Join the #content-creation channel on our Discord server: https://discordapp.com/channels/136544456244461568/409871728597139457, I'm sure you'll find someone that will help you.
This is all we have: https://github.com/RigsOfRods/rigs-of-rods/blob/master/source/main/gameplay/OutProtocol.h, but I guess you could easily expand on it.
https://github.com/RigsOfRods/rigs-of-rods/blob/master/source/main/physics/Beam.h#L118...
@kch_7three I personally use this plugin:
But you can also do it without any external plugin:
Enter 'Edit' mode
Press 'N'
Scroll down to 'Mesh Display'
Enable 'Edge Info: Indices'
ulteq updated Blender Import/Export Plugin with a new update entry:
Fixed the handling of whitespaces in vertex groups
Read the rest of this update entry...
Automatically enables the debug mode (required for showing vertex indices without additional plugins)
Correct axis orientation during import / export
Better preservation of the existing truck file
Better automatic beam sorting
Better beam group names
Fixed some typos
Guide: https://docs.rigsofrods.org/tools-tutorials/visual-editors/#blender
Features:
Full vertex group support
Automatic column alignment
Sophisticated vertex position rounding
Automatic beam sorting based on the vertex groups
All node, beam and cab options are preserved during import / export...