Hello,
I configured the rorserver-2020.01 then launch "StartServer.bat" and I launched the games then I went to "Multiplayer" and the name "oXo" which I put in the file "server.cfg" i click on "Join" there is a window that opens "Joining (Authorizing)" and the game closes too early !
Port 12000 is in the Router.
rorserver.exe and allow well in Windows firewall.
Can you tell me what I need to do to fix this problem ?
Thank you in advance.
server.log
I configured the rorserver-2020.01 then launch "StartServer.bat" and I launched the games then I went to "Multiplayer" and the name "oXo" which I put in the file "server.cfg" i click on "Join" there is a window that opens "Joining (Authorizing)" and the game closes too early !
Port 12000 is in the Router.
rorserver.exe and allow well in Windows firewall.
Can you tell me what I need to do to fix this problem ?
Thank you in advance.
server.log
============================== RoR-Server started ==============================
29-01-2020 17:19:35|t01| INFO| Starting server in INET mode
29-01-2020 17:19:35|t01| WARN| No IP given, detecting...
29-01-2020 17:19:40|t01| INFO| IP address:
29-01-2020 17:19:40|t01| INFO| Maximum required upload: 15360kbit/s
29-01-2020 17:19:40|t01| INFO| Maximum required download: 1024kbit/s
29-01-2020 17:19:40|t01| INFO| Server name: oXo
29-01-2020 17:19:40|t01| INFO| server started in automatic mode.
29-01-2020 17:19:40|t01| INFO| port: 12000
29-01-2020 17:19:40|t01| INFO| terrain: nhelens
29-01-2020 17:19:40|t01| INFO| maxclients: 16
29-01-2020 17:19:40|t01| INFO| server is password protected
29-01-2020 17:19:40|t02|DEBUG| Listerer thread starting
29-01-2020 17:19:40|t02|VERBO| Listener ready
29-01-2020 17:19:40|t02|VERBO| Listener awaiting connections
29-01-2020 17:19:40|t01| INFO| ScriptEngine: Registration of libs done, now custom things
29-01-2020 17:19:40|t01| INFO| ScriptEngine: Registration done
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerChat' callback for: int chatManager:layerChat(int, const string&in)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerAdded' callback for: void gameScriptManager:layerAdded(int)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'gameCmd' callback for: void gameScriptManager::gameCmd(int, const string&in)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerDeleted' callback for: void chatPlugin_autoModerator:layerDeleted(int, int)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerAdded' callback for: void chatPlugin_autoModerator:layerAdded(int)
29-01-2020 17:19:40|t01| INFO| SCRIPT|localStorage exception: Syntax error on line 1: The LocalStorage version wasn't found on the first line.
29-01-2020 17:19:40|t01| INFO| SCRIPT|localStorage exception: Unable to load file 'chatPlugin_gotoCommand.asdata'. File 'LOCALSTORAGE_ERROR_1.asdata' will be used instead.
29-01-2020 17:19:40|t01| INFO| SCRIPT|chatPlugin_gotoCommand::chatPlugin_gotoCommand exception: File 'LOCALSTORAGE_ERROR_1.asdata' already exists. Please delete this file first.
29-01-2020 17:19:40|t01| INFO| SCRIPT|INFO| 'chatPlugin_terrainList' is disabled because the server has a fixed terrain.
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerAdded' callback for: void chatPlugin_ping:layerAdded(int)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerDeleted' callback for: void chatPlugin_ping:layerDeleted(int, int)
29-01-2020 17:19:40|t01| INFO| SCRIPT|ERROR| terrainFileLoader: File 'nhelens' does not exist.
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'streamAdded' callback for: int streamValidation::streamAdded(int, StreamRegister@)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerAdded' callback for: void streamValidation:layerAdded(int)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerDeleted' callback for: void streamValidation:layerDeleted(int, int)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerChat' callback for: int kickNotificationWrapper:layerChat(int, const string&in)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerAdded' callback for: void playerAdded(int)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerChat' callback for: int playerChat(int, string)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'gameCmd' callback for: void gameCmd(int, string)
29-01-2020 17:19:40|t01| INFO| ScriptEngine: Executing main()
29-01-2020 17:19:40|t01| INFO| SCRIPT|The script file is working
29-01-2020 17:19:40|t01| INFO| ScriptEngine: success: Added a 'playerAdded' callback for: void authWarning_playerAdded(int)
29-01-2020 17:19:40|t01|VERBO| Reading the local authorizations file...
29-01-2020 17:19:40|t03|DEBUG| Killer thread ready
29-01-2020 17:19:40|t01| INFO| found 0 auth overrides in the authorizations file!
29-01-2020 17:19:40|t03|DEBUG| Killer entering cycle
29-01-2020 17:19:40|t01| WARN| Local blacklist file ('./config/server.blacklist') is empty.
29-01-2020 17:19:40|t01| INFO| Attempting to register on serverlist (//server-list)
29-01-2020 17:19:41|t02|VERBO| Listener got a new connection
29-01-2020 17:19:41|t02|VERBO| Master Server knocked ...
29-01-2020 17:19:41|t02|VERBO| Listener awaiting connections
29-01-2020 17:19:43|t01| INFO| Registration successful
29-01-2020 17:20:10|t02|VERBO| Listener got a new connection
29-01-2020 17:20:10|t02|DEBUG| Listener sending server settings
29-01-2020 17:20:20|t02|ERROR| Warning Listener: no user name
29-01-2020 17:20:25|t02|VERBO| Listener awaiting connections
29-01-2020 17:20:42|t04| INFO| Received `Close` event.
29-01-2020 17:20:42|t04| INFO| Unregistering...
29-01-2020 17:20:42|t04|DEBUG| UnRegister JSON:
{
"challenge" : "8d2288467be337e8966730eb3d3efff16e5b3550"
}
29-01-2020 17:20:43|t01|VERBO| Sending heartbeat...
29-01-2020 17:20:43|t01|DEBUG| Heartbeat JSON:
{
"challenge" : "8d2288467be337e8966730eb3d3efff16e5b3550",
"users" : []
}
29-01-2020 17:20:43|t04| INFO| closing. disconnecting clients ...
29-01-2020 17:20:43|t04| INFO| all clients disconnected. exiting.
29-01-2020 17:20:43|t04| INFO| ScriptEngine: error: failed to remove callback: int streamValidation::streamAdded(int, StreamRegister@)
29-01-2020 17:20:43|t04| INFO| ScriptEngine: error: failed to remove callback: void streamValidation:layerAdded(int)
29-01-2020 17:20:43|t04| INFO| ScriptEngine: error: failed to remove callback: void streamValidation:layerDeleted(int, int)
29-01-2020 17:20:43|t04| INFO| Clean exit (Windows)
Last edited: