa.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 21:01:19: Texture 'hsi.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:19: Texture 'hsi-rose.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 21:01:19: Texture 'hsi-bug.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 21:01:19: Texture 'hsi-v.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 21:01:19: Texture 'hsi-h.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 21:01:19: Texture 'thrusttrack.dds': Loading 1 faces(PF_DXT1,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,32x128x1. 21:01:19: Texture 'engfire-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 21:01:19: Texture 'engstart-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 21:01:19: Texture 'airrpm.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 21:01:19: Texture 'airpitch.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 21:01:19: Texture 'airtorque.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 21:01:19: Texture 'val-bg.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 21:01:19: Texture 'ap-up.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 21:01:19: Texture 'ap-dn.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 21:01:19: Texture 'hdg-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:19: Texture 'wlv-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:19: Texture 'nav-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:19: Texture 'hold-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:19: Texture 'vs-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:19: Texture 'athr-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:19: Texture 'gpws-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:19: Texture 'brks-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:19: Parsing script airneedles.overlay 21:01:19: Texture 'thrusthandle.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1. 21:01:19: Texture 'whiteneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 21:01:19: Parsing script boatdashboard.overlay 21:01:19: Texture 'shipsteer_bg.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:19: Texture 'boatspeed.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 21:01:19: Texture 'boatdepthmeter.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 21:01:19: Texture 'boatthrusttrack.dds': Loading 1 faces(PF_DXT3,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,32x128x1. 21:01:19: Parsing script boatneedles.overlay 21:01:19: Texture 'shipsteer.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 21:01:19: Parsing script chat.overlay 21:01:19: Parsing script credits.overlay 21:01:19: Texture 'credits.dds': Loading 1 faces(PF_DXT1,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x512x1. 21:01:19: Parsing script directionarrow.overlay 21:01:19: Parsing script engine.overlay 21:01:19: Parsing script loader.overlay 21:01:19: Texture 'unknown.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 21:01:19: Parsing script machinedashboard.overlay 21:01:19: Texture 'instructions.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:19: Parsing script needles.overlay 21:01:19: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:38 21:01:19: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:56 21:01:19: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:72 21:01:19: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:88 21:01:19: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:104 21:01:19: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:120 21:01:19: Parsing script various.overlay 21:01:19: Texture 'pressure.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 21:01:19: Finished parsing scripts for resource group OverlaysRG 21:01:19: Creating resources for group OverlaysRG 21:01:19: All done 21:01:19: [RoR|ContentManager] Loading resource pack "particles" to group "ParticlesRG" (ZIP archive) 21:01:19: Creating resource group ParticlesRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\particles.zip' of type 'Zip' to resource group 'ParticlesRG' 21:01:19: Initialising resource group ParticlesRG 21:01:19: Parsing scripts for resource group ParticlesRG 21:01:19: Parsing script particles.material 21:01:19: Parsing script dust.particle 21:01:19: Texture 'smoke.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 21:01:19: Texture 'flaretrail.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 21:01:19: Texture 'dust.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 21:01:19: Texture 'splash.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 21:01:19: Texture 'ripple.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 21:01:19: Parsing script mud.particle 21:01:19: Texture 'mud.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:19: Parsing script smoke.particle 21:01:19: Parsing script snow.particle 21:01:19: Texture 'flare.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:19: Parsing script water.particle 21:01:19: Finished parsing scripts for resource group ParticlesRG 21:01:19: Creating resources for group ParticlesRG 21:01:19: All done 21:01:19: [RoR|ContentManager] Loading resource pack "scripts" to group "ScriptsRG" (ZIP archive) 21:01:19: Creating resource group ScriptsRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\scripts.zip' of type 'Zip' to resource group 'ScriptsRG' 21:01:19: Initialising resource group ScriptsRG 21:01:19: Parsing scripts for resource group ScriptsRG 21:01:19: Finished parsing scripts for resource group ScriptsRG 21:01:19: Creating resources for group ScriptsRG 21:01:19: All done 21:01:19: [RoR|ContentManager] Loading resource pack "caelum" to group "CaelumRG" (ZIP archive) 21:01:19: Creating resource group CaelumRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\caelum.zip' of type 'Zip' to resource group 'CaelumRG' 21:01:19: Initialising resource group CaelumRG 21:01:19: Parsing scripts for resource group CaelumRG 21:01:19: Parsing script DepthRender.program 21:01:19: Parsing script GroundFog.program 21:01:19: Parsing script Haze.program 21:01:19: Parsing script MinimalCompositorVP.program 21:01:19: Parsing script DepthComposer.material 21:01:19: Parsing script GroundFog.material 21:01:19: Parsing script LayeredClouds.material 21:01:19: Parsing script PointStarfield.material 21:01:19: Parsing script Precipitation.material 21:01:19: Parsing script SkyDome.material 21:01:19: Parsing script Starfield.material 21:01:19: Parsing script Sun.material 21:01:19: Parsing script moon.material 21:01:19: Parsing script DepthComposer.compositor 21:01:19: Parsing script Precipitation.compositor 21:01:19: Parsing script CaelumSkies.os 21:01:19: Parsing script RoRSkies.os 21:01:19: Finished parsing scripts for resource group CaelumRG 21:01:19: Creating resources for group CaelumRG 21:01:19: All done 21:01:19: [RoR|ContentManager] Loading resource pack "paged" to group "PagedRG" (ZIP archive) 21:01:19: Creating resource group PagedRG 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\resources\paged.zip' of type 'Zip' to resource group 'PagedRG' 21:01:19: Initialising resource group PagedRG 21:01:19: Parsing scripts for resource group PagedRG 21:01:19: Parsing script grass.material 21:01:19: Parsing script palm.material 21:01:19: Parsing script tree.material 21:01:19: Parsing script tree_01.material 21:01:19: Finished parsing scripts for resource group PagedRG 21:01:19: Creating resources for group PagedRG 21:01:19: All done 21:01:19: Mesh: Loading character.mesh. 21:01:19: Skeleton: Loading character.skeleton 21:01:19: Can't assign material 'character' to SubEntity of 'Character0_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 21:01:19: Texture 'character.dds': Loading 1 faces(PF_X8R8G8B8,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 21:01:19: Texture 'character-alpha.