GLMark2 benchmark thread

Miner34

Modder
I hope you can figure out how to run it on win.
Run it with default settings with glmark2 (again, no idea on how to do that on windows)
Guess i will start since i made this thread:
Code:
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glmark2 2023.01
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OpenGL Information
GL_VENDOR:      AMD
GL_RENDERER:    AMD Radeon Graphics (radeonsi, renoir, LLVM 18.1.8, DRM 3.59, 6.12.1-zen1-1-zen)
GL_VERSION:     4.6 (Compatibility Profile) Mesa 24.2.7-arch1.1
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=24 stencil=0 samples=0
Surface Size:   800x600 windowed
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[build] use-vbo=false: FPS: 4976 FrameTime: 0.201 ms
[build] use-vbo=true: FPS: 8803 FrameTime: 0.114 ms
[texture] texture-filter=nearest: FPS: 6923 FrameTime: 0.144 ms
[texture] texture-filter=linear: FPS: 6953 FrameTime: 0.144 ms
[texture] texture-filter=mipmap: FPS: 6505 FrameTime: 0.154 ms
[shading] shading=gouraud: FPS: 5306 FrameTime: 0.188 ms
[shading] shading=blinn-phong-inf: FPS: 4955 FrameTime: 0.202 ms
[shading] shading=phong: FPS: 4811 FrameTime: 0.208 ms
[shading] shading=cel: FPS: 4559 FrameTime: 0.219 ms
[bump] bump-render=high-poly: FPS: 3692 FrameTime: 0.271 ms
[bump] bump-render=normals: FPS: 9392 FrameTime: 0.106 ms
[bump] bump-render=height: FPS: 9708 FrameTime: 0.103 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 6625 FrameTime: 0.151 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 3093 FrameTime: 0.323 ms
[pulsar] light=false:quads=5:texture=false: FPS: 7197 FrameTime: 0.139 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 2463 FrameTime: 0.406 ms
[desktop] effect=shadow:windows=4: FPS: 4860 FrameTime: 0.206 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1054 FrameTime: 0.949 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 1538 FrameTime: 0.650 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1207 FrameTime: 0.829 ms
[ideas] speed=duration: FPS: 5106 FrameTime: 0.196 ms
[jellyfish] <default>: FPS: 3544 FrameTime: 0.282 ms
[terrain] <default>: FPS: 231 FrameTime: 4.341 ms
[shadow] <default>: FPS: 4075 FrameTime: 0.245 ms
[refract] <default>: FPS: 270 FrameTime: 3.706 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 7961 FrameTime: 0.126 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 7629 FrameTime: 0.131 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 7957 FrameTime: 0.126 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 7640 FrameTime: 0.131 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 7582 FrameTime: 0.132 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 7548 FrameTime: 0.132 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 7618 FrameTime: 0.131 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 7624 FrameTime: 0.131 ms
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glmark2 Score: 5435
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AMD Ryzen 3 5300U, integrated GPU only.
 
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