Ok.. so does it need to be the "Z" output that connects to the "FAC" on the color ramp? It keeps connecting the "X" and I can't get it to connect to the "Z."
I'm having trouble getting my shader editor to look like yours. Whenever adding new, all I get available to me is "principled BSDF" and "Material Output." How do I get the others that you have? Any help would be greatly appreciated!