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Beta Blender RoR Truck Exporter 0.21

I reworked my blender2ror truck exporter. I tested it the past days with Blender 2.91. I had found a bug in the previous version, which, in some cases, messed up the node-ids, so sometimes the node-beam structure was not exported correct. I think i solved this problem.

My exporter generates a new truckfile, without the need of using a blank one. It exports nodes beams and faces. It can mark faces as byoancy, and/or contactable faces .

Because I do not have a Windows-based-PC, i tested it just on my Linux system. Feel free to report any error you are getting with my plugin. Maybe i can solve it.

I would like to add the submesh feature next, to be able to throw a textured NB-Structure into the Game, but i am not sure if I can get it done.
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Author
hagdervriese
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More files from hagdervriese

Latest updates

  1. update to work with Blender 2.9

    updated my blender truck exporter to work with blender linux version 2.90 and above. Removed...
  2. added features and solved bugs

    this is a "big" Update. I solved many problems and added some nice features. Even though it is...
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