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 21:01:19: [RoR|GVar] sim_terrain_name: SetPending(), new: "a1da0UID-nhelens.terrn2", old: "" 21:01:19: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 21:01:19: Creating resource group Mod-0 21:01:19: Added resource location 'C:\Program Files\Rigs of Rods\content\nhelens.zip' of type 'Zip' to resource group 'Mod-0' 21:01:19: Initialising resource group Mod-0 21:01:19: Parsing scripts for resource group Mod-0 21:01:19: Parsing script 27a17UID-Torus.material 21:01:19: Parsing script 27a17UID-Torusstart.material 21:01:19: Parsing script a1da0UID-chapel.material 21:01:19: Parsing script a1da0UID-crane.material 21:01:19: Parsing script a1da0UID-kwhale.material 21:01:19: Parsing script a1da0UID-monorail.material 21:01:19: Parsing script a1da0UID-myobs.material 21:01:19: Parsing script a1da0UID-nedlloyd.material 21:01:19: Parsing script a1da0UID-smallhouse.material 21:01:19: Parsing script a1da0UID-smallhouse2.material 21:01:19: Parsing script a1da0UID-stand2.material 21:01:19: Parsing script a1da0UID-tunapicker.material 21:01:19: Parsing script sign-nhelens.material 21:01:19: Parsing script a1da0UID-nhelens.os 21:01:19: Parsing script nhelens-sky2.os 21:01:19: Finished parsing scripts for resource group Mod-0 21:01:19: Creating resources for group Mod-0 21:01:19: All done 21:01:19: Loading terrain: a1da0UID-nhelens.terrn2 21:01:19: ===== LOADING TERRAIN a1da0UID-nhelens.terrn2 21:01:19: ## Initializing Geometry Subsystem 21:01:19: ## Initializing Object Subsystem 21:01:19: ## Initializing Shadow Subsystem 21:01:19: ## Initializing Camera Subsystem 21:01:19: ## Initializing Sky Subsystem 21:01:20: Caelum: Initialising Caelum system... 21:01:20: Caelum: Creating required internal resource group 'Caelum' 21:01:20: Creating resource group Caelum 21:01:20: Caelum: Creating caelum sub-components. 21:01:20: Texture 'EarthClearSky2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 21:01:20: Texture 'AtmosphereDepth.png': Loading 1 faces(PF_R8G8B8,32x1x1) Internal format is PF_X8R8G8B8,32x1x1. 21:01:20: Caelum: Creating CaelumSphericDome sphere mesh resource... 21:01:20: Caelum: generateSphericDome DONE 21:01:20: Texture 'sun_disc.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 21:01:20: Texture 'moon_disc.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 21:01:20: Texture 'noise1.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:20: Texture 'noise2.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:20: Texture 'noise4.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:20: Caelum: DONE initializing 21:01:20: CaelumSystem: Attached to viewport 2537530740144 render target Rigs of Rods version 0.4.8.0-RC5-4b30114c 21:01:20: Error: ScriptCompiler - unexpected token in nhelens-sky2.os(12): property "manage_scene_fog" not recognized; missing from type descriptor. 21:01:20: ## Initializing Light Subsystem 21:01:20: ## Initializing Vegetation Subsystem 21:01:20: ===== LOADING TERRAIN GEOMETRY a1da0UID-nhelens.terrn2 21:01:20: ## Loading Terrain Geometry 21:01:20: done loading page: loaded 3 layers 21:01:20: [RoR|Terrain] loading RAW image: 2101250 / 2101250 21:01:20: Terrain created; size=1025 minBatch=33 maxBatch=65 treeDepth=5 lodLevels=6 leafLods=2 21:01:20: Texture 'a1da0uid-nhelens.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 21:01:20: Texture 'blank_NRM.dds': Loading 1 faces(PF_A8R8G8B8,800x600x1) Internal format is PF_A8R8G8B8,800x600x1. 21:01:20: Texture 'nhelens_terrain_detail2.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 21:01:20: Texture 'nhelens_terrain_detail1.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 21:01:20: done loading page: loaded 3 layers 21:01:21: ## Initializing Collision Subsystem 21:01:21: ## Initializing Script Subsystem 21:01:21: Mesh: Loading chp-start.mesh. 21:01:21: Texture 'chp.dds': Loading 1 faces(PF_DXT1,256x64x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x64x1. 21:01:21: Texture 'icon_racestart.dds': Loading 1 faces(PF_A8B8G8R8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,48x48x1. 21:01:21: Mesh: Loading chp-checkpoint.mesh. 21:01:21: Texture 'icon_checkpoint.dds': Loading 1 faces(PF_DXT5,16x16x1) with 4 custom mipmaps from Image. Internal format is PF_DXT5,16x16x1. 21:01:21: Texture 'perlinvolume.dds': Loading 1 faces(PF_L8,128x128x128) with 5 generated mipmaps from Image. Internal format is PF_L8,128x128x128. 21:01:21: ===== LOADING TERRAIN OBJECTS a1da0UID-nhelens.terrn2 21:01:21: ## Loading Terrain Objects 21:01:21: Error while loading Terrain: truck wrecker.truck not found. ignoring. 21:01:21: Error while loading Terrain: truck acontainer.load not found. ignoring. 21:01:21: Error while loading Terrain: truck crate.load not found. ignoring. 21:01:21: Creating resource group Mod-1 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\content\An-12.zip' of type 'Zip' to resource group 'Mod-1' 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-1' 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-1' 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-1' 21:01:21: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-1" (ZIP archive) 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-1' 21:01:21: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-1" (ZIP archive) 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-1' 21:01:21: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-1" (ZIP archive) 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-1' 21:01:21: Initialising resource group Mod-1 21:01:21: Parsing scripts for resource group Mod-1 21:01:21: Parsing script general.program 21:01:21: Parsing script nicemetal.program 21:01:21: Parsing script 5822UID-an-12-interior.material 21:01:21: Parsing script 5822UID-an-12.material 21:01:21: Parsing script shadows.material 21:01:21: Parsing script texture_manager.material 21:01:21: Parsing script managed_mats.material 21:01:21: Parsing script managed_mats_vehicles.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script managed_mats_vehicles_transparent.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script managed_submesh.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script character.material 21:01:21: Parsing script eurosigns.material 21:01:21: Parsing script ferryslip.material 21:01:21: Parsing script floatingdocks.material 21:01:21: Parsing script fresnel.material 21:01:21: Parsing script general.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script grass.material 21:01:21: Parsing script hangar.material 21:01:21: Parsing script largedocks.material 21:01:21: Parsing script load-spawner.material 21:01:21: Parsing script marina.material 21:01:21: Parsing script open-truck-spawner.material 21:01:21: Parsing script ror.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script runway.material 21:01:21: Parsing script trafficlights.material 21:01:21: Parsing script train_platform.material 21:01:21: Parsing script train_rails.material 21:01:21: Parsing script truckshop.material 21:01:21: Parsing script character.material 21:01:21: Finished parsing scripts for resource group Mod-1 21:01:21: Creating resources for group Mod-1 21:01:21: All done 21:01:21: Error while loading Terrain: truck dodgepolice.truck not found. ignoring. 