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  1. Miner34

    Tutorial: Creating maps from satellite data

    Try connecting from the Z to the color ramp factor input and not the opposite.
  2. Miner34

    Tutorial: Creating maps from satellite data

    Just watch some basic shader editor tutorial for Blender, then try again.
  3. Miner34

    Tutorial: Creating maps from satellite data

    It's very important as right now you aren't rendering out the map's texture, you are rendering out the heightmap.
  4. Miner34

    Tutorial: Creating maps from satellite data

    Just drag from one of the little colored circles to the other one
  5. Miner34

    Tutorial: Creating maps from satellite data

    Press Shift+A to get more nodes.
  6. Miner34

    Sanitation Collection Prototype

    Then just download the latest dev build.
  7. Miner34

    Idea for the new update

    I mean, some kinds of missions can be made without a terrain editor. The sanitation collection prototype is kinda like a mission.
  8. Miner34

    Idea for the new update

    You mean missions? Those are already in the update.
  9. Miner34

    Idea for the new update

    It would only work with newer mods since it would require the vehicle mod to tell RoR which part is what. It should probably be a script mod and not a base feature. That way it would require some more things to be connected to the AngelScript modding API, but since that's planned anyways it...
  10. Miner34

    Reshade or other post processing on Linux?

    Is there a way i can get some post processing effects in RoR on Linux? I tried using reshade by running RoR under WINE (which is not a good solution anyways since the performance would not be that good) but it just gave me an error. I also know there is vkBasalt, but it only works with Vulkan...
  11. Miner34

    how hard is it (and how) to make a car stupid fast

    It's actually easy, you just have to change a few numbers in the engine section of the .truck (or .car) file in the mod. https://docs.rigsofrods.org/vehicle-creation/fileformat-truck/#engine. Turn up the max rpm (second value) to get more max speed and the torque (third value) to get more...
  12. Miner34

    does roro have pedal support

    As you can see from the few input configs for them it does. Never tested it myself though.
  13. Miner34

    Idea for the new update

    There is also a setting which allows you to see how stressed the beams are by changing their color.
  14. Miner34

    what has happened to rorbot and why does everyone spawn banned stuff

    He got deprecated like 3 years ago... It had to happen at some point. Now they need to make a new one.
  15. Miner34

    Random Screens

  16. Miner34

    Post your current air quality

    92, that sucks
  17. Miner34

    Random Game Videos/Screenshots

    https://video.hardlimit.com/w/o8JMv4Wpi1WyTxEBA5hc89
  18. Miner34

    how to use replay mode\how to play the replay

    Press the left and right arrows to move between time. By default the replay mode only records the last half second or something like that.
  19. Miner34

    Can i move a vehicle without reset?

    Switch to soft reset mode with ', then just use backspace as usual.
  20. Miner34

    How do i make my terrain objects receive light from cars?

    I'm creating my first map and want the road to receive light from vehicles, like in the muttly oval track map. This is my material: import * from "managed_mats.material" material roadmaterial: RoR/Managed_Mats/Base { technique BaseTechnique { pass BaseRender {...
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