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  1. LoucoporCarros23

    How do I get my mod whitelisted so I don't get warned for using it on the servers?

    Same thing happend to me with my reworked 69 dodge superbee nb on officials server, i also did an re-uv map and added GUID for texturing to it. Besides warning, none of my friends could not see me in MP anymore, so i tried to name my truck file and zip the same exact as a mod they have. It...
  2. LoucoporCarros23

    Bem vindo á team

    Bem vindo á team
  3. LoucoporCarros23

    congrats for mod X

    congrats for mod X
  4. LoucoporCarros23

    Development Screens

    Chevrolet Chevette 1977 GPII
  5. LoucoporCarros23

    glad to see you back on the community

    glad to see you back on the community
  6. LoucoporCarros23

    rigs of rods freezing my pc

    Ogre::RenderingAPIException::RenderingAPIException: Error Presenting surfaces in D3D9Device Ran out of video memory
  7. LoucoporCarros23

    How can I make the font/GUI bigger?

    Currently that isn't an option, the gui size will depend on your monitor/game resolution, but its something that is being planned.
  8. LoucoporCarros23

    Rigs Of Rods wont open

    https://forum.rigsofrods.org/threads/rigs-of-rods-not-opening-or-giving-error-code.3223/
  9. LoucoporCarros23

    Random Screens

    Thank my ✨WXGA monitor✨for the aa lack
  10. LoucoporCarros23

    Looking awesomeness 😁

    Looking awesomeness 😁
  11. LoucoporCarros23

    FileNotFoundError: [Errno 2] No such file or directory:

    https://docs.rigsofrods.org/tools-tutorials/blender-mesh-editing/#error-2-no-such-file-or-directory
  12. LoucoporCarros23

    Gabester permission problem

    Gabester is no longer in this community, you can just upload it on repository and wait to be approved, if it has addons (parts) added that was not made by you then you should ask permission for the orignal creators of these parts to be released with Gabester's mod, after it, credit them for the...
  13. LoucoporCarros23

    😂

    😂
  14. LoucoporCarros23

    Steering "problem"

    By now, you can disable steering speed coupling to get a more sensitive direction
  15. LoucoporCarros23

    should i use nodesnap or blender to make my first mod?

    Understand, blender is a complex 3D modeling and rendering package, before you can use it effectively to make things, you need to know a few things about how it works: The process of 3D modeling and rendering (what Blender does) Some rudiments of 3D analytic geometry (axis and coordinates)...
  16. LoucoporCarros23

    Change the time in Rigs of Rods

    Then you should set sky gfx to Caelum, ingame on your top menu bar > settings theres a slider wich can be drag by your mouse cursor, like that it must change the time but as far as i can remember a numpad is no needed since you have Plus & Minus in your keyboard so you could try, cant remember...
  17. LoucoporCarros23

    ROR Crashes while "Loading Water Subsystem" is shown thru loading some terrains

    Please upload your RoR.log file from: Windows: Documents\My Games\Rigs of Rods\logs Look for a file named"RoR". Can be attached by browsing into your windows file explorer or either dragging the file into the Forum to attach
  18. LoucoporCarros23

    Blender stopped converting xml.mesh to .mesh

    Hi again, so Ive been talking to some guys from a blender community about it, and he said that alot of people are actually having trouble with that version acting up and causing problems with addons. It seems like no one had really figured out any fixes yet. Most of the guys have just download...
  19. LoucoporCarros23

    Blender stopped converting xml.mesh to .mesh

    Well, I’m gonna to tell here a few things I’ve been trying to do try to solve this problem, which unfortunately didn’t work for me, but which would work for other people who are getting this same problem. Because I kinda discovered the cause, problem occurs when I try to enable OGRE exporter...
  20. LoucoporCarros23

    Blender stopped converting xml.mesh to .mesh

    But you still can name your mesh with the mesh name when export?
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