21:01:21: Mesh: Loading road-block1.mesh. 21:01:21: Texture 'road.dds': Loading 1 faces(PF_B8G8R8,512x1024x1) Internal format is PF_X8R8G8B8,512x1024x1. 21:01:21: Mesh: Loading largedockoutercorner.mesh. 21:01:21: Texture 'largedocksdiffuse.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8B8G8R8,512x512x1. 21:01:21: Mesh: Loading largedockoutercornercol.mesh. 21:01:21: Mesh: Loading largedockstraight.mesh. 21:01:21: Mesh: Loading largedockstraightcol.mesh. 21:01:21: Creating resource group Mod-2 21:01:21: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\mods\smit.zip' of type 'Zip' to resource group 'Mod-2' 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-2' 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-2' 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-2' 21:01:21: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-2" (ZIP archive) 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-2' 21:01:21: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-2" (ZIP archive) 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-2' 21:01:21: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-2" (ZIP archive) 21:01:21: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-2' 21:01:21: Initialising resource group Mod-2 21:01:21: Parsing scripts for resource group Mod-2 21:01:21: Parsing script general.program 21:01:21: Parsing script nicemetal.program 21:01:21: Parsing script 833aeUID-smit.material 21:01:21: Parsing script shadows.material 21:01:21: Parsing script texture_manager.material 21:01:21: Parsing script managed_mats.material 21:01:21: Parsing script managed_mats_vehicles.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script managed_mats_vehicles_transparent.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script managed_submesh.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script character.material 21:01:21: Parsing script eurosigns.material 21:01:21: Parsing script ferryslip.material 21:01:21: Parsing script floatingdocks.material 21:01:21: Parsing script fresnel.material 21:01:21: Parsing script general.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script grass.material 21:01:21: Parsing script hangar.material 21:01:21: Parsing script largedocks.material 21:01:21: Parsing script load-spawner.material 21:01:21: Parsing script marina.material 21:01:21: Parsing script open-truck-spawner.material 21:01:21: Parsing script ror.material 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:21: Parsing script runway.material 21:01:21: Parsing script trafficlights.material 21:01:21: Parsing script train_platform.material 21:01:21: Parsing script train_rails.material 21:01:21: Parsing script truckshop.material 21:01:21: Parsing script character.material 21:01:21: Finished parsing scripts for resource group Mod-2 21:01:21: Creating resources for group Mod-2 21:01:21: All done 21:01:21: Mesh: Loading marina.mesh. 21:01:21: Texture 'marinaskindiffuse.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8B8G8R8,1024x1024x1. 21:01:21: Mesh: Loading marinacol.mesh. 21:01:21: Texture 'icon_sale.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 21:01:21: Mesh: Loading floatdockstraight.mesh. 21:01:21: Texture 'floatingdockdiffuse.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:21: Mesh: Loading floatdockstraightcol.mesh. 21:01:21: Mesh: Loading floatdockcross.mesh. 21:01:21: Mesh: Loading floatdockcrosscol.mesh. 21:01:21: Mesh: Loading floatdocktee.mesh. 21:01:21: Mesh: Loading floatdockteecol.mesh. 21:01:21: Mesh: Loading floatdockcorner.mesh. 21:01:21: Mesh: Loading floatdockcornercol.mesh. 21:01:22: Mesh: Loading load-spawner.mesh. 21:01:22: Texture 'load-spawner.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 21:01:22: Mesh: Loading bigsign_nhelens.mesh. 21:01:22: Warning: bigsign_nhelens.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'bigsign_nhelens_back.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8B8G8R8,256x256x1. 21:01:22: Texture 'bigsign_nhelens.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8B8G8R8,256x256x1. 21:01:22: Mesh: Loading a1da0UID-monorailstation.mesh. 21:01:22: Warning: a1da0UID-monorailstation.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'master.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 21:01:22: Mesh: Loading hangar.mesh. 21:01:22: Texture 'hangarskindiffuse.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8B8G8R8,1024x1024x1. 21:01:22: Mesh: Loading hangarcol.mesh. 21:01:22: Mesh: Loading 40mrunwaytaxitee.mesh. 21:01:22: Texture 'Runwaytaxiwayentrance17.dds': Loading 1 faces(PF_A8B8G8R8,384x256x1) Internal format is PF_A8B8G8R8,384x256x1. 21:01:22: Texture 'runwayedge2.dds': Loading 1 faces(PF_A8B8G8R8,128x256x1) Internal format is PF_A8B8G8R8,128x256x1. 21:01:22: Texture 'taxiwaylines.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:22: Texture 'taxiwayedge.dds': Loading 1 faces(PF_A8B8G8R8,128x256x1) Internal format is PF_A8B8G8R8,128x256x1. 21:01:22: Mesh: Loading 40mthreshold.mesh. 21:01:22: Texture 'Runwaythreshold.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:22: Mesh: Loading 40mblastpadend.mesh. 21:01:22: Texture 'Runwayblastpad.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:22: Mesh: Loading 40mtouchdown.mesh. 21:01:22: Texture 'Runwaytouchdown.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:22: Mesh: Loading 40mrunway.mesh. 21:01:22: Texture 'Runwaybase.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:22: Mesh: Loading 40mheading03.mesh. 21:01:22: Texture 'Runwayheading03.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:22: Mesh: Loading 40mfixeddistance.mesh. 21:01:22: Texture 'Runwayfixeddistance.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:22: Mesh: Loading 40mheading21.mesh. 21:01:22: Texture 'Runwayheading21.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:22: Mesh: Loading 20mtaxiwayturn.mesh. 21:01:22: Mesh: Loading 20mtaxiwaytee.mesh. 21:01:22: Texture 'taxiwaybase.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:22: Mesh: Loading 20mtaxiwaytee_col.mesh. 21:01:22: Mesh: Loading 20mtaxiwaystraight.mesh. 21:01:22: Mesh: Loading taxiwaystraight.mesh. 21:01:22: Mesh: Loading 20mtaxiwayconcrete.mesh. 21:01:22: Mesh: Loading taxiwayturn.mesh. 21:01:22: Mesh: Loading 40mtaxiwayconcrete.mesh. 21:01:22: Mesh: Loading 40mtaxiwayedge.mesh. 21:01:22: Mesh: Loading 20mtaxiwayedge.mesh. 21:01:22: Mesh: Loading 80mtaxiwayedge.mesh. 21:01:22: Mesh: Loading taxiwayedgecorner.mesh. 21:01:22: Mesh: Loading localizer-v.mesh. 21:01:22: Mesh: Loading localizer-h.mesh. 21:01:22: Mesh: Loading 40mheading11.mesh. 21:01:22: Texture 'Runwayheading11.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:22: Mesh: Loading 40mheading29.mesh. 21:01:22: Texture 'Runwayheading29.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:22: Mesh: Loading a1da0UID-chapel.mesh. 21:01:22: Warning: a1da0UID-chapel.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'a1da0UID-chapel.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 21:01:22: Texture 'icon_village.dds': Loading 1 faces(PF_DXT5,16x16x1) with 4 custom mipmaps from Image. Internal format is PF_DXT5,16x16x1. 21:01:22: Mesh: Loading a1da0UID-smallhouse.mesh. 21:01:22: Warning: a1da0UID-smallhouse.