14:22:52: [RoR] Rigs of Rods (www.rigsofrods.org) version 2020.01 14:22:52: [RoR] Current date: 2020-06-15 14:22:52: [RoR|GVar] sys_config_dir: SetActive(), new: "C:\Users\eddyj\Documents\My Games\Rigs of Rods\config", old: "" 14:22:52: [RoR|GVar] sys_cache_dir: SetActive(), new: "C:\Users\eddyj\Documents\My Games\Rigs of Rods\cache", old: "" 14:22:52: [RoR|GVar] sys_savegames_dir: SetActive(), new: "C:\Users\eddyj\Documents\My Games\Rigs of Rods\savegames", old: "" 14:22:52: [RoR|GVar] sys_screenshot_dir: SetActive(), new: "C:\Users\eddyj\Documents\My Games\Rigs of Rods\screenshots", old: "" 14:22:52: [RoR|GVar] sys_resources_dir: SetActive(), new: "C:\Program Files\Rigs of Rods\resources", old: "" 14:22:52: [RoR|GVar] io_analog_sensitivity: SetActive(), new: "0.500000", old: "1.000000" 14:22:52: [RoR|GVar] io_analog_smoothing: SetActive(), new: "0.620000", old: "1.000000" 14:22:52: [RoR|GVar] gfx_anisotropy: SetActive(), new: "16", old: "4" 14:22:52: [RoR|GVar] audio_device_name: SetActive(), new: "OpenAL Soft on 2D HD LG TV (2- NVIDIA High Definition Audio)", old: "" 14:22:52: [RoR|GVar] gfx_classic_shaders: SetActive(), new: "true", old: "false" 14:22:52: [RoR|GVar] app_country: SetActive(), new: "kr", old: "us" 14:22:52: [RoR|GVar] audio_enable_creak: SetActive(), new: "true", old: "false" 14:22:52: [RoR|GVar] app_extra_mod_path: SetActive(), new: "", old: "" 14:22:52: [RoR|GVar] sim_gearbox_mode: SetPending(), new: "SEMI_AUTO", old: "AUTO" 14:22:52: [RoR|GVar] app_language: SetActive(), new: "en", old: "en" 14:22:52: [RoR|GVar] audio_menu_music: SetActive(), new: "true", old: "false" 14:22:52: [RoR|GVar] mp_player_name: SetActive(), new: "eddy", old: "Player" 14:22:52: [RoR|GVar] mp_api_url: SetActive(), new: "http://api.rigsofrods.org", old: "http://api.rigsofrods.org" 14:22:52: [RoR|GVar] io_outgauge_ip: SetActive(), new: "192.168.1.100", old: "192.168.1.100" 14:22:52: [RoR|GVar] gfx_particles_mode: SetActive(), new: "1", old: "0" 14:22:52: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 14:22:52: [RoR|GVar] diag_preset_terrain: SetStored(), new: "", old: "" 14:22:52: [RoR|GVar] diag_preset_vehicle: SetActive(), new: "", old: "" 14:22:52: [RoR|GVar] diag_preset_vehicle: SetStored(), new: "", old: "" 14:22:52: [RoR|GVar] diag_preset_veh_config: SetActive(), new: "", old: "" 14:22:52: [RoR|GVar] sim_races_enabled: SetActive(), new: "false", old: "true" 14:22:52: [RoR|GVar] sim_realistic_commands: SetActive(), new: "true", old: "false" 14:22:52: [RoR|GVar] gfx_envmap_rate: SetActive(), new: "0", old: "1" 14:22:52: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 14:22:52: [RoR|GVar] sim_replay_length: SetActive(), new: "9000000", old: "200" 14:22:52: [RoR|GVar] app_screenshot_format: SetActive(), new: "png", old: "png" 14:22:52: [RoR|GVar] mp_server_host: SetActive(), new: "rorservers.com", old: "" 14:22:52: [RoR|GVar] mp_server_password: SetActive(), new: "", old: "" 14:22:52: [RoR|GVar] mp_server_password: SetStored(), new: "", old: "" 14:22:52: [RoR|GVar] mp_server_port: SetActive(), new: "12002", old: "0" 14:22:52: [RoR|GVar] gfx_shadow_quality: SetActive(), new: "3", old: "2" 14:22:52: [RoR|GVar] gfx_skidmarks_mode: SetActive(), new: "1", old: "0" 14:22:52: [RoR|GVar] gfx_sky_mode: SetPending(), new: "SKYX", old: "CAELUM" 14:22:52: [RoR|GVar] gfx_water_mode: SetPending(), new: "FULL_HQ", old: "FULL_FAST" 14:22:52: [RoR|GVar] gfx_enable_videocams: SetActive(), new: "true", old: "false" 14:22:52: [RoR|GVar] gfx_speedo_imperial: SetActive(), new: "true", old: "false" 14:22:52: Creating resource group General 14:22:52: Creating resource group OgreInternal 14:22:52: Creating resource group OgreAutodetect 14:22:52: SceneManagerFactory for type 'DefaultSceneManager' registered. 14:22:52: Registering ResourceManager for type Material 14:22:52: Registering ResourceManager for type Mesh 14:22:52: Registering ResourceManager for type Skeleton 14:22:52: MovableObjectFactory for type 'ParticleSystem' registered. 14:22:52: ArchiveFactory for archive type FileSystem registered. 14:22:52: ArchiveFactory for archive type Zip registered. 14:22:52: ArchiveFactory for archive type EmbeddedZip registered. 14:22:52: DDS codec registering 14:22:52: ETC codec registering 14:22:52: Registering ResourceManager for type HighLevelGpuProgram 14:22:52: Registering ResourceManager for type Compositor 14:22:52: MovableObjectFactory for type 'Entity' registered. 14:22:52: MovableObjectFactory for type 'Light' registered. 14:22:52: MovableObjectFactory for type 'BillboardSet' registered. 14:22:52: MovableObjectFactory for type 'ManualObject' registered. 14:22:52: MovableObjectFactory for type 'BillboardChain' registered. 14:22:52: MovableObjectFactory for type 'RibbonTrail' registered. 14:22:52: *-*-* OGRE Initialising 14:22:52: *-*-* Version 1.11.6 (Rhagorthua) 14:22:52: Loading library .\Codec_FreeImage 14:22:52: FreeImage version: 3.15.3 14:22:52: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 14:22:52: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic 14:22:52: Loading library .\RenderSystem_Direct3D9 14:22:52: Installing plugin: D3D9 RenderSystem 14:22:52: D3D9 : Direct3D9 Rendering Subsystem created. 14:22:52: D3D9: Driver Detection Starts 14:22:52: D3D9: Driver Detection Ends 14:22:52: Plugin successfully installed 14:22:52: Loading library .\RenderSystem_GL 14:22:52: Installing plugin: GL RenderSystem 14:22:52: OpenGL Rendering Subsystem created. 14:22:54: Plugin successfully installed 14:22:54: Loading library .\Plugin_ParticleFX 14:22:54: Installing plugin: ParticleFX 14:22:54: Particle Emitter Type 'Point' registered 14:22:54: Particle Emitter Type 'Box' registered 14:22:54: Particle Emitter Type 'Ellipsoid' registered 14:22:54: Particle Emitter Type 'Cylinder' registered 14:22:54: Particle Emitter Type 'Ring' registered 14:22:54: Particle Emitter Type 'HollowEllipsoid' registered 14:22:54: Particle Affector Type 'LinearForce' registered 14:22:54: Particle Affector Type 'ColourFader' registered 14:22:54: Particle Affector Type 'ColourFader2' registered 14:22:54: Particle Affector Type 'ColourImage' registered 14:22:54: Particle Affector Type 'ColourInterpolator' registered 14:22:54: Particle Affector Type 'Scaler' registered 14:22:54: Particle Affector Type 'Rotator' registered 14:22:54: Particle Affector Type 'DirectionRandomiser' registered 14:22:54: Particle Affector Type 'DeflectorPlane' registered 14:22:54: Plugin successfully installed 14:22:54: Loading library .\Plugin_OctreeSceneManager 14:22:54: Installing plugin: Octree Scene Manager 14:22:54: Plugin successfully installed 14:22:54: Loading library .\Plugin_CgProgramManager 14:22:54: Installing plugin: Cg Program Manager 14:22:54: Plugin successfully installed 14:22:54: Loading library .\Caelum 14:22:54: Installing plugin: Caelum 14:22:54: Caelum plugin version 0.6.3 installed 14:22:54: Registering ResourceManager for type PropertyScript 14:22:54: Plugin successfully installed 14:22:54: D3D9 : RenderSystem Option: Allow DirectX9Ex = Yes 14:22:54: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 14:22:54: D3D9 : RenderSystem Option: Backbuffer Count = Auto 14:22:54: D3D9 : RenderSystem Option: FSAA = 8 [Quality] 14:22:54: D3D9 : RenderSystem Option: Fixed Pipeline Enabled = Yes 14:22:54: D3D9 : RenderSystem Option: Floating-point mode = Fastest 14:22:54: D3D9 : RenderSystem Option: Full Screen = Yes 14:22:54: D3D9 : RenderSystem Option: Multi device memory hint = Use minimum system memory 14:22:54: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-NVIDIA GeForce GTX 1660 Ti 14:22:54: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices 14:22:54: D3D9 : RenderSystem Option: Use Multihead = Yes 14:22:54: D3D9 : RenderSystem Option: VSync = Yes 14:22:54: D3D9 : RenderSystem Option: VSync Interval = 1 14:22:54: D3D9 : RenderSystem Option: Video Mode = 1366 x 768 @ 32-bit colour 14:22:54: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No 14:22:54: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 14:22:54: CPU Identifier & Features 14:22:54: ------------------------- 14:22:54: * CPU ID: GenuineIntel: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz 14:22:54: * SSE: yes 14:22:54: * SSE2: yes 14:22:54: * SSE3: yes 14:22:54: * SSE41: yes 14:22:54: * SSE42: yes 14:22:54: * MMX: yes 14:22:54: * MMXEXT: yes 14:22:54: * 3DNOW: no 14:22:54: * 3DNOWEXT: no 14:22:54: * CMOV: yes 14:22:54: * TSC: yes 14:22:54: *INVARIANT TSC: yes 14:22:54: * FPU: yes 14:22:54: * PRO: yes 14:22:54: * HT: no 14:22:54: ------------------------- 14:22:54: D3D9 : Subsystem Initialising 14:22:54: Registering ResourceManager for type Texture 14:22:54: Registering ResourceManager for type GpuProgram 14:22:54: *************************************** 14:22:54: *** D3D9 : Subsystem Initialised OK *** 14:22:54: *************************************** 14:22:54: D3D9RenderSystem::_createRenderWindow "Rigs of Rods version 2020.01", 1366x768 fullscreen miscParams: FSAA=8 [Quality] border=fixed gamma=No monitorIndex=0 vsync=Yes windowProc=140727890227680 14:22:54: D3D9 : Created D3D9 Rendering Window 'Rigs of Rods version 2020.01' : 1366x768, 32bpp 14:22:54: D3D9: Vertex texture format supported - PF_A8R8G8B8 14:22:54: D3D9: Vertex texture format supported - PF_B8G8R8A8 14:22:54: D3D9: Vertex texture format supported - PF_FLOAT16_RGB 14:22:54: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA 14:22:54: D3D9: Vertex texture format supported - PF_FLOAT32_RGB 14:22:54: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA 14:22:54: D3D9: Vertex texture format supported - PF_R8G8B8A8 14:22:54: D3D9: Vertex texture format supported - PF_DEPTH16 