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  1. Tatanovitch

    WIP - Beta Released Gauersnaut - very large map

    I had a few ideas for a map I started 3 years ago. It is a very large map and it has to prove it is ok technically speaking, FPS-wise. I think a lot of things can be improved, vegetation in particular, as it seems to be the main source of FPS dropping. But I need some kind of guidelines...
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