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'a1da0UID-smallhouse.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 21:01:22: Mesh: Loading a1da0UID-myobs.mesh. 21:01:22: Warning: a1da0UID-myobs.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'a1da0UID-myobs.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 21:01:22: Mesh: Loading myhangar2.mesh. 21:01:22: Texture 'icon_repair.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 21:01:22: [ODEF] Invalid collision box (file: 'myhangar2', event: '', instance: 'Rods'), at least one axis has negative size. Ignoring the box. 21:01:22: Mesh: Loading truckshop.mesh. 21:01:22: Texture 'truckshopdiffuse.dds': Loading 1 faces(PF_B8G8R8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 21:01:22: Mesh: Loading truckshopcol.mesh. 21:01:22: Can't assign material 'Material.001' to SubEntity of 'Ogre/MO150' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 21:01:22: Mesh: Loading a1da0UID-lab.mesh. 21:01:22: Warning: a1da0UID-lab.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Mesh: Loading a1da0UID-stand2.mesh. 21:01:22: Warning: a1da0UID-stand2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'icon_observatory.dds': Loading 1 faces(PF_A8B8G8R8,29x29x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,29x29x1. 21:01:22: Mesh: Loading a1da0UID-smallhouse2.mesh. 21:01:22: Warning: a1da0UID-smallhouse2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'a1da0UID-smallhouse2.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 21:01:22: Texture 'icon_hotel.dds': Loading 1 faces(PF_A8B8G8R8,24x24x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,24x24x1. 21:01:22: Texture 'icon_station.dds': Loading 1 faces(PF_A8B8G8R8,24x24x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,24x24x1. 21:01:22: Texture 'icon_farm.dds': Loading 1 faces(PF_A8B8G8R8,24x24x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,24x24x1. 21:01:22: Mesh: Loading a1da0UID-nedlloyd.mesh. 21:01:22: Warning: a1da0UID-nedlloyd.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'a1da0UID-nedlloyd.dds': Loading 1 faces(PF_DXT1,512x256x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x256x1. 21:01:22: Mesh: Loading a1da0UID-tunapicker.mesh. 21:01:22: Warning: a1da0UID-tunapicker.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'a1da0UID-tunapicker.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:22: Mesh: Loading a1da0UID-kwhale.mesh. 21:01:22: Warning: a1da0UID-kwhale.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'a1da0UID-kwhale.dds': Loading 1 faces(PF_DXT1,256x128x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x128x1. 21:01:22: Mesh: Loading road-street.mesh. 21:01:22: Mesh: Loading road-crossing.mesh. 21:01:22: Texture 'roadcross.dds': Loading 1 faces(PF_B8G8R8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 21:01:22: Mesh: Loading road-tee.mesh. 21:01:22: Texture 'roadtee.dds': Loading 1 faces(PF_B8G8R8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 21:01:22: Mesh: Loading road-slab.mesh. 21:01:22: Mesh: Loading road-turn.mesh. 21:01:22: Texture 'roadturn.dds': Loading 1 faces(PF_B8G8R8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 21:01:22: Mesh: Loading road-park.mesh. 21:01:22: Texture 'asphalt.dds': Loading 1 faces(PF_B8G8R8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 21:01:22: Texture 'road2.dds': Loading 1 faces(PF_B8G8R8,512x1024x1) Internal format is PF_X8R8G8B8,512x1024x1. 21:01:22: Mesh: Loading roadquay.mesh. 21:01:22: Mesh: Loading a1da0UID-sign-dir-elk-left.mesh. 21:01:22: Warning: a1da0UID-sign-dir-elk-left.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Texture 'sign-nhelens.png': Loading 1 faces(PF_R8G8B8,256x128x1) Internal format is PF_X8R8G8B8,256x128x1. 21:01:22: Mesh: Loading a1da0UID-sign-dir-john-cast.mesh. 21:01:22: Warning: a1da0UID-sign-dir-john-cast.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Mesh: Loading a1da0UID-sign-dir-stud-cast.mesh. 21:01:22: Warning: a1da0UID-sign-dir-stud-cast.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Mesh: Loading a1da0UID-sign-dir-fish.mesh. 21:01:22: Warning: a1da0UID-sign-dir-fish.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Mesh: Loading a1da0UID-sign-dir-cold-cast.mesh. 21:01:22: Warning: a1da0UID-sign-dir-cold-cast.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Mesh: Loading a1da0UID-sign-dir-cargo.mesh. 21:01:22: Warning: a1da0UID-sign-dir-cargo.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Mesh: Loading a1da0UID-sign-dir-cold-left.mesh. 21:01:22: Warning: a1da0UID-sign-dir-cold-left.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Mesh: Loading a1da0UID-sign-pos-coldwater.mesh. 21:01:22: Warning: a1da0UID-sign-pos-coldwater.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Mesh: Loading a1da0UID-sign-pos-castle.mesh. 21:01:22: Warning: a1da0UID-sign-pos-castle.mesh is an older format ([MeshSerializer_v1.8]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:22: Mesh: Loading ferryslip.mesh. 21:01:23: Texture 'ferryslipdiffuse.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8B8G8R8,1024x1024x1. 21:01:23: Mesh: Loading ferryslipcol.mesh. 21:01:23: Error while loading Terrain: truck ferryslipgate.fixed not found. ignoring. 21:01:23: Error while loading Terrain: truck ferryslipgate.fixed not found. ignoring. 21:01:23: Mesh: Loading sign-bluearrowdownright.mesh. 21:01:23: Texture 'circlediffuse.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8B8G8R8,256x256x1. 21:01:23: Texture 'sign-bluearrow.dds': Loading 1 faces(PF_B8G8R8,200x200x1) Internal format is PF_X8R8G8B8,200x200x1. 21:01:23: Mesh: Loading sign-noentry.mesh. 21:01:23: Texture 'sign-noentry.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-stop.mesh. 21:01:23: Texture 'stopdiffuse.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8B8G8R8,256x256x1. 21:01:23: Texture 'sign-stop.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-maxspeed50.mesh. 21:01:23: Texture 'sign-maxspeed50.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-twowaytraffic.mesh. 21:01:23: Texture 'trianglediffuse.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8B8G8R8,256x256x1. 21:01:23: Texture 'sign-twowaytraffic.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-priorityintersection.mesh. 21:01:23: Texture 'sign-priorityintersectiondds.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-trafficlight.mesh. 21:01:23: Texture 'sign-trafficlight.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-derestriction.mesh. 21:01:23: Texture 'sign-derestriction.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-crossing.mesh. 21:01:23: Texture 'sign-crossing.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-maxspeed60.mesh. 21:01:23: Texture 'sign-maxspeed60.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-maxspeed40.mesh. 21:01:23: Texture 'sign-maxspeed40.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-maxspeed20.mesh. 21:01:23: Texture 'sign-maxspeed20.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-Scurveleft.mesh. 21:01:23: Texture 'sign-Scurveleft.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-warning.mesh. 21:01:23: Texture 'sign-warning.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-blueYright.mesh. 21:01:23: Texture 'sign-blueYright.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-blueYleft.mesh. 21:01:23: Texture 'sign-blueYleft.