14:22:54: D3D9: Vertex texture format supported - PF_FLOAT16_R 14:22:54: D3D9: Vertex texture format supported - PF_FLOAT32_R 14:22:54: D3D9: Vertex texture format supported - PF_FLOAT16_GR 14:22:54: D3D9: Vertex texture format supported - PF_FLOAT32_GR 14:22:54: D3D9: Vertex texture format supported - PF_PVRTC_RGB2 14:22:54: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2 14:22:54: D3D9: Vertex texture format supported - PF_PVRTC_RGB4 14:22:54: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4 14:22:54: D3D9: Vertex texture format supported - PF_PVRTC2_2BPP 14:22:54: D3D9: Vertex texture format supported - PF_PVRTC2_4BPP 14:22:54: D3D9: Vertex texture format supported - PF_R11G11B10_FLOAT 14:22:54: D3D9: Vertex texture format supported - PF_R8_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R8G8_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R8G8B8_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R8G8B8A8_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R16_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R16G16_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R16G16B16_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R16G16B16A16_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R32_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R32G32_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R32G32B32_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R32G32B32A32_UINT 14:22:54: D3D9: Vertex texture format supported - PF_R8_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R8G8_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R8G8B8_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R8G8B8A8_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R16_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R16G16_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R16G16B16_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R16G16B16A16_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R32_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R32G32_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R32G32B32_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R32G32B32A32_SINT 14:22:54: D3D9: Vertex texture format supported - PF_R9G9B9E5_SHAREDEXP 14:22:54: D3D9: Vertex texture format supported - PF_BC4_UNORM 14:22:54: D3D9: Vertex texture format supported - PF_BC4_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_BC5_UNORM 14:22:54: D3D9: Vertex texture format supported - PF_BC5_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_BC6H_UF16 14:22:54: D3D9: Vertex texture format supported - PF_BC6H_SF16 14:22:54: D3D9: Vertex texture format supported - PF_BC7_UNORM 14:22:54: D3D9: Vertex texture format supported - PF_R8 14:22:54: D3D9: Vertex texture format supported - PF_RG8 14:22:54: D3D9: Vertex texture format supported - PF_R8_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_R8G8_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_R8G8B8_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_R8G8B8A8_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_R16_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_R16G16_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_R16G16B16_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_R16G16B16A16_SNORM 14:22:54: D3D9: Vertex texture format supported - PF_ETC1_RGB8 14:22:54: D3D9: Vertex texture format supported - PF_ETC2_RGB8 14:22:54: D3D9: Vertex texture format supported - PF_ETC2_RGBA8 14:22:54: D3D9: Vertex texture format supported - PF_ETC2_RGB8A1 14:22:54: D3D9: Vertex texture format supported - PF_ATC_RGB 14:22:54: D3D9: Vertex texture format supported - PF_ATC_RGBA_EXPLICIT_ALPHA 14:22:54: D3D9: Vertex texture format supported - PF_ATC_RGBA_INTERPOLATED_ALPHA 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_4X4_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X4_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X5_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X5_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X6_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X5_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X6_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X8_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X5_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X6_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X8_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X10_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X10_LDR 14:22:54: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X12_LDR 14:22:54: D3D9: Vertex texture format supported - PF_DEPTH32 14:22:54: RenderSystem capabilities 14:22:54: ------------------------- 14:22:54: RenderSystem Name: Direct3D9 Rendering Subsystem 14:22:54: GPU Vendor: nvidia 14:22:54: Device Name: Monitor-1-NVIDIA GeForce GTX 1660 Ti 14:22:54: Driver Version: 26.21.14.4614 14:22:54: * Fixed function pipeline: yes 14:22:54: * Anisotropic texture filtering: yes 14:22:54: * Cube mapping: yes 14:22:54: * Hardware stencil buffer: yes 14:22:54: - Stencil depth: 8 14:22:54: - Two sided stencil support: yes 14:22:54: - Wrap stencil values: yes 14:22:54: * 32-bit index buffers: yes 14:22:54: * Vertex programs: yes 14:22:54: * Number of floating-point constants for vertex programs: 256 14:22:54: * Number of integer constants for vertex programs: 16 14:22:54: * Number of boolean constants for vertex programs: 16 14:22:54: * Fragment programs: yes 14:22:54: * Number of floating-point constants for fragment programs: 224 14:22:54: * Number of integer constants for fragment programs: 16 14:22:54: * Number of boolean constants for fragment programs: 16 14:22:54: * Geometry programs: no 14:22:54: * Number of floating-point constants for geometry programs: 434 14:22:54: * Number of integer constants for geometry programs: 208 14:22:54: * Number of boolean constants for geometry programs: 0 14:22:54: * Tessellation Hull programs: no 14:22:54: * Number of floating-point constants for tessellation hull programs: 46 14:22:54: * Number of integer constants for tessellation hull programs: 100 14:22:54: * Number of boolean constants for tessellation hull programs: 2 14:22:54: * Tessellation Domain programs: no 14:22:54: * Number of floating-point constants for tessellation domain programs: 971 14:22:54: * Number of integer constants for tessellation domain programs: 0 14:22:54: * Number of boolean constants for tessellation domain programs: 0 14:22:54: * Compute programs: no 14:22:54: * Number of floating-point constants for compute programs: 0 14:22:54: * Number of integer constants for compute programs: 0 14:22:54: * Number of boolean constants for compute programs: 0 14:22:54: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0 14:22:54: * Texture Compression: yes 14:22:54: - DXT: yes 14:22:54: - VTC: no 14:22:54: - PVRTC: no 14:22:54: - ATC: no 14:22:54: - ETC1: no 14:22:54: - ETC2: no 14:22:54: - BC4/BC5: no 14:22:54: - BC6H/BC7: no 14:22:54: - ASTC: no 14:22:54: - Mipmaps for compressed formats: no 14:22:54: * Hardware Occlusion Query: yes 14:22:54: * User clip planes: yes 14:22:54: * VET_UBYTE4 vertex element type: yes 14:22:54: * Infinite far plane projection: yes 14:22:54: * Hardware render-to-texture: yes 14:22:54: * Floating point textures: yes 14:22:54: * Non-power-of-two textures: yes 14:22:54: * 1d textures: yes 14:22:54: * Volume textures: yes 14:22:54: * Multiple Render Targets: 4 14:22:54: - With different bit depths: yes 14:22:54: * Point Sprites: yes 14:22:54: * Wide Lines: no 14:22:54: * Hardware Gamma: no 14:22:54: * Extended point parameters: yes 14:22:54: * Max Point Size: 8192 14:22:54: * Vertex texture fetch: yes 14:22:54: * Number of texture units: 8 14:22:54: * Number of vertex attributes: 14 14:22:54: * Stencil buffer depth: 8 14:22:54: * Number of vertex blend matrices: 0 14:22:54: - Max vertex textures: 4 14:22:54: - Vertex textures shared: no 14:22:54: * Render to Vertex Buffer : no 14:22:54: * Hardware Atomic Counters: no 14:22:54: * DirectX per stage constants: yes 14:22:54: * W-Buffer supported: no 14:22:54: DefaultWorkQueue('Root') initialising on thread 5548. 14:22:54: DefaultWorkQueue('Root')::WorkerFunc - thread 14072 starting. 14:22:54: DefaultWorkQueue('Root')::WorkerFunc - thread 4100 starting. 14:22:54: Particle Renderer Type 'billboard' registered 14:22:54: SceneManagerFactory for type 'OctreeSceneManager' registered. 14:22:54: Creating resource group SrcRG 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\skeleton.zip' of type 'Zip' to resource group 'SrcRG' 14:22:54: Creating resource group DstRG 14:22:54: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\' of type 'FileSystem' to resource group 'DstRG' 14:22:54: Destroying resource group SrcRG 14:22:54: Unloading resource group SrcRG 14:22:54: Finished unloading resource group SrcRG 14:22:54: Destroying resource group DstRG 14:22:54: Unloading resource group DstRG 14:22:54: Finished unloading resource group DstRG 14:22:54: OverlayElementFactory for type Panel registered. 14:22:54: OverlayElementFactory for type BorderPanel registered. 14:22:54: OverlayElementFactory for type TextArea registered. 14:22:54: Registering ResourceManager for type Font 14:22:54: Texture 'Warning': Loading 1 faces(PF_R5G6B5,8x8x1) Internal format is PF_R5G6B5,8x8x1. 