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  1. devel

    Put your vehicle requests here

    i'll probably start doing them soon all the n/bs will be first, i'll be making them myself bc gabester n/bs are kind of a nightmare to edit, and also to make room for details basically it'll go like this: 1. basic n/b that should have the exact specs of the real thing 2. add sounds (they might...
  2. devel

    Basic Car Tutorial

    Chapter 5: Text editing Open the file with any text editor. The first line will be the name that you see in the vehicle selector. Rename it if you want. The next few lines will be credits. The first word will always be "author", the second will be what that person did (use underscores instead of...
  3. devel

    Basic Car Tutorial

    Chapter 4: Making the front suspension Select the 2 front suspension nodes, duplicate them, and move them to the green line the same way you did to the rear suspension: Connect the bottom front suspension nodes to the top rear suspension nodes the same way you connected the rear to the front...
  4. devel

    Basic Car Tutorial

    Chapter 3: Making the rear suspension Click Add in the top bar and click Plane Immediately press ctrl+t and connect the remaining 2 nodes by shift clicking them and pressing f: Resize the plane by shift clicking its nodes, then press S to scale, X to restrict to x-axis, and drag your mouse...
  5. devel

    Basic Car Tutorial

    Chapter 2: Making the main body Press Tab to go into edit mode, then click Add on the top bar, then Cube: Press alt+Z to go into wireframe mode. This will be useful later Click on the dark red circle on the top right gizmo to rotate your camera to the right of the cube in orthographic view...
  6. devel

    Basic Car Tutorial

    This is a basic car tutorial that should result in a fully functioning, nondeformable car that may or may not drive how you want it to. If not, you can optimize it to your liking afterwards with your new skills. It won't be a very realistic car, as it'll have a simple solid beam rear suspension...
  7. devel

    WIP - Beta Released Drift camera mode

    I'm assuming it would be impossible to add/move a cinecam and use that one?
  8. devel

    WIP - Beta Released Crash Test Dummy

    i'm already gonna make a version that automatically sits in the car there's also gonna be a standalone sitting version if there's cars that don't work at all with the automatic thing
  9. devel

    Released Large Cannon

    new version, now you can select between weak, medium, and strong works for me, maybe the new version will fix things?
  10. devel

    Released Large Cannon

    oh yeah i guess i made it too strong i'll make some different versions with varying levels of intensity (weak, medium, strong)
  11. devel

    Released Large Cannon

    very big launcher thing yes spawn it in big empty area bc it has very large invisible box behind it (see it by pressing k) hold f1 to launch, f3 and f4 to tilt is quite powerful showcases:
  12. devel

    WIP - Beta Released Crash Test Dummy

    I have no idea where to put this so this should be good enough It needed supports to stand up, but they break after a small fall or collision. This is intentional. First person cam is included for the immersion Also it likes to turn about 90 degrees when you spawn him, i have no idea why it does...
  13. devel

    The Carver's Multiplayer Saturday Race.

    aw man, the races are at 4 am for me i think rather than the current time system, there should be a race host (or multiple) in a few time zones (doesn't need to be all of them as 10:30 am in one time zone can be a decent time in the morning or afternoon in other time zones) that can keep track...
  14. devel

    On Hold Gibii Centaurée

    i can somewhat 3d model, just really low poly, tho i might be able to use subsurf modifier to make it more high poly and also it's much better to make a rigid car first before trying to make it deformable, plus you'd need the car to be around 4-5 nodes wide instead of 2 to have good deformation
  15. devel

    I tried to send a message here, but I cant send one over 420 characters, but i put it in the thread

    I tried to send a message here, but I cant send one over 420 characters, but i put it in the thread
  16. devel

    On Hold Gibii Centaurée

    (this is too long to put in a comment) The entire suspension isn't correct, which is mostly why the steering isn't working. You also made the hydros/steering deactivate after 40 kmh, which wouldn't be very helpful in a wagon. It would be better to use the option "i" (invisible), or no option...
  17. devel

    was this ever released or no (crash dummy for ror)

    i now have the idea
  18. devel

    Musicube

    forum users that joined after me really be wildin
  19. devel

    lobstar

    lobstar
  20. devel

    yes, much late tanks anyways

    yes, much late tanks anyways
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