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  1. Miner34

    Sanitation Collection Prototype

    Then just download the latest dev build.
  2. Miner34

    Idea for the new update

    I mean, some kinds of missions can be made without a terrain editor. The sanitation collection prototype is kinda like a mission.
  3. Miner34

    Idea for the new update

    You mean missions? Those are already in the update.
  4. Miner34

    Idea for the new update

    It would only work with newer mods since it would require the vehicle mod to tell RoR which part is what. It should probably be a script mod and not a base feature. That way it would require some more things to be connected to the AngelScript modding API, but since that's planned anyways it...
  5. Miner34

    Reshade or other post processing on Linux?

    Is there a way i can get some post processing effects in RoR on Linux? I tried using reshade by running RoR under WINE (which is not a good solution anyways since the performance would not be that good) but it just gave me an error. I also know there is vkBasalt, but it only works with Vulkan...
  6. Miner34

    how hard is it (and how) to make a car stupid fast

    It's actually easy, you just have to change a few numbers in the engine section of the .truck (or .car) file in the mod. https://docs.rigsofrods.org/vehicle-creation/fileformat-truck/#engine. Turn up the max rpm (second value) to get more max speed and the torque (third value) to get more...
  7. Miner34

    does roro have pedal support

    As you can see from the few input configs for them it does. Never tested it myself though.
  8. Miner34

    Idea for the new update

    There is also a setting which allows you to see how stressed the beams are by changing their color.
  9. Miner34

    what has happened to rorbot and why does everyone spawn banned stuff

    He got deprecated like 3 years ago... It had to happen at some point. Now they need to make a new one.
  10. Miner34

    Random Screens

  11. Miner34

    Post your current air quality

    92, that sucks
  12. Miner34

    Random Game Videos/Screenshots

    https://video.hardlimit.com/w/o8JMv4Wpi1WyTxEBA5hc89
  13. Miner34

    how to use replay mode\how to play the replay

    Press the left and right arrows to move between time. By default the replay mode only records the last half second or something like that.
  14. Miner34

    Can i move a vehicle without reset?

    Switch to soft reset mode with ', then just use backspace as usual.
  15. Miner34

    How do i make my terrain objects receive light from cars?

    I'm creating my first map and want the road to receive light from vehicles, like in the muttly oval track map. This is my material: import * from "managed_mats.material" material roadmaterial: RoR/Managed_Mats/Base { technique BaseTechnique { pass BaseRender {...
  16. Miner34

    Random Screens

  17. Miner34

    Random ROR Videos

    https://video.hardlimit.com/w/o65xT7bdFPiHYaZz4Hd1Eu
  18. Miner34

    WIP Oval track

    So, i bumped up the resolution of the road a bit (still under 5k tris), and i might have just made the smoothest curved road in the history of RoR... Driving on it is just so smooth now, you can't feel the bumps even on the mz2r from the wheel camera. Also, the performance impact is basically...
  19. Miner34

    WIP Oval track

    I recently started working on an oval track, and now i started getting it in-game. The track is 20 meters wide, approximately 2.5 km long and has a tilt of up to 45°, making it quite deadly. The asphalt texture has a resolution of 2 px/cm thanks to the use of 4k textures. The road is currently...
  20. Miner34

    Random Screens

    Asphalt texture with procedural stripes, exported from Blender to RoR (i'm currently working on an oval track and this is a test texture)
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