14:22:54: [RoR|ContentManager] Loading resource pack "flags" to group "FlagsRG" (ZIP archive) 14:22:54: Creating resource group FlagsRG 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\flags.zip' of type 'Zip' to resource group 'FlagsRG' 14:22:54: Initialising resource group FlagsRG 14:22:54: Parsing scripts for resource group FlagsRG 14:22:54: Finished parsing scripts for resource group FlagsRG 14:22:54: Creating resources for group FlagsRG 14:22:54: All done 14:22:54: [RoR|ContentManager] Loading resource pack "icons" to group "IconsRG" (ZIP archive) 14:22:54: Creating resource group IconsRG 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\icons.zip' of type 'Zip' to resource group 'IconsRG' 14:22:54: Initialising resource group IconsRG 14:22:54: Parsing scripts for resource group IconsRG 14:22:54: Finished parsing scripts for resource group IconsRG 14:22:54: Creating resources for group IconsRG 14:22:54: All done 14:22:54: [RoR|ContentManager] Loading resource pack "OgreCore" to group "OgreCoreRG" (ZIP archive) 14:22:54: Creating resource group OgreCoreRG 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\OgreCore.zip' of type 'Zip' to resource group 'OgreCoreRG' 14:22:54: Initialising resource group OgreCoreRG 14:22:54: Parsing scripts for resource group OgreCoreRG 14:22:54: Parsing script StdQuad_vp.program 14:22:54: Parsing script OgreCore.material 14:22:54: Parsing script OgreProfiler.material 14:22:54: Parsing script Vera.fontdef 14:22:54: Error: ScriptCompiler - unexpected token in Vera.fontdef(1): 'VeraMono'. If this is a legacy script you must prepend the type (e.g. font, overlay). 14:22:54: Error: ScriptCompiler - unexpected token in Vera.fontdef(10): 'VeraMonoBold'. If this is a legacy script you must prepend the type (e.g. font, overlay). 14:22:54: Parsing script cent.fontdef 14:22:54: Error: ScriptCompiler - unexpected token in cent.fontdef(1): 'cent'. If this is a legacy script you must prepend the type (e.g. font, overlay). 14:22:54: Error: ScriptCompiler - unexpected token in cent.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 14:22:54: Error: ScriptCompiler - invalid parameters in cent.fontdef(137) 14:22:54: Error: ScriptCompiler - invalid parameters in cent.fontdef(204) 14:22:54: Parsing script cyberbit.fontdef 14:22:54: Error: ScriptCompiler - unexpected token in cyberbit.fontdef(1): 'CyberbitEnglish'. If this is a legacy script you must prepend the type (e.g. font, overlay). 14:22:54: Parsing script highcontrast.fontdef 14:22:54: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(1): 'highcontrast_black'. If this is a legacy script you must prepend the type (e.g. font, overlay). 14:22:54: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 14:22:54: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(209): 'highcontrast_green'. If this is a legacy script you must prepend the type (e.g. font, overlay). 14:22:54: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(410): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 14:22:54: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(137) 14:22:54: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(204) 14:22:54: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(345) 14:22:54: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(412) 14:22:54: Parsing script OgreDebugPanel.overlay 14:22:54: Texture 'New_Ogre_Border_Center.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 14:22:54: Texture 'New_Ogre_Border.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 14:22:54: Texture 'New_Ogre_Border_Break.png': Loading 1 faces(PF_A8R8G8B8,32x32x1) Internal format is PF_A8R8G8B8,32x32x1. 14:22:54: Texture 'ogretext.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 14:22:54: Finished parsing scripts for resource group OgreCoreRG 14:22:54: Creating resources for group OgreCoreRG 14:22:54: All done 14:22:54: [RoR|ContentManager] Loading resource pack "wallpapers" to group "Wallpapers" (ZIP archive) 14:22:54: Creating resource group Wallpapers 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\wallpapers.zip' of type 'Zip' to resource group 'Wallpapers' 14:22:54: Initialising resource group Wallpapers 14:22:54: Parsing scripts for resource group Wallpapers 14:22:54: Finished parsing scripts for resource group Wallpapers 14:22:54: Creating resources for group Wallpapers 14:22:54: All done 14:22:54: Creating resource group LngRG 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\languages' of type 'FileSystem' to resource group 'LngRG' 14:22:54: Destroying resource group LngRG 14:22:54: Unloading resource group LngRG 14:22:54: Finished unloading resource group LngRG 14:22:54: [RoR|App] Error loading language file: 'C:\Program Files\Rigs of Rods\languages\en\LC_MESSAGES\ror.mo' 14:22:54: Creating resource group ManagedMaterials 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/on/shared' of type 'FileSystem' to resource group 'ManagedMaterials' 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/on' of type 'FileSystem' to resource group 'ManagedMaterials' 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'ManagedMaterials' 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'ManagedMaterials' 14:22:54: Initialising resource group ManagedMaterials 14:22:54: Parsing scripts for resource group ManagedMaterials 14:22:54: Parsing script pssm_shared.program 14:22:54: Parsing script depthshadows.program 14:22:54: Parsing script nicemetal_mm.program 14:22:54: Parsing script shadows.material 14:22:54: Parsing script shadows_depth.material 14:22:54: Parsing script texture_manager.material 14:22:54: Parsing script managed_mats.material 14:22:54: Parsing script managed_mats_vehicles.material 14:22:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Parsing script managed_mats_vehicles_nicemetal.material 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(56): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(123): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(181): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Parsing script managed_mats_vehicles_transparent.material 14:22:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Parsing script managed_mats_vehicles_transparent_nicemetal.material 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(59): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Error: ScriptCompiler - fewer parameters expected in managed_mats_vehicles_transparent_nicemetal.material(125): texture_alias must have at most 1 argument 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(130): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(191): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Parsing script managed_submesh.material 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:22:54: Finished parsing scripts for resource group ManagedMaterials 14:22:54: Creating resources for group ManagedMaterials 14:22:54: All done 14:22:54: [RoR|ContentManager] Loading resource pack "mygui" to group "MyGuiRG" (ZIP archive) 14:22:54: Creating resource group MyGuiRG 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\mygui.zip' of type 'Zip' to resource group 'MyGuiRG' 14:22:54: Initialising resource group MyGuiRG 14:22:54: Parsing scripts for resource group MyGuiRG 14:22:54: Finished parsing scripts for resource group MyGuiRG 14:22:54: Creating resources for group MyGuiRG 14:22:54: All done 14:22:54: [RoR|ContentManager] Loading resource pack "dashboards" to group "DashboardsRG" (ZIP archive) 14:22:54: Creating resource group DashboardsRG 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\dashboards.zip' of type 'Zip' to resource group 'DashboardsRG' 14:22:54: Initialising resource group DashboardsRG 14:22:54: Parsing scripts for resource group DashboardsRG 14:22:54: Finished parsing scripts for resource group DashboardsRG 14:22:54: Creating resources for group DashboardsRG 14:22:54: All done 14:22:54: RoR|ContentManager: Registering Particle Box Emitter 14:22:54: Particle Renderer Type 'shader' registered 14:22:54: Particle Affector Type 'FireExtinguisher' registered 14:22:54: Particle Affector Type 'ExtinguishableFire' registered 14:22:54: RoR|ContentManager: Creating Sound Manager 14:22:54: SoundManager: OpenAL vendor is: OpenAL Community 14:22:54: SoundManager: OpenAL version is: 1.1 ALSOFT 1.19.0 14:22:54: SoundManager: OpenAL renderer is: OpenAL Soft 14:22:54: SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize 14:22:54: SoundManager: OpenAL device is: OpenAL Soft 14:22:54: SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device 14:22:54: SoundScriptManager: Sound Manager started with 32 sources 14:22:54: [RoR|ContentManager] Loading resource pack "sounds" to group "SoundsRG" (ZIP archive) 14:22:54: Creating resource group SoundsRG 14:22:54: Added resource location 'C:\Program Files\Rigs of Rods\resources\sounds.zip' of type 'Zip' to resource group 'SoundsRG' 14:22:54: Initialising resource group SoundsRG 14:22:54: Parsing scripts for resource group SoundsRG 14:22:54: Parsing script defaults.soundscript 14:22:54: SoundScriptManager: Parsing script defaults.soundscript 14:22:54: SoundScriptManager: creating template tracks/main_menu_tune 14:22:54: SoundScriptManager: creating template tracks/default_diesel 14:22:54: SoundScriptManager: creating template tracks/default_force 14:22:54: SoundScriptManager: creating template tracks/default_car 14:22:54: SoundScriptManager: creating template tracks/default_starter 14:22:54: SoundScriptManager: creating template tracks/default_turbo 14:22:54: SoundScriptManager: creating template tracks/default_turbo_small 14:22:54: SoundScriptManager: creating template tracks/default_turbo_mid 14:22:54: SoundScriptManager: creating template tracks/default_turbo_big 14:22:54: SoundScriptManager: creating template tracks/default_turbo_bov 14:22:54: SoundScriptManager: creating template tracks/default_wastegate_flutter 14:22:54: SoundScriptManager: creating template tracks/default_turbo_backfire 14:22:54: SoundScriptManager: