WIP - Beta Released AinTech TLK300 - 300 ton telescopic crawler crane

AIN_002

Crawler crane specialist
Invited
Joined
Sep 8, 2018
Messages
31
Location
Sweden

Presenting the AinTech TLK300, custom design with inspiration from various real cranes.
As the title says, it's a WIP with lots of things to fix.

Features:
- Fully functional, precision-made crawlers with 72 links each, enabling the smoothest crawling operation of any crawler crane in the game so far. Crawling is possible under full load.
- 74m main boom capable of lifting heavy loads to high elevation.
- Specified capacity at ca. 300 ton, but tested to handle 1000 ton.
- "Narrow track" undercarriage that can retract the crawlers to move the crane on standard width roads, or in tight spaces.

screenshot_2018-12-06_01-02-12_1.pngscreenshot_2018-12-06_01-09-05_1.pngscreenshot_2018-12-06_01-12-35_1.png

Controls
Driving operation

SHIFT + F1-2 Left crawler
SHIFT + F3-4 Right crawler
(Shift+F2+3 makes the crane go straight forwards, Shift+F1+4 makes it go backward)
Remember to press the throttle to go faster!
F9-10 Undercarriage supports
F11-12 Retract/extend crawlers

Crane
F1-2 Rotate crane
F3-4 Boom up/down
F5-6 Hook up/down
Ctrl+F1-10, extend each of the 5 boom sections.

To do list:
- Fine tune the N/B and all crane operations, almost finished.
- Make a version with jib.
- Make a version that spawns without counterweight, with an attachment system for the player to add counterweights.
- Improve the meshes and add lots of more detail.

Enjoy, you're welcome!
 

Attachments

Last edited:

tttt_1012

New member
Joined
Nov 28, 2018
Messages
4
It's a surprising crane, and its crawlers are much smoother than those of the previous models. I tested its lifting capacity, 20 meters radius can lift 60 tons, I think it can be called 400 tons crane Haha. I use 0.38.67 version of the game, it sometimes bugs, look forward to your more perfect it, thank you.

screenshot_23.jpg
 
OP
OP
AIN_002

AIN_002

Crawler crane specialist
Invited
Joined
Sep 8, 2018
Messages
31
Location
Sweden
It's a surprising crane, and its crawlers are much smoother than those of the previous models. I tested its lifting capacity, 20 meters radius can lift 60 tons, I think it can be called 400 tons crane Haha. I use 0.38.67 version of the game, it sometimes bugs, look forward to your more perfect it, thank you.
What kind of bugs? Make sure to use the latest RoR version :)

Thanks.
 

DarthCain

Heavy Equipment Modeler
Moderator
Joined
Jan 14, 2018
Messages
58
Crane seems to work really well for me. Haven't had any issues as of yet. As for the model, I think the cab could use a bit of thickening along the corners between the "glass" and the metal, as it almost seems really small and almost two dimensional. Only other thing I noticed was the lack of an exhaust pipe.
 

tttt_1012

New member
Joined
Nov 28, 2018
Messages
4
What kind of bugs? Make sure to use the latest RoR version :)

Thanks.
I replaced the new 0.4.7.0 version of the game. Except that the game has no sound, everything is normal.
Thank you for your reply and look forward to updating it.
 
OP
OP
AIN_002

AIN_002

Crawler crane specialist
Invited
Joined
Sep 8, 2018
Messages
31
Location
Sweden
Crane seems to work really well for me. Haven't had any issues as of yet. As for the model, I think the cab could use a bit of thickening along the corners between the "glass" and the metal, as it almost seems really small and almost two dimensional. Only other thing I noticed was the lack of an exhaust pipe.
Yep, the cab is due for a whole remake. :)
 

rossi123

New member
Joined
Jan 16, 2019
Messages
4
Crane appears to work extremely well for me. Haven't had any issues starting at yet. With respect to the model, I figure the taxi could utilize a touch of thickening along the corners between the "glass" and the metal, as it nearly appears to be tiny and right around two dimensional. Tutuapp 9apps Showbox Just other thing I saw was the absence of a fumes pipe.
 
Last edited:
OP
OP
AIN_002

AIN_002

Crawler crane specialist
Invited
Joined
Sep 8, 2018
Messages
31
Location
Sweden
Crane appears to work extremely well for me. Haven't had any issues starting at yet. With respect to the model, I figure the taxi could utilize a touch of thickening along the corners between the "glass" and the metal, as it nearly appears to be tiny and right around two dimensional. Tutuapp 9apps Showbox Just other thing I saw was the absence of a fumes pipe.
With taxi, do you mean the operating cabin? As mentioned earlier I'm going to do a complete remake of it. :)

Nice to hear that you enjoy the crane!
 
Top