flip889
local ror driver
I'm adding working windows to my van here so it has a vertical offset;
the only issue with just an offset would be that it would be visible on the inside, so it'll have to be rotated 10 degrees as it goes down
here are the placement lines below:
255, 254, 256, 0.535596508244, 0.789351081531, -0.06500, 187.00, 180, -1, leftvanwindow.mesh
add_animation, 0.001, -1.0, 0.00001, source:event,mode:y-offset, autoanimate, event:commands_13, noflip
add_animation, -0.001, -1.0, 0.00001, source:event,mode:y-offset, autoanimate, event:commands_14, noflip
add_animation, 0.001, -0.01, 0.00001, source:event,mode:z-offset, autoanimate, event:commands_13, noflip
add_animation, -0.001, -0.01, 0.00001, source:event,mode:z-offset, autoanimate, event:commands_14, noflip
add_animation, 0.001, -0.5, 0.00001, source:event,mode:x-rotation, autoanimate, event:commands_13, noflip
add_animation, -0.001, -0.5, 0.00001, source:event,mode:x-rotation, autoanimate, event:commands_14, noflip
i don't know if it's possible to make it rotate 10 degrees at the same rate as it goes down, but if it is, what numbers should i touch?
from my knowledge, the coefficient/degree affects rates, and the upper & lower limits affects how long it goes
hopefully those who know more than me could give some hints,
thanks.
the only issue with just an offset would be that it would be visible on the inside, so it'll have to be rotated 10 degrees as it goes down
here are the placement lines below:
255, 254, 256, 0.535596508244, 0.789351081531, -0.06500, 187.00, 180, -1, leftvanwindow.mesh
add_animation, 0.001, -1.0, 0.00001, source:event,mode:y-offset, autoanimate, event:commands_13, noflip
add_animation, -0.001, -1.0, 0.00001, source:event,mode:y-offset, autoanimate, event:commands_14, noflip
add_animation, 0.001, -0.01, 0.00001, source:event,mode:z-offset, autoanimate, event:commands_13, noflip
add_animation, -0.001, -0.01, 0.00001, source:event,mode:z-offset, autoanimate, event:commands_14, noflip
add_animation, 0.001, -0.5, 0.00001, source:event,mode:x-rotation, autoanimate, event:commands_13, noflip
add_animation, -0.001, -0.5, 0.00001, source:event,mode:x-rotation, autoanimate, event:commands_14, noflip
i don't know if it's possible to make it rotate 10 degrees at the same rate as it goes down, but if it is, what numbers should i touch?
from my knowledge, the coefficient/degree affects rates, and the upper & lower limits affects how long it goes
hopefully those who know more than me could give some hints,
thanks.