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-yield.mesh. 21:01:23: Texture 'sign-yield.dds': Loading 1 faces(PF_A8B8G8R8,128x128x1) Internal format is PF_A8B8G8R8,128x128x1. 21:01:23: Mesh: Loading sign-Scurveright.mesh. 21:01:23: Texture 'sign-Scurveright.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-maxspeed100.mesh. 21:01:23: Texture 'sign-maxspeed100.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-maxspeed70.mesh. 21:01:23: Texture 'sign-maxspeed70.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-maxspeed30.mesh. 21:01:23: Texture 'sign-maxspeed30.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-crosswinds.mesh. 21:01:23: Texture 'sign-crosswinds.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-leftturn.mesh. 21:01:23: Texture 'sign-leftturn.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-fall.mesh. 21:01:23: Texture 'sign-fall.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-bump.mesh. 21:01:23: Texture 'sign-bump.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-descent10.mesh. 21:01:23: Texture 'sign-descent10.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-rightturn.mesh. 21:01:23: Texture 'sign-rightturn.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-maxspeed10.mesh. 21:01:23: Texture 'sign-maxspeed10.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-bluearrow2downright.mesh. 21:01:23: Texture 'sign-redstripes1.dds': Loading 1 faces(PF_B8G8R8,64x256x1) Internal format is PF_X8R8G8B8,64x256x1. 21:01:23: Mesh: Loading sign-nouturn.mesh. 21:01:23: Texture 'sign-nouturn.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-autostrasse.mesh. 21:01:23: Texture 'squarediffuse.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8B8G8R8,256x256x1. 21:01:23: Texture 'sign-autostasse.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-autostrasseend.mesh. 21:01:23: Texture 'sign-autostasseend.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-blueleftturn.mesh. 21:01:23: Texture 'sign-blueleftturn.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading sign-bluerightturn.mesh. 21:01:23: Texture 'sign-bluerightturn.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 21:01:23: Mesh: Loading trafficlightsequence1.mesh. 21:01:23: Texture 'trafficlightsdiffuse.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:23: Texture 'signalred.dds': Loading 1 faces(PF_B8G8R8,64x192x1) Internal format is PF_X8R8G8B8,64x192x1. 21:01:23: Texture 'signalgreen.dds': Loading 1 faces(PF_B8G8R8,64x192x1) Internal format is PF_X8R8G8B8,64x192x1. 21:01:23: Texture 'signalamber.dds': Loading 1 faces(PF_B8G8R8,64x192x1) Internal format is PF_X8R8G8B8,64x192x1. 21:01:23: Mesh: Loading trafficlightcol.mesh. 21:01:23: Mesh: Loading trafficlightsequence2.mesh. 21:01:23: Parsing landuse config: 'a1da0UID-nhelens-landuse.cfg' 21:01:23: invalid color in landuse line in a1da0UID-nhelens-landuse.cfg 21:01:23: Texture 'a1da0UID-nhelens-traction.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 21:01:24: ## Initializing terrain light properties 21:01:24: ## Initializing Overview Map Subsystem 21:01:24: Texture 'icon_other.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 21:01:24: ===== LOADING TERRAIN ACTORS a1da0UID-nhelens.terrn2 21:01:24: ## Loading Terrain Actors 21:01:24: ===== TERRAIN LOADING DONE a1da0UID-nhelens.terrn2 21:01:24: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "a1da0UID-nhelens.terrn2", old: "" 21:01:24: Mesh: Loading arrow2.mesh. 21:01:24: Texture 'targetarrowtex.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 21:01:24: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 21:01:24: ===== LOADING VEHICLE: a1da0UID-monorail.truck 21:01:24: [RoR] Parsing truckfile 'a1da0UID-monorail.truck' 21:01:24: == Parsing done OK, nothing to report 21:01:24: == Validating vehicle: Monorail 21:01:24: == Validating done OK 21:01:24: == Spawning vehicle: Monorail 21:01:24: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:01:24: Texture 'autogears.png': Loading 1 faces(PF_A8R8G8B8,26x101x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,26x101x1. 21:01:24: Texture 'tacho8000_digital_v2_mph.png': Loading 1 faces(PF_A8R8G8B8,400x300x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x300x1. 21:01:24: Texture 'pbrake_v2-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 21:01:24: Texture 'turn_signal_left-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 21:01:24: Texture 'turn_signal_right-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 21:01:24: Texture 'tractioncontrol-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 21:01:24: Texture 'antilockbrake_v2-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 21:01:24: Texture 'lights_v2-off.png': Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1. 21:01:24: Texture 'secured_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 21:01:24: Texture 'locked_v2-0.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 21:01:24: Texture 'clutch_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 21:01:24: Texture 'batt_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 21:01:24: Texture 'ign_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 21:01:24: Texture 'lopress_v2-off.png': Loading 1 faces(PF_A8R8G8B8,40x40x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,40x40x1. 21:01:24: Texture 'redneedle_v2.png': Loading 1 faces(PF_A8R8G8B8,600x600x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,600x600x1. 21:01:24: Texture 'needle_prt2.png': Loading 1 faces(PF_A8R8G8B8,72x72x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,72x72x1. 21:01:24: Texture 'turbo_v4.png': Loading 1 faces(PF_A8R8G8B8,200x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,200x200x1. 21:01:24: Mesh: Loading beam.mesh. 21:01:24: Texture 'RustySteel.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:24: Texture 'a1da0UID-monorail.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 21:01:24: Texture 'wheelface.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:24: Texture 'wheelband1.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1. 21:01:24: TOTAL VEHICLE MASS: 52649 kg 21:01:24: Loading WAV file default_diesel_idle.wav 21:01:24: Loading WAV file default_diesel_low.wav 21:01:24: Loading WAV file default_diesel_medium.wav 21:01:24: Loading WAV file default_diesel_high.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-0 21:01:24: Loading WAV file default_diesel_force.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-1 21:01:24: Loading WAV file default_brakes.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-2 21:01:24: Loading WAV file default_parking_brakes.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-3 21:01:24: Loading WAV file default_reverse_beep.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-4 21:01:24: Loading WAV file default_turbo.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-5 21:01:24: Loading WAV file default_turbo_bov.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-6 21:01:24: Loading WAV file default_wastegate_flutter.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-7 21:01:24: Loading WAV file default_valve.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-8 21:01:24: Loading WAV file default_starter_start.wav 21:01:24: Loading WAV file default_starter_stop.wav 21:01:24: Loading WAV file default_starter.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-9 21:01:24: Loading WAV file default_turn_signal.