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quick question about the addon-part feature.

Might add some questions from me too i guess

So with There being shocks option and rim option will There be engine and engineoption support for addons so player can add their own engine specs to game.
 
Began writing a users guide and file format overview a month ago, with other things going on recently I've sort of forgotten about it. Will resume working on it soon.
So with There being shocks option and rim option will There be engine and engineoption support for addons so player can add their own engine specs to game.
At the moment the new addonpart system is only capable of moving node positions and changing visual elements (meshes, flares, exhausts, and managedmaterials). Unfortunately it's not currently possible to edit shocks, engine tuning or any other truck file sections, these will hopefully be added in a future release.
 
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