from my limited knowledge, with the collision mesh, a submesh with rollon would also be needed for wheels to recognize that it is a surface that a tire is not supposed to pass through.
You need to set up a collision mesh using an odef file: Object Format - Rigs of Rods Wiki Archive
The issue is that the mesh name can NOT have a space in it. EG. mesh bridge.mesh should be mesh_bridge.mesh
The issue is that the mesh name can NOT have a space in it. EG. mesh bridge.mesh should be mesh_bridge.mesh
So, I finally got a few mins. to try this. No luck. here is a copy of the odef file and a in-game screen shot
mesh is part of the object format syntax; It's supposed to be separated with a space.
Looking at your screenshot, it appears you've placed the object on an node/beam structure? You're supposed to place it as a terrain object: Adding/moving terrain objects -
so ive correct it. adding it to a terrain, but the same problem still falling thru. so how can i fix this problem?Yes, i did place it on n/b. I actually did it as a .load. i tried last night placing it as a terrain object but i may have it wrong because i had the same problem but i was sleepy so i will try again shortly
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