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-10 21:01:24: Loading WAV file default_horn_start.wav 21:01:24: Loading WAV file default_horn_stop.wav 21:01:24: Loading WAV file default_horn.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-11 21:01:24: Loading WAV file default_shift.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-12 21:01:24: Loading WAV file default_pump_start.wav 21:01:24: Loading WAV file default_pump_stop.wav 21:01:24: Loading WAV file default_pump.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-13 21:01:24: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:01:24: Loading WAV file default_tc.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-14 21:01:24: Loading WAV file default_screetch.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-15 21:01:24: Loading WAV file default_break.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-0-16 21:01:24: Texture 'icon_truck.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,64x64x1. 21:01:24: ===== DONE LOADING VEHICLE 21:01:24: ===== LOADING VEHICLE: 5822UID-an-12.airplane 21:01:24: [RoR] Parsing truckfile '5822UID-an-12.airplane' 21:01:24: == Parsing done OK, nothing to report 21:01:24: == Validating vehicle: Antonov 12 21:01:24: == Validating done OK 21:01:24: == Spawning vehicle: Antonov 12 21:01:24: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:01:24: Texture 'flare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 21:01:24: Mesh: Loading 5822UID-an12nacelle.mesh. 21:01:24: Warning: 5822UID-an12nacelle.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:24: Texture '5822UID-an-12.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 21:01:24: Mesh: Loading pale.mesh. 21:01:24: Texture 'prop.dds': Loading 1 faces(PF_DXT1,16x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,16x128x1. 21:01:24: Mesh: Loading spinprop.mesh. 21:01:24: Texture 'spinprop.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 21:01:24: Mesh: Loading redbeacon.mesh. 21:01:24: Texture 'redbeacon.dds': Loading 1 faces(PF_DXT5,16x16x1) with 4 custom mipmaps from Image. Internal format is PF_DXT5,16x16x1. 21:01:24: Texture 'redbeaconflare.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 21:01:24: Mesh: Loading 5822UID-an12turret.mesh. 21:01:24: Warning: 5822UID-an12turret.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:24: Mesh: Loading 5822UID-an12fairing-left.mesh. 21:01:24: Warning: 5822UID-an12fairing-left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:24: Mesh: Loading 5822UID-an12fairing-right.mesh. 21:01:24: Warning: 5822UID-an12fairing-right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:24: Texture 'greenflare.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 21:01:24: Texture 'redflare.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 21:01:24: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 0 at 46.9388% 21:01:24: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 7 is washed by prop 0 at 65.7143% 21:01:24: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 1 at 69.697% 21:01:24: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 6 is washed by prop 1 at 46.9388% 21:01:24: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 2 at 46.9388% 21:01:24: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 3 is washed by prop 2 at 69.697% 21:01:24: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 1 is washed by prop 3 at 65.7143% 21:01:24: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 2 is washed by prop 3 at 46.9388% 21:01:24: Texture 'an12wheelface.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:24: Texture 'an12wheelband.dds': Loading 1 faces(PF_DXT1,32x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,32x64x1. 21:01:24: TOTAL VEHICLE MASS: 29805 kg 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-17 21:01:24: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-18 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-19 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-20 21:01:24: Loading WAV file default_GPWS10.WAV 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-21 21:01:24: Loading WAV file default_GPWS20.WAV 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-22 21:01:24: Loading WAV file default_GPWS30.WAV 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-23 21:01:24: Loading WAV file default_GPWS40.WAV 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-24 21:01:24: Loading WAV file default_GPWS50.WAV 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-25 21:01:24: Loading WAV file default_GPWS100.WAV 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-26 21:01:24: Loading WAV file default_GPWSpullup.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-27 21:01:24: Loading WAV file default_GPWSminimums.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-28 21:01:24: Loading WAV file default_GPWSapdisconnect.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-29 21:01:24: Loading WAV file default_AOAwarning.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-30 21:01:24: Loading WAV file default_chatter01.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-31 21:01:24: Loading WAV file default_chatter02.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-32 21:01:24: Loading WAV file default_chatter03.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-33 21:01:24: Loading WAV file default_chatter04.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-34 21:01:24: Loading WAV file default_chatter05.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-35 21:01:24: Loading WAV file default_chatter06.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-36 21:01:24: Loading WAV file default_chatter07.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-37 21:01:24: Loading WAV file default_chatter08.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-38 21:01:24: Loading WAV file default_chatter09.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-39 21:01:24: Loading WAV file default_chatter10.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-40 21:01:24: Loading WAV file default_chatter11.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-41 21:01:24: Loading WAV file default_chatter12.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-42 21:01:24: Loading WAV file default_chatter13.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-43 21:01:24: Loading WAV file default_turboprop_start.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-44 21:01:24: Loading WAV file default_turboprop_lopower.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-45 21:01:24: Loading WAV file default_turboprop_hipower.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-46 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-47 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-48 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-49 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-50 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-51 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-52 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-53 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-54 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-1-55 21:01:24: Texture 'icon_airplane.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,64x64x1. 