creating template tracks/default_air_purge 14:22:54: SoundScriptManager: creating template tracks/default_horn 14:22:54: SoundScriptManager: creating template tracks/default_pump 14:22:54: SoundScriptManager: creating template tracks/default_police 14:22:54: SoundScriptManager: creating template tracks/default_screetch 14:22:54: SoundScriptManager: creating template tracks/default_brakes 14:22:54: SoundScriptManager: creating template tracks/default_parkbrakes 14:22:54: SoundScriptManager: creating template tracks/default_air 14:22:54: SoundScriptManager: creating template tracks/default_shift 14:22:54: SoundScriptManager: creating template tracks/default_break 14:22:54: SoundScriptManager: creating template tracks/default_creak 14:22:54: SoundScriptManager: creating template tracks/default_gear_slide 14:22:54: SoundScriptManager: creating template tracks/default_marine_large 14:22:54: SoundScriptManager: creating template tracks/default_marine_small 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_start1 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_lopower1 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_hipower1 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_start2 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_lopower2 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_hipower2 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_start3 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_lopower3 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_hipower3 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_start4 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_lopower4 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_hipower4 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_start5 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_lopower5 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_hipower5 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_start6 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_lopower6 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_hipower6 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_start7 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_lopower7 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_hipower7 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_start8 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_lopower8 14:22:54: SoundScriptManager: creating template tracks/default_turboprop_hipower8 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_start1 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_lopower1 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_hipower1 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_start2 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_lopower2 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_hipower2 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_start3 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_lopower3 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_hipower3 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_start4 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_lopower4 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_hipower4 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_lopower5 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_hipower5 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_lopower6 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_hipower6 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_lopower7 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_hipower7 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_lopower8 14:22:54: SoundScriptManager: creating template tracks/default_pistonprop_hipower8 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_start1 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_lopower1 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_hipower1 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_afterburner1 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_start2 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_lopower2 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_hipower2 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_afterburner2 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_start3 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_lopower3 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_hipower3 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_afterburner3 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_start4 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_lopower4 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_hipower4 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_afterburner4 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_start5 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_lopower5 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_hipower5 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_afterburner5 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_start6 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_lopower6 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_hipower6 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_afterburner6 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_start7 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_lopower7 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_hipower7 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_afterburner7 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_start8 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_lopower8 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_hipower8 14:22:54: SoundScriptManager: creating template tracks/default_turbojet_afterburner8 14:22:54: SoundScriptManager: creating template tracks/default_reverse_beep 14:22:54: SoundScriptManager: creating template tracks/default_turn_signal 14:22:54: SoundScriptManager: creating template tracks/default_antilock 14:22:54: SoundScriptManager: creating template tracks/default_tractioncontrol 14:22:54: SoundScriptManager: creating template tracks/default_gpws_10 14:22:54: SoundScriptManager: creating template tracks/default_gpws_20 14:22:54: SoundScriptManager: creating template tracks/default_gpws_30 14:22:54: SoundScriptManager: creating template tracks/default_gpws_40 14:22:54: SoundScriptManager: creating template tracks/default_gpws_50 14:22:54: SoundScriptManager: creating template tracks/default_gpws_100 14:22:54: SoundScriptManager: creating template tracks/default_gpws_pullup 14:22:54: SoundScriptManager: creating template tracks/default_gpws_minimums 14:22:54: SoundScriptManager: creating template tracks/default_gpws_apdisconnect 14:22:54: SoundScriptManager: creating template tracks/default_aoa_warning 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat01 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat02 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat03 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat04 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat05 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat06 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat07 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat08 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat09 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat10 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat11 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat12 14:22:54: SoundScriptManager: creating template tracks/default_aivionic_chat13 14:22:54: Finished parsing scripts for resource group SoundsRG 14:22:54: Creating resources for group SoundsRG 14:22:54: All done 14:22:54: RoR|ContentManager: Loading filesystems 14:22:54: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\config' of type 'FileSystem' to resource group 'General' 14:22:54: Creating resource group Scripts 14:22:54: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\scripts' of type 'FileSystem' to resource group 'Scripts' 14:22:54: RoR|ContentManager: Registering colored text overlay factory 14:22:54: OverlayElementFactory for type ColoredTextArea registered. 14:22:54: RoR|ContentManager: Calling initialiseAllResourceGroups() 14:22:54: Parsing scripts for resource group General 14:22:54: Finished parsing scripts for resource group General 14:22:54: Creating resources for group General 14:22:54: All done 14:22:54: Parsing scripts for resource group OgreAutodetect 14:22:54: Finished parsing scripts for resource group OgreAutodetect 14:22:54: Creating resources for group OgreAutodetect 14:22:54: All done 14:22:54: Parsing scripts for resource group OgreInternal 14:22:54: Finished parsing scripts for resource group OgreInternal 14:22:54: Creating resources for group OgreInternal 14:22:54: All done 14:22:54: Parsing scripts for resource group Scripts 14:22:54: Finished parsing scripts for resource group Scripts 14:22:54: Creating resources for group Scripts 14:22:54: All done 14:22:54: Texture 'MyGUI_BlueWhiteSkins.png': Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 14:22:54: Texture 'RoR_Pointers.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 14:22:55: Texture 'FpsCounter.png': Loading 1 faces(PF_A8R8G8B8,260x160x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,260x160x1. 14:22:55: Texture 'truckinfobox.png': Loading 1 faces(PF_A8R8G8B8,340x400x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,340x400x1. 14:22:55: Texture 'NotificationBg.png': Loading 1 faces(PF_A8R8G8B8,500x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,500x100x1. 14:22:55: Texture 'error.