Hello everyone, and welcome to the 4th round of the 0.4.8 release candidates!
This RC has been focused on fixing and improving multiplayer
Changes since RC3:
🔧 Auto-scale reflection textures
🎮 Resurrected the race results submission
🔧 More beautiful (and coloured) netlabels:
🐛 Fixed the...
Hello everyone, and welcome to round 3 of the 0.4.8 release candidates!
This build adds some new features and fixes some crashes that occurred in RC2
Changes since RC2:
Basic savegame functionality (with quick- & autosave)
One autosave slot (allows you to resume the previous session from...
Hello everyone, and welcome to round 2 of the 0.4.8 release candidates!
This build fixes some crashes that occurred in RC1 and adds some new features
Changes since RC1:
Revived the top speed indicator
Revived the max g-forces visualization
Added a rotators debug view mode
Revamped the static...
Finally, more than 2 years after 0.4.7 was released, version 0.4.8 is almost ready!
But first, we release this RC to see if everything is working as expected
Some highlights in 0.4.8:
Removed RoRConfig: All settings can now be changed inside RoR
Submesh friction fix: Vehicles...
If you want to test the latest changes to RoR without having to compile the game yourself, you can download a Development build.
Download with the itch.io desktop app (Recommended)
With the desktop app, the latest build will be automatically downloaded and installed
Also, only the changed...