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demian

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my game wont start up for some reason

gpu is radeon rx570

logs:

09:30:18: [RoR] Rigs of Rods (www.rigsofrods.org) version 2021.04
09:30:18: [RoR] Current date: 2021-05-13
09:30:18: [RoR|CVar] sys_config_dir: "C:\Users\demia\Documents\My Games\Rigs of Rods\config" (was: "")
09:30:18: [RoR|CVar] sys_cache_dir: "C:\Users\demia\Documents\My Games\Rigs of Rods\cache" (was: "")
09:30:18: [RoR|CVar] sys_savegames_dir: "C:\Users\demia\Documents\My Games\Rigs of Rods\savegames" (was: "")
09:30:18: [RoR|CVar] sys_screenshot_dir: "C:\Users\demia\Documents\My Games\Rigs of Rods\screenshots" (was: "")
09:30:18: Ogre::FileNotFoundException::FileNotFoundException: Cannot open file: C:\Users\demia\Documents\My Games\Rigs of Rods\config\RoR.cfg in Ogre::_openFileStream at C:\Users\runneradmin\.conan\data\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreFileSystem.cpp (line 388)
09:30:18: [RoR|CVar] sys_resources_dir: "D:\Rigs of Rods\resources" (was: "")
09:30:18: Creating resource group General
09:30:18: Creating resource group OgreInternal
09:30:18: Creating resource group OgreAutodetect
09:30:18: SceneManagerFactory for type 'DefaultSceneManager' registered.
09:30:18: Registering ResourceManager for type Material
09:30:18: Registering ResourceManager for type Mesh
09:30:18: Registering ResourceManager for type Skeleton
09:30:18: MovableObjectFactory for type 'ParticleSystem' registered.
09:30:18: ArchiveFactory for archive type FileSystem registered.
09:30:18: ArchiveFactory for archive type Zip registered.
09:30:18: ArchiveFactory for archive type EmbeddedZip registered.
09:30:18: DDS codec registering
09:30:18: ETC codec registering
09:30:18: Registering ResourceManager for type HighLevelGpuProgram
09:30:18: Registering ResourceManager for type Compositor
09:30:18: MovableObjectFactory for type 'Entity' registered.
09:30:18: MovableObjectFactory for type 'Light' registered.
09:30:18: MovableObjectFactory for type 'BillboardSet' registered.
09:30:18: MovableObjectFactory for type 'ManualObject' registered.
09:30:18: MovableObjectFactory for type 'BillboardChain' registered.
09:30:18: MovableObjectFactory for type 'RibbonTrail' registered.
09:30:18: *-*-* OGRE Initialising
09:30:18: *-*-* Version 1.11.6 (Rhagorthua)
09:30:18: Loading library .\Codec_FreeImage
09:30:18: FreeImage version: 3.15.3
09:30:18: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
09:30:18: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic
09:30:18: Loading library .\RenderSystem_Direct3D9
09:30:18: Installing plugin: D3D9 RenderSystem
09:30:18: D3D9 : Direct3D9 Rendering Subsystem created.
09:30:18: D3D9: Driver Detection Starts
09:30:18: D3D9: Driver Detection Ends
09:30:18: Plugin successfully installed
09:30:18: Loading library .\RenderSystem_GL
09:30:18: Installing plugin: GL RenderSystem
09:30:18: OpenGL Rendering Subsystem created.
 
On AMD, the game will not launch unless OpenGL is commented out in the plugins.cfg file
You will find the plugins.cfg file where RoR is installed
Inside it, simply put a '#' in front of Plugin=RenderSystem_GL
 
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