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 14:22:55: Texture 'mpbg.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 14:22:55: Texture 'user_go.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 14:22:55: Texture 'rorlogo.png': Loading 1 faces(PF_A8R8G8B8,231x172x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,231x172x1. 14:22:55: Invalid target for D3D9 shader 'imgui/VP/D3D11' - 'vs_4_0' 14:22:55: Invalid target for D3D9 shader 'imgui/FP/D3D11' - 'ps_4_0' 14:22:55: Texture 'wallpaper.jpg': Loading 1 faces(PF_R8G8B8,495x371x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,495x371x1. 14:22:55: Texture 'loading_17.jpg': Loading 1 faces(PF_R8G8B8,1920x1080x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1. 14:22:55: *** Loading OIS *** 14:22:55: *** Initializing OIS *** 14:22:55: *** OIS WINDOW: 3867876 14:22:55: OIS Version: 1.4.0 14:22:55: + Release Name: 1.4.0 14:22:55: + Manager: Win32InputManager 14:22:55: + Total Keyboards: 1 14:22:55: + Total Mice: 1 14:22:55: + Total JoySticks: 1 14:22:55: * Device: Keyboard Vendor: Win32InputManager 14:22:55: * Device: Mouse Vendor: Win32InputManager 14:22:55: * Device: JoyStick Vendor: Bluetooth XINPUT compatible input device 14:22:55: Creating Joystick 1 (Bluetooth XINPUT compatible input device) 14:22:55: * Axes: 5 14:22:55: * Sliders: 0 14:22:55: * POV/HATs: 1 14:22:55: * Buttons: 10 14:22:55: * Vector3: 0 14:22:55: * Loading input mapping input.map 14:22:55: * Input map successfully loaded: 300 entries 14:22:55: * Loading input mapping Bluetooth_XINPUT_compatible_input_device.map 14:22:55: Ogre::FileNotFoundException::FileNotFoundException: Cannot locate resource Bluetooth_XINPUT_compatible_input_device.map in resource group General. in ResourceGroupManager::openResource at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreResourceGroupManager.cpp (line 706) 14:22:55: Creating resource group Cache 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\cache' of type 'FileSystem' to resource group 'Cache' 14:22:55: Creating resource group Content 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\packs' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\terrains' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\vehicles' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Program Files\Rigs of Rods\resources\beamobjects.zip' of type 'Zip' to resource group 'Content' 14:22:55: Creating resource group Temp 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods' of type 'FileSystem' to resource group 'Temp' with recursive option 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\packs' of type 'FileSystem' to resource group 'Temp' with recursive option 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\terrains' of type 'FileSystem' to resource group 'Temp' with recursive option 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\vehicles' of type 'FileSystem' to resource group 'Temp' with recursive option 14:22:55: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Temp' with recursive option 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods\+++ Impostors +++' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods\1938Mercedes' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods\Assets' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods\fieri' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods\gavrilgv' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods\Pimped_Out_Lexus' of type 'FileSystem' to resource group 'Content' 14:22:55: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods\fieri/refmesh' of type 'FileSystem' to resource group 'Content' 14:22:55: Destroying resource group Temp 14:22:55: Unloading resource group Temp 14:22:55: Finished unloading resource group Temp 14:22:55: [RoR|ModCache] Cache valid 14:22:55: [RoR|ModCache] Cache loaded 14:22:55: Destroying resource group Content 14:22:55: Unloading resource group Content 14:22:55: Finished unloading resource group Content 14:22:55: [RoR] Loading skidmarks.cfg... 14:22:55: [RoR] skidmarks.cfg loaded OK 14:22:55: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "BOOTSTRAP" 14:22:55: Loading WAV file main_menu_tune.wav 14:22:55: Invalid WAV file: the file needs to be mono, and nothing else. Will try to continue anyways ... 14:22:55: SoundScriptInstance: instance created: defaults.soundscript--1-0 14:23:05: [RoR|GVar] mp_server_password: SetActive(), new: "", old: "" 14:23:05: [RoR|GVar] mp_server_host: SetActive(), new: "rorservers.com", old: "rorservers.com" 14:23:05: [RoR|GVar] mp_server_port: SetActive(), new: "12001", old: "12002" 14:23:05: [RoR|GVar] mp_state: SetPending(), new: "CONNECTED", old: "DISABLED" 14:23:05: [RoR|Networking] Trying to join server 'rorservers.com' on port '12001' ... 14:23:05: [RoR|GVar] mp_state: SetPending(), new: "~invalid~", old: "DISABLED" 14:23:05: [RoR|Networking] Connect(): Creating Send/Recv threads 14:23:05: [RoR|Networking] SendThread started 14:23:05: [RoR|Networking] RecvThread starting... (Thread ID: 6752) 14:23:05: [RoR|GVar] mp_state: SetPending(), new: "CONNECTED", old: "~invalid~" 14:23:05: Texture 'kr.png': Loading 1 faces(PF_R8G8B8,16x11x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,16x11x1. 14:23:05: Texture 'flag_green.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 14:23:05: adding local stream: 33:10, type: 3 14:23:09: Texture 'nhelens.zip_a1da0UID-nhelens.terrn2.mini.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 14:23:13: Texture 'CSR_GARAGE.zip_CSR_GARAGE.terrn2.mini.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 14:23:13: D3D9 : ***** Dimensions altered by the render system 14:23:13: D3D9 : ***** Source image dimensions : 850x465 14:23:13: D3D9 : ***** Texture dimensions : 852x468 14:23:13: Texture 'RockCrawlHeaven.zip_RockCrawlHeaven.terrn2.mini.dds': Loading 1 faces(PF_DXT5,850x465x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,852x468x1. 14:23:13: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 14:23:13: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 14:23:13: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "" 14:23:13: BEAMFACTORY: 6 logical CPU cores found 14:23:13: [RoR|GVar] app_num_workers: SetActive(), new: "5", old: "0" 14:23:13: BEAMFACTORY: Creating 5 worker threads 14:23:13: [RoR] Loading resources... 14:23:13: [RoR|ContentManager] Loading resource pack "airfoils" to group "AirfoilsRG" (ZIP archive) 14:23:13: Creating resource group AirfoilsRG 14:23:13: Added resource location 'C:\Program Files\Rigs of Rods\resources\airfoils.zip' of type 'Zip' to resource group 'AirfoilsRG' 14:23:13: Initialising resource group AirfoilsRG 14:23:13: Parsing scripts for resource group AirfoilsRG 14:23:13: Finished parsing scripts for resource group AirfoilsRG 14:23:13: Creating resources for group AirfoilsRG 14:23:13: All done 14:23:13: [RoR|ContentManager] Loading resource pack "textures" to group "TexturesRG" (ZIP archive) 14:23:13: Creating resource group TexturesRG 14:23:13: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'TexturesRG' 14:23:13: Initialising resource group TexturesRG 14:23:13: Parsing scripts for resource group TexturesRG 14:23:13: Finished parsing scripts for resource group TexturesRG 14:23:13: Creating resources for group TexturesRG 14:23:13: All done 14:23:13: [RoR|ContentManager] Loading resource pack "famicons" to group "FamiconsRG" (ZIP archive) 14:23:13: Creating resource group FamiconsRG 14:23:13: Added resource location 'C:\Program Files\Rigs of Rods\resources\famicons.zip' of type 'Zip' to resource group 'FamiconsRG' 14:23:13: Initialising resource group FamiconsRG 14:23:13: Parsing scripts for resource group FamiconsRG 14:23:13: Finished parsing scripts for resource group FamiconsRG 14:23:13: Creating resources for group FamiconsRG 14:23:13: All done 14:23:13: [RoR|ContentManager] Loading resource pack "materials" to group "MaterialsRG" (ZIP archive) 14:23:13: Creating resource group MaterialsRG 14:23:13: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'MaterialsRG' 14:23:13: Initialising resource group MaterialsRG 14:23:13: Parsing scripts for resource group MaterialsRG 14:23:13: Parsing script general.program 14:23:14: Parsing script nicemetal.program 14:23:14: Parsing script character.material 14:23:14: Parsing script eurosigns.material 14:23:14: Parsing script ferryslip.material 14:23:14: Parsing script floatingdocks.material 14:23:14: Parsing script fresnel.material 14:23:14: Parsing script general.material 14:23:14: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:23:14: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:23:14: Parsing script grass.material 14:23:14: Parsing script hangar.material 14:23:14: Parsing script largedocks.material 14:23:14: Parsing script load-spawner.material 14:23:14: Parsing script marina.material 14:23:14: Parsing script open-truck-spawner.material 14:23:14: Parsing script ror.material 14:23:14: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:23:14: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:23:14: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:23:14: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:23:14: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:23:14: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:23:14: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 14:23:14: Parsing script runway.material 14:23:14: Parsing script trafficlights.material 14:23:14: Parsing script train_platform.material 14:23:14: Parsing script train_rails.material 14:23:14: Parsing script truckshop.material 14:23:14: Finished parsing scripts for resource group MaterialsRG 14:23:14: Creating resources for group MaterialsRG 14:23:14: All done 14:23:14: [RoR|ContentManager] Loading resource pack "meshes" to group "MeshesRG" (ZIP archive) 14:23:14: Creating resource group MeshesRG 14:23:14: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'MeshesRG' 14:23:14: Initialising resource group MeshesRG 14:23:14: Parsing scripts for resource group MeshesRG 14:23:14: Parsing script character.material 14:23:14: Finished parsing scripts for resource group MeshesRG 14:23:14: Creating resources for group MeshesRG 14:23:14: All done 14:23:14: [RoR|ContentManager] Loading resource pack "overlays" to group "OverlaysRG" (ZIP archive) 14:23:14: Creating resource group OverlaysRG 14:23:14: Added resource location 'C:\Program Files\Rigs of Rods\resources\overlays.zip' of type 'Zip' to resource group 'OverlaysRG' 14:23:14: Initialising resource group OverlaysRG 14:23:14: Parsing scripts for resource group OverlaysRG 14:23:14: Parsing script 3d_dashblend.overlay 14:23:14: Texture 'dashblend.dds': Loading 1 faces(PF_DXT5,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x64x1. 