Recent content by Tatanovitch

  1. Tatanovitch

    WIP - Beta Released Gauersnaut - very large map

    I've got a 2012 MSI laptop + NVIDIA GeForce GTX 670M (3Go GDDR5) + 12GB RAM. CPU corei7 3610 QM 2.30GHz. My storage is obviously not SSD. I'd say my specs are lower than yours (could be wrong, though...), still the map doesn't crash on loading and I get 20-30 FPS with full vegetation, about...
  2. Tatanovitch

    WIP - Beta Released Gauersnaut - very large map

    You want a "FPS" version ? Here you are. But of course it's a joke. Because this is about making something very large, with a lot of details... Something you could get lost into. Anyway it doesn't work if no computer can play it. So I wonder how many of you guys have the same problem as...
  3. Tatanovitch

    WIP - Beta Released Gauersnaut - very large map

    I made a mistake when I recently added something in the map. The result is that some of the marked paths are not cleared from trees. I shall re-upload something as soon as possible. Terribly sorry about that. - - - Updated - - - Please put the gsnautsapinsdiff.png file below in the gsnaut.zip...
  4. Tatanovitch

    WIP - Beta Released Gauersnaut - very large map

    I had a few ideas for a map I started 3 years ago. It is a very large map and it has to prove it is ok technically speaking, FPS-wise. I think a lot of things can be improved, vegetation in particular, as it seems to be the main source of FPS dropping. But I need some kind of guidelines...
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