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  1. MrE12AX7

    RoR Classifieds

    Vehicle name: Mercedes-Benz 770 Tourenwagen Year (if unknown, leave blank): 1943 Distance travelled: 24140km (15000mi) Damages (if none, leave blank):none Extras (if any): has a uneasy vibe when you are around it. Vehicle history (e.g accidents and insurance claims, if none leave blank):no...
  2. MrE12AX7

    WIP - Beta Released 1938 Mercedes-Benz 770K (Download on 1st page.)

    1938 Mercedes 770. 1938Mercedes.zip
  3. MrE12AX7

    Development Screens

    Mercedes Benz 770K
  4. MrE12AX7

    Development Screens

    Its still here
  5. MrE12AX7

    Development Screens

    Coming soon. A car of my own design.
  6. MrE12AX7

    Is it OK to use example truck files in your projects?

    I have decided to release a beta of the Cadillac. However parts of the N/B structure are taken from the McPherson strut example truck file. Is this okay? I do give credit in the truck file to the author. I took the suspension bit and built the N/B around it. It also uses the engine code from the...
  7. MrE12AX7

    WIP - Beta Released 1979 Cadillac Fleetwood & Commercial chassis

    Im still alive. Question. How do I get the windows to work properly. At the moment I have 2 planes with the backfaces facing opposite directions. The planes are 1 object with a single texture on it. Th texture has the transparent shader in the .truck. As you can see they are not transparent...
  8. MrE12AX7

    Development Screens

    This car is pretty recognizable. Guess.
  9. MrE12AX7

    Soundscript help

    I am having trouble with my soundscripts Here is the config file soundsources ;nodeID, sound 40, CadillacEngine 40, caddyhorn and the soundscript CadillacEngine { trigger_source engine pitch_source engine_rpm sound 750.0 500bigblock_idle.wav sound 849.0 500bigblock_low.wav...
  10. MrE12AX7

    WIP - Beta Released 1979 Cadillac Fleetwood & Commercial chassis

    Re: 1979 Cadillac Fleetwood & Commercial chassis When I feel like it. And when its finished. - - - Updated - - - 1979 Cadillac Fleetwood.
  11. MrE12AX7

    WIP - Beta Released 1979 Cadillac Fleetwood & Commercial chassis

    Had to rework the thing in the back (and scale the whole car) it now has a opening back door and a contactable floor inside. Soon I will get the fleetwood sedan in game. the NB is ready to be exported.
  12. MrE12AX7

    Blender portable nb exporter.

    For some reason the nb exporter for blender 2.49 has decided to get angry at me. Something along the lines of Error cannot add beam options. In the console it says option for beam X_X not found in settings. Says something similar for nodes.
  13. MrE12AX7

    WIP - Beta Released Neo2.0 (Urban Map)

    My computers mother board and case are from 2009.it handles this map with ease. Quadcore cpu and a good graphics card.
  14. MrE12AX7

    Development Screens

    Who you gonna call?
  15. MrE12AX7

    WIP - Beta Released 1979 Cadillac Fleetwood & Commercial chassis

    I got one of them in game. The body roll is horrible. Just like the real thing! I have also decided to make a Ghostbusters version as well.
  16. MrE12AX7

    WIP - Beta Released 1979 Cadillac Fleetwood & Commercial chassis

    That N/B was just crappy. Im going to start over with it.
  17. MrE12AX7

    WIP - Beta Released 1979 Cadillac Fleetwood & Commercial chassis

    What am I doing wrong here? Here is the n/b with it being held up with backspace. But when it is let go it sorta explodes The nb is very basic with only the wheels and cameras (not cinecam) filled out.
  18. MrE12AX7

    WIP - Beta Released 1979 Cadillac Fleetwood & Commercial chassis

    UPDATE New beta 4/24/18 Delete and reinstall BETA released. Known issues. If you spawn the fleetwood first then spawn the hearse the body of the hearse will be white. Credits to Creak for parts of N/B Here is my latest project. A 1979 Cadillac Fleetwood. I am also making a commercial chassis...
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