• Resources listed here are not covered by the GNU GPL, unless indicated otherwise. If you have any questions regarding a resource, please contact the resource author.
  • Push notifications are temporarily unavailable due to a third-party service issue. We’re on it and will re-enable them shortly.
  • Hope your holidays went well, Guest!
    Rigs of Rods 2026.01 has been released and is now available for download.
    Check out the release announcement to learn what’s new. →
Penguinville with Trolley Line

Penguinville with Trolley Line 1.0

Authors
CuriousMike, Donoteat, Kitteh, Lepes, BigBoy
This is a modified version of Penguinville featuring a functional tram line.

screenshot_2018-12-30_16-00-27_1.pngscreenshot_2018-12-30_16-17-07_1.pngscreenshot_2018-12-30_16-21-15_1.pngscreenshot_2018-12-29_17-37-21_1.pngscreenshot_2018-12-30_16-31-21_1.pngscreenshot_2018-12-30_16-26-47_1.pngscreenshot_2018-12-30_16-27-40_1.pngscreenshot_2018-12-29_20-48-28_1.png

How to operate:

  1. Drive/walk/teleport to the tram spawner.
    screenshot_2018-12-30_15-57-06_1.png
  2. Walk into the green circle and spawn the CNS&M Electroliner.
  3. Press L to lock the tram onto the rail.
  4. Press CTRL+HOME to start the engines, do not increase the engine power.
  5. Press F5 and F7 to raise the poles.
  6. Press F1 or F2 to begin moving forward or backward.

Controls:
F1/F2 direction lever (forward-neutral-backward)
Page up/Page down throttle
F3/F4 release/apply brakes
F5/F6 and F7/F8 raise/lower poles (for both directions)

Notes:
  • Once locked, the tram cannot be derailed. If you need to respawn the tram, delete it and respawn it. You cannot reset it normally as it will glitch out.
  • Even though it can't be derailed, the tram can still be damaged by other vehicles and by moving too fast. It is recommended to keep the speed below 20-24 MPH.
Credits:
  • Donoteat and various others - Original Penguinville
  • BigBoy - Electroliner and Penguinville modifications
  • @CuriousMike (Myself) - Fixing, adding submesh, etc
  • RoR Developers - Changing the slidenode/railgroup code so it works again.
Author
CuriousMike
Downloads
8,767
Views
10,515
First release
Last update

Ratings

4.00 star(s) 2 ratings

More files from CuriousMike

Latest reviews

its nice but the tram is hard to put on the tracks
I like it much too long :)
Back
Top