14:23:14: Parsing script 3d_dashboard.overlay 14:23:14: Texture 'dashboard.dds': Loading 1 faces(PF_DXT1,1024x256x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x256x1. 14:23:14: Texture 'tacho.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 14:23:14: Texture 'speedo.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 14:23:14: Parsing script 3d_dashboard_needles.overlay 14:23:14: Texture 'redneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 14:23:14: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:30 14:23:14: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 14:23:14: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:49 14:23:14: Warning: Overlay: caption value must be enclosed by quotes: 'caption R' 14:23:14: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:68 14:23:14: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 14:23:14: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:87 14:23:14: Warning: Overlay: caption value must be enclosed by quotes: 'caption D' 14:23:14: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:106 14:23:14: Warning: Overlay: caption value must be enclosed by quotes: 'caption 2' 14:23:14: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:125 14:23:14: Warning: Overlay: caption value must be enclosed by quotes: 'caption 1' 14:23:14: Parsing script airdashboard.overlay 14:23:14: Texture 'dashbar.dds': Loading 1 faces(PF_DXT1,512x16x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x16x1. 14:23:14: Texture 'airspeed.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 14:23:14: Texture 'altimeter.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 14:23:14: Texture 'vvi.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 14:23:14: Texture 'adi-tape.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 14:23:14: Texture 'adi.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 14:23:14: Texture 'adi-bugs.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 14:23:14: Texture 'aoa.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 14:23:14: Texture 'hsi.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 14:23:14: Texture 'hsi-rose.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 14:23:14: Texture 'hsi-bug.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 14:23:14: Texture 'hsi-v.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 14:23:14: Texture 'hsi-h.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 14:23:14: Texture 'thrusttrack.dds': Loading 1 faces(PF_DXT1,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,32x128x1. 14:23:14: Texture 'engfire-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 14:23:14: Texture 'engstart-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 14:23:14: Texture 'airrpm.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 14:23:14: Texture 'airpitch.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 14:23:14: Texture 'airtorque.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 14:23:14: Texture 'val-bg.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 14:23:14: Texture 'ap-up.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 14:23:14: Texture 'ap-dn.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 14:23:14: Texture 'hdg-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 14:23:14: Texture 'wlv-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 14:23:14: Texture 'nav-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 14:23:14: Texture 'hold-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 14:23:14: Texture 'vs-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 14:23:14: Texture 'athr-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 14:23:14: Texture 'gpws-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 14:23:14: Texture 'brks-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 14:23:14: Parsing script airneedles.overlay 14:23:14: Texture 'thrusthandle.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1. 14:23:14: Texture 'whiteneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 14:23:14: Parsing script boatdashboard.overlay 14:23:14: Texture 'shipsteer_bg.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 14:23:14: Texture 'boatspeed.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 14:23:14: Texture 'boatdepthmeter.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 14:23:14: Texture 'boatthrusttrack.dds': Loading 1 faces(PF_DXT3,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,32x128x1. 14:23:14: Parsing script boatneedles.overlay 14:23:14: Texture 'shipsteer.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 14:23:14: Parsing script chat.overlay 14:23:14: Parsing script credits.overlay 14:23:14: Texture 'credits.dds': Loading 1 faces(PF_DXT1,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x512x1. 14:23:14: Parsing script directionarrow.overlay 14:23:14: Parsing script engine.overlay 14:23:14: Parsing script loader.overlay 14:23:14: Texture 'unknown.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 14:23:14: Parsing script machinedashboard.overlay 14:23:14: Texture 'instructions.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 14:23:14: Parsing script needles.overlay 14:23:14: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:38 14:23:14: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:56 14:23:14: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:72 14:23:14: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:88 14:23:14: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:104 14:23:14: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:120 14:23:14: Parsing script various.overlay 14:23:14: Texture 'pressure.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 14:23:14: Finished parsing scripts for resource group OverlaysRG 14:23:14: Creating resources for group OverlaysRG 14:23:14: All done 14:23:14: [RoR|ContentManager] Loading resource pack "particles" to group "ParticlesRG" (ZIP archive) 14:23:14: Creating resource group ParticlesRG 14:23:14: Added resource location 'C:\Program Files\Rigs of Rods\resources\particles.zip' of type 'Zip' to resource group 'ParticlesRG' 14:23:14: Initialising resource group ParticlesRG 14:23:14: Parsing scripts for resource group ParticlesRG 14:23:14: Parsing script particles.material 14:23:14: Parsing script dust.particle 14:23:14: Texture 'smoke.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 14:23:14: Texture 'flaretrail.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 14:23:14: Texture 'dust.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 14:23:14: Texture 'splash.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 14:23:14: Texture 'ripple.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 14:23:14: Parsing script mud.particle 14:23:14: Texture 'mud.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 14:23:14: Parsing script smoke.particle 14:23:14: Parsing script snow.particle 14:23:14: Texture 'flare.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 14:23:14: Parsing script water.particle 14:23:14: Finished parsing scripts for resource group ParticlesRG 14:23:14: Creating resources for group ParticlesRG 14:23:14: All done 14:23:14: [RoR|ContentManager] Loading resource pack "scripts" to group "ScriptsRG" (ZIP archive) 14:23:14: Creating resource group ScriptsRG 14:23:14: Added resource location 'C:\Program Files\Rigs of Rods\resources\scripts.zip' of type 'Zip' to resource group 'ScriptsRG' 14:23:14: Initialising resource group ScriptsRG 14:23:14: Parsing scripts for resource group ScriptsRG 14:23:14: Finished parsing scripts for resource group ScriptsRG 14:23:14: Creating resources for group ScriptsRG 14:23:14: All done 14:23:14: [RoR|ContentManager] Loading resource pack "SkyX" to group "SkyXRG" (ZIP archive) 14:23:14: Creating resource group SkyXRG 14:23:14: Added resource location 'C:\Program Files\Rigs of Rods\resources\SkyX.zip' of type 'Zip' to resource group 'SkyXRG' 14:23:14: Initialising resource group SkyXRG 14:23:14: Parsing scripts for resource group SkyXRG 14:23:14: Parsing script SkyX.material 14:23:14: Finished parsing scripts for resource group SkyXRG 14:23:14: Creating resources for group SkyXRG 14:23:14: All done 14:23:14: [RoR|ContentManager] Loading resource pack "paged" to group "PagedRG" (ZIP archive) 14:23:14: Creating resource group PagedRG 14:23:14: Added resource location 'C:\Program Files\Rigs of Rods\resources\paged.zip' of type 'Zip' to resource group 'PagedRG' 14:23:14: Initialising resource group PagedRG 14:23:14: Parsing scripts for resource group PagedRG 14:23:14: Parsing script grass.material 14:23:14: Parsing script palm.material 14:23:14: Parsing script tree.material 14:23:14: Parsing script tree_01.material 14:23:14: Finished parsing scripts for resource group PagedRG 14:23:14: Creating resources for group PagedRG 14:23:14: All done 14:23:14: adding local stream: 33:11, type: 1 14:23:14: Mesh: Loading character.mesh. 14:23:14: Skeleton: Loading character.skeleton 14:23:14: Can't assign material 'character' to SubEntity of 'Character0_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 14:23:14: Texture 'character.dds': Loading 1 faces(PF_DXT5,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT5,1024x1024x1. 