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  1. devel

    car is very slow with 100% accurate specs

    The real world top speed for the car is ~90 MPH, but I can only get it to 60 in RoR I made the car 100% accurate, with correct horsepower, torque curves, transmission ratios, and weight I've also decreased the fusedrag to 0, so that shouldn't be it Any help is appreciated
  2. devel

    random posting thread

    1: this game is 15 years older than me 2: ror is almost 20 now 3: mark's legal name is moderk the modem 4: did you really think i'm 5 years old?
  3. devel

    Poly Bridge in RoR

    I have no idea when this popped in my head, but I just thought that RoR physics would be literally perfect for making bridges But I also don't know if anyone even wants to participate, it would be pretty awkward if i had rules and everything, but only like 2 people joined
  4. devel

    [deleted]

    [deleted]
  5. devel

    Could there be a RoR Flatpak?

    This is a thing that I've been wondering if it could be done. There's already a Snap package, but Snaps have been getting a lot of controversy and are only natively supported by one distro, and Flatpaks are being supported by more and more distros, and are way less buggy. This could also help...
  6. devel

    Can't access forums on phone while on mobile data

    This is a strange thing that happens, and I have no idea why I can't connect to forum.rigsofrods.org. As soon as I connect to wifi, everything works. It's not a data issue because I can access any other website completely fine. I'm also able to use the phone as a hotspot, and the forums work...
  7. devel

    How many different behaviors are there for XYZ coords?

    I know that for nodes, X is front to back, Y is up/down and Z is side to side. For flares, X and Z are swapped. I'm wondering how many other sections use different XYZ behaviors, or if those are the only ones
  8. devel

    HydraX doesn't like waves

    As the title says, when I enable waves while also using HydraX for water, some weird glitching happens, most notably on Auriga Proving Grounds This doesn't happen if I use any other water effects
  9. devel

    Released Jello Cube

    This is literally just the default Blender cube, but subdivided and has some support braces It's pretty big, and it's very heavy (36.4 tons to be exact) boy, it can really crush surprisingly though, the default semi is still able to pull this thing (with a not-so-flatbed of course)
  10. devel

    Released Pluto SC500 (first mod)

    edit: the newest and most complete version can be found here) this is my first car (like the title says) There's a whole lot of problems with it, such at the hydros breaking, the rear wheels stretching and exploding, the wheels locking up when the brakes aren't even being touched, the car not...
  11. devel

    Need tutorial for steering

    Hello, again. I've already fixed the car falling apart, and added a rudimentary suspension setup, now all I need is a way to steer the car. I already read the docs, and I think it's a little hard to understand, so I'd like if someone could attach an easy to follow tutorial for me. Thanks in...
  12. devel

    [SOLVED]Car is falling apart on spawn

    I recently created my first vehicle mod with sketchup, blender, and nodesnap and when I spawned my creation in game, it just fell apart. I don't know what I did wrong, but any help would really be appreciated.
  13. devel

    Can't open RoR after res change

    I was thinking of maximizing my FPS by lowering the game's screen resolution all the way, but it wouldn't open. I got this error message (I couldn't copy and paste it, so here's a screenshot)
  14. devel

    Mods don't work

    When I updated RoR to 2022.12, I found that my mods didn't work. I tried reinstalling them, and that didn't work either. The only mod that did work was the one I downloaded through the in-game repository, the Subaru Impreza.
  15. devel

    What do you think BeamNG will be like in its full release?

    Graphics and whatnot
  16. devel

    Dumb question

    Why are vehicles able to start right after being pulled out of the water?
  17. devel

    Deform?

    Hey, is there some way to make vehicles that can't deform, like the 1999 Crown Vic, deformable? It would be really nice if there were.
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