A destructible engine ?

Razmott

rough modder
I noticed some time ago that the Chevy G20 engine can be destroyed. Let me explain:
When you hit the vehicle at a certain speed straight against a wall, most of the time it stops and won't start again. What can also happen, more rarely, is that it ends up "dying" shortly after the collision.

To further my point, there is a video:
(unzip the file)
 

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Weird. Couldn't find anything in the truckfile, not even triggers.
Only thing I could think of is all the cinecams got submerged, but obviously that didn't happen.
 
Weird. Couldn't find anything in the truckfile, not even triggers.
Only thing I could think of is all the cinecams got submerged, but obviously that didn't happen.
It happenned. The cinecam's beams broke and the node got submerged.
2025-04-25 18_06_18-Rigs of Rods version 2025.03-RC1.png
 
It happenned. The cinecam's beams broke and the node got submerged.
View attachment 25643
Huh. l guess l reaIIy do learn new things every day. I think that means the cinecam's beams are also affected by the last defined set_beam_defaults. I could use this to my advantage and convert many other deformable vehicles into ones that stop working if you crash them too hard. I think cinecam nodes don't collide with the ground, so it should be pretty easy to do.
 
Huh. l guess l reaIIy do learn new things every day. I think that means the cinecam's beams are also affected by the last defined set_beam_defaults. I could use this to my advantage and convert many other deformable vehicles into ones that stop working if you crash them too hard. I think cinecam nodes don't collide with the ground, so it should be pretty easy to do.
thing with it is it only works with terrains that have water. Atleast I think It did unless something changed
 
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