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  1. Miner34

    Released Giant Plastic Brick

    Look at your previous screenshot, notice anything wrong? Scale should be set to 1 when exporting (CTRL+A -> Scale). hope this helps.
  2. Miner34

    Random Screens

  3. Miner34

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  4. Miner34

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  5. Miner34

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  6. Miner34

    Random Screens

    Rocket log
  7. Miner34

    Random Screens

    open console and type as game.getCurrentTruck().getHandle().scaleTruck(<number>), replacing <number> with the scale you want. if you go lower than 1.0 you will likely have to use the node/beam utility and lower spring and damping on everything to reduce instability, though there is a limit even...
  8. Miner34

    Random Screens

    Small sisu on top of normal sisu on top of large sisu
  9. Miner34

    Random Game Videos/Screenshots

    The terrain being broken is probably caused by WS3.0, you could try turning it off if that's an option But whoah those graphics are insane!
  10. Miner34

    your vehicle tunes (tuning menu or file editing)

    you can use tab to select fields and set even more stupid values (zero or even negative damping for example)
  11. Miner34

    Random Game Videos/Screenshots

    FlightGear, SEPECAT Jaguar, Grand Canyon
  12. Miner34

    Rigs of Rods Linux Chromebook Issue

    Likely software rendering. My guess is that you accidentally disabled gpu passthrough. The error in the screenshot suggests some libraries have been compiled with a more recent version of glibc than the one in the linux container. Try updating it.
  13. Miner34

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  14. Miner34

    Random Screens

    yeah got down to 12 fps once they crashed M(elt)V4S
  15. Miner34

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  16. Miner34

    Random Screens

    I would recommend also turning on FSAA in Render System if it can handle it (2 should be enough)
  17. Miner34

    RoR Update idea?

    Some maps already do that by adding empty actors that play a sound. Better approaches are probably possible with scripting. Should be possible with scripting, though performance would probably be quite bad. see https://github.com/RigsOfRods/rigs-of-rods/issues/3347
  18. Miner34

    I already made one but it's currently unpublished due to how randomly it behaves, i plan to...

    I already made one but it's currently unpublished due to how randomly it behaves, i plan to rewrite explosionlib with raycasting which should fix that
  19. Miner34

    Switch 2 controllers on RoR?

    Mostly depends on OIS detecting it. If it does, you'll most likely have to create a input map for it.
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