How do i make a mod for RoR?

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UV mapping is defining co-ordinates on your model to map the textures too, if you are completely new to it all I would look at one of the many tutorials on youtube.

Start with learning to make a mesh (the 3d shape in space)

You can then get your basic mesh in to RoR to play about with.

Next learn UV mapping (applying a texture to the 3d shape) and Texture baking (to bake ambient occlusion to your textures)

That will let you get your mesh looking a bit better in RoR.

Break it down in to manageable steps.
 
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