Tatanovitch
Tatanosaurus Archeosis
I had a few ideas for a map I started 3 years ago.

It is a very large map and it has to prove it is ok technically speaking, FPS-wise. I think a lot of things can be improved, vegetation in particular, as it seems to be the main source of FPS dropping. But I need some kind of guidelines there, because despite the tons of trials, it still is unsatisfactory.
It should be a good place for flying, so I added the localizer devices at the end of the runway but I was unable to perform ILS landing (referring to this). Maybe it is because I'm a noob at that or maybe it is because of something not working.

You can follow paths marked by objects to go from place to place. I'll add more with time.

I used the waypoints scripting to have vehicles go along certain routes on their own, automatically. You can either jump in the vehicle and have yourself driven through or try to follow it with another vehicle. The second might be more exciting (not to say the first could be a bit boring, the rides are long). At the end of one of the rides, you'll see it is possible to have snowfall on some parts of the terrain, not everywhere. Depending on speed and terrain, physics and maybe computer performance, vehicles might miss a waypoint and circle around till it catches it. I tried to tune that the best I could,but some glitches might still occur. You tell me.

You'll find a lot of strange things in this map. I myself cannot explain all. There is more to come, but I'd rather hope it deepens the mysteries.
Here is the Link to the thread on the old forum.
The video still exists on youtube :
[video=youtube;_q-H96G1ICI]https://www.youtube.com/watch?v=_q-H96G1ICI[/video]
I hope you enjoy, share your impressions, tell me what you like/dislike, etc. and forgive my terrible english

It is a very large map and it has to prove it is ok technically speaking, FPS-wise. I think a lot of things can be improved, vegetation in particular, as it seems to be the main source of FPS dropping. But I need some kind of guidelines there, because despite the tons of trials, it still is unsatisfactory.
It should be a good place for flying, so I added the localizer devices at the end of the runway but I was unable to perform ILS landing (referring to this). Maybe it is because I'm a noob at that or maybe it is because of something not working.


You can follow paths marked by objects to go from place to place. I'll add more with time.

I used the waypoints scripting to have vehicles go along certain routes on their own, automatically. You can either jump in the vehicle and have yourself driven through or try to follow it with another vehicle. The second might be more exciting (not to say the first could be a bit boring, the rides are long). At the end of one of the rides, you'll see it is possible to have snowfall on some parts of the terrain, not everywhere. Depending on speed and terrain, physics and maybe computer performance, vehicles might miss a waypoint and circle around till it catches it. I tried to tune that the best I could,but some glitches might still occur. You tell me.


You'll find a lot of strange things in this map. I myself cannot explain all. There is more to come, but I'd rather hope it deepens the mysteries.



Here is the Link to the thread on the old forum.
The video still exists on youtube :
[video=youtube;_q-H96G1ICI]https://www.youtube.com/watch?v=_q-H96G1ICI[/video]
I hope you enjoy, share your impressions, tell me what you like/dislike, etc. and forgive my terrible english
