ah, ok thanks, man. I thought it was just my computer. (or the fact that I am running it on a chromebook) but I managed to get the ai working in the standard AITestMap.terrn2. I wish I can show y'all a video of the ai running in anotherfoxguy's AITestMap.terrn2, but this forum wouldn't accept...
4BusFollow.as (41, 1): Info = Compiling void frameStep(float)
4BusFollow.as (54, 13): Warning = The operand is implicitly converted to handle in order to compare them
4BusFollow.as (68, 13): Error = No matching signatures to 'BeamClass::navigateTo(vector3&)'
4BusFollow.as (78, 13): Error = No...
sometimes, the sounds in rigs of rods can glitch out. when I drove grayson's hdx, it made a horrible whining sound. and gabester's Honda accord hatchback can make a terrible buzzing noise over the normal engine sounds.
and the game would constantly set the volume to 1%. AnY AnSwErS!?