Unsolved Dark terrain texutres on 0.4.8.0-RC4 linux

CuriousMike

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For whatever reason on OpenGL terrain normal mapping is always enabled regardless if the terrain has it disabled, and a majority of converted maps don't have their normals set up properly.
The only current fix would be to provide a blank normal map by following these steps:
  1. Download the zip attached below and extract it.
  2. Place blank_NRM.dds in the terrain's zip file.
  3. Open the terrain's page file in a text editor (e.g. Bajatrack-page-0-0.otc)
  4. Change the normal map texture to blank_NRM.dds, like so:
    notepad++_2019-03-25_19-46-40.png
  5. Save & close the file.
 

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