WIP - Beta Released 1979 Cadillac Fleetwood & Commercial chassis

MrE12AX7

Land Yacht Captain
Joined
Jan 19, 2018
Messages
100
UPDATE New beta 4/24/18
Delete and reinstall

BETA released.
Known issues.
If you spawn the fleetwood first then spawn the hearse the body of the hearse will be white.
Credits to Creak for parts of N/B
View attachment 1979Cadillac.zip
Here is my latest project.
A 1979 Cadillac Fleetwood.
2.png
I am also making a commercial chassis based vehicle.
3.png

screenshot_2017-12-04_19-44-43_1.jpg
(screenshot of something in RoR as per forum rules)
 
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What am I doing wrong here?
Here is the n/b with it being held up with backspace.
screenshot_2018-02-22_17-22-33_1.jpg
But when it is let go it sorta explodes
screenshot_2018-02-22_17-22-38_1.jpg
The nb is very basic with only the wheels and cameras (not cinecam) filled out.
 
Your spring, damping, or both are too high. N/B stability issues could also be helped if you use less nodes overall. Having 4 sections length-wise really isn't necessary, and I'm not sure what the purpose of the two rows of nodes right next to each other on the hood are for.
 
That N/B was just crappy. Im going to start over with it.
 
screenshot_2018-02-24_17-12-39_1.jpg
I got one of them in game.
The body roll is horrible. Just like the real thing!
I have also decided to make a Ghostbusters version as well.
 
screenshot_2018-02-28_22-54-17_1.jpg
Had to rework the thing in the back (and scale the whole car)
it now has a opening back door and a contactable floor inside.
Soon I will get the fleetwood sedan in game. the NB is ready to be exported.
 
Re: 1979 Cadillac Fleetwood & Commercial chassis

When I feel like it. And when its finished.

- - - Updated - - -

screenshot_2018-03-01_09-32-56_1.jpg
1979 Cadillac Fleetwood.
 
He still has to skin it, and presumably, make different versions and skins, but I want to ask: can it deform? Will you be the next Gabester?
 
screenshot_2018-04-18_18-16-31_1.png
Im still alive.
Question. How do I get the windows to work properly. At the moment I have 2 planes with the backfaces facing opposite directions. The planes are 1 object with a single texture on it. Th texture has the transparent shader in the .truck. As you can see they are not transparent. However from the inside they are mostly transparent. How do I fix this?
 
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