so zip subfolders are a huge issue with RoR's zip parsers, so having things in them would cause spawning bugs...
i find that kinda strange given my other stuff spawned just fine with subfolders, so i don't know what's with my newer packs and ogrezip.cpp
but if something new to learn comes...
just strengthened the wheels and suspension, the shocks are more resistant to inversion and the tires are stronger;
more updates coming soon (hopefully)
so to find right ratios, what would you have to do?
would you have to take your limits and multiply them?
or something like lower times upper limit then divided by how long you want it to go in seconds?
i don't understand the relationships between the limits & ratio so making this is kinda...