14:23:14: Texture 'character-alpha.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 14:23:14: [RoR|GVar] sim_terrain_name: SetPending(), new: "RockCrawlHeaven.terrn2", old: "" 14:23:14: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 14:23:14: Creating resource group 0-RockCrawlHeaven.terrn2 14:23:14: Added resource location 'C:\Users\eddyj\Documents\My Games\Rigs of Rods\mods\RockCrawlHeaven.zip' of type 'Zip' to resource group '0-RockCrawlHeaven.terrn2' 14:23:14: Initialising resource group 0-RockCrawlHeaven.terrn2 14:23:14: Parsing scripts for resource group 0-RockCrawlHeaven.terrn2 14:23:14: Parsing script ETShader.program 14:23:14: Parsing script RockCrawlHeavenAlpha.program 14:23:14: Parsing script RockCrawlAO.material 14:23:14: Parsing script RockCrawlBumpMap.material 14:23:14: Warning: ScriptCompiler - deprecated symbol in RockCrawlBumpMap.material(25): lod_distances. Use lod_values. 14:23:14: Parsing script RockCrawlBumpMap1.material 14:23:14: [RoR|ContentManager] Skipping resource with duplicate name: 'SingleBumpVP' (origin: '') 14:23:14: Error: ScriptCompiler - object allocation error in RockCrawlBumpMap1.material(2): GPU program "SingleBumpVP" could not be created 14:23:14: [RoR|ContentManager] Skipping resource with duplicate name: 'SingleBumpFP' (origin: '') 14:23:14: Error: ScriptCompiler - object allocation error in RockCrawlBumpMap1.material(10): GPU program "SingleBumpFP" could not be created 14:23:14: Warning: ScriptCompiler - deprecated symbol in RockCrawlBumpMap1.material(25): lod_distances. Use lod_values. 14:23:14: Parsing script RockCrawlHeaven.material 14:23:14: [RoR|ContentManager] Skipping resource with duplicate name: 'RockCrawlHeaven3' (origin: '') 14:23:14: Parsing script RockCrawlHeavenAlpha.material 14:23:14: Parsing script RockCrawlHeavenN.material 14:23:14: Parsing script WATERFALL.material 14:23:14: Parsing script 31.os 14:23:14: Parsing script RockCrawlHeaven.os 14:23:14: Finished parsing scripts for resource group 0-RockCrawlHeaven.terrn2 14:23:14: Creating resources for group 0-RockCrawlHeaven.terrn2 14:23:14: All done 14:23:14: Loading terrain: RockCrawlHeaven.terrn2 14:23:14: ===== LOADING TERRAIN RockCrawlHeaven.terrn2 14:23:14: [RoR|GVar] sim_terrain_gui_name: SetActive(), new: "Wild West", old: "" 14:23:14: ## Initializing Geometry Subsystem 14:23:14: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreGpuProgramParams.cpp (line 1660) 14:23:14: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreGpuProgramParams.cpp (line 1660) 14:23:14: Texture 'spot_shadow_fade.png': Loading 1 faces(PF_R8G8B8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 14:23:14: ## Initializing Object Subsystem 14:23:14: ## Initializing Shadow Subsystem 14:23:14: ## Initializing Camera Subsystem 14:23:14: ## Initializing Sky Subsystem 14:23:14: [SkyX] SkyXDefault.skx loaded. 14:23:15: Texture 'Noise.jpg': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 14:23:15: Can't assign material '_NULL_' to SubEntity of 'SkyXMeshEnt' because this Material does not exist in group 'OgreAutodetect'. Have you forgotten to define it in a .material script? 14:23:15: Texture 'SkyX_Starfield.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 14:23:15: Texture 'SkyX_Moon.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 14:23:15: Texture 'SkyX_MoonHalo.png': Loading 1 faces(PF_A8R8G8B8,512x256x1) Internal format is PF_A8R8G8B8,512x256x1. 14:23:15: ## Initializing Light Subsystem 14:23:15: [SkyX] VClouds warning: unregistered camera registered, manual unregistering is needed before camera destruction 14:23:15: ## Initializing Fog Subsystem 14:23:15: ## Initializing Vegetation Subsystem 14:23:15: ===== LOADING TERRAIN GEOMETRY RockCrawlHeaven.terrn2 14:23:15: ## Loading Terrain Geometry 14:23:15: done loading page: loaded 3 layers 14:23:15: [RoR|Terrain] loading RAW image: 2101250 / 2101250 14:23:15: Terrain created; size=1025 minBatch=33 maxBatch=65 treeDepth=5 lodLevels=6 leafLods=2 14:23:15: Texture 'RockCrawlHeavenSand_DS.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 14:23:15: Texture 'RockCrawlHeavenSand_NM.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 14:23:15: Texture 'RockCrawlHeavenCobble_DS.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 14:23:15: Texture 'RockCrawlHeavenCobble_NM.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 14:23:15: Texture 'RockCrawlHeavenCracked_DS.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 14:23:15: Texture 'RockCrawlHeavenCracked_NM.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 14:23:15: done loading page: loaded 3 layers 14:23:15: ## Initializing Collision Subsystem 14:23:15: ## Initializing Script Subsystem 14:23:15: ===== LOADING TERRAIN OBJECTS RockCrawlHeaven.terrn2 14:23:15: ## Loading Terrain Objects 14:23:15: Texture 'RockCrawlHeavenGrassColor.png': Loading 1 faces(PF_R8G8B8,4x4x1) Internal format is PF_X8R8G8B8,4x4x1. 14:23:15: Texture 'RockCrawlHeavenGrass.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 14:23:16: Texture 'RockCrawlHeavenGrass1.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 14:23:16: Mesh: Loading RockCrawlShop.mesh. 14:23:16: Warning: RockCrawlShop.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Texture 'RockCrawlHeavenShop.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 14:23:16: Texture 'RockCrawlHeavenShopAO.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 14:23:16: Mesh: Loading RockCrawlShopAOCOL.mesh. 14:23:16: Warning: RockCrawlShopAOCOL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlShopRoad.mesh. 14:23:16: Warning: RockCrawlShopRoad.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlShopRoadCOL.mesh. 14:23:16: Warning: RockCrawlShopRoadCOL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlHeavenBBQShack.mesh. 14:23:16: Warning: RockCrawlHeavenBBQShack.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Texture 'RockCrawlHeavenBBQshack.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 14:23:16: Texture 'RockCrawlHeavenBBQshackAO.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 14:23:16: Mesh: Loading RockCrawlHeavenBBQShackCOL.mesh. 14:23:16: Warning: RockCrawlHeavenBBQShackCOL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlHeavenBBQShackRoad.mesh. 14:23:16: Warning: RockCrawlHeavenBBQShackRoad.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlHeavenBBQShackRoadCOL.mesh. 14:23:16: Warning: RockCrawlHeavenBBQShackRoadCOL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBridge.mesh. 14:23:16: Warning: RockCrawlBridge.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Texture 'RockCrawlHeaven.dds': Loading 1 faces(PF_DXT3,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1024x1024x1. 14:23:16: Texture 'RockCrawlBridgeAO.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 14:23:16: Mesh: Loading RockCrawlBridgeCOL.mesh. 14:23:16: Warning: RockCrawlBridgeCOL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBridgeRoad.mesh. 14:23:16: Warning: RockCrawlBridgeRoad.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBridgeRoadCOL.mesh. 14:23:16: Warning: RockCrawlBridgeRoadCOL.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlArch.mesh. 14:23:16: Warning: RockCrawlArch.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlMound.mesh. 14:23:16: Warning: RockCrawlMound.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulder.mesh. 14:23:16: Warning: RockCrawlBoulder.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulder1.mesh. 14:23:16: Warning: RockCrawlBoulder1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulder2.mesh. 14:23:16: Warning: RockCrawlBoulder2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulderBig3.mesh. 14:23:16: Warning: RockCrawlBoulderBig3.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulderFlat.mesh. 14:23:16: Warning: RockCrawlBoulderFlat.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulderBig2.mesh. 14:23:16: Warning: RockCrawlBoulderBig2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulderFlat1.mesh. 14:23:16: Warning: RockCrawlBoulderFlat1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulderBig.mesh. 14:23:16: Warning: RockCrawlBoulderBig.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulderBig1.mesh. 14:23:16: Warning: RockCrawlBoulderBig1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlMainSign.mesh. 14:23:16: Warning: RockCrawlMainSign.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlGutCheckSign.mesh. 14:23:16: Warning: RockCrawlGutCheckSign.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlCactus.mesh. 14:23:16: Warning: RockCrawlCactus.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlCactus1.mesh. 14:23:16: Warning: RockCrawlCactus1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlGreenBush.mesh. 14:23:16: Warning: RockCrawlGreenBush.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulderBig4.mesh. 14:23:16: Warning: RockCrawlBoulderBig4.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulderBig5.mesh. 14:23:16: Warning: RockCrawlBoulderBig5.