Cannot connect to rorserver

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Kanclerz

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Joined
Jan 12, 2020
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Hello,

I would like to test the installation of the Rigs of Rods Server.
I can see my Name in the Server list but I cannot launch the Games ?
Port 12000 is well open in the router.

Terminal :
13-02-2021 07:55:00|t01| INFO|loading config file ./config/server.cfg ...
13-02-2021 07:55:00|t01| INFO|Starting server in INET mode
13-02-2021 07:55:00|t01| WARN|No IP given, detecting...
13-02-2021 07:55:01|t01| INFO|IP address: 86.237.61.201
13-02-2021 07:55:01|t01| INFO|Maximum required upload: 15360kbit/s
13-02-2021 07:55:01|t01| INFO|Maximum required download: 1024kbit/s
13-02-2021 07:55:01|t01| INFO|Server name: Keko
13-02-2021 07:55:01|t01| INFO|server started in automatic mode.
13-02-2021 07:55:01|t01| INFO|port: 12000
13-02-2021 07:55:01|t01| INFO|terrain: NeoQueretaro
13-02-2021 07:55:01|t01| INFO|maxclients: 16
13-02-2021 07:55:01|t01| INFO|server is NOT password protected
13-02-2021 07:55:01|t02|DEBUG|Listerer thread starting
13-02-2021 07:55:01|t02|VERBO|Listener ready
13-02-2021 07:55:01|t02|VERBO|Listener awaiting connections
13-02-2021 07:55:01|t01| INFO|ScriptEngine: Registration of libs done, now custom things
13-02-2021 07:55:01|t01| INFO|ScriptEngine: Registration done
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerChat' callback for: int chatManager::playerChat(int, const string&in)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerAdded' callback for: void gameScriptManager::playerAdded(int)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'gameCmd' callback for: void gameScriptManager::gameCmd(int, const string&in)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerDeleted' callback for: void chatPlugin_autoModerator::playerDeleted(int, int)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerAdded' callback for: void chatPlugin_autoModerator::playerAdded(int)
13-02-2021 07:55:01|t01| INFO|SCRIPT|localStorage exception: Syntax error on line 1: The LocalStorage version wasn't found on the first line.
13-02-2021 07:55:01|t01| INFO|SCRIPT|localStorage exception: Unable to load file 'chatPlugin_gotoCommand.asdata'. File 'LOCALSTORAGE_ERROR_1.asdata' will be used instead.
13-02-2021 07:55:01|t01| INFO|SCRIPT|chatPlugin_gotoCommand::chatPlugin_gotoCommand exception: File 'LOCALSTORAGE_ERROR_1.asdata' already exists. Please delete this file first.
13-02-2021 07:55:01|t01| INFO|SCRIPT|INFO| 'chatPlugin_terrainList' is disabled because the server has a fixed terrain.
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerAdded' callback for: void chatPlugin_ping::playerAdded(int)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerDeleted' callback for: void chatPlugin_ping::playerDeleted(int, int)
13-02-2021 07:55:01|t01| INFO|SCRIPT|ERROR| terrainFileLoader: File 'NeoQueretaro' does not exist.
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'streamAdded' callback for: int streamValidation::streamAdded(int, StreamRegister@)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerAdded' callback for: void streamValidation::playerAdded(int)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerDeleted' callback for: void streamValidation::playerDeleted(int, int)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerChat' callback for: int kickNotificationWrapper::playerChat(int, const string&in)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerAdded' callback for: void playerAdded(int)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerChat' callback for: int playerChat(int, string)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'gameCmd' callback for: void gameCmd(int, string)
13-02-2021 07:55:01|t01| INFO|ScriptEngine: Executing main()
13-02-2021 07:55:01|t01| INFO|SCRIPT|The script file is working :D
13-02-2021 07:55:01|t01| INFO|ScriptEngine: success: Added a 'playerAdded' callback for: void authWarning_playerAdded(int)
13-02-2021 07:55:01|t01|VERBO|Reading the local authorizations file...
13-02-2021 07:55:01|t03|DEBUG|Killer thread ready
13-02-2021 07:55:01|t01| INFO|found 0 auth overrides in the authorizations file!
13-02-2021 07:55:01|t03|DEBUG|Killer entering cycle
13-02-2021 07:55:01|t01| WARN|Local blacklist file ('./config/server.blacklist') is empty.
13-02-2021 07:55:01|t01| INFO|Attempting to register on serverlist (//server-list)
13-02-2021 07:55:01|t02|VERBO|Listener got a new connection
13-02-2021 07:55:01|t02|VERBO|Master Server knocked ...
13-02-2021 07:55:02|t02|VERBO|Listener awaiting connections
13-02-2021 07:55:02|t01| INFO|Registration successful
13-02-2021 07:55:11|t02|VERBO|Listener got a new connection
13-02-2021 07:55:11|t02|DEBUG|Listener sending server settings
13-02-2021 07:55:21|t02|ERROR|Warning Listener: no user name
13-02-2021 07:55:26|t02|VERBO|Listener awaiting connections
13-02-2021 07:56:02|t01|VERBO|Sending heartbeat...
13-02-2021 07:56:02|t01|DEBUG|Heartbeat JSON:
{
"challenge" : "2630702dd28857ef4e8b7fe2e6277320961b30e5",
"users" : []
}

13-02-2021 07:56:02|t01|VERBO|Heartbeat sent OK
13-02-2021 07:57:02|t01|VERBO|Sending heartbeat...
13-02-2021 07:57:02|t01|DEBUG|Heartbeat JSON:
{
"challenge" : "2630702dd28857ef4e8b7fe2e6277320961b30e5",
"users" : []
}

13-02-2021 07:57:02|t01|VERBO|Heartbeat sent OK
13-02-2021 07:58:02|t01|VERBO|Sending heartbeat...
1

I followed the tutorial here > https://docs.rigsofrods.org/gameplay/multiplayer-server-setup/
Can you help me thanks.

