To find the original material and textures, you first need to know the truck the mod is based on. The truck in your screenshot appears to be based on the DAF Semi, so in this case you'd go into dafsemi.zip (a default mod included with RoR, located inside the content folder) , open b6b0UID-semi.truck, and look at the material name listed under the globals section:The reason very old mods usually have broken materials is due to how the installation of mods worked back then, before RoR supported zip files (and didn't have a Documents user folder) the only way to install a mod was to extract the contents into the data\trucks folder. Since that folder already had the required materials, you didn't need to include those. For mods with this issue all you need to do is find the material file and textures used in the "globals" section at the top of the truck file, place those files into the zip, then update the "globals" material name if necessary.
globals
;mass
10000.0, 0.0, b6b0UID-tracks/semi
Yes, but I'd have to see the trailer files to know which materials they're using.and the same for the trailers??
if ur know name of the trailer incluide with the truck is the HW80 there is the zip if ur foud the material and is possible to exists a program to fix there. ??Yes, but I'd have to see the trailer files to know which materials they're using.
OH MY GOOD mike ur need to be staff again thanks!Turns out I already have a fixed version in my files:
View attachment 15327
This mod just uses the material from the DAF Ampliroll (c69ffUID-tracks/ampliroll).
We use essential cookies to make this site work, and optional cookies to enhance your experience.