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBoulderFlat2.mesh. 14:23:16: Warning: RockCrawlBoulderFlat2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBerfSign.mesh. 14:23:16: Warning: RockCrawlBerfSign.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlDark.mesh. 14:23:16: Warning: RockCrawlDark.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlDark1.mesh. 14:23:16: Warning: RockCrawlDark1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlDark2.mesh. 14:23:16: Warning: RockCrawlDark2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlDark3.mesh. 14:23:16: Warning: RockCrawlDark3.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlDark4.mesh. 14:23:16: Warning: RockCrawlDark4.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlDark5.mesh. 14:23:16: Warning: RockCrawlDark5.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlBabySign.mesh. 14:23:16: Warning: RockCrawlBabySign.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlMound1.mesh. 14:23:16: Warning: RockCrawlMound1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlRoad.mesh. 14:23:16: Warning: RockCrawlRoad.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlLedge2.mesh. 14:23:16: Warning: RockCrawlLedge2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlLedge3.mesh. 14:23:16: Warning: RockCrawlLedge3.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlLedge4.mesh. 14:23:16: Warning: RockCrawlLedge4.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlLedge5.mesh. 14:23:16: Warning: RockCrawlLedge5.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlLedge.mesh. 14:23:16: Warning: RockCrawlLedge.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlLedge6.mesh. 14:23:16: Warning: RockCrawlLedge6.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlLedge1.mesh. 14:23:16: Warning: RockCrawlLedge1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlLedge7.mesh. 14:23:16: Warning: RockCrawlLedge7.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:16: Mesh: Loading RockCrawlLedge8.mesh. 14:23:16: Warning: RockCrawlLedge8.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlYieldSign.mesh. 14:23:17: Warning: RockCrawlYieldSign.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlFlexRamp.mesh. 14:23:17: Warning: RockCrawlFlexRamp.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlFlexRamp1.mesh. 14:23:17: Warning: RockCrawlFlexRamp1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlRoad1.mesh. 14:23:17: Warning: RockCrawlRoad1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading load-spawner.mesh. 14:23:17: Texture 'load-spawner.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 14:23:17: Texture 'icon_sale.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 14:23:17: Mesh: Loading RockCrawlHeavenWaterfall.mesh. 14:23:17: Warning: RockCrawlHeavenWaterfall.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Texture 'WATERFALL.png': Loading 1 faces(PF_A8R8G8B8,27x105x1) Internal format is PF_A8R8G8B8,27x105x1. 14:23:17: Texture 'WATERFALL1.png': Loading 1 faces(PF_A8R8G8B8,27x105x1) Internal format is PF_A8R8G8B8,27x105x1. 14:23:17: Texture 'WATERFALL2.png': Loading 1 faces(PF_A8R8G8B8,27x105x1) Internal format is PF_A8R8G8B8,27x105x1. 14:23:17: Texture 'WATERFALL3.png': Loading 1 faces(PF_A8R8G8B8,27x105x1) Internal format is PF_A8R8G8B8,27x105x1. 14:23:17: Mesh: Loading RockCrawlHeavenWaterfallCOL.mesh. 14:23:17: Warning: RockCrawlHeavenWaterfallCOL.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Can't assign material 'a' to SubEntity of 'Ogre/MO566' because this Material does not exist in group '0-RockCrawlHeaven.terrn2'. Have you forgotten to define it in a .material script? 14:23:17: Mesh: Loading RockCrawlTreeSmall.mesh. 14:23:17: Warning: RockCrawlTreeSmall.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Texture 'RockCrawlHeavenTrees.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 14:23:17: Mesh: Loading RockCrawlTreeBig.mesh. 14:23:17: Warning: RockCrawlTreeBig.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlTreeMedium.mesh. 14:23:17: Warning: RockCrawlTreeMedium.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlTireRoll.mesh. 14:23:17: Warning: RockCrawlTireRoll.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlTireRollcol.mesh. 14:23:17: Warning: RockCrawlTireRollcol.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlTireRoll1.mesh. 14:23:17: Warning: RockCrawlTireRoll1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlTireRoll1col.mesh. 14:23:17: Warning: RockCrawlTireRoll1col.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlBBQSign1.mesh. 14:23:17: Warning: RockCrawlBBQSign1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Texture 'RockCrawlHeavenBBQSign.png': Loading 1 faces(PF_A8R8G8B8,220x210x1) Internal format is PF_A8R8G8B8,220x210x1. 14:23:17: Texture 'RockCrawlHeavenBBQSign1.png': Loading 1 faces(PF_A8R8G8B8,220x210x1) Internal format is PF_A8R8G8B8,220x210x1. 14:23:17: Texture 'RockCrawlHeavenBBQSign2.png': Loading 1 faces(PF_A8R8G8B8,220x210x1) Internal format is PF_A8R8G8B8,220x210x1. 14:23:17: Texture 'RockCrawlHeavenBBQSign3.png': Loading 1 faces(PF_A8R8G8B8,220x210x1) Internal format is PF_A8R8G8B8,220x210x1. 14:23:17: Mesh: Loading RockCrawlBBQSign2.mesh. 14:23:17: Warning: RockCrawlBBQSign2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlBBQSign.mesh. 14:23:17: Warning: RockCrawlBBQSign.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlRoad2.mesh. 14:23:17: Warning: RockCrawlRoad2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlArch2.mesh. 14:23:17: Warning: RockCrawlArch2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlArch2col.mesh. 14:23:17: Warning: RockCrawlArch2col.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlBigObstacle.mesh. 14:23:17: Warning: RockCrawlBigObstacle.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Texture 'RockCrawlHeavenRock1.dds': Loading 1 faces(PF_DXT1,400x400x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,400x400x1. 14:23:17: Mesh: Loading RockCrawlWoodBridge.mesh. 14:23:17: Warning: RockCrawlWoodBridge.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlWoodBridgecol.mesh. 14:23:17: Warning: RockCrawlWoodBridgecol.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlWoodBridge1.mesh. 14:23:17: Warning: RockCrawlWoodBridge1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlWoodBridge1col.mesh. 14:23:17: Warning: RockCrawlWoodBridge1col.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlCheckpoint.mesh. 14:23:17: Warning: RockCrawlCheckpoint.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlCheckpoint1.mesh. 14:23:17: Warning: RockCrawlCheckpoint1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlBigObstacle1.mesh. 14:23:17: Warning: RockCrawlBigObstacle1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Texture 'RockCrawlHeavenRock3.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 14:23:17: Mesh: Loading RockCrawlLedge9.mesh. 14:23:17: Warning: RockCrawlLedge9.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Texture 'RockCrawlHeavenRock2.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 14:23:17: Mesh: Loading RockCrawlBigObstacle2.mesh. 14:23:17: Warning: RockCrawlBigObstacle2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Mesh: Loading RockCrawlTreeTall.mesh. 14:23:17: Warning: RockCrawlTreeTall.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 14:23:17: Texture 'RockCrawlHeavenTrees1.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 14:23:17: Mesh: Loading hangar.mesh. 14:23:17: Texture 'hangarskindiffuse.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 14:23:17: Mesh: Loading hangarcol.mesh. 14:23:17: ## Initializing terrain light properties 14:23:17: ## Initializing Overview Map Subsystem 14:23:17: Texture 'icon_other.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 14:23:17: ===== LOADING TERRAIN ACTORS RockCrawlHeaven.terrn2 14:23:17: ## Loading Terrain Actors 14:23:17: ===== TERRAIN LOADING DONE RockCrawlHeaven.terrn2 14:23:17: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "RockCrawlHeaven.terrn2", old: "" 14:23:17: Mesh: Loading arrow2.mesh. 14:23:17: Texture 'targetarrowtex.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 14:23:17: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 14:23:17: Texture 'grass4.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 14:23:17: Texture 'RockCrawlgrass31.png': Loading 1 faces(PF_A8R8G8B8,302x291x1) Internal format is PF_A8R8G8B8,302x291x1. 14:23:17: Texture 'icon_person.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 14:23:17: Texture 'icon_person_activated.dds': Loading 1 faces(PF_DXT5,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT5,64x64x1. 14:23:17: Texture 'highcontrast_black.png': Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 14:23:17: RoRBot joined the game 14:23:17: * received stream registration: 1: 10, type: 1 14:23:17: * received stream registration: 1: 11, type: 3 14:23:17: Player joined the game 14:23:17: * received stream registration: 15: 13, type: 3 14:23:17: * received stream registration: 15: 14, type: 0 14:23:17: [RoR] Creating remote actor for 0:0 14:23:17: Ogre::RuntimeAssertionException::RuntimeAssertionException: resourceName is empty string in Ogre::ResourceGroupManager::resourceExistsInAnyGroupImpl at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreResourceGroupManager.cpp (line 1642) 14:23:17: Ogre::RuntimeAssertionException::RuntimeAssertionException: resourceName is empty string in Ogre::ResourceGroupManager::resourceExistsInAnyGroupImpl at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreResourceGroupManager.cpp (line 1642)