A 100000 x 100000 km representation of the Bonneville Salt Flats created by Mikko_78, now available for RoR 0.4+
Important info:
With terrains of this size, vehicle structures vibrate/shake. Using a deformable vehicle is not recommended as it may result in instability!
Using Caelum sky is...
I noticed that if you add/move objects using the ingame terrain editor and print the object list to the terrain log, you will get a list of all objects on the map. This results in a rather big struggle when you want to add objects and try to filter the list in order to add the new stuff onto...
Correct me if I'm wrong but I think it was "Around the Mountain" that I noticed this. It had features such as moving water and various sounds AKA "Sound Loads" around the terrain like birds chirping, echoes, etc... Would this simply be a matter of scripting it or is there another way this was...