How do i make my terrain objects receive light from cars?

Miner34

Modder
I'm creating my first map and want the road to receive light from vehicles, like in the muttly oval track map.
This is my material:
Code:
import * from "managed_mats.material"

material roadmaterial: RoR/Managed_Mats/Base
{
    technique BaseTechnique
    {
        pass BaseRender
        {
            //Ambient, diffuse, emissive stuff here

            texture_unit Diffuse_Map
            {
                texture road_texture.png
            }
        }
    }
}
What is wrong with it?
 
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