Arcade controls make it so after the vehicle has stopped and the brake key is pressed the vehicle will shift into reverse for you. Restart your game after you make the change, and it should work. Use the default input map.
Hello.
I am exporting in blender and receiving an error.
Error: https://prnt.sc/q4rtqn
My Blender Settings: https://gyazo.com/4d45eec3b5404ad0f395249e1d699868
If you need any other info, please let me know!
Hello, it's Will again.
I'm so sorry for bothering you all on the forum. I was just wondering, what do we do with windows in blender.
Like, what materials to apply?
Thank you again!
Hello,
It's Will
Just checking in to see if anyone could help me with this error. This happens when I import some mesh files, but sometimes it does not occur.
Screenshot of the error. Thank you!
http://prntscr.com/ny6sam
Hello. I know that Toolkit is probably not supported, so if it isn't and nobody can help me, so be it.
Every time I open toolkit, this happens.
http://prntscr.com/nnjlko
If you can't support it I understand.
I am editing a dashboard mesh in blender. I have imported the mesh, applied the materials, applied the textures, editing, then exporting. I am not using the .material, as I am not changing any textures. Below is a image of what is happening.
http://prntscr.com/n3u47p
Whenever I am making a bake, the image always comes out 'blotchy' or pixelated.
Screenshot:
http://prntscr.com/n17yje (It doesn't look this way from far away, but zooming in it is.)
When I spawn some vehicles in 4.8, on some meshes, there are these strange shading issues. Link underneath text is a screenshot, if anyone could help me, that would be great. Thanks.
http://prntscr.com/mz3zdm