21:01:24: ===== DONE LOADING VEHICLE 21:01:24: ===== LOADING VEHICLE: a1da0UID-crane.fixed 21:01:24: [RoR] Parsing truckfile 'a1da0UID-crane.fixed' 21:01:24: == Parsing done OK, nothing to report 21:01:24: == Validating vehicle: Fixed Crane 21:01:24: == Validating done OK 21:01:24: == Spawning vehicle: Fixed Crane 21:01:24: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:01:24: Mesh: Loading seat.mesh. 21:01:24: Texture 'seat.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 21:01:24: Texture 'tacho4000_digital_v2_mph.png': Loading 1 faces(PF_A8R8G8B8,400x300x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x300x1. 21:01:24: Texture 'turbo_v2.png': Loading 1 faces(PF_A8R8G8B8,200x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,200x200x1. 21:01:24: Texture 'a1da0UID-liebherr.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 21:01:24: TOTAL VEHICLE MASS: 35142 kg 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-56 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-57 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-58 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-59 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-60 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-61 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-62 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-63 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-64 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-65 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-66 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-67 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-68 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-69 21:01:24: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-70 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-2-71 21:01:24: ===== DONE LOADING VEHICLE 21:01:24: ===== LOADING VEHICLE: 833aeUID-smit.boat 21:01:24: [RoR] Parsing truckfile '833aeUID-smit.boat' 21:01:24: == Parsing done OK, nothing to report 21:01:24: == Validating vehicle: Smit Rotterdam Tug 21:01:24: == Validating done OK 21:01:24: == Spawning vehicle: Smit Rotterdam Tug 21:01:24: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:01:24: Mesh: Loading 833aeUID-smitsmoke.mesh. 21:01:24: Warning: 833aeUID-smitsmoke.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:24: Texture '833aeUID-smit.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 21:01:24: Mesh: Loading 833aeUID-smitmast.mesh. 21:01:24: Warning: 833aeUID-smitmast.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:24: Texture 'speedo_boat.png': Loading 1 faces(PF_A8R8G8B8,300x300x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,300x300x1. 21:01:24: Texture 'littlelights.png': Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 21:01:24: Texture 'ign-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 21:01:24: Texture 'batt-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 21:01:24: Texture 'secured-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 21:01:24: Texture 'locked-0.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 21:01:24: Texture 'lights-off.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 21:01:24: TOTAL VEHICLE MASS: 3294838 kg 21:01:24: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-3-72 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-3-73 21:01:24: Loading WAV file default_marine_large.wav 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-3-74 21:01:24: Texture 'icon_boat.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,64x64x1. 21:01:24: ===== DONE LOADING VEHICLE 21:01:24: ===== LOADING VEHICLE: a1da0UID-bridge.fixed 21:01:24: [RoR] Parsing truckfile 'a1da0UID-bridge.fixed' 21:01:24: == Parsing done OK, nothing to report 21:01:24: == Validating vehicle: Bridge 21:01:24: == Validating done OK 21:01:24: == Spawning vehicle: Bridge 21:01:24: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:01:24: TOTAL VEHICLE MASS: 99999 kg 21:01:24: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-4-75 21:01:24: SoundScriptInstance: instance created: defaults.soundscript-4-76 21:01:24: Texture 'icon_load.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8B8G8R8,64x64x1. 21:01:24: ===== DONE LOADING VEHICLE 21:01:24: Texture 'icon_person.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 21:01:24: Texture 'icon_person_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 21:01:28: [RoR|GVar] sim_state: SetPending(), new: "SELECTING", old: "RUNNING" 21:01:28: D3D9 : ***** Dimensions altered by the render system 21:01:28: D3D9 : ***** Source image dimensions : 743x428 21:01:28: D3D9 : ***** Texture dimensions : 744x428 21:01:28: Texture 'Constructionsignagepack.zip_10'typeIII_barricade.load.mini.dds': Loading 1 faces(PF_DXT3,743x428x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,744x428x1. 21:01:28: Texture 'P51.zip_P51.airplane.mini.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:28: Texture 'Lenni-Nachlaeufer-3344UID.zip_3344UID-pipe.load.mini.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8B8G8R8,256x256x1. 21:01:28: Texture 'PittsSpecial.zip_PittsSpecial.airplane.mini.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 21:01:29: Creating resource group Mod-3 21:01:29: Added resource location 'C:\Users\Mark\Documents\Rigs of Rods 0.4\mods\PittsSpecial.zip' of type 'Zip' to resource group 'Mod-3' 21:01:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/off' of type 'FileSystem' to resource group 'Mod-3' 21:01:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'Mod-3' 21:01:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'Mod-3' 21:01:29: [RoR|ContentManager] Loading resource pack "textures" to group "Mod-3" (ZIP archive) 21:01:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'Mod-3' 21:01:29: [RoR|ContentManager] Loading resource pack "materials" to group "Mod-3" (ZIP archive) 21:01:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'Mod-3' 21:01:29: [RoR|ContentManager] Loading resource pack "meshes" to group "Mod-3" (ZIP archive) 21:01:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'Mod-3' 21:01:29: Initialising resource group Mod-3 21:01:29: Parsing scripts for resource group Mod-3 21:01:29: Parsing script general.program 21:01:29: Parsing script nicemetal.program 21:01:29: Parsing script PittsSpecial.material 21:01:29: Parsing script Spinner.material 21:01:29: Parsing script Strutmesh.material 21:01:29: Parsing script lgear.material 21:01:29: Parsing script rgear.material 21:01:29: Parsing script shadows.material 21:01:29: Parsing script texture_manager.material 21:01:29: Parsing script managed_mats.material 21:01:29: Parsing script managed_mats_vehicles.material 21:01:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Parsing script managed_mats_vehicles_transparent.material 21:01:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Parsing script managed_submesh.material 21:01:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Parsing script character.material 21:01:29: Parsing script eurosigns.material 21:01:29: Parsing script ferryslip.material 21:01:29: Parsing script floatingdocks.material 21:01:29: Parsing script fresnel.material 21:01:29: Parsing script general.material 21:01:29: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Parsing script grass.material 21:01:29: Parsing script hangar.material 21:01:29: Parsing script largedocks.material 21:01:29: Parsing script load-spawner.material 21:01:29: Parsing script marina.material 21:01:29: Parsing script open-truck-spawner.material 21:01:29: Parsing script ror.material 21:01:29: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 21:01:29: Parsing script runway.material 21:01:29: Parsing script trafficlights.material 21:01:29: Parsing script train_platform.material 21:01:29: Parsing script train_rails.material 21:01:29: Parsing script truckshop.material 21:01:29: Parsing script character.material 21:01:29: Finished parsing scripts for resource group Mod-3 21:01:29: Creating resources for group Mod-3 21:01:29: All done 21:01:29: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "SELECTING" 21:01:29: ===== LOADING VEHICLE: 21:01:29: [RoR] Parsing truckfile 'PittsSpecial.airplane' 21:01:29: == Parsing done OK, nothing to report 21:01:29: == Validating vehicle: PittsSpecial 21:01:29: == Validating done OK 21:01:29: == Spawning vehicle: PittsSpecial 21:01:29: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 21:01:29: Mesh: Loading pale.mesh. 21:01:29: Mesh: Loading spinprop.mesh. 21:01:29: Mesh: Loading Spinner.mesh. 21:01:29: Warning: Spinner.