I'm adding working windows to my van here so it has a vertical offset;
the only issue with just an offset would be that it would be visible on the inside, so it'll have to be rotated 10 degrees as it goes down
here are the placement lines below:
255, 254, 256, 0.535596508244, 0.789351081531...
How to place flares in blender: part III
diagonals may be a tricky sight due to them moving on one axis at the same time as another
but there is a mathematical way to cheese them
take this practical example
it looks perfectly straight but if you examine the n/b in blender,
it trends...
i've been silent on this for a while...
and this is why:
workin' wipers are planned, & I hit a wall on some under (or over?) the hood stuff; part 3 of the flare/props tutorial will come soon regarding the trickiness of diagonals, which I may need community help with to really get this 1:1...
How to place flares in blender: part II
the seeming complication of placing a flare is one thing, but there may come a time when you’ll need to place them en masse; using what we learned in part I, we can scale it up using some handy tricks in blender
it depends on where the origin is, but if...
good stock vortec sounds are scarce & often not long enough to make a good sample; (that and dynos & their fans are too damn loud) so what we have is what we have
if anyone finds anything better, they can go ahead & post them here
flares are lights on vehicles that rotate with the camera & are placed on them using a chosen triangle of nodes;
your chosen nodes should form a right (L shaped) triangle with the ref node
flexbodies/props share the same principle
the flares2 syntax should be as follows:
ref node, X node, Y...
that's strange; it's named "beacon-" so it should work and get treated as a beacon (activated with the M key)
on my end it works so i have no idea what makes the game treat it otherwise
so normally, most modders would pack all their files in a zip file & ship it out there; me on the other hand, prefer to keep everything organized in folders, & throw those in a zip file.
but i've noticed with my recent work (like the express van), it gives me a "truck file not found" bug...