• Please be sure to read the troubleshooting guidelines and the General FAQ before creating a thread.
    Please also be sure to see related threads to your issue, a solution may already exist.
  • Rigs of Rods 2022.04 has been released! Get it here.
  • Due to extremely high demand we are unable to handle new or existing requests to the races API. We will try to fix this as soon as possible.

Unsolved Dark terrain texutres on 0.4.8.0-RC4 linux

Status
Not open for further replies.

Fili86RaceFace

Active member
Joined
Jan 15, 2018
Messages
310
almost all the maps are like this, on windows this does not happen
 

Attachments

  • screenshot_1.png
    screenshot_1.png
    1 MB · Views: 210
  • screenshot_2.png
    screenshot_2.png
    1,006.5 KB · Views: 211
  • screenshot_3.png
    screenshot_3.png
    978.3 KB · Views: 209

CuriousMike

Well-known member
Old-timer
Retired Staff
Joined
Dec 22, 2018
Messages
1,189
Location
Florida
For whatever reason on OpenGL terrain normal mapping is always enabled regardless if the terrain has it disabled, and a majority of converted maps don't have their normals set up properly.
The only current fix would be to provide a blank normal map by following these steps:
  1. Download the zip attached below and extract it.
  2. Place blank_NRM.dds in the terrain's zip file.
  3. Open the terrain's page file in a text editor (e.g. Bajatrack-page-0-0.otc)
  4. Change the normal map texture to blank_NRM.dds, like so:
    notepad++_2019-03-25_19-46-40.png
  5. Save & close the file.
 

Attachments

  • blank_NRM.zip
    2.4 KB · Views: 187
Status
Not open for further replies.
Top