20:05:21: Creating resource group General
20:05:21: Creating resource group OgreInternal
20:05:21: Creating resource group OgreAutodetect
20:05:21: Registering ResourceManager for type Mesh
20:05:21: Registering ResourceManager for type Material
20:05:21: Registering ResourceManager for type Skeleton
20:05:21: XMLMeshSerializer reading mesh data from C:\Users\mre12.MRE-PC\Documents\My Games\Rigs of Rods\vehicles\AC200retexture\ac200boom.mesh.xml...
20:05:22: Reading geometry...
20:05:22: Geometry done...
20:05:22: Reading submeshes...
20:05:22: Submeshes done.
20:05:22: Reading mesh names...
20:05:22: Mesh names done.
20:05:22: XMLMeshSerializer import successful.
20:05:22: MeshSerializer writing mesh data to stream C:\Users\mre12.MRE-PC\Documents\My Games\Rigs of Rods\vehicles\AC200retexture\ac200boom.mesh...
20:05:22: File header written.
20:05:22: Writing mesh data...
20:05:22: Writing submesh...
20:05:22: Exporting submesh texture aliases...
20:05:22: Submesh texture aliases exported.
20:05:22: Submesh exported.
20:05:22: Exporting bounds information....
20:05:22: Bounds information exported.
20:05:22: Exporting submesh name table...
20:05:22: Submesh name table exported.
20:05:22: Mesh data exported.
20:05:22: MeshSerializer export successful.
20:05:22: Unregistering ResourceManager for type Skeleton
20:05:22: Unregistering ResourceManager for type Material
20:05:22: Unregistering ResourceManager for type Mesh
