jooshbutmynameisjosh
f-sieries lover
I was just wondering if there was an easier way to position the meshes than guessing in the .truck file
correcting devel who said:to position, the three values after ref, x, y will be the x, y, z offset (in meters), and after those will be the x, y, z rotation (in degrees), then the mesh name
how offsets work is basically a decimal percentage from the ref node to which ever axis node
so after ref, x, y, will be your offset in decimal percentages (0.0 to 1.0 for 0-100%)
so if let's say the distance from your ref to X node in meters is 4, and you want your thing at 2 meters or halfway to the X node, your X offset would be 0.5
the formula is simply small over big: [distance in meters from ref node to mesh/flare origin location] divided by the distance from ref to axis node)
you can see this formula in action & place flares/meshes easier with this tutorial
i just checked right now and this stuff has been added to the docsWhy is stuff like this not on the Docs? I feel like we've evolved backwards, using rocks as hammers, instead of hammersand then Flip comes and is like "hey guys you know we had hammers since 2011, oh and here is how to use them, and how it all makes sense now
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i just checked right now and this stuff has been added to the docs
i guess i had to use offsets so small i thought they were measured in meters
the docs for the flares always had this tho, which i know
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