Hey everyone, I'm just beginning to learn how to add animation to props, and can't figure out one thing. I want a prop to work in the following way:
Only be triggered when I press a command button (like F6) but also be affected by engine RPM. The prop in question will be a hoist winch on a crane, which obviously should only rotate when hoisting the hook, but also have variable speed just like the hook commands themselves. It must also have 360 degree rotation.
I first thought about adding an N/B rotator to rotate the winch prop, but would prefer to not use N/B just for that.
Using source: tacho to correspond to engine RPM together with event: COMMANDS_XX to only respond to command press didn't work. Whatever combination, it either spun according to the engine but constantly regardless of command press (autoanimate), or it did respond to commands, but wasn't affected by RPM and couldn't spin 360 degrees continuously. What combination should I use, or is this not possible? Thanks.
Only be triggered when I press a command button (like F6) but also be affected by engine RPM. The prop in question will be a hoist winch on a crane, which obviously should only rotate when hoisting the hook, but also have variable speed just like the hook commands themselves. It must also have 360 degree rotation.
I first thought about adding an N/B rotator to rotate the winch prop, but would prefer to not use N/B just for that.
Using source: tacho to correspond to engine RPM together with event: COMMANDS_XX to only respond to command press didn't work. Whatever combination, it either spun according to the engine but constantly regardless of command press (autoanimate), or it did respond to commands, but wasn't affected by RPM and couldn't spin 360 degrees continuously. What combination should I use, or is this not possible? Thanks.