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  1. DarthCain

    Collaboration request - Shading meshes in Blender

    I might be willing to take a look at a few of them. I have a lot of my own things I'm working on though, but I do have experience in UV'ing SKP models. As long as you've used lots of groups in skp, it doesn't create any unnecessary polys at intersections of the faces
  2. DarthCain

    WIP - Beta Released AinTech TLK300 - 300 ton telescopic crawler crane

    Crane seems to work really well for me. Haven't had any issues as of yet. As for the model, I think the cab could use a bit of thickening along the corners between the "glass" and the metal, as it almost seems really small and almost two dimensional. Only other thing I noticed was the lack of an...
  3. DarthCain

    Unsolved Layout of the repository archive makes it impossible to use.

    The issue with all the old files is that all the information that was attached, was deleted when tdev abruptly decided to delete everything with no word. Luckily, we were at least able to salvage all the files, but all the other data was lost.
  4. DarthCain

    Development Screens

    I'll still never understand why you spend so much time on those since you cant ever release them.
  5. DarthCain

    Development Screens

    So. besides the rebake, I need to do on the deck, I think its pretty close to being finished.
  6. DarthCain

    Picture of Your Ride V4.0

    My new ride, finally got rid of my old Colorado. 2013 Ford Explorer
  7. DarthCain

    Wanco Arrowboard Trailers 1.0.0

    Wanco Arrow board trailers. Has both 15, and 25 light boards. Controls: F1-2 Raise/Lower Stabilizing Jacks F3-4 Raise/Lower Pintlehook F5-6 Unfold/Fold Arrow board Control+Numbers to use the light patterns I don't want to see this modded, or put in any other game without my written permission.
  8. DarthCain

    Wanco Arrowboard Trailers

    DarthCain submitted a new resource: Wanco Arrowboard Trailers - Arrow Board Light trailers Read more about this resource...
  9. DarthCain

    Random Screens

    Trying to access the top secret base
  10. DarthCain

    Development Screens

    Redoing a thing
  11. DarthCain

    Development Screens

    Most of the textures are done now. Just need to finish the dash, cylinders, and levers, and texture all that and the seat, and the model will be complete.
  12. DarthCain

    Development Screens

    Making the community map a tiny portion of the size it was originally. I'm basically cutting a ton of space, but it'll still be over the size of standard RoR maps, at 6kmx6km, instead of the daunting 18km x 18km it was. Not ruling out making it biger in the future, just cut it into parts. Main...
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