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:29: Texture 'Spinner.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 21:01:29: Mesh: Loading Strut.mesh. 21:01:29: Warning: Strut.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:29: Texture 'Strutmesh.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 21:01:29: Mesh: Loading rgear.mesh. 21:01:29: Warning: rgear.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:29: Texture 'rgear.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 21:01:29: Mesh: Loading lgear.mesh. 21:01:29: Warning: lgear.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 21:01:29: Texture 'lgear.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 21:01:29: Texture 'PittsSpecial_skin.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 21:01:29: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 3 is washed by prop 0 at 36.4027% 21:01:29: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 4 is washed by prop 0 at 100% 21:01:29: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 5 is washed by prop 0 at 36.4027% 21:01:29: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 8 is washed by prop 0 at 32.6617% 21:01:29: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 9 is washed by prop 0 at 100% 21:01:29: == ActorSpawner: INFO (Keyword ~Unknown~) Wing 10 is washed by prop 0 at 32.6617% 21:01:29: Texture 'dodgewheelband.dds': Loading 1 faces(PF_DXT1,32x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,32x64x1. 21:01:29: TOTAL VEHICLE MASS: 578 kg 21:01:29: SoundScriptManager: Reached MAX_INSTANCES_PER_GROUP limit (256) 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-77 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-78 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-79 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-80 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-81 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-82 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-83 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-84 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-85 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-86 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-87 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-88 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-89 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-90 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-91 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-92 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-93 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-94 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-95 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-96 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-97 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-98 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-99 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-100 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-101 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-102 21:01:29: Loading WAV file default_pistonprop_start.wav 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-103 21:01:29: Loading WAV file default_pistonprop_lopower.wav 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-104 21:01:29: Loading WAV file default_pistonprop_hipower.wav 21:01:29: SoundScriptInstance: instance created: defaults.soundscript-5-105 21:01:29: ===== DONE LOADING VEHICLE 21:01:29: Texture 'icon_airplane_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 21:01:29: Font CyberbitEnglish using texture size 1024x512 21:01:29: Info: Freetype returned null for character 127 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 128 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 129 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 130 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 131 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 132 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 133 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 134 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 135 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 136 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 137 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 138 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 139 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 140 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 141 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 142 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 143 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 144 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 145 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 146 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 147 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 148 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 149 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 150 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 151 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 152 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 153 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 154 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 155 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 156 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 157 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 158 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 159 in font CyberbitEnglish 21:01:29: Info: Freetype returned null for character 160 in font CyberbitEnglish 21:01:29: Texture 'CyberbitEnglishTexture': Loading 1 faces(PF_BYTE_LA,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x512x1. 21:01:29: Texture 'cent.png': Loading 1 faces(PF_R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1. 21:01:45: Texture 'brks-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 21:01:45: Texture 'engstart-on.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 21:01:57: [RoR|GVar] sim_state: SetPending(), new: "PAUSED", old: "RUNNING" 21:01:57: [RoR|GVar] sim_state: ApplyPending(), new: "PAUSED", old: "RUNNING" 21:01:58: [RoR|GVar] app_state: SetPending(), new: "SHUTDOWN", old: "SIMULATION" 21:01:58: [RoR|Savegame] Writing savegame to file 'C:\Users\Mark\Documents\Rigs of Rods 0.4\savegames\autosave.sav' ... 21:01:58: [RoR|GVar] sim_state: SetPending(), new: "OFF", old: "PAUSED"