Zip folders vs OgreZip.cpp

flip889

local ror driver
so normally, most modders would pack all their files in a zip file & ship it out there; me on the other hand, prefer to keep everything organized in folders, & throw those in a zip file.

but i've noticed with my recent work (like the express van), it gives me a "truck file not found" bug.

1747249121737.png


compared to the repo version of my ward senator, which spawns just fine on both the dev build & an older stable build of the game

1747249166749.png



1747249313442.png


every time i look it up in RoR.log, it always traces back to line 265 of OgreZip.cpp in the game's source code.

so i've linked both the RoR.log, & the master version of the new express van from the repo (with the folders) so y'all could test this out;
is this a quirk with my new zip files? OR is it a bug with OgreZip.cpp?


fyi, meh.truck was the senator chassis pictured here
 

Attachments

Back
Top