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I can't model! [SOLVED]
#1
So I'm trying to model with Sketchup, but it is not working. I started with a simple plane (square) divided into 4 sections, and tried to use the move tools to move planes and edges. However, Sketchup doesn't like me and the shape stays flat, and I want it to be a somewhat curved object out of polygons. If this isn't the right way to model, tell me. I saw this method in the hours of modeling tutorials I watched.


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#2
There are tons of tutorials/videos/posts online about modeling in sketchup. I'm not going to spend hours writing a post to help you when you can help yourself to the hours and hours and hours of learning opportunities already available. I don't know how you watched hours already and can't manage to edit the location of one vertice.
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  • DirtGamer301
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#3
(04-20-2016, 04:59 PM)The Wolf Wrote: There are tons of tutorials/videos/posts online about modeling in sketchup. I'm not going to spend hours writing a post to help you when you can help yourself to the hours and hours and hours of learning opportunities already available.

Yes, I spent much of yesterday afternoon, the afternoon before, and this morning trying to find a tutorial that works and watching a few hours of tutorials that didn't work. I've already done that.
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#4
Tutorials work if you actually follow with them.  We are not here to hold your hand through the process.
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#5
There is TONS of tutorials on the internet. Also, I would suggest you to get in touch with some people that know how to model in sketchup. They could help you a ton.

Also I do not know if there is anything about modeling in sketchup on the backup wiki. But there is tutorials on the plugins needed to export from sketchup to Ogre on the backup wiki.

Backup Wiki: http://ror.avrintech.net/rorwikibackup/i.../Main_Page

Hope this helps. Smile
~Chris~
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  • gigawert
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#6
sketchup is one of the simplest 3d mesh builders available,

like you did with making 4 squares is not the best way, the best way is to start with an line,

use this tutorial as guide line, it explains a lot of things in detail


if you need more things to know you can aks me, i'm experienced with google sketchup
i already made a lot of things like these scania 2 serie models which are still W.I.P


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hello everyone, old forum members will still reconize me with this name, and yes i'm still in, can't stop playing this awsome game,

Proud owmer of an SCANIA L 80 S from 1968

parts thread: https://forum.rigsofrods.org/thread-641.html
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#7
just noticed i forgot the link of the video
https://www.youtube.com/watch?v=YGdLwE4Ue-c
hello everyone, old forum members will still reconize me with this name, and yes i'm still in, can't stop playing this awsome game,

Proud owmer of an SCANIA L 80 S from 1968

parts thread: https://forum.rigsofrods.org/thread-641.html
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#8
(04-20-2016, 07:26 PM)Chris81 Wrote: There is TONS of tutorials on the internet. Also, I would suggest you to get in touch with some people that know how to model in sketchup. They could help you a ton.

Also I do not know if there is anything about modeling in sketchup on the backup wiki. But there is tutorials on the plugins needed to export from sketchup to Ogre on the backup wiki.

Backup Wiki: http://ror.avrintech.net/rorwikibackup/i.../Main_Page

Hope this helps. Smile

Wow thanks! I finally figured out how to move around polygons when I saw this and made this little thing in Sketchup 8:

   
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  • auke1
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#9
looks like you got a start, keep practicing and hopefully we will see some mods from you
hello everyone, old forum members will still reconize me with this name, and yes i'm still in, can't stop playing this awsome game,

Proud owmer of an SCANIA L 80 S from 1968

parts thread: https://forum.rigsofrods.org/thread-641.html
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  • gigawert
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#10
(04-21-2016, 12:04 AM)auke1 Wrote: looks like you got a start, keep practicing and hopefully we will see some mods from you

Yep, that's what I'm planning on. Smile

Also, that tutorial uses 2D planes for modeling, while other pages on the wiki advise against using 2D polygons for modeling. Like this one: http://ror.avrintech.net/rorwikibackup/i...p_Tutorial

Can I use 2D polygons like I just did for cars, or do I need 3D for everything?
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