Cordially
 

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  • server.log
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It looks like there is a multiplied file in your folder, it may not be the solution to your problem, but it may be a possibility
delete one of these files and test again

Error:
13-02-2021 07:55:01|t01| INFO|SCRIPT|chatPlugin_gotoCommand::chatPlugin_gotoCommand exception: File 'LOCALSTORAGE_ERROR_1.asdata' already exists. Please delete this file first.
 
It looks like there is a multiplied file in your folder, it may not be the solution to your problem, but it may be a possibility
delete one of these files and test again

Error:
13-02-2021 07:55:01|t01| INFO|SCRIPT|chatPlugin_gotoCommand::chatPlugin_gotoCommand exception: File 'LOCALSTORAGE_ERROR_1.asdata' already exists. Please delete this file first.
Hello, I only have one file ?
 

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Re,

Here is what happens when I click on my Nickname in the Server !
With this the window of this farm then I return to the Desktop.
 

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    02.png
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  • 01.png
    01.png
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Re,

Here is what happens when I click on my Nickname in the Server !
With this the window of this farm then I return to the Desktop.
When you try and connect to your server,
Does it permanently show "Autorisation"?
Or does it show some other error message, after a moment?
 
This is the same problem that you've had before, yes? https://forum.rigsofrods.org/threads/rorserver-2020-01-unable-to-connect.2296/post-10414

If you can connect to your server using "direct ip" localhost, and, if others can connect to your server normally (like Mike said he did) is that okay enough?

We don't know what on your computer, or internet modem/router is causing this issue, because we have no access to your computer.

Using localhost is the most efficient way to connect to your server (no lag, no resources wasted) if you are hosting it on the same computer you play RoR on.

C'est le même problème que vous avez eu avant, oui? https://forum.rigsofrods.org/threads/rorserver-2020-01-unable-to-connect.2296/post-10414

Si vous pouvez vous connecter à votre serveur en utilisant localhost "direct ip", et si d'autres personnes peuvent se connecter à votre serveur normalement (comme Mike l'a dit), est-ce suffisant?

Nous ne savons pas ce qui est à l'origine de ce problème sur votre ordinateur ou votre modem / routeur Internet, car nous n'avons pas accès à votre ordinateur.

L'utilisation de localhost est le moyen le plus efficace de se connecter à votre serveur (pas de décalage, pas de ressources gaspillées) si vous l'hébergez sur le même ordinateur sur lequel vous jouez à RoR.
 
This is the same problem that you've had before, yes? https://forum.rigsofrods.org/threads/rorserver-2020-01-unable-to-connect.2296/post-10414

If you can connect to your server using "direct ip" localhost, and, if others can connect to your server normally (like Mike said he did) is that okay enough?

We don't know what on your computer, or internet modem/router is causing this issue, because we have no access to your computer.

Using localhost is the most efficient way to connect to your server (no lag, no resources wasted) if you are hosting it on the same computer you play RoR on.

C'est le même problème que vous avez eu avant, oui? https://forum.rigsofrods.org/threads/rorserver-2020-01-unable-to-connect.2296/post-10414

Si vous pouvez vous connecter à votre serveur en utilisant localhost "direct ip", et si d'autres personnes peuvent se connecter à votre serveur normalement (comme Mike l'a dit), est-ce suffisant?

Nous ne savons pas ce qui est à l'origine de ce problème sur votre ordinateur ou votre modem / routeur Internet, car nous n'avons pas accès à votre ordinateur.

L'utilisation de localhost est le moyen le plus efficace de se connecter à votre serveur (pas de décalage, pas de ressources gaspillées) si vous l'hébergez sur le même ordinateur sur lequel vous jouez à RoR.
Yes, it's the same problem !
Yes, I host it on the same computer I play RoR on.
Yes, I can connect to my server using localhost "direct ip" Port: 12000 but is there anyone who can connect to my server ?
Even with Windows Firewall and Windows Defender disabled this still does not work !
I have an Orange Router (LiveBox) port 12000 and well activated.
 
Last edited:
Yes, it's the same problem !
Yes, I host it on the same computer I play RoR on.
Yes, I can connect to my server using localhost "direct ip" Port: 12000 but is there anyone who can connect to my server ?
Even with Windows Firewall and Windows Defender disabled this still does not work !
I have an Orange Router (LiveBox) port 12000 and well activated.
Thanks for checking that the firewall isn't an issue, I was curious about that.
Mike said he could connect to your server when he tried (last year)

You could ask a friend to try, and see if they can connect to your server?

I see you have hidden your IP address in the screenshot.
When you run the server, it will appear on the list of servers for everyone, and show your IP address.
To hide it from the servers list, open config\server.cfg in a text editor, and change #mode = inet to mode = lan
Your friend will still be able to connect as long as they know your public ip address
 
Last edited:
Thanks for checking that the firewall isn't an issue, I was curious about that.
Mike said he could connect to your server when he tried (last year)

You could ask a friend to try, and see if they can connect to your server?

I see you have hidden your IP address in the screenshot.
When you run the server, it will appear on the list of servers for everyone, and show your IP address.
To hide it from the servers list, open config\server.cfg in a text editor, and change #mode = inet to mode = lan
Your friend will still be able to connect as long as they know your public ip address
Yes, my friends, we made several tests but impossible to reenter the server !
Thanks for the tutorial ;)
 
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