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    Blender N/B Import/Export Plugin - Added plugins for Blender 2.8+

    Thanks to grahamjamesaddis on GitHub https://github.com/RigsOfRods/rigs-of-rods/pull/2546
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    To all active modders

    Join the #content-creation channel on our Discord server: https://discordapp.com/channels/136544456244461568/409871728597139457, I'm sure you'll find someone that will help you.
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    How to retrieve telemetry data ?

    This is all we have: https://github.com/RigsOfRods/rigs-of-rods/blob/master/source/main/gameplay/OutProtocol.h, but I guess you could easily expand on it. https://github.com/RigsOfRods/rigs-of-rods/blob/master/source/main/physics/Beam.h#L118...
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    Blender N/B Import/Export Plugin

    ulteq updated Blender Import/Export Plugin with a new update entry: Export plugin improvement Read the rest of this update entry...
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    Blender N/B Import/Export Plugin - Export plugin improvement

    Exporting no longer modifies the current object mode New edges now inherit existing set_beam_defaults (fixes the empty line issue)
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    Blender N/B Import/Export Plugin - Export formatting fixes

    Fixes the set_beam_defaults formatting during export (after edge deletion) Removes duplicate ;grp: lines after the node / beam sections
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    Blender N/B Import/Export Plugin

    ulteq updated Blender Import/Export Plugin with a new update entry: Export formatting fixes Read the rest of this update entry...
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    'Desperado' Rock Bouncer Buggy

    This was solved in 0.4.8.
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    [Test build] Version 0.4.8 RC1

    This will be fixed in the next release candidate. There will be in the next release candidate. Here is an example truck with interaxles:
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    Blender N/B Import/Export Plugin - Allow any file extension

    File extension filter: *.truck, *.car, *.boat, *.airplane, *.train, *.machine, *.trailer, *.load, *.fixed
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    Blender N/B Import/Export Plugin

    ulteq updated Blender Import/Export Plugin with a new update entry: Allow any file extension Read the rest of this update entry...
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    Blender N/B Import/Export Plugin

    @kch_7three I personally use this plugin: But you can also do it without any external plugin: Enter 'Edit' mode Press 'N' Scroll down to 'Mesh Display' Enable 'Edge Info: Indices'
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    Blender N/B Import/Export Plugin - Fixed the handling of whitespaces in vertex groups

    Vertex groups are now comma separated.
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    Blender N/B Import/Export Plugin

    ulteq updated Blender Import/Export Plugin with a new update entry: Fixed the handling of whitespaces in vertex groups Read the rest of this update entry...
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    Blender N/B Import/Export Plugin - Some minor improvements

    Automatically enables the debug mode (required for showing vertex indices without additional plugins) Correct axis orientation during import / export Better preservation of the existing truck file Better automatic beam sorting Better beam group names Fixed some typos
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    Blender N/B Import/Export Plugin

    ulteq updated Blender Import/Export Plugin with a new update entry: Some minor improvements Read the rest of this update entry...
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    Blender N/B Import/Export Plugin

    ulteq submitted a new resource: Blender Import/Export Plugin - blender, plugin, import, export Read more about this resource...
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    Blender N/B Import/Export Plugin 2023-01-03

    Guide: https://docs.rigsofrods.org/tools-tutorials/visual-editors/#blender Features: Full vertex group support Automatic column alignment Sophisticated vertex position rounding Full preservation of the original truck file Automatic beam sorting based on the vertex groups All node, beam and cab...
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