Recent content by Miner34

  1. Miner34

    Happy 20th birthday to Rigs of Rods!

    Make a cake mod lol
  2. Miner34

    Random ROR Videos

    Well, using a music that doesn't give you a license is a plain copyright violation.
  3. Miner34

    assistance with building

    Nodesnap is currently unmaintained. I personally prefer Blender since i can work on both the mesh and the N/B in the same software, and the N/B editing addon is also more complete (you can't do the submesh in Nodesnap). Other than that, Nodesnap is based on Electron, which is based on google...
  4. Miner34

    I will have to get it back, bad performance is driving me crazy. Hopefully at some point i will...

    I will have to get it back, bad performance is driving me crazy. Hopefully at some point i will be able to get a device that works fully without proprietary software.
  5. Miner34

    What song are you listening to right now?

    I can't stop listening to this https://opengameart.org/content/through-the-universe
  6. Miner34

    WIP - Beta Released Drift camera mode

    Yup. And it would be a useless complication anyway.
  7. Miner34

    WIP - Beta Released Drift camera mode

    Nevermind, it's only for cinecams (which are interior cameras) and can't be used to force to the external camera. Not useful for Driftcam.
  8. Miner34

    WIP - Beta Released Drift camera mode

    Looks like we got some new APIs to play with
  9. Miner34

    Development Screens

    Looks pretty good lol
  10. Miner34

    Released Large Cannon

    Burnside BadWagon and Gavril Bandit Extreme work decently as ammo (don't get stuck, unlike many other vehicles).
  11. Miner34

    Released Large Cannon

    Haven't been able to shoot anything, the projectile always gets stuck.
  12. Miner34

    Random Screens

    Custom particles?
  13. Miner34

    Random Screens

    Because i removed cg shaders (reason: non-libre).
  14. Miner34

    Random Screens

    Crab walking MV4S It's actually kinda fun to drive
  15. Miner34

    Indestructable?

    Set deformation and break threshold in all set_beam_defaults lines to a very high value, see https://docs.rigsofrods.org/vehicle-creation/fileformat-truck/#set_beam_defaults.
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