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  1. LogWhat1

    bruh moment

    bruh moment
  2. LogWhat1

    What WAS This Mod?

    Hmm, closest I could find the JCB 3CX.
  3. LogWhat1

    Need help with RoR ogre importer

    How do I get the positions to match the in-game positions? When they get imported, there's a 50/50 chance it will... A. be "snapped" to the right place on the truck B. be in the center of the workspace and you will have to tediously move it yourself This is confusing to me. I went into the...
  4. LogWhat1

    How Do You Place Props On Vehicles?

    How do I access this since the archives are no longer at the moment?
  5. LogWhat1

    What WAS This Mod?

    This truck's confusing. Hint?
  6. LogWhat1

    Random Screens

  7. LogWhat1

    1979-1984 Toyota Hilux/4runner Pack

    what is the name of this vehicle in the pack with that skin?
  8. LogWhat1

    Any good drag cars?

    (1) 1969 Chevy Nova Pro Street | Rigs of Rods community
  9. LogWhat1

    Any good drag cars?

    burnside drag
  10. LogWhat1

    How do I get submesh UVs onto a model?

    I did it with texcoords! I had to separate each part that had its section separated. The number of the nodes change each seperation, so I had to use another import of the truck in another file. (Not sure why the underbody parts are red..?)
  11. LogWhat1

    How do I get submesh UVs onto a model?

    I'm using ulteq's blender N/B importer. When you import a N/B, sadly it doesn't contain the submesh UVs. I tried following texcoords but it results in this: and I don't think that looks right. I also manually added the UVs based on in-game UVs. It's tedious, and it makes the vehicle look...
  12. LogWhat1

    Development Screens

    I created my first thing!
  13. LogWhat1

    Blender N/B Import/Export Plugin

    It was tedious, but I did it:
  14. LogWhat1

    Random Screens

    0.31a cars! From left to right: Rockeater SXL2, renault terrain editor, FL6 Volvo, Challenger (or Chally), AE86 (Not sure what happened there 🤔), and Caliber!
  15. LogWhat1

    👋

    👋
  16. LogWhat1

    nodeSnap: the new truck file editor

    HELP IT'S BROKEN. I CAN'T DO ANYTHING! I can't zoom in, but I can add nodes, but this makes everything REALLY uncomfortable. Also where do my trucks save? I was working on a test when the program broke and didn't let me do anything.
  17. LogWhat1

    nodeSnap: the new truck file editor

    I got it to work! I just had to put "electron:serve" into the command line.
  18. LogWhat1

    nodeSnap: the new truck file editor

    It doesn't work. I only get a "node_modules" folder that I can't seem to use. Where to go from here?
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