I've run into a little issue...
I'm using hookgroups to attach the counterweight onto a crane. The issue is that the "ties" that the hooks create to attach&pull the object (counterweight in this case) get stretched out by the weight of the object, resulting in a non-perfect fit and that the weight keeps bouncing around a bit, which doesn't look good but also compromises the smoothness of the crane operation. See the screenshot, the visible ties should be zero length to create a perfect connection, but evidently they aren't. The hooks in question are set to shortlimit: 0.0 and a very high maxforce in order to not cancel the retraction due to the heavy load, but this is still the result. I tried to apply a set_beam_defaults before the hooks section but it doesn't seem to have any effect on the hook ties.
I also tried to do without the whole hookgroup&lockgroup feature, and only just use normal hooks (as defined by "h" after the nodes) to see if this problem was specific to hookgroups, but found the most simple hooking feature to have the same problem, so no luck there.
Any suggestions?
I'm using hookgroups to attach the counterweight onto a crane. The issue is that the "ties" that the hooks create to attach&pull the object (counterweight in this case) get stretched out by the weight of the object, resulting in a non-perfect fit and that the weight keeps bouncing around a bit, which doesn't look good but also compromises the smoothness of the crane operation. See the screenshot, the visible ties should be zero length to create a perfect connection, but evidently they aren't. The hooks in question are set to shortlimit: 0.0 and a very high maxforce in order to not cancel the retraction due to the heavy load, but this is still the result. I tried to apply a set_beam_defaults before the hooks section but it doesn't seem to have any effect on the hook ties.
I also tried to do without the whole hookgroup&lockgroup feature, and only just use normal hooks (as defined by "h" after the nodes) to see if this problem was specific to hookgroups, but found the most simple hooking feature to have the same problem